vanyel has joined the game.

[vanyel] Howdy

[Master] A

[Master] Lo

[Master] Ha

[Master] I'm putting stuff together, don't mind me.

[vanyel] No problem. you saw the klooge board?

[vanyel] Defthon: Damage 1: Tsohanoai [b] does ((1d10+3+2*1.5)) [(7+3+2*1)] 13 points of damage.

[vanyel] Note that 7+3+2 is not 13.

[Master] Not yet...

[vanyel] In fact, 7+3+3 is 13.

[vanyel] So it really does work.

[Master] Oh my.

[vanyel] As such.

[vanyel] It just doesn't break down the result correctly.

[Master] That'll do nicely.

[vanyel] -ified.

[vanyel] Which is nice, because my whole charsheet is now dollarsign-ified

[vanyel] S

[vanyel] Interesting.

[vanyel] In chat messages, everything up to and including a dollar sign is ignored.

[Master] Yeah, everything before the dollar-sign goes.

[vanyel] Any idea why my spells wouldn't appear in my menu?

[vanyel] Not that I've ever cast any of them anyway.

Sedlack has joined the game.

[vanyel] How convenient.

[Sedlack] ?

[vanyel] Hey Chris, do you have any idea why my spells wouldn't show up?

[Master] Hello!

[vanyel] (Convenient because I was just wondering this aloud, and you might know the answer)

[Sedlack] Did you put anything down for "# Memorized"?

[vanyel] a-HA!

[Master] Yeah, you have to follow their code really closely or it don't work at all.

[vanyel] Defthon: Divine Favor: " You gain attack, damage bonus, +1/three levels "

[vanyel] Hm.

[vanyel] Defthon: Bless: Allies gain +1 attack and +1 on saves against fear

[vanyel] Defthon: Attack 1: Tsohanoai [b] hits AC: ((d20+8+2+3)) [(15+8+2+3)] 28

[vanyel] Defthon: Damage 1: Tsohanoai [b] does ((1d10+3+2*1.5)) [(4+3+2*1)] 10 points of damage.

[vanyel] HOLY COW I just discovered the "dice dialog" window

[Master] hee

[vanyel] good heavens this is better

Sedlack is receiving the map...

Sedlack has received the map.

[vanyel] So what exactly is "Cast level" and how does it affect each spell individually?

[Sedlack] Hmm. That's a new box.

[vanyel] Defthon: Divine Favor: " You gain attack, damage bonus, +1/three levels "

[Sedlack] It might be intended for use with metamagic feats

[vanyel] Defthon: Divine Favor: "You gain attack, damage bonus, +(((0-2)*.5)*.333) [((0-2)*0)*0] -1"

[vanyel] Hm. I thought dollar-L was the level?

[Master] It is...

[Sedlack] L is your character level

[Master] Your character's effective level is level/2 for Defthon, of course...

[Master] for spellcasting.

[Master] But that thing is complicated enough, I think you're on it.

[vanyel] Defthon: Divine Favor: "You gain attack, damage bonus, +(((8-2)*.5)*.333) [((8-2)*0)*0] 0"

[vanyel] Defthon: Divine Favor: You gain attack, damage bonus, +((8-2)*.1667) [(8-2)*0] 1

[vanyel] Ding

[Sedlack] It's apparently doing integer math.

[vanyel] Not exactly

[vanyel] But sort of

[vanyel] You have to give it lots of love to get it to work right

[vanyel] Defthon: Turn Undead: Up to (1d20++3) [14+3] 17 -- 11 HD are affected. Turning damage is (2d6++3+8-4) [(6+6)+3+8-4] 19.

[Sedlack] Your CHA modifier already has the plus in it.

[vanyel] Defthon: Turn Undead: Up to (1d20+3) [16+3] 19 -- 12 HD are affected. Turning damage is (2d6++3+8-4) [(2+4)+3+8-4] 13.

[Sedlack] What's the -4 for?

[vanyel] yup, that's what I was just fixing

[vanyel] Because my paladin level is my level minus two, and my cleric level is my paladin level minus two

[vanyel] well, my cleric level for turning anyway

[vanyel] my cleric level for casting is my paladin level *over* two

[Sedlack] Ah. I wasn't aware you were multi-classed.

[vanyel] That's what the .16667 was for

[vanyel] Yup, though I don't think I've mentioned that in character, come to think of it.

[vanyel] You'll find out sooner or later. :)

[Sedlack] No biggie. Just useful to know.

[vanyel] Anyway, I'm pretty well set up here; I'm going to my other thing now.

[Master] See you when you get back.

[vanyel] I'll be back at 3 unless you call

[vanyel] (that's one hour hence :)

[Master] We'll be ready.

[vanyel] Ok. Just in case: xxx-xxx-xxxx. See you then.

[Sedlack] Aedean: Attack 1: Mace of Disruption +1 [1] hits AC: ((d20+6+1+1)) [(9+6+1+1)] 17

Jeff has joined the game.

[Master] Aloha!

[Sedlack] Aedean: Attack 1: ** MODIFIED BY: STR (+3) ** Mace of Disruption +1 [1] hits AC: ((d20+6+1+4)) [(6+6+1+4)] 17

[Jeff] hey

[Sedlack] Good. That will make life a little easier...

[Sedlack] Aedean: Attack: Light Crossbow [1] hits AC: ((d20+6-1)) [(6+6-1)] 11

[Sedlack] Aedean: Damage 1: Mace of Disruption +1 [1] does ((1d8+1+1)) [(5+1+1)] 7 points of damage.

[Sedlack] Aedean: Climb: (d20-4) [3-4] -1

[Aedean (Sedlack)] Aedean: Climb: ** MODIFIED BY: +STR (+3) ** (d20-4+3) [19-4+3] 18

[Aedean (Sedlack)] Phew.

[Master] ?

[Aedean (Sedlack)] I adjusted my char sheet so that Str/Dex mods would propogate through to attack/damage rolls

[Aedean (Sedlack)] I didn't want to have to do the same for skill rolls

[Aedean (Sedlack)] But the program takes care of that part automatically

[Aedean (Sedlack)] thus, "phew"

[Master] Indeed.

[Jeff] Your attack with the Mace got +4, the Climb got +3

[Aedean (Sedlack)] Yes. But that's because the total strength mod is +4

[Aedean (Sedlack)] (Natural +1 is included in the base climb #)

[Jeff] Ah.

[Master] I am away from the keyboard.

[Master] I am back at the keyboard.

[Master] I am eating the breakfast

[Sedlack] I am away from the keyboard.

[Jeff] Dean/Kerry flap - helping other dem candidates?

[Master] No, helping Dean and Kerry.

[Master] Dean's getting used to the Presidential Campaign stuff,

[Master] and Kerry can't keep talking out of both sides of his mouth through the entire election,

[Master] no matter what example Bush put forward last time.

[Sedlack] I am back at the keyboard.

[Master] It's not like Al Sharpton's going to be able to capitalize. :)

[Master] And John Edwards is still a slick-ass lawyer.

[Master] At least Lieberman is DOA.

[Master] Creeeeeepy.

[Master] I hope Hart doesn't run.

[Master] I finally found a really good mapping program.

[Master] izandwo.

[Jeff] What do you think about Gephardt's total plagariztation of the Dean plank of repeal tax cuts and health care?

[Jeff] more health care, I mean

[Master] I think that Gephardt voted to authorize force in Iraq.

[Master] ;)

[Jeff] heh

[Master] Seriously, though.

[Master] It's not like this is new stuff for Gephardt -- he's been talking about these things for a while.

[Master] And he courageously voted against Bush's tax cut plan.

[Master] But Dean's got the fucking cachet on this one -- he made it work in Vermont.

[Aedean (Sedlack)] Hey, Mike, are we going to be "wired for sound" for this session?

Tamora has joined the game.

[Tamora] Hi guys.

[Master] Sadly, no.

[Master] James has not yet solved the technical issues.

[Master] I'm pretty close to having all the PC-folk use Yahoo! Messenger and just doing a 3-way call to the Mac folk.

[Master] tying up their phone lines for 10 hours.

[Master] :)

[Master] But I've got free long-distance . . . .

Sedlack has left the game.

Sedlack has joined the game.

[Aedean (Sedlack)] Whee. javaio.EOF exception

[Master] heh

[Master] I cannot for the life of me figure out who is broadasting the Dem debate in Hawai'i.

[Jeff] ABC isn't?

[Master] I can't find it.

[Master] It could just be lousy listings I suppose.

[Jeff] It's going to be rebroadcast on C-SPAN tomorrow afternoon, I believe

[Master] Sure.

Angie/James has joined the game.

[Master] Aloha!

[Master] Nah, ABC isn't showing it here in Hawai'i.

[Master] Liberal media, my happy white ass.

Sedlack is receiving the map...

Sedlack has received the map.

[Angie/James] I'm chatting w/ Angie via phone... we're discussing lunch plans.

[Master] Heh.

[Master] We will be breaking at 12:30 EDT (11:30 CDT) for lunch.

[Master] Sorry!

[Master] That's not right.

[Master] 12:30 HST, 5:30 CDT, 6:30 EDT.

[Master] For lunch/dinner.

[Aedean (Sedlack)] I dunno...that's about when I ate lunch

[Angie/James] We settled on pizza.

[Angie/James] Is that Brad Pitt, BTW?

[Master] hahahahahahaha

[Angie/James] I am away from the keyboard.

[Master] Kimmitt's Official Verdict on Itunes:

[Master] It's fantastic, but too damned expensive.

[Master] The tracks should be 33c each, and there need to be album discounts.

[Master] Also, hurry up with the independent label stuff.

[Master] Thank you and have a nice day.

[Jeff] I know that if I started with that. I wouln't stop buying songs.

[Sedlack] I am away from the keyboard.

[Angie/James] Sorry about not getting the campaign log done, lots going on this week.

[Master] Understood; please do try to get caught up b4 the next session.

[Angie/James] As long as it isn't within two weeks...

[Sedlack] I am back at the keyboard.

Jared has joined the game.

[Angie/James] Are we doing the voice chat?

[Master] okay, let's check in.

[Master] No, no voice chat.

[Jeff] Hai!

[Aedean (Sedlack)] red 5, standing by

[Jared] jared + kitten good to go.

[Tamora] hello

Brian has joined the game.

[Angie/James] James is here, but Angie is still driving back.

[Angie/James] SEBBY!!!!!

[Master] SEBBY!

[Brian] good afternoon

[Brian] or morning

[Master] As the case may be.

[Master] Okay, as you may recall, you left the temple after a tiring and somewhat expensive jaunt.

[Angie/James] In case you weren't aware, you're supposed to shout 'SEBBY' when Brian enters a room.

[Master] Please talk amongst yourselves in character (SEBBY!) for a few minutes, do the kind of post-mortem that people do.

[Master] Vel is quiet and pensive for the time being.

[Jared] SEBBY!

[vanyel] Hey all, I'm back.

[vanyel] SEBBY!

[Master] BLAHETA!

[Jeff] SEBBY!

[Brian] JAMES! KIMMITT! JARED! DON! JEFF!

[Master] ADRIAN!

[Jeff] ROCKY!

[Master] TETSUO!

[Aedean (Sedlack)] ooc: Since Joe's not here to prod people, we should "Chat as" our chars...

[Jared] NORM!

[Master] ok that was fun.

[Master] Back to the chatting.

[Brian] i still don't have a map

[Master] (in char for a few mins, pls.)

[Angie/James] Arkady is confused as to how exactly that all happened, he's never experienced time travel before.

[Master] A flip of the ol' kLoOge Coin results in: Tails

[Aric (Brian)] Aric is also somewhat quiet, digesting what he learned in the temple.

[Angie/James] Arkady asks Praxis if there is anything else he might have picked up from Asratia during the incident.

[Roger (Jeff)] A mage or artifact of great power is required

[Roger (Jeff)] I believe

[Aedean (Sedlack)] Well, it was "nice" seeing our "old friend" Feng again

[Angie/James] Arkady: I wonder what happened to Keth?

[Shottamip (Tamora)] It was even nicer knowing that we won't have to deal with him again.

[Master] Praxis doesn't have much.

[Praxis] Sorry, boss.

[Praxis] She wasn't really talking a lot.

[Aedean (Sedlack)] Keth may have been outside, in that battle

[Defthon (vanyel)] So who was this Feng guy? Before he was a golem, I mean.

[Aedean (Sedlack)] He was one of Tristan half-orc buddies

[Shottamip (Tamora)] He's a henchman for this bad guy whom we keep running across.

[Defthon (vanyel)] Ah.

[Dralafi (Jared)] How do we know we won't have to deal with him again?

[Shottamip (Tamora)] Keth is the other top-level henchman.

[Angie/James] Arkady: We fought him inconclusively once or twice.

[Defthon (Don)] Why does he keep fighting you? What does he want?

[Arkady (Angie/James)] Well, we don't know, really.

[Aedean (Sedlack)] And, for what it's worth, Tristan rarely actually fights us. He usually runs away.

[Arkady (Angie/James)] Feng and Keth were just working for Tristan. The question is what does he want.

[Arkady (Angie/James)] Tristan seems to want power, a lot of it.

[Aedean (Sedlack)] I think we're more of a nuisance to his other plans than an actual target.

[Aedean (Sedlack)] At least, so far

[Arkady (Angie/James)] Well, until now.

[Aedean (Sedlack)] What makes you think he was targetting us?

[Arkady (Angie/James)] My concern now is, how do the bad buys figure out where Asratia is?

[Aedean (Sedlack)] Well, they might already know.

[Praxis] For the record, dragons aren't usually so laid out by their eggs.

[Shottamip (Tamora)] Yeah, I think the targets were definitely Asratia and her child. We were more of the convenient bodyguards.

[Arkady (Angie/James)] We're more directly opposing him now...

[Aedean (Sedlack)] Sure, Praxis, but dragons aren't usually giving birth to gods, either.

[Defthon (Don)] For the record, are dragons usually giving birth to children of gods?

[Aedean (Sedlack)] (Jinx!)

[Praxis] I wasn't saying, I was just saying.

[Praxis] (looks abashed)

[Defthon (Don)] Sure, ok. Not a problem.

[Aedean (Sedlack)] Don't get me wrong. It's definitely a concern.

[Aedean (Sedlack)] But not one which we are presently in a position to address directly.

[Arkady (Angie/James)] Do we think there's any way to alter the future, and prevent them from finding this place?

[Arkady (Angie/James)] Or is the future as set in stone as the past? And is the past set in stone anyway?

[Dralafi (Jared)] What if we were to change things and somehow weren't here to protect Asratia?

[Defthon (Don)] I certainly don't know.

[Aric (Brian)] I have never before seen time magic such as this. I was not aware it was even possible.

[Angie/James] I am back at the keyboard.

[Shottamip (Tamora)] I thinkt that the gods can do almost anything, over time.

[Aedean (Sedlack)] I think it's most likely that we cannot prevent the enemy from finding Asratia. But, we can take comfort in the fact that we have "already" protected her. The key now is to use the information we've gained about the future to alter it once we get there

[Defthon (Don)] Might our future selves also be involved in the fighting outside this building?

[Roger (Jeff)] Ow, my brain!

[Aedean (Sedlack)] It's a definite possibility

[Defthon (Don)] It seems downright likely, to me.

[Dralafi (Jared)] Why would we have not aided ourselves?

[Defthon (Don)] Because we were otherwise occupied?

[Shottamip (Tamora)] Busy fighting Keth?

[Aedean (Sedlack)] No doubt, our presence was required in two places at once in order to protect Asratia and her daughter.

[Shottamip (Tamora)] Already killed by Tristan?

[Arkady (Angie/James)] back

[Defthon (Don)] Try this on for size: we and the elves are in a pitched battle to protect asratia; but Feng broke off and asratia needed further defence.

[Shottamip (Tamora)] Joking.

[Roger (Jeff)] That makes sense

[Aedean (Sedlack)] I suspect Defthon has the right of it

[Defthon (Don)] Which is not to say that any of this is set in stone, of course.

[Aedean (Sedlack)] Well, it's a difficult situation to wrap one's mind around

[Angie/James] OOC: are we discussing this in front of Ivellian?

[Master] No, he is in conference with Asratia.

[Angie/James] As I recall, Vel was rather suspecious of him.

[Aedean (Sedlack)] ooc: I thought Ivelliand and Asratia had kicked us out to discuss things in private

[Arkady (Angie/James)] So what do we know about Ivellian anyway?

[Defthon (Don)] Here we go...

[Aric (Brian)] I didn't get a chance to look at him closely, but did Feng seem surprised to see us? Like he had just seen us elsewhere?

[Master] Anyone who wants to answer that will need to make an INT check, maybe a Spot check as well.

[Shottamip (Tamora)] Shottamip: INT check: (d20+2) [20+2] 22

[Arkady (Angie/James)] show off

[Shottamip (Tamora)] Shottamip: Spot: (d20+8) [2+8] 10

[Arkady (Angie/James)] Arkady: INT check: (d20+2) [6+2] 8

[Master] Can y'all zoom in and out?

[Angie/James] Arkady: spot: (d20+2) [20+2] 22

[Jeff] I can

[Angie/James] yes

[Aric (Brian)] yes

[Aedean (Sedlack)] Yes, but my char sheet's screwed up...

[Master] Go ahead and zoom in on yourselves. :)

[Master] Chris, how so?

[Master] XP?

[Aedean (Sedlack)] My rolls aren't showing up under roolldice. When they do, stuff is wrong.

[Master] ok jas

[Defthon (Don)] D'oh

[Aric (Brian)] wee jas!

[Aedean (Sedlack)] I AM THE NEW JOE.

[Master] Try it now.

[Defthon (Don)] !!!

[Aedean (Sedlack)] Praxis: Spot: (d20+13) [8+13] 21

[Angie/James] Lia: Attack 1: Great Sword [t] hits AC: ((d20+13)) [(15+13)] 28

[Dralafi (Jared)] Dralafi: Spot: (d20+6) [15+6] 21

[Aedean (Sedlack)] Praxis: INT check: (d20+1) [11+1] 12

[Dralafi (Jared)] Dralafi: INT check: (d20+1) [4+1] 5

[Aedean (Sedlack)] Okay. Except for the fact that I'm not Praxis

[Master] YOU THINK YOU'VE GOT WEIRD KLOOGE ERRORS? SEDLACK IS THE SHIDLEST.

[Master] heh

[Dralafi (Jared)] ooc: I'm dumb today.

[Master] Zoom on in.

[Aric (Brian)] Aric: Spot: (d20+6) [2+6] 8

[Master] I moved Praxis away from Aedean.

[Aric (Brian)] Yup, I definately didn't notice.

[Master] Aedean: Craft: 9

[Aedean (Sedlack)] Praxis: Spot: (d20+13) [13+13] 26

[Aedean (Sedlack)] The mods are all right.

[Master] That's damned peculiar.

[Defthon (Don)] Use the dice dialog, it's way cooler than the menu interface.

[Aedean (Sedlack)] It just thinks I'm Praxis for some bizarre reason.

[Master] I just re-sent you the map. Try it again.

[Aedean (Sedlack)] Aedean: Spot: (d20+13) [1+13] 14

[Master] Oh, yeah. I'm bad.

[Aedean (Sedlack)] Very strange

[Master] Yeah, but I'm not going to worry about it much.

[Master] Okay, back to the in-character ness

[Angie/James] Angie is here.

[Angie/James] I'll be filling her in.

[Aric (Brian)] ANGIE!

[Master] What does Lia have to say about all this?

[Shottamip (Tamora)] Hi dear.

[Angie/James] ... but she's still chatting on the phone...

[Master] Is it an X-phone? Cause that was cool.

[Master] Ahem.

[Master] But I digress.

[Angie/James] ??? What the heck is that?

[Master] (We saw X2 last night. Great fun.)

[Defthon (Don)] X2 was AWESOME

[Aedean (Sedlack)] (Indeed.)

[Angie/James] Angie was talking to Ryan (her brother in law), who says to kill them, kill them all.

[Defthon (Don)] But anyway

[Shottamip (Tamora)] I was not disappointed.

[Shottamip (Tamora)] That's Ryan for you.

Joe has joined the game.

[Master] JOOOOOOOOOOOOOOOOOOOOOOOOOOOOOE

[Aedean (Sedlack)] Joe!

[Joe] greetings

[Master] We were just doing an in-character post-mortem on the combat.

[Master] The usual.

[Joe] Kewl.

[Joe] Map me.

[Joe] (bitte)

[Lia (Angie/James)] Do we have any way of figuring out just how far in the future we went?

[Jeff] Weird, I'm not getting the top half of the roll dice menu

[Aric (Brian)] quick, joe, do a spot check

[Jeff] I mean, Roger isn't, I can see the other characters

[Master] ok try it now.

[Defthon (Don)] I believe we decided six months or less---

[Joe] Velkyna: Spot: (d20+10) [7+10] 17

[Defthon (Don)] Asratia is due in less than a year.

[Aedean (Sedlack)] Well, we can make a guess based on the state of Asratia's pregnancy

[Jeff] that fixed it

[Master] kewl

[Jeff] Roger: INT check: (d20+4) [11+4] 15

[Master] The connections are buggy in general. I have to do a lot of resets and stuff.

[Lia (Angie/James)] Lia: INT check: (d20+2) [7+2] 9

[Aedean (Sedlack)] Aedean: INT check: (d20+1) [6+1] 7

[Lia (Angie/James)] Lia: Spot: (d20+10) [12+10] 22

[Aric (Brian)] Ok, mike, so do any of those INT or Spot checks tell us whether Feng seemed surprised?

[Joe] Velkyna is still in a serious state of awe that they're on a FLYING FISH.

[Master] Shottamip thinks that Feng didn't even notice them beyond an "obstacle" level.

[Master] He did not act with much of anything resembling intelligence.

[Aedean (Sedlack)] Yeah, he seemed pretty golemized.

[Lia (Angie/James)] Did it seem odd to anyone that he didn't even try the other door?

[Shottamip (Tamora)] And golems just follow orders, right? No independent thought at all.

[Lia (Angie/James)] Not that it really mattered.

[Aedean (Sedlack)] That's my impression

[Joe] Golems are grotesquely single-minded and/or stupid.

[Arkady (Angie/James)] So can we re-inforce the doors?

[Arkady (Angie/James)] And perhaps the walls?

[Roger (Jeff)] [to Shottamip] Why are you dressed as a halfling? Maybe I should dress as a gnome.

[Aedean (Sedlack)] The walls are pretty unique

[Shottamip (Tamora)] Everyone is weird about gnomes around here. I don't recommend it. Not around any local humans, that is - the elves and halflings are okay.

Sedlack has left the game.

Sedlack has joined the game.

[Master] Man.

[Aric (Brian)] ooc: And I'll dress up like a pretty princess! It can be a costume party!

[Aedean (Sedlack)] That tme it was a socket exception

[Master] Yeah, weird.

[Arkady (Angie/James)] What the heck

[Arkady (Angie/James)] The chat line is right-justified now.

[Master] ??

[Arkady (Angie/James)] you know, where you type.

[Master] not for me . . .

[Aric (Brian)] wacky

[Arkady (Angie/James)] seems to work fine, as you can see.

[Aedean (Sedlack)] Anyway, my biggest questions surround the nature of the fountain in the temple, and what exactly was/will be the problem with Asratia's pregnancy

[Joe] Maybe a preferneces thing?

[Master] Well, let's go ahead and ignore it for now.

[Roger (Jeff)] Ah, humans can be a little *rolls eyes*

Joe snorts in derision.

[Elf Ranger] Good day.

[Defthon (Don)] Hello.

[Arkady (Angie/James)] Hello there.

[Dralafi (Jared)] Greetings

[Roger (Jeff)] Hi! *waves*

[Aedean (Sedlack)] Hello

[Aric (Brian)] ooc: someone's parents didn't think too long about names

[Elf Ranger] Have you been given a space to rest?

[Aric (Brian)] Good day.

[Aedean (Sedlack)] Not as of yet...

[Defthon (Don)] Not really

[Master] (it's a family name. Tradition and all that.)

[Elf Ranger] I see.

[Aedean (Sedlack)] (He's the eleventh child. They speak German)

[Elf Ranger] Well, if you would please come with me, I believe we can give you a corner of the barracks.

[Defthon (Don)] Excellent.

[Lia (Angie/James)] OK

[Aedean (Sedlack)] Thank you.

Elf Ranger shows you an area with elf-sized pallets

[Aedean (Sedlack)] Whoa

[Velkyna (Joe)] Velkyna balances on the roof.

[Elf Ranger] I am sorry that we are not able to provide for you in the manner to which we are accustomed,

[Jeff] How do you do that underliney action specifying thing?

[Lia (Angie/James)] So are we supposed to camp out here until the child is born?

[Elf Ranger] you are accustomed, sorry

[Velkyna (Joe)] you do a "/he" or "/she" or "/I".

[Elf Ranger] but we have never received visitors not of our race before.

Velkyna (Joe) sits on the roof.

[Velkyna (Joe)] Like that.

[Jeff] Cool

[Roger (Jeff)] /I jumps on the bed

[Aedean (Sedlack)] It's okay. I've slept in much worse conditions in the days of my youth.

[Master] "/me"

[Velkyna (Joe)] M'badd.

Roger (Jeff) jumps on the bed

Aric (Brian) apparently sits on top of Lia

Shottamip (Tamora) looks around

Elf Ranger smiles

[Elf Ranger] Thank you for your tolerance.

[Elf Ranger] We will have an evening meal served in a few hours.

[Lia (Angie/James)] We'll need to quit and restart klooge

[Shottamip (Tamora)] Thank you.

[Aedean (Sedlack)] Thank you for your hospitality

Defthon (Don) sits on a cot

[Elf Ranger] It is my pleasure.

Angie/James has left the game.

[Elf Ranger] I am sure you are quite tired, but I do look forward to hearing how you came to be here.

[Elf Ranger] But now I must depart and see to my duties.

Aedean (Sedlack) attempts to stand on his head

Angie/James has joined the game.

[Aedean (Sedlack)] Aedean: DEX check: (d20-1) [4-1] 3

Aric (Brian) finds a patch of floor to sit and meditate.

Defthon (Don) yawns.

Aedean (Sedlack) falls down

Velkyna (Joe) finds a pallet in the corner and relaxes.

[Angie/James] The characters in the chat line were going backwards...

[Master] clanky-clanky.

[Master] No prob.

Arkady (Angie/James) strums a lute.

Aedean (Sedlack) shuffles a deck of cards, lost in his own thoughts

Shottamip (Tamora) plays with her familiar.

[Arkady (Angie/James)] So what is the plan, are we going to camp out here for 6 months?

Dralafi (Jared) relaxes on a cot.

[Shottamip (Tamora)] Lia?

[Aedean (Sedlack)] Well, we may as well stay here the night

[Shottamip (Tamora)] I mean, I'm just doing whatever helps your quest.

[Lia (Angie/James)] We don't know why yet why we were brought here.

[Aedean (Sedlack)] I assume we will have an opportunity to speak with Asratia and Ivellian again after the evening meal

[Lia (Angie/James)] Let's rest and eat.

[Aric (Brian)] Ivellian had a mission he wished us to go on. Perhaps he will feel that there is still time to complete that before we are needed here again.

[Master] Time passes, as it always does.

[Aric (Brian)] But first, we should rest.

[Master] Some of you rest, some of you talk, some of you sharpen weapons and repair armor.

[Defthon (Don)] Angie/James: chat history up until a few minutes ago now at http://www.cs.brown.edu/~dpb/serendair/transcript-030503.html

[Master] You replentish your magical supplies.

[Angie/James] And more importantly, regain spells

[Master] (after dinner)

[Master] (but yes, go ahead)

[Angie/James] Thanks Don.

[Master] In a few hours, the nice Ranger who showed you in tells you that dinner is being served.

[Master] There is a kitchen on the east end of the cloud ray, and the elves eat in a pavilian outside.

[Master] pavilion, sorry

[Aedean (Sedlack)] Let's eat!

[Angie/James] peanut butter on lembas?

[Master] The food is relatively simple but delicious.

[Defthon (Don)] of course

[Master] Vegetarian, as is the elvish custom.

[Angie/James] Oh, didn't know that.

Velkyna (Joe) digs in, eating quite a bit for someone of her build. She doesn't seem to mind the lack of meat.

[Master] (elves almost always eat vegetarian. They make exceptions, but it's part of eating lightly.)

[Aric (Brian)] They're really Vulcans in disguise.

[Elf Ranger] I hope everything is to your satisfaction.

[Velkyna (Joe)] (I didn't realize Brad Pitt joined our party)

[Shottamip (Tamora)] Thank you for your courtesy.

[Defthon (Don)] (photoshop is your friend)

[Arkady (Angie/James)] just fine, thanks.

Aramil Xiloscent wanders toward the tables, looking tired.

[Defthon (Don)] (but I didn't touch the ears---they were like that)

Velkyna (Joe) scowls at Aramil's arrival.

Aramil Xiloscent stops suddenly.

[Aramil Xiloscent] Oh. Um, hello, everyone.

[Defthon (Don)] Hello.

Aramil Xiloscent 's gaze lingers on Lia.

[Aedean (Sedlack)] ...Hello

[Defthon (Don)] (OOC: should Def know him?)

[Lia (Angie/James)] Hello

[Roger (Jeff)] Hi!

[Lia (Angie/James)] Would you like to join us?

[Master] Nah, you only saw him for like 30 seconds.

[Aramil Xiloscent] Yes, thank you.

Velkyna (Joe) continues to glower, not letting her eyes off of him.

[Aric (Brian)] ooc: do we know him?

[Aric (Brian)] if so, i've forgotten

[Aedean (Sedlack)] ooc: He was the xenophobic elf who later warmed to us somewhat

Aramil Xiloscent sits and takes a generous portion of food.

[Shottamip (Tamora)] (Yes, we met him in the elven lands a few months ago)

[Aramil Xiloscent] Ah . . . the plague, is it cured, then?

[Shottamip (Tamora)] (with the shortage of young elves, he was kind of hot for Lia)

Lia (Angie/James) asks how has he been.

Defthon (Don) whispers to Velkyna

Aramil Xiloscent looks gaunt and has a new scar

[Aramil Xiloscent] As well as could be expected.

[Aedean (Sedlack)] It has, thanks to the aid of your people

[Aramil Xiloscent] I am glad.

Aramil Xiloscent looks surprised at his own admission

Velkyna (Joe) whispers back to Defthon

[Elf Ranger] Friendly winds, Aramil.

[Aramil Xiloscent] Thank you, and to you.

[Aramil Xiloscent] Has Grania recovered?

Arkady (Angie/James) mood lightens somewhat at that last exchange.

[Elf Ranger] Not yet, and so I still wait here, with what little use I can be. I was surprised to have my training as a host come in useful, however.

Elf Ranger sits back to include the rest of the table in the conversation

[Elf Ranger] Now, my curiousity has the better of me. How did such an amazing group make its way onto Cloudhome?

[Lia (Angie/James)] We were asked by Ivellian

Aramil Xiloscent says to Dralafi, "I don't believe we've met."

[Elf Ranger] All of you separately?

[Aedean (Sedlack)] No, as a group.

Dralafi (Jared) says to Aramil I am a recent addition to this group of companions.

[Defthon (Don)] No, we were together, and he teleported us here as a group

Elf Ranger looks startled.

[Elf Ranger] You adventure together, then?

Velkyna (Joe) whispers to Defthon again.

[Elf Ranger] Forgive me, I did not mean to be rude.

Defthon (Don) raises his eyebrows.

[Aedean (Sedlack)] It's alright.

[Shottamip (Tamora)] We have stuck together since we were brought to this continent unexpectedly.

[Aedean (Sedlack)] This is not the first time we've gotten such a reaction.

[Aramil Xiloscent] Are you from Ryle or Envap, or has Xian found some sense at last?

Aedean (Sedlack) glances at Aramil

[Elf Ranger] I can understand that.

Lia (Angie/James) looks quizzically.

Aramil Xiloscent misses the glance, intent as he is on Dralafi.

[Lia (Angie/James)] OOC: who is Aramil talking to?

[Master] He is chatting with Dralafi.

[Shottamip (Tamora)] Most of us have been here for months; Dralafi, Defthon, and Roger just arrived recently.

[Dralafi (Jared)] I am afraid I am not familiar with those areas.

Shottamip (Tamora) gestures to the appropriate 3 people

Aramil furrows his brow.

Roger (Jeff) waves cheerfully

[Aedean (Sedlack)] brb

Defthon (Don) nods to Aramil

[Sedlack] I am away from the keyboard.

[Aramil] Oh!

Aramil smiles sheepishly

Velkyna (Joe) rolls her eyes.

[Aramil] I had thought that you were from the elven lands on this continent.

[Elf Ranger] Are all of you from some place on the other continents, or did you arrive separately?

[Elf Ranger] How long have you been here?

[Shottamip (Tamora)] Half a year or so?

[Defthon (Don)] A matter of days, for us three.

Arkady (Angie/James) gives him a brief synopsis of how we got here.

[Shottamip (Tamora)] We have been helping the humans in Estin. They were in need.

Defthon (Don) fills in details from our side of the story.

[Elf Ranger] Will you ever be able to return to your homes, or shall you be required to find new ones here?

Shottamip (Tamora) shrugs

[Defthon (Don)] We don't rightly now.

[Sedlack] I am back at the keyboard.

[Defthon (Don)] know, even.

[Arkady (Angie/James)] Supposedly Seren's pennance will end soon.

Elf Ranger blinks

[Shottamip (Tamora)] Most of us had the chance to go home, but opted to stay.

[Lia (Angie/James)] I have obligations here.

[Velkyna (Joe)] We're carving out a little niche for ourselves, each in our own way.

[Shottamip (Tamora)] I can visit my family next century. They aren't going anywhere.

Velkyna (Joe) smirks smugly.

[Aedean (Sedlack)] Home is wherever you choose to make it

[Elf Ranger] How would one poss -- oh, of course. You were in Dessit. The Oracle.

[Aedean (Sedlack)] Aedean: Sense Motive: (d20+5) [19+5] 24

Angie/James has left the game.

[Aric (Brian)] I have no real connection to our home continent. But here I can make a difference. And here are my friends.

Aric (Brian) looks a little surprised that he made that last statement.

Angie/James has joined the game.

Shottamip (Tamora) smiles at Aric

[Lia (Angie/James)] cursor wasn't in the chat window...

[Roger (Jeff)] Home was boring. This place is interesting

Velkyna (Joe) jokingly tosses a biscuit at Aric. "Ah, you big softie."

[Master] Don't forget the whole pause/unpause thing.

[Lia (Angie/James)] Yes, we've seen the oracle.

Elf Ranger shakes his head. "Amazing."

[Aedean (Sedlack)] Yes, it is.

[Aramil] Do you know if Ivellian completed his mission, then?

[Lia (Angie/James)] what was his mission?

[Aramil] The first part was to find the Soliusvaar, and that he has obviously done. But he was also sent to search for the Tsohanoaivaar, if you are familiar with that weapon.

[Shottamip (Tamora)] Oh, all that. Done.

[Aramil] !!

Roger (Jeff) points at Def

[Defthon (Don)] That would be me, yes.

[Aramil] Oh.

Velkyna (Joe) dusts her hands showily. "Done, done, and done." She smirks some more, in Aramil's direction.

[Aramil] It is an honor to meet you, sir.

[Defthon (Don)] Good meeting you too.

Aramil eats, for lack of anything better to do.

Jared has left the game.

[Lia (Angie/James)] Do you know why we were sought?

[Elf Ranger] Only Ivellian has that information.

[Aramil] (at the same time) Ivellian would be able to tell you.

[Shottamip (Tamora)] I'm sure he will get back to us when he's done with Asratia.

[Elf Ranger] Jinx!

[Elf Ranger] /laughs uproariously.

[Defthon (Don)] heh.

Elf Ranger laughs uproariously

[Aedean (Sedlack)] Aramil, how goes the campaign against the orcish incursion?

[Shottamip (Tamora)] (those Germans.)

Elf Ranger suddenly stops laughing.

[Aramil] It goes

Velkyna (Joe) takes a second helping of spinach casserole, wolfing it down.

[Aramil] We do not have the ability to retake Erdun, despite your efforts there.

Jared has joined the game.

Aedean (Sedlack) nods silently

[Jared] Sorry. My computer decided it was time to reboot.

[Aramil] Their command structure was thrown into disarray, and we have been raiding them successfully for the past month.

[Aedean (Sedlack)] That's good to hear.

[Aramil] It is a waste of time to kill their bodaks, however, and so we are now in the horrible business of trying to decrease the orc population.

[Velkyna (Joe)] BOOOOOOOOOOOOOOOOOOOOOOOODAK

[Defthon (Don)] right on cue.

[Aramil] The Triumvirate shows little sign of losing power, however.

[Velkyna (Joe)] I'm nothing if not predictable.

[Lia (Angie/James)] Because that Blackguard will make more bodaks?

[Aramil] He allows the Bodaks to make their own.

[Aramil] He merely controls the resulting creatures..

[Aramil] This is why we do not allow ourselves to be captured.

Elf Ranger looks serious and sad.

Shottamip (Tamora) nods sympathetically

[Velkyna (Joe)] Is there a king bodak we could kill to get rid of them all?

[Aramil] I don't know.

Aramil looks thoughtful

[Aramil] I don't believe that that is how they function.

[Aramil] You would have to ask Obad-Haiset or Misre.

Velkyna (Joe) nods thoughtfully, munching on a cooked turnip.

[Lia (Angie/James)] Is it possible that the Triumverate has something to do with Tristan?

[Aramil] Who is Tristan?

[Aedean (Sedlack)] He was a human mage...he is now something...more foul

[Lia (Angie/James)] He was a mage, in search of powerful artifacts.

[Lia (Angie/James)] like a cube of planes.

[Aramil] Ah. I know of no human mages in the Triumverate's armies.

[Shottamip (Tamora)] His search for wicked power appears to be succeeding.

[Velkyna (Joe)] Who are the three powers in this Triumverate?

[Velkyna (Joe)] (It seems somewhat surprising that Vel is familiar with such a smartie word)

[Shottamip (Tamora)] (well, spelled wrong)

[Velkyna (Joe)] (nyah)

[Velkyna (Joe)] ( I was following Mike)

[Aramil] Their greatest power is a half-orc half-dragon whose true name we have never learned.

[Shottamip (Tamora)] Nasty. Which flavor of dragon, do you know?

[Aramil] He is a mighty blackguard, and it is he who controls the bodaks.

[Aramil] His skin, from those few who have encountered him and survived, is blue-scaled.

[Aramil] I can only assume.

[Aramil] The other two are even more mysterious.

[Aramil] They have a powerful mage in their number who constantly checks Laucian Nailo's workings.

[Defthon (Don)] Could that be Tristan, then?

[Velkyna (Joe)] I thought you said there were no mages?

[Aric (Brian)] No human mages.

[Aramil] And a great cleric of Erythnul, who has created an organization of foul orcish clerics through their ranks.

[Aramil] The mage is not human. To be frank, we are not entirely certain what it is.

[Arkady (Angie/James)] Tristian seems like more of a loaner, though.

Velkyna (Joe) nods.

[Aric (Brian)] Maybe he'll give us some money, then.

[Elf Ranger] I still believe that it is a Yuan-ti.

[Arkady (Angie/James)] ha

[Aric (Brian)] (sorry)

[Shottamip (Tamora)] Tristan's not entirely human anymore, either. But it seems unlikely to me.

[Aramil] It could just as easily be a lizardman. Or even a Slaad.

[Velkyna (Joe)] YUAN TI

[Aedean (Sedlack)] Tristan seems mostly concerned with his own ends.

[Aramil] Or a strange wyrmling.

Elf Ranger makes a conciliatory gesture.

[Aric (Brian)] Although an alliance between these evil powers could be horrible.

[Arkady (Angie/James)] Alliances such as those thend to be short-lived.

[Aric (Brian)] I doubt that Tristan is the type to have an army follow him. Yet Feng was here, and there was also an army.

[Elf Ranger] brb

[Master] brb

[Elf Ranger] I am sorry?

[Master] I am away from the keyboard.

[Aric (Brian)] Perhaps the two joined forces for the combined attack on Arsatia.

[Arkady (Angie/James)] Wasn't Tristan starting up an army of his own?

[Aedean (Sedlack)] Feng was practically an army in and of himself.

[Master] I am back at the keyboard.

[Velkyna (Joe)] An army of one.

[Velkyna (Joe)] And you can see his strength at goarmy.com

[Angie/James] Shouldn't that be golemarmy.com?

[Aric (Brian)] groooooan

[Elf Ranger] There was some assault here?

[Elf Ranger] Are there wounded?

Elf Ranger looks confused and agitated.

[Aedean (Sedlack)] Well, there will be

[Lia (Angie/James)] There will be. Didn't see any wounded though.

[Aramil] You're kidding.

[Lia (Angie/James)] No one was guarding Asratia though.

Aramil looks at the ranger.

[Lia (Angie/James)] Wish I was kidding.

[Aramil] That's, what, three times now?

Elf Ranger looks confused.

[Lia (Angie/James)] ???

Elf Ranger 's face lights up.

[Velkyna (Joe)] !!!

[Dralafi (Jared)] ???

[Elf Ranger] I had thought the Bright Lady had forbidden her child such activities.

[Aedean (Sedlack)] The attack is yet to come.

[Lia (Angie/James)] Three times what Aramil?

[Aramil] Apparently she made an exception.

[Defthon (Don)] Her child?

[Aramil] Forgive me.

[Jeff] Three times a lady

[Aramil] As Asratia's pregnancy progresses, we have noticed that time has become . . . slippery near her.

[Aramil] There were two incidents, but we'd thought we were done.

[Velkyna (Joe)] Time keeps on slippin', slippin' into the future.

[Aedean (Sedlack)] Indeed.

[Defthon (Don)] Can you tell us about these other incidents?

Aramil shakes his head.

[Aramil] I am sorry, but I cannot.

[Aedean (Sedlack)] Can't or mayn't?

[Shottamip (Tamora)] I wish we had a date - more than "two or three months from now, expect an attack."

[Angie/James] Because that would disrupt the timeline? (insert Star Trek reference here)

[Elf Ranger] Ivellian has been in there for a long time.

[Arkady (Angie/James)] Can you tell us more about Ivellian?

[Elf Ranger] What would you like to know?

[Aedean (Sedlack)] Do you think we should check on them?

Aramil squints toward the tower.

[Aramil] No need.

[Aramil] They are both still in there alone, and both are still moving.

[Arkady (Angie/James)] What is his background? Where is he from?

[Master] (sorry, not the tower, the thingy. It's translucent, as you may recall.)

[Velkyna (Joe)] He's got x-ray specs.

[Elf Ranger] He was born in what is now the borderlands and was one of the first to take up arms against the incursions.

[Elf Ranger] He and Nailo do not always get along, but they respect each other.

[Elf Ranger] It was he who decided upon the course of action that lead us to create Cloudhome.

[Dralafi (Jared)] Naiol?

[Arkady (Angie/James)] Was he a follower of Correlian?

Elf Ranger shrugs

[Defthon (Don)] I thought Cloudhome was centuries old?

[Elf Ranger] Aren't we all?

[Elf Ranger] Oh, no.

[Arkady (Angie/James)] No, not exactly.

[Elf Ranger] The creature which makes it up is ancient, but the buildings and structures are but three decades in age.

[Defthon (Don)] Ah.

[Aramil] (to Dralafi) Yes, Laucian Nailo.

[Aric (Brian)] Did you find the Cloud Ray after its passing?

[Aramil] Our leader.

[Elf Ranger] I don't know, honestly. It would not be our way to slaughter it for our uses.

[Elf Ranger] So I never gave it thought.

Dralafi (Jared) mutters "Nice name."

[Velkyna (Joe)] Wait, if the flying fish is dead, how is it still flying?

[Aedean (Sedlack)] Magic

[Defthon (Don)] Magic!

[Aramil] Its magics are sustained through the skills of our clerics.

[Arkady (Angie/James)] OOC: we already covered this.

[Dralafi (Jared)] acting!

[Velkyna (Joe)] (ah, my badd)

[Defthon (Don)] I believe Ivellian mentioned it the other day, actually.

[Arkady (Angie/James)] Brilliant!

[Aramil] Mm.

[Defthon (Don)] Er, a couple hours ago, rather.

[Arkady (Angie/James)] I know!

[Arkady (Angie/James)] OOC: that was a SNL reference, sorry...

Elf Ranger begins cleaning up.

Arkady (Angie/James) helps him.

Velkyna (Joe) grabs a few more biscuits before the plate is taken away.

[Elf Ranger] Oh, thank you. These go here and here.

[Lia (Angie/James)] helps too.

Elf Ranger shakes his head in disbelief.

[Elf Ranger] If you had told me that the Soliusvaar would be helping me clear dishes this morning . . .

Aramil chuckles

[Velkyna (Joe)] You will find she is full of surprises.

[Aramil] Or that Ivellian would have found long-lost Tsohanoai, for that matter.

[Lia (Angie/James)] Even if you're a chosen one, you still have to eat, and do dishes.

[Aedean (Sedlack)] Or at least eat.

[Elf Ranger] The impossible and the surreal. I suppose this place is the right one for them.

Shottamip (Tamora) mutters, "Actually, some of us don't have to eat. But whatever."

Velkyna (Joe) mutters. "Yeah, Ivellian found it all by himself."

Lia (Angie/James) glares at Vel.

Aramil smiles

[Aramil] I look forward to hearing the tale, Velkyna.

Velkyna (Joe) looks suprised. "What? What?"

Aramil 's eyes widen.

[Aramil] Your scabbard . . .

[Velkyna (Joe)] Yeah, what of it?

[Defthon (Don)] whose scabbard?

[Defthon (Don)] ah, that.

[Aedean (Sedlack)] (Vel's)

[Aramil] People sell such things?

[Shottamip (Tamora)] (Vel's scabbard is dragonhide)

Velkyna (Joe) glares at him angrily, saying nothing.

[Shottamip (Tamora)] You aren't familiar with our Velkyna Dragonslayer?

Aramil looks startled, then smiles.

[Aramil] The famous gnomish sense of humor.

Shottamip (Tamora) looks at him archly but says nothing more

[Elf Ranger] This is recent work.

Velkyna (Joe) continues to glare.

[Aric (Brian)] Actually, she's not kidding. But it was an evil dragon that we defeated.

[Master] Vel suddenly notices that the ranger is quite clsoe.

[Master] close

Velkyna (Joe) ignores the ranger, continuing to stare icily at Aramil.

[Lia (Angie/James)] OOC: I didn't think people could just sneak up on Vel.

[Master] The ranger whispers something in elven.

[Velkyna (Joe)] (they can't ... she let him)

[Lia (Angie/James)] She's not kidding. I was there.

[Master] (a levelled elf ranger might.)

[Aramil] You're kidding.

[Aramil] You're not kidding.

[Lia (Angie/James)] We're not kidding.

[Velkyna (Joe)] (since only a 16th level rogue could sneak attack me, he'd have to be pretty bronze)

[Lia (Angie/James)] That green dragon nearly killed me.

Aramil shakes his head in disbelief.

[Aramil] How many stories can one woman have to her name?

[Defthon (Don)] Lots, apparently.

[Velkyna (Joe)] Still glaring, she mutters "More than you know." under her breath.

[Arkady (Angie/James)] I suspect, in Vel's case, there are a few more to go, at least.

[Shottamip (Tamora)] I don't know. Did anyone mention the Deck yet?

[Aric (Brian)] Surprisingly, only 17.

[Aramil] Deck?

[Elf Ranger] Deck?

[Aedean (Sedlack)] I see no need to mention it

[Elf Ranger] Okay, that's twice.

[Velkyna (Joe)] IXNAY ON THE ECKDAY

Shottamip (Tamora) is surprised they heard her over everyone else

Elf Ranger finishes cleaning.

[Elf Ranger] I just realized -- I neglected to introduce myself.

[Elf Ranger] Call me Helian Galanodel.

[Aedean (Sedlack)] Well met.

[Helian Galanodel] And you.

[Aric (Brian)] ooc: that's ok, we've all got our names floating under our heads.

Arkady (Angie/James) lifts a mug to him.

[Master] Night approaches.

[Velkyna (Joe)] I tumble.

Aric (Brian) readys his kama.

[Roger (Jeff)] roll initiative

[Arkady (Angie/James)] Vel: try to sneak attack night.

[Aedean (Sedlack)] I wonder what's taking Ivellian so long.

[Aric (Brian)] "why is it always day now?" "um, we accidently killed night"

[Praxis] I cast Magic Missile -- at the darkness!

[Aedean (Sedlack)] I disbelieve the night

[Defthon (Don)] damn, beat me to it.

[Velkyna (Joe)] "You have immolated the wall."

Arkady (Angie/James) looks quizacally at Praxis?

[Praxis] I have no idea why I just said that.

[Defthon (Don)] James: it's a ref to a short flash animation online

[Defthon (Don)] really really funny, too.

[Aramil] I must see to my mount's needs.

[Velkyna (Joe)] Say hi to your goat for me.

[Arkady (Angie/James)] So shall we move back to the barracks?

[Aedean (Sedlack)] We may as well

Aramil heads toward the stables.

[Arkady (Angie/James)] My mount only needs a good vaccuming once in a while.

Arkady (Angie/James) pats the magic carpet.

[Aramil] Feel free to keep chatting, and the night passes without incident.

Roger (Jeff) snores softly

[Aric (Brian)] it didn't see us, guys. good.

[Defthon (Don)] What exactly is a bodak? They've come up a few times now, and seem important.

[Aedean (Sedlack)] Hey, Arkady. While I'm thinking of it, could you hold on to this for me?

[Defthon (Don)] "it" what, Aric?

[Aric (Brian)] Evil horrible undead nasties of death.

[Velkyna (Joe)] They look at you and you die.

[Aric (Brian)] (night passes)

[Arkady (Angie/James)] What, Aedean?

Aedean (Sedlack) gives Arkady a Vibrant Purple Ioun Stone

[Arkady (Angie/James)] For emergency use only, I know.

[Aedean (Sedlack)] Mike: It's the one with Break Enchantment on it

[Velkyna (Joe)] Awwww, yeah.

Arkady (Angie/James) tucks it into a side pouch of his backpack.

[Aramil] Noted.

[Velkyna (Joe)] Operation: Save Aedean's Ass in the hizzouse.

[Master] whoop

[Master] ok that's better.

[Aedean (Sedlack)] Yeah

[Master] Everybody all fixed on spells and stuff?

[Arkady (Angie/James)] sure.

[Aedean (Sedlack)] Oh, yeah. Let me send you my list....

[Jeff] Yes

[Velkyna (Joe)] I memorize Lightning Bolt and Disintegrate.

[Master] hee

[Aric (Brian)] Defthon's still down some HP

[Master] He'll gain 7 overnight.

[Master] No, wait.

[Velkyna (Joe)] !!!

[Master] That's with a day of rest.

[Arkady (Angie/James)] We would have healed up everybody before sleeping.

[Master] Yeah, whoever's got a spell or two left would lay it down.

Lia (Angie/James) spends time meditating, apologizing to the sword.

[Master] You wake up feeling refreshed, after dreams of sailing.

[Aric (Brian)] all of us?

[Master] Among other things.

[Velkyna (Joe)] I dream of electric sheep.

[Master] That answers that question.

[Aric (Brian)] Yup

[Dralafi (Jared)] ooc: arun is a replicant? what?

Arkady (Angie/James) casts GMW on a stack of arrows.

[Arkady (Angie/James)] Who wants some?

[Master] You break your fast with Helian and Aramil, along with a couple of other elves who press you for many of the details you gave yesterday.

[Master] Aramil then returns to bed.

[Aedean (Sedlack)] (Aramil has CFS)

[Arkady (Angie/James)] Is he OK?

[Velkyna (Joe)] He misses his goat.

[Master] Stupid gay goat.

[Dralafi (Jared)] Arkady: I could use some of those arrows.

[Master] Ivellian joins you toward the end of your repast. He wolfs down some food and looks tired.

[Velkyna (Joe)] He was up all night eating cheese.

[Aedean (Sedlack)] Late night, Ivellian?

[Angie/James] Who all besides me and Dral use bows?

[Aedean (Sedlack)] Wait...I thought you guys didn't sleep.

[Angie/James] Lia does... who else?

[Aric (Brian)] I wouldn't mind some GMW bolts, but don't go out of your way.

[Ivellian] We grow tired if we miss our chance to meditate.

[Defthon (Don)] I'm pretty good with a bow, but I don't use it much these days.

[Velkyna (Joe)] I've got twin light crossbows ... COCKED BACK.

[Shottamip (Tamora)] Only if things are going really poorly.

[Angie/James] OK, 10 arrows to Lia, 10 to Arkady, and the rest to Dralafi

[Ivellian] A word of advice: Never make a deal with a dragon.

[Aedean (Sedlack)] If I have to shoot my crossbow, we're in poor shape.

[Angie/James] That's 30 arrows, Dral.

[Dralafi (Jared)] Thats 30, right?

[Dralafi (Jared)] thanks.

[Aric (Brian)] Hrm. When we were fighting Feng, and I was hitting him, could you have GMWed my fists?

[Dralafi (Jared)] brian: no

[Aedean (Sedlack)] Thanks for the tip, Ivellian

[Ivellian] Yeha.

[Ivellian] Yeah.

Aric (Brian) pulls out the Ward Cestus. What about this?

[Arkady (Angie/James)] It doesn't work on natural weapons.

[Ivellian] When you are prepared, Asratia would like to see us.

[Shottamip (Tamora)] Sure.

[Aric (Brian)] I'll have to keep that in mind for the future.

[Lia (Angie/James)] I'm ready

[Aric (Brian)] ooc: THERE. TAKEN CARE OF. :)

[Defthon (Don)] I'm set

[Aedean (Sedlack)] I'm ready.

[Angie/James] I'll keep that in mind Brian.

Velkyna (Joe) nods quietly.

[Roger (Jeff)] I'm good

[Aric (Brian)] I am prepared.

[Ivellian] Asratia, we are here.

Asratia awakens from a nap.

[Asratia] Thank you, Ivellian.

Asratia fixes each of you with a searching gaze.

[Asratia] I know why Lia and Defthon are here, and I suspect I know Aric's destiny, but I must ask you this:

Aric (Brian) bows low. "Good morning, Lady Asratia."

Asratia nods quickly

Praxis (Angie/James) stares right back, in mock seriousness.

[Asratia] Why have you chosen to risk your lives for elves you either do not know or do not care for?

[Velkyna (Joe)] (Thinks ... because it would really stick in Aramil's craw for the rest of his life)

[Shottamip (Tamora)] You all are good, and they're evil. Also, Lia's our friend.

[Arkady (Angie/James)] Lia is one elf (well half-elf) that we know and care about a lot.

[Defthon (Don)] I am on a quest from my goddess, to deliver Corellon Larethian from bondage.

Velkyna (Joe) nods. "Lia is a friend."

[Roger (Jeff)] It will be fun!

[Angie/James] LOL!

[Aedean (Sedlack)] A grand army of orcs is an affront to the very nature of the beasts, which must be corrected. And, I'd prefer to see the balance swung away from the side of evil.

Praxis (Angie/James) hops onto Roger's sholder, and sticks his tounge at Arkady.

[Dralafi (Jared)] Correllan Larethian must be freed.

Asratia looks at Ivellian, who shrugs.

[Asratia] Very well.

[Asratia] Drink from the fountain.

[Velkyna (Joe)] !!!

[Defthon (Don)] All of us?

[Defthon (Don)] What will that do?

Asratia nods

[Velkyna (Joe)] I hope this is going to be like "Big Trouble in Little China".

[Shottamip (Tamora)] As you wish, lady.

Roger (Jeff) drinks from the fountain

Dralafi (Jared) bows.

[Arkady (Angie/James)] What will happen to us?

Lia (Angie/James) drinks.

Defthon (Don) takes a drink.

[Master] Asratia is silent.

Dralafi (Jared) drinks.

Arkady (Angie/James) looks at Vel.

Aedean (Sedlack) drinks from the fountain.

Velkyna (Joe) tries desperately not to look hesitant.

Velkyna (Joe) fails miserably, of course.

Aric (Brian) drinks from the fountain.

[Arkady (Angie/James)] Well, heck.

[Defthon (Don)] Go ahead, Vel.

Arkady (Angie/James) drinks from the fountain.

[Velkyna (Joe)] Seeing everyone else do it, she nods and takes a drink.

[Master] The water is clear and delicious.

[Asratia] And so, each in your own way, you have placed your trust in me.

[Asratia] Now I place mine in you.

[Asratia] You are agents of Asratia, consort to Corellon Lorethian and mother to Charis, the Righteous Lady.

[Asratia] You act with my confidence and in my name.

[Asratia] Now -- Ivellian has details of what we require of you at this time.

Defthon (Don) bows.

Arkady (Angie/James) bows.

Lia (Angie/James) nods.

Velkyna (Joe) curtseys nervously, still unsure of what just happened.

[Asratia] Go forth and act -- be worthy of my faith in you.

[Master] Even Praxis seems awed by Asratia's presence and words.

[Ivellian] Thank you, Asratia.

[Ivellian] Come with me, please.

[Aedean (Sedlack)] Thank you, Asratia, and be well.

Aedean (Sedlack) follows Ivellian

[Praxis (Angie/James)] I'm sure we'll see you again soon.

Aric (Brian) bows low again. I am in your service.

[Master] ok jas

[Velkyna (Joe)] WEE JAS

[Velkyna (Joe)] I dunno, that never gets old.

[Ivellian] The orcs have picked up their raids over the past few days.

[Ivellian] They have a new pattern; they penetrate into the forest, then try to start fires.

[Aedean (Sedlack)] (Let's slay some orc)

[Ivellian] Their intelligence has improved; they have gotten better at finding our settlements and encampments.

[Aric (Brian)] By nightfall the hills will swamp with ox.

[Aric (Brian)] What food u got?

[Velkyna (Joe)] bring youpussy face to my ass

[Ivellian] In response, we have begun using the Cloudhome rangers as flying scouts.

[Ivellian] We want to intercept these raiding columns and destroy them before they can cause yet more damage to the forests.

[Arkady (Angie/James)] Wouldn't flying scouts out of Cloudhome increase the chances it will be found?

[Ivellian] I won't lie to you -- we have taken losses. Misre en-Ehlonna and Obad-Haiset are in Nailoglas, and they work to revive those of us who are lost, but they have limits.

[Aedean (Sedlack)] How many orcs in these raiding columns?

[Ivellian] Arkady: Yes. This is the risk which Asratia has instructed us to take. As you know, we are in an enormous cloud formation.

[Ivellian] We use that to confuse and delay; also, our scouts have rings of invisibility for themselves and their mounts.

[Velkyna (Joe)] !!!

[Ivellian] The columns vary; sometimes they have as many as 50 orcs, sometimes as few as 15.

[Aedean (Sedlack)] (Good thing Vel already has one)

[Arkady (Angie/James)] !!!

[Velkyna (Joe)] (indeed)

[Ivellian] They are always accompanied by fiendish half-coyotes, which act as outriders and make it nearly impossible to surprise the columns.

[Velkyna (Joe)] ABYSSAL DIRE COYOTES

[Ivellian] They sometimes include some of the orcs' allies, such as the bodaks, the ogres and ogre-magi, and other creatures.

[Aedean (Sedlack)] Damn

[Ivellian] How mobile are you at this time?

[Aedean (Sedlack)] We've got the carpets

[Arkady (Angie/James)] Some can fly on their own, and we have a magic carpet, but it cannot fit all of us.

[Defthon (Don)] We are ready to go, if that's what you mean; but for transportation we only have the carpets

[Ivellian] Show me the carpet.

[Angie/James] Do we have the Duke's carpets?

[Velkyna (Joe)] Show me the carpet, I throw you the whip.

[Angie/James] I thought we just had ours.

[Master] Nope; you returned those.

[Aedean (Sedlack)] I thought we held on to the Duke's

[Aedean (Sedlack)] Okay, then

Arkady (Angie/James) pulls the carpet out of his pack.

Arkady (Angie/James) ... and rolls it on the ground.

Ivellian inspects it.

[Ivellian] Who else can fly?

[Arkady (Angie/James)] So do we want to stop raids, or how the orcs gather information?

[Shottamip (Tamora)] I can for a few hours.

[Velkyna (Joe)] Give me a fifth of scotch and boy howdy, I can _fly_.

[Shottamip (Tamora)] (what IS a fifth? I've always wondered)

[Praxis (Angie/James)] no problem (hovers)

[Velkyna (Joe)] (it's about a pint)

[Aric (Brian)] I can ... fall ... well. No flying though.

[Shottamip (Tamora)] (that's a lot of liquor. ok.)

[Ivellian] I see.

[Defthon (Don)] (Fifth of a gallon. About 750mL.)

[Ivellian] I shall send for one of Nailo's remaining carpets.

[Velkyna (Joe)] (a little more, it's a fifth of a gallon)

[Velkyna (Joe)] (BEATEN BY DON THE LUSH)

[Ivellian] Accept it, as a sealing gift for our new association.

[Shottamip (Tamora)] (aha. all is clear. you guys are great.)

[Shottamip (Tamora)] Gee, thanks.

[Defthon (Don)] (hey, but I throw great parties)

[Aedean (Sedlack)] Thank you

[Lia (Angie/James)] Thanks.

[Velkyna (Joe)] Thanks

[Aric (Brian)] Thank you.

[Angie/James] Who's normally going to carry it? Arkady's pack is full.

[Defthon (Don)] Thanks.

[Ivellian] Get some rest, then. Tonight we hunt orc.

Ivellian leaves to make preparations.

[Angie/James] Go Aragon!

[Shottamip (Tamora)] Somebody have extra space in one of those haversacks? I don't use one.

[Aric (Brian)] doh! wanted to ask Ivellian a question

[Aedean (Sedlack)] So, we're leaving at night, then?

[Angie/James] Sorry... Angie corrected me, Aragorn.

[Master] Brian - - go ahead and follow him to ask.

[Roger (Jeff)] I think there's some space in here...

[Velkyna (Joe)] My haversack is extremely full.

[Velkyna (Joe)] Things like the Heavy Mace of Feng Kreshing have to go somewhere ...

[Aric (Brian)] Ivellian, Ari mentioned that there had been other time slip incidents around Lady Asratia. Could you tell us anything about them?

[Defthon (Don)] I think I have room in my bag of holding. What did you need, Shottamip?

[Shottamip (Tamora)] Not me, the new carpet.

[Ivellian] I am sorry, Aric, but I cannot.

[Defthon (Don)] Aha. How big is it then?

[Angie/James] Is it a 5 x 10 like the one we have now?

[Shottamip (Tamora)] I guess we'll see tonight. I think they're usually ~15 lbs.

[Master] the one you have now is 6x9, 15 lbs. the new one will be the same.

[Defthon (Don)] Yeah, I can cover that easy.

[Aric (Brian)] Very well, thank you. (I join the party.)

[Defthon (Don)] Assuming it can fit through the opening of the bag. :)

[Aric (Brian)] I really need to pick up a bag of holding at some point.

[Master] rollin rollin rollin rollin

[Master] Okay, I need 10 minutes to stretch and load stuff up.

[Shottamip (Tamora)] I highly recommend them for everyone else.

[Angie/James] how many people normally use crossbow bolts?

[Velkyna (Joe)] I thought our original one was 9x12, the largest.

[Velkyna (Joe)] Vel uses crossbows.

[Aric (Brian)] I use a crossbow when my foe is out of range of melee fighting.

[Defthon (Don)] YOU THINK YOUR CARPET IS LARGE? OURS IS... oh.

[Aedean (Sedlack)] I use a crossbow when I want to miss the opponent

[Shottamip (Tamora)] Only if I'm out of spells, in which case, things are looking grim.

[Angie/James] So is it worth it to cast GWM on bolts too?

[Velkyna (Joe)] In other words, only Vel uses a crossbow NOT out of desperation.

[Velkyna (Joe)] Probably not, unless we know we're going up against a lot of damage reduction shit at range.

[Velkyna (Joe)] Orcs and ogres take normal bolts just fine.

[Angie/James] I am away from the keyboard.

[Shottamip (Tamora)] test

[Shottamip (Tamora)] helloo

[Velkyna (Joe)] (yeah)

[Sedlack] I am away from the keyboard.

[Sedlack] I am back at the keyboard.

[Shottamip (Tamora)] lag.

[Sedlack] I am away from the keyboard.

[Velkyna (Joe)] A little bit.

Joe has left the game.

[Aedean (Sedlack)] Things are running slow for me

Sedlack has left the game.

Joe has joined the game.

Joe has left the game.

Jeff has left the game.


Don has joined the game.

Brian has joined the game.

[Sedlack] Time to reset my prefs

[Sedlack] Oh, OK

[Brian] I am away from the keyboard.

[Don] Interesting.

[Brian] ack! my colors

[Don] whoops

[Don] where did everyone go?

[Don] Huh.

[Brian] wacky

[Don] http://www.cs.brown.edu/~dpb/serendair/transcript-030503.html

[Don] is the transcript up to the disconnect.

[Aedean (Sedlack)] My connection died, then I had to try a few times to get back in

Joe has joined the game.

[Shottamip (Tamora)] test

[Angie/James] testing testing

[Joe] Well, possibly disregard that emali I fired off.

[Shottamip (Tamora)] Michael crashed and is getting everything back.

[Aedean (Sedlack)] That would do it

[Brian] I am back at the keyboard.

[Brian] I am away from the keyboard.

[Brian] I am back at the keyboard.

[Aedean (Sedlack)] Make up your mind

[Brian] i clicked it once

[Brian] it went back then left again

[Angie/James] I am away from the keyboard.

[Angie/James] I am back at the keyboard.

[Brian] "before you, you see nothing but an inpenetrable gray fog"

[Joe] You are in a maze of twisty corridors, all alike.

[Don] passages.

[Brian] Let's hunt some wumpus.

[Joe] "Meh."

[Aedean (Sedlack)] It is dark. You cannot see, hear, smell, feel, or taste anything.

[Don] :)

[Don] CC. Grown men have been known to cry at this point.

[Dralafi (Jared)] we are likely to be eaten by grues.

[Aedean (Sedlack)] (23 hints left)

[Joe] Stay a while and listen.

[Angie/James] xyzzy

[Joe] I am overburdened.

[Aedean (Sedlack)] This is the infamous recursive footnote. (Footnote 10)

[Master] ok, let's kick the tires.

[Joe] I hear bomb noises.

Don kicks.

Brian kicks

[Master] What do bomb noises sound like?

[Brian] Aric: Attack: ** MODIFIED BY: ATTACK (+1) ** Tiger Leap (via Sandals) [S] hits AC: ((d20+10+1)) [(19+10+1)] 30

[Shottamip (Tamora)] Ka-BLOOM!

[Master] Okay, nobody crashed?

[Joe] Bomb noises.

[Angie/James] ok so far

[Aedean (Sedlack)] "Elf Ranger" has bred asexually

[Roger (Jeff)] Ahaha

[Brian] erm, i'm not sure i should be "modified by +1"

[Master] They're all from families with greater than 10 children.

[Brian] are there some modifiers from the last session still in effect?

[Master] I guess so.

[Master] We'll clean it up in a little bit.

[Master] I'm going to put the party in th elower left-hand corner for now.

[Brian] Why is there a baby Elf Ranger, too?

[Angie/James] same drill as before, GMW on arrows: 10 to Lia and Arkady, 30 to Dral

[Aedean (Sedlack)] Michael -- in light of the additional information and the fact that this is a night mission, can I change one of Aedean's prepped spells?

[Aedean (Sedlack)] (at dusk)

[Master] Yes.

[Shottamip (Tamora)] Shottamip: Dragon Scales: provides the target with a +4 armor bonus to AC for the next 11 hours

[Aedean (Sedlack)] Very good. I would like to swap one instance of Divine Power for Death Ward

[Master] We will break for 1 hour in 1/2 hour at 12:30 HST.

[Master] That's 5:30 CDT, 6:30 EDT.

[Brian] Ouch, sorry for standing on your heads, everyone

[Master] Okay, go ahead and zoom in on the lower left, out of general principle.

[Angie/James] We were doing a tower, like in the Circe d' Solei.

[Aedean (Sedlack)] Also, I would like to remind the "old folks" that they might want to put on their Lesser Scarabs.

[Master] heh

[Aric (Brian)] our what?

[Angie/James] Arkady and Lia always wear theirs

[Aedean (Sedlack)] Our anti-Bodak-death charms

[Angie/James] death ward amulets

[Aric (Brian)] I have one? I think I missed the actual Bodak killing session last year.

[Joe] I'm always wearing it, as I don't have any other ammies.

[Joe] Right. Scott Harris was running Aric that session.

[Shottamip (Tamora)] Oh. You think so? I have another amulet that I normally wear.

[Praxis (Angie/James)] Do I get one?

[Master] Sorry, Praxis. The dog ate yours.

[Joe] No, it was Aramil's goat.

[Aedean (Sedlack)] Well, I wasn't palnning on using mine, but I think it would be prudent to give one to Tsohanoai'i's bearer

[Dralafi (Jared)] I want a death ward amulet.

[Master] I just want to say that this is a nice map, and I'm using this map-making program from now on.

[Joe] Notado.

[Arkady (Angie/James)] my character menu seems messed up.

[Master] ok wee jas

[Don] How do you say "noted" in Hawaiian?

[Aric (Brian)] how many amulets can you wear at a time?

[Master] Brian: 1

[Aedean (Sedlack)] 1

[Joe] One.

[Master] Don: One of us here owns a Hawaiian-English dictionary.

[Master] Hint -- it's not me.

[Aric (Brian)] shoot. if i wear it, i'd have to drop my amulet of +1 AC

[Arkady (Angie/James)] seems better now. Wierd.

[Don] yes, yes. It's at home, I'm at the office.

[Master] Arkady -- I fixed it.

[Master] :)

[Don] I'll look it up for future reference, though. :)

[Master] heh

[Aedean (Sedlack)] Well, somebody should be using each of them.

Ivellian comes to fetch you before dusk.

[Aric (Brian)] and the ward amulet isn't on my char sheet...could someone send me a description?

[Praxis (Angie/James)] I'll take one!

[Ivellian] The rangers are out scouting.

[Don] If we have extra amulets of protection, the new members of this party might make use of them...

[Master] (didn't Aric end up, um, using his amulet? It is a one-shot.)

[Praxis (Angie/James)] It is just like the death ward spell.

[Aric (Brian)] see. i wasn't there. i don't remember. if i don't have one, that's fine.

[Praxis (Angie/James)] When would that have been?

[Master] It's a little different.

[Master] If you miss your saving throw, you go down to 0 HP.

[Aedean (Sedlack)] Except the death ward spell has a duration, rather than being one use

[Master] And burn out the scarab.

[Master] But don't die!

[Joe] On the plus side, the pellets are excellent.

[Praxis (Angie/James)] not dying is the important part.

[Aedean (Sedlack)] And you don't lose HP with Death Ward, you're just immune

[Master] ok

[Ivellian] Asratia acts as a central collector for the message spells our rangers have.

[Praxis (Angie/James)] Mighty fine range on that message spell then.

[Aedean (Sedlack)] I'm sure it a speciailized version

[Shottamip (Tamora)] (You're making him look things up. *grin*)

[Angie/James] It is just that mine is quite pudly in comparison.

[Joe] It's level times 100 feet. So Arsatia can go for, what, thirty miles?

[Angie/James] Angie points out she is a metallic creature and consort of a God. One would expect more of her.

[Joe] The metallic skin acts as a conductor.

[Aedean (Sedlack)] 100'+10'/lev, Joe

[Joe] So that's only 21 miles. M'badd.

[Angie/James] Did she cast one on us too?

[Ivellian] Nailo has groups on the ground, and the druids have their own hierarchy.

[Ivellian] I am in contact.

[Ivellian] I will work with you, so that we may come to understand one another's strengths and weaknesses.

[Aedean (Sedlack)] If you really wanted to understand our weaknesses, you should have met Jerritt

[Joe] (BWAH HAH)

[Angie/James] (ba dump bump)

[Master] "Jarret."

[Aedean (Sedlack)] "My badd"

[Joe] My weaknesses are that I'm a perfectionist and I'm too dilligent.

[Angie/James] If you're going to speak ill of the dead, at least get their names right...

[Aric (Brian)] We don't know that he's dead.

[Angie/James] True.

[Aedean (Sedlack)] Aedean pronounced it correctly. Sedlack spelled it incorrectly

[Roger (Jeff)] Does anyone want stone of skin?

[Roger (Jeff)] er

[Don] hee

[Aric (Brian)] that'd be disgusting

[Ivellian] Our air rangers seek out the columns, and then our ground teams take out the coyotes.

[Roger (Jeff)] skin of stone?

[Ivellian] This allows us to lay an ambush.

[Ivellian] We need you to act as the ambush.

[Ivellian] Our rangers will engage and fall back.

[Ivellian] They will chase them right into our arms.

[Ivellian] And we will kill them.

[Aedean (Sedlack)] Sounds good to me.

[Angie/James] Do we want to dig a pit trap or anythig like that?

[Ivellian] I expect the battle to be fairly fluid.

[Ivellian] I doubt we'll have more than a few moments to prepare a position.

[Joe] We could rig up a huge fire trap.

[Joe] (JOKE)

[Aedean (Sedlack)] I thought we _were_ a huge fire trap

[Jeff] (Actually, it requires 250 gp of diamond dust! I don't think Roger has that in his spell components pouch)

[Velkyna (Joe)] (That's a rip)

Arkady (Angie/James) casts message on the group twice, getting everyone including Ivellian

Aedean (Sedlack) gives Defthon a Lesser Scarab of Protection

[Defthon (Don)] Thanks! I just stick this around my neck?

[Aedean (Sedlack)] Yep.

[Arkady (Angie/James)] Well, atually you have to bend over...

Ivellian takes a moment.

[Ivellian] Asratia balances ten different connections like this?

[Ivellian] Amazing.

[Master] You load up onto the carpets.

[Master] Who's going to be on which carpet?

[Master] (once we decide this, we'll break for lunch.)

[Aedean (Sedlack)] I'll be on a non-Arkady-containing carpet

[Angie/James] Split evenly with each one.. fighters and mages on each.

[Aric (Brian)] I can go on the front carpet.

[Angie/James] WTF is that supposed to mean? :-)

[Angie/James] Lia goes with Arkady.

[Aedean (Sedlack)] That is supposed to mean that Aedean no longer desperately needs a Feather Fall if our carpets get Dispel Magic'd

[Angie/James] Because he has Featherfall.

[Jeff] Roger has a Featherfall memorized

[Angie/James] Ah, very good, he should go on the other carpet

[Dralafi (Jared)] A flip of the ol' kLoOge Coin results in: Tails

[Velkyna (Joe)] Vel goes where ever. It doesn't matter.

[Dralafi (Jared)] I go in the carpet on the left.

[Aedean (Sedlack)] Aedean will have his Wand of Dispel Magic at the ready, for countering purposes.

[Velkyna (Joe)] Actually, Vel will go with Aedean, in case he trips again.

[Aedean (Sedlack)] Thanks, Vel.

[Velkyna (Joe)] No problemo.

[Angie/James] movement is not allowed, BTW.

[Master] ok, arrangeyourselves next to the two carpets.

[Dralafi (Jared)] player interaction is off.

[Aedean (Sedlack)] We can't move ourselves

[Dralafi (Jared)] ok, so I forgot it was called client participation. whatever.

[Angie/James] Arkady tries to dispel the effect that has him rooted to the spot.

[Master] yay!

[Master] ok fixed

[Master] ok lunch!

[Dralafi (Jared)] back in one hour, right?

[Aedean (Sedlack)] Mmmm...dinner

[Master] Yep!

[Angie/James] we might want to split up the swords

[Velkyna (Joe)] Vel will swap with Defthon so you've got a missile stud on that carpet.

[Defthon (Don)] Be back in about an hour. Call me if there's a problem. xxx-xxx-xxxx

[Don] I am away from the keyboard.

[Master] See you soon!

[Joe] I am away from the keyboard.

[Master] I am away from the keyboard.

[Aric (Brian)] yup. din-din. laters.

[Sedlack] I am back at the keyboard.

[Brian] I am away from the keyboard.

[Jared] I am away from the keyboard.

[Angie/James] OK, it is nap time.

[Sedlack] I am away from the keyboard.

[Tamora] I am away from the keyboard.

[Jeff] I am away from the keyboard.

[Angie/James] I am away from the keyboard.

[Tamora] I am back at the keyboard.

[Tamora] I am away from the keyboard.

[Sedlack] I am back at the keyboard.

[Angie/James] I am back at the keyboard.

[Aedean (Sedlack)] Welcome back

[Angie/James] was alseep, may take a few moments to get back up to speed

[Aedean (Sedlack)] Not like anything much is happening at the moment anyway

[Angie/James] you know, Arkady still have that death mask we took from that orc cleric

[Aedean (Sedlack)] Interesting.

[Aedean (Sedlack)] Although I doubt any of us can use it

[Angie/James] Joe was saying that while it is not evil itself, the use of it would be evil.

[Master] I am back at the keyboard.

[Aedean (Sedlack)] Yeah, that mask is some funky shit

[Master] Sort of the Catholic attitude toward sex.

[Aedean (Sedlack)] Heh

[Angie/James] So should we sell it or destroy it?

[Aedean (Sedlack)] So, what did the ogre magi do to us last time, other than Cone of Cold?

[Master] Probably destroy. Who wants to have Catholic hangups anyway?

[Master] (Present Catholics excepted, of course. ;))

[Angie/James] well, somebody zapped our carpets with dispel.

[Velkyna (Joe)] HEY

[Joe] I am back at the keyboard.

[Master] SHIDLE

[Master] (he is our hero)

[Velkyna (Joe)] Don't be hatin'

[Aedean (Sedlack)] Right. That's what I've got the wand ready for.

[Master] Time to talk tactics.

[Angie/James] can you counter a dispel with a dispel?

[Master] Yes.

[Angie/James] wacky

[Tamora] I am back at the keyboard.

[Master] you can counter any spell with itself.

[Aedean (Sedlack)] You can counter anything with a dispel

[Master] Psyche is the most important Attribute.

[Aedean (Sedlack)] (well, try to , anyway)

[Velkyna (Joe)] The magi hit us with cones of cold (inherent ability) and also had something like 5th level wizard abilities/spells.

[Velkyna (Joe)] Of course, there was the regeneration and gaseous form thangs.

[Aedean (Sedlack)] 'Kay. I'm trying to figure out what spells I should choose for Spell Immunity

[Angie/James] gaseous form? when was that used?

[Velkyna (Joe)] I don' t think it was used, but they have it.

[Velkyna (Joe)] As an inherent ability.

[Aedean (Sedlack)] And they have at will invisibility.

[Aedean (Sedlack)] Of course, I have the Purge for that

[Jeff] I am back at the keyboard.

[Velkyna (Joe)] I think they also have some random pudly abilities like charm person or friends or the like.

[Velkyna (Joe)] Or that might be part of the "spells as a fifth level wizard" package.

[Aedean (Sedlack)] I'm confident my Will Save can take care of that sort of thing.

[Velkyna (Joe)] Again, as with 90% of the stuff I spout, there's a caveat of "AD&D 1st edition" memory.

[Angie/James] So shoudl Arkady just continuously hold his action, with a dispel magic waiting?

[Aedean (Sedlack)] When?

[Velkyna (Joe)] I'm not sure if Dispel Magic works against inherent abilities.

[Master] That's the only thing which saves me from requiring Vel to start buying huge stacks of "Knowledge: Arcana."

[Velkyna (Joe)] Does it?

[Velkyna (Joe)] DOOP

[Velkyna (Joe)] This is, of course, all player knowledge and Vel runs around in a haze of blissful ignorance.

[Angie/James] well, shouldn't it work against all spell-like abilities?

[Master] Dispel Magic can dispel spell-liek abilities,

[Master] but not Counter.

[Velkyna (Joe)] !!!

[Master] PH, 196.

[Velkyna (Joe)] I guess it's like a dragon's breath. Ogre magi have a cone of cold attack that isn't a cone of cold SPELL.

[Velkyna (Joe)] It's just a cone of cold effect.

[Master] More or less.

[Master] Waiting on Don, Jared, and SEBBY.

[Aedean (Sedlack)] So, any votes on what I should immunize myself from, other than Fireball?

[Jeff] Is there a library on the sky fish? Does Roger know that orcs have light sensitivity?

[Jeff] FIRE IN THE HOLE

[Shottamip (Tamora)] You're going to be immune to fireballs? 'Cause that's important info.

[Velkyna (Joe)] We can tell Roger that orge magi don't regenerate fire damage. We know that.

[Velkyna (Joe)] (Velkyna is immune to fireballs. ;)

[Master] Does Roger have any Knowledge skills that might feed him that info?

[Shottamip (Tamora)] Yes, and if you both are, then run in front. :)

[Angie/James] well, since it is also for spell-like effects, then cone of cold too.

[Aedean (Sedlack)] That is part of the plan. I want the other spellcasters to feel free to let loose if Aedean gets in trouble

[Jeff] No, I forgot to give him them.

[Master] Cause it's not particularly obscure, just one of those things.

[Velkyna (Joe)] HIT ME

[Aedean (Sedlack)] Sadly, cone of cold is too high a level

[Master] Noted -- something to do when you level, then. :)

[Aedean (Sedlack)] Has to be 4th level or lower

[Aedean (Sedlack)] But, I have Protection from Elements for CoC....

[Shottamip (Tamora)] I could, y'know, TELL him about the fire.

[Master] Sure.

[Velkyna (Joe)] If there's a spell or spell-like effect that requires a reflex save, any party member should feel free to ignore Velkyna when determining optimum area effect.

[Master] It'll come up in chatter, fine.

[Velkyna (Joe)] For the record.

[Jared] I am back at the keyboard.

[Aedean (Sedlack)] "I say you got to toast me"

[Velkyna (Joe)] EXACTLY

[Master] Blaheta just called.

[Master] He's running a little behind.

[Master] Once SEBBY shows, we're good to go.

[Aedean (Sedlack)] I figured he might

[Master] Actually, why don't y'all start talking tactics?

[Master] Er.

[Master] Keep talking tactics.

[Master] :)

[Aedean (Sedlack)] Heh

[Angie/James] do we want to be invisible?

[Shottamip (Tamora)] Oh, spell resistance. Too much for most of our spells to work directly on them, as opposed to counterspelling.

[Shottamip (Tamora)] Remember the SR and don't waste spells.

[Velkyna (Joe)] Also bodaks are immune to cold and electricity, IIRC.

[Master] You can also experiment with cheese, though it's primarily intended as a healthy snack

Arkady (Angie/James) gathers a few pebbles with which to cast silence on.

[Aedean (Sedlack)] On Ogre Magi. It's all good for bodaks, coyotes, orcs, normal ogres, etc.

[Shottamip (Tamora)] Yes

[Arkady (Angie/James)] So can our carpets be targetted with dispels if the carpets are invisible?

[Jeff] So an observer would just see us sitting on nothing?

[Arkady (Angie/James)] yes. In my case sitting cross-legged.

[Dralafi (Jared)] Im sure if we're sitting on them they could targert the area underneath us.

[Master] Okay, let's get rolling. You have lots and lots of orcs to kill.

[Dralafi (Jared)] Just gimme a target, I'll hit it.

[Shottamip (Tamora)] Didn't the bodaks seem to resist fire?

[Arkady (Angie/James)] In my opinion, the mage would have to use an area dispel, which wouldn't work on magic items.

[Aric (Brian)] sorry, back

[Brian] I am back at the keyboard.

[Arkady (Angie/James)] SEBBY!

[Shottamip (Tamora)] Can I roll something to remember?

[Shottamip (Tamora)] Shottamip: Knowledge (arcana): (d20+6) [15+6] 21

[Shottamip (Tamora)] Fire and acid resistance, but NOT cold resistance.

[Ivellian] A Ranger warband is reporting contact with outriders.

[Velkyna (Joe)] Ah.

[Shottamip (Tamora)] That's the bodaks.

Velkyna (Joe) readies her crossbow.

[Dralafi (Jared)] undead that are resistant to fire? what is this world coming to?

[Ivellian] We will move to support them.

Jeff murmurs a short benediction to Yondalla

[Aedean (Sedlack)] Sounds good. Wand o' Dispel Magic at the ready

[Ivellian] you enter the map from the southwest, just as you are now.

Dralafi (Jared) checks his bowstring, and makes sure the +3 and not arrows are separated in his quiver.

[Arkady (Angie/James)] Arkady readies dispel magic too.

[Ivellian] Our rangers are there, there, and there.

[Ivellian] They will take out the outriders as soon as we give the signal.

[Arkady (Angie/James)] The orc column is coming along the road?

[Aedean (Sedlack)] Where is the main force?

[Velkyna (Joe)] Should we spread out?

[Ivellian] Yes.

[Ivellian] To the north.

[Aedean (Sedlack)] We should probably land.

Ivellian looks to Lia for confirmation.

Lia (Angie/James) seems to think this is OK.

[Ivellian] Ivellian leads you to a landing.

Aedean (Sedlack) puts away the Wand

[Aric (Brian)] Do we want to grab the carpets so the orcs don't grab them?

[Shottamip (Tamora)] May as well stick them in bags, unless we want them as a retreat option.

[Arkady (Angie/James)] yes

Ivellian gives the signal.

[Velkyna (Joe)] We should have them with us, for quick retreat.

[Aric (Brian)] I'd just rather not have an /orc/ use them as a retreat option.

Arkady (Angie/James) puts the carpet back in his pack.

[Master] Roll initiative.

[Shottamip (Tamora)] Shottamip: Initiative: (d20+3) [4+3] 7

[Velkyna (Joe)] Velkyna: Initiative: (d20+7) [16+7] 23

[Aedean (Sedlack)] Aedean: Initiative: (d20-1) [15-1] 14

[Master] Ivellian: Initiative: 9

[Aric (Brian)] Aric: Initiative: (d20+3) [10+3] 13

[Dralafi (Jared)] Dralafi: Initiative: (d20+6) [3+6] 9

[Roger (Jeff)] I have an ivis and an imp invis prepared, if anyone wants them

[Velkyna (Joe)] BOOYAH

[Angie/James] Arkady: Initiative: (d20+3) [18+3] 21

[Roger (Jeff)] Roger: Initiative: (d20+4) [2+4] 6

[Master] Elf Ranger: Initiative: 17

[Angie/James] Lia: Initiative: (d20+6) [18+6] 24

[Master] ???: Initiative: 18

[Dralafi (Jared)] what is with this initiative crap

[Dralafi (Jared)] with a +6 bonus youd think I could get over 10 occasionally.

[Velkyna (Joe)] Velkyna will activate her ring.

[Master] Heh.

[Master] Lia, you're up.

[Velkyna (Joe)] (before combat starts, that is)

[Angie/James] lia holds her action

[Master] Vel

[Angie/James] actually, she gets out her bow.

[Aric (Brian)] Huh. According to some spam I just got, Elvis is apparently alive online. Now let's hunt some orc.

[Master] Sure thing.

[Angie/James] shouldn't we arrange ourselves?

[Master] Behold the enormous map scale...

[Velkyna (Joe)] Vel will standard action, activate her ring. move action, hit the trees.

[Angie/James] should we hide in the trees?

[Master] Arkady's turn.

[Velkyna (Joe)] Ranged-weapon people (inc. spellers) should probably do so.

[Ivellian] The rangers will pull them toward us.

[Ivellian] Prepare however you see fit for the assault.

Arkady (Angie/James) positions himself between the mages and the apparent front line

[Master] Defthon: Initiative: 7

[Master] ok

[Master] Go ahead and move Arkady.

[Master] I'm currently zoomed in at 250%, FYI.

[Arkady (Angie/James)] arkady is moved. the mages should move further back, yes?

[Master] That's the zoom that seems to make the most sense.

[Master] ok

Arkady (Angie/James) has is bow out too.

[Velkyna (Joe)] Their armor is weak at the neck and shoulders.

[Aric (Brian)] DId you end up GMWing any bolts? Just wanting to double check, I assume no.

[Arkady (Angie/James)] no

[Dralafi (Jared)] Vel: wait, is it night and raining at they're at extreme range?

[Velkyna (Joe)] But of course.

[Arkady (Angie/James)] this is a test...

[Dralafi (Jared)] good. makes for better shooting.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 20

[Master] Elf Ranger's attack of 20 (probably) hits Coyote

[Arkady (Angie/James)] Lia: Attack 1: * MC longbow GMW [t] hits AC: ((d20+13)) [(3+13)] 16

[Arkady (Angie/James)] Lia: Damage 1: * MC longbow GMW [t] does ((1d8+7)) [(2+7)] 9 points of damage.

[Master] Elf Ranger: Damage: Composite Longbow [B] does 5 points of damage.

[Master] You really can't see what's going on, but Ivellian is relaying it to you.

[Ivellian] The Rangers have engaged.

[Ivellian] Elf Ranger: Attack: Composite Longbow [B] hits AC: 24

[Ivellian] Elf Ranger's attack of 24 (probably) hits Coyote

[Ivellian] Elf Ranger: Damage: Composite Longbow [B] does 10 points of damage.

[Ivellian] Elf Ranger: Attack: Composite Longbow [B] hits AC: 13

[Ivellian] Elf Ranger's attack of 13 misses Coyote

[Velkyna (Joe)] Eat it, vid boi

[Master] Elf Ranger: Damage: Composite Longbow [B] does 10 points of damage.

[Dralafi (Jared)] Send a message to starfleet: We have engaged the Borg.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 13

[Master] Elf Ranger's attack of 13 misses Coyote

[Master] Elf Ranger: Damage: Composite Longbow [B] does 7 points of damage.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 23

[Master] Elf Ranger's attack of 23 (probably) hits Coyote

[Master] Elf Ranger: Damage: Composite Longbow [B] does 9 points of damage.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 23

[Master] Elf Ranger's attack of 23 (probably) hits Coyote

[Master] Elf Ranger: Damage: Composite Longbow [B] does 11 points of damage.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 17

[Master] Elf Ranger's attack of 17 (probably) hits Coyote

[Master] Elf Ranger: Damage: Composite Longbow [B] does 12 points of damage.

[Master] Aedean!

[Velkyna (Joe)] Is that green coyote by the road incapacitated?

[Master] Ayup.

[Master] 0 hp.

[Velkyna (Joe)] Kewl. Gotcha.

[Master] So only mostly dead.

[Arkady (Angie/James)] Can Arkady inspire courage over the message link?

Aedean (Sedlack) casts Spell Immunity on himself, choosing Fireball and Lightning Bolt

[Master] Arkady: Hell, no.

[Aedean (Sedlack)] If you have to zap or burn me, feel free.

Aedean (Sedlack) then moves

[Velkyna (Joe)] HIT ME

[Master] Aric

[Aric (Brian)] ok. i'm going to run to near one of the trees, and plink at that mostly dead coyote with my crosbow to finish it off

[Master] ok, do it.

[Arkady (Angie/James)] Praxis: Initiative: (d20+0) [5+0] 5

[Master] James -- do that again, please?

[Angie/James] Praxis: Initiative: (d20+0) [20+0] 20

[Master] Thanx.

[Aric (Brian)] ack, i cna't remember - what's the range increment for the crossbow?

[Master] Praxis did something; figure out what it was.

[Velkyna (Joe)] 80

[Master] 80 feet, if memory serves.

Praxis (Angie/James) hides in the trees

[Aric (Brian)] sorry, trying to look at the range, accidently moved

[Praxis (Angie/James)] Praxis: Hide (forrested area): (d20+20) [4+20] 24

[Master] Your Targetting is set up.

[Aric (Brian)] Aric: Attack: ** MODIFIED BY: ATTACK (+1) ** Light Crossbow hits AC: ((d20+10+1)) [(19+10+1)] 30

[Aric (Brian)] Aric's attack of 30 (probably) hits Coyote

[Master] Praxis: Noted.

[Master] jas

[Velkyna (Joe)] That should be a crit, actually.

[Velkyna (Joe)] Xbows are 19-20

[Master] Noted.

[Master] Roll Threat for crit.

[Aric (Brian)] which is that?

[Master] Reroll the attack.

[Velkyna (Joe)] Reroll an attack.

[Aric (Brian)] Aric: Attack: Light Crossbow hits AC: ((d20+10)) [(14+10)] 24

[Aric (Brian)] Aric's attack of 24 (probably) hits Coyote

[Velkyna (Joe)] If you hit, it's a crit.

[Master] That's a crit.

[Velkyna (Joe)] There you go.

[Master] Roll damage twice.

[Master] Or do you just double it?

[Aric (Brian)] Aric: Damage: Light Crossbow does ((1d8)) [(4)] 4 points of damage.

[Master] *urp*

[Velkyna (Joe)] No, you roll twice.

[Master] ok roll again.

[Aric (Brian)] Aric: Damage: Light Crossbow does ((1d8)) [(5)] 5 points of damage.

[Velkyna (Joe)] But you get all plusses, if any.

[Velkyna (Joe)] (on both rolls)

[Master] Okey-dokey.

[Master] DRALAFI

[Aric (Brian)] can i attempt to use my "hide" skill to hide in the tree's shadow, or is that an action?

[Master] That'd be an action.

[Master] You are in cover, however.

[Dralafi (Jared)] running is x4 distance for an armor penalty, right?

[Master] ?

[Velkyna (Joe)] x4 is normal running.

[Velkyna (Joe)] Are you weighted down?

[Dralafi (Jared)] no

[Velkyna (Joe)] Armor penalty just drops you to 20' movement rate.

[Velkyna (Joe)] (from 30 for normal sized creatures)

[Aedean (Sedlack)] running provokes aoo

[Master] But that's for much more armor than Dralafi's wearing, if memory serves.

[Velkyna (Joe)] What armor are you wearing? I thought you had mithril chain?

[Dralafi (Jared)] mithril chain shirt, yeah. Im pretty sure I keep my 30' move.

[Velkyna (Joe)] Righto.

[Master] You do.

[Aedean (Sedlack)] but no AC penalty

[Aedean (Sedlack)] the AC penalty's for a charge

[Master] yes

[Praxis (Angie/James)] no armor check penalty either for mithral chain

[Velkyna (Joe)] Unless you're carrying a medium load* then you get x4 running.

[Dralafi (Jared)] oh, I lose my dex bonus to ac.

[Dralafi (Jared)] right. I run.

[Velkyna (Joe)] *: Huh uh huh huh HUH HUH huh I said "load".

[Master] on a run? NOted.

[Velkyna (Joe)] Wacky.

[Velkyna (Joe)] I didn't know.

[Master] Ayup.

[Aedean (Sedlack)] Actually, you need a heavy load to drop to x3

[Velkyna (Joe)] Rogues should also be immune to that from Evasion.

[Dralafi (Jared)] because 'you cannot dodge', sayeth the rules.

[Master] Nope; that's gonna be the exception.

[Velkyna (Joe)] MAN I'M GETTING JOBBED HERE

[Dralafi (Jared)] Im done

[Master] Evasion keeps you from ever losing your dodge bonus due to others' actins. :)

[Velkyna (Joe)] JOBBED, I TELL YOU

[Master] Gnome?

[Velkyna (Joe)] Shottamip needs a red conical hat.

[Dralafi (Jared)] since I'm an elf, I then get to move my model an additional 1d6 inches in the shooting phase instead of taking a shot cause of fleet of foot, right?

[Master] I see her as more of a kitchen gnome than a garden gnoe.

[Praxis (Angie/James)] Oh, ok, now I get it.

[Dralafi (Jared)] oh wait. wrong game.

[Shottamip (Tamora)] Shottamip: Resist Elements: grants the target 12 points of damage resistance to one type of elemental energy for the next 11 minutes

[Master] Don't make me hurt you, Jared.

[Dralafi (Jared)] yes sir. sorry sir.

[Shottamip (Tamora)] hovering, btw.

[Shottamip (Tamora)] always hovering during combat.

[Velkyna (Joe)] What is that, Warhammer?

[Aedean (Sedlack)] What type did you choose?

[Dralafi (Jared)] vel: 40k, yeah.

[Master] Defthon, then Roger.

[Master] Defthon moves to support Dralafi, having llearned some valuable lessons.

[Velkyna (Joe)] So you're Brad Pitt. That don't impress me much.

[Master] Roger.

[Roger (Jeff)] I skip over to the treeline

[Master] So you've got a car. That don't impress me much.

[Master] ok

[Master] Roger's gonna want to push forward just a little, to be by other folksl.

[Angie/James] Roger is also the most fragile.

[Master] Shit, now I've got that damn song stuck in my head, and I really really hate it.

[Velkyna (Joe)] By a lot.

[Master] I've given my opinion. la la la.

[Velkyna (Joe)] HA ha!

[Shottamip (Tamora)] He's hardier than the rangersw.

[Velkyna (Joe)] Yeah, but they're probably 3rd level.

[Shottamip (Tamora)] yeah.

[Master] Remember: Elves have lousy CON.

[Master] Is Roger done?

[Velkyna (Joe)] Okay, fifth. So they get two attacks.

[Roger (Jeff)] How much concealment would climbing a tree give?

[Master] 2 attacks doesn't happen until 6th...

[Velkyna (Joe)] M'badd.

[Master] Quite a bit.

[Velkyna (Joe)] Alternatively, enough to get Rapid Shot.

[Master] And a better view..

[Roger (Jeff)] Roger: Climb: (d20+6) [1+6] 7

[Velkyna (Joe)] OW

[Roger (Jeff)] Sukk

[Master] It's a good thing these trees are so friendly.

[Master] You don't injure yourself, but you don't get anywhere.

[Master] LIA

[Roger (Jeff)] done

[Angie/James] Arkady could levitate Roger if he wanted

[Aedean (Sedlack)] You'll never catch a Kobold sorceror in your skivvies with a climb roll like that

[Velkyna (Joe)] Would "hiding myself in the tree" be a standard action or could it be MEA?

[Velkyna (Joe)] Aedean: NICE.

[Angie/James] thinking... discussing...

[Master] Crap, lemme check.

[Velkyna (Joe)] Not actually climbing one, more of a "hiding in the underbrush to get me a Hide check".

[Velkyna (Joe)] Nobody bump into InvisiVel.

[Master] Rihgt.

[Master] That's gonna be a MEA.

[Velkyna (Joe)] SWEETNESS

[Master] Climbing is full-round, so Roger couldn't even have done that.

[Angie/James] Lia targets Coyote. Distance: 159'05"

[Angie/James] shall we attack?

[Master] Crap, I was wrong.

[Master] Hiding is full-round.

[Master] ok

[Velkyna (Joe)] Wacky.

[Master] That's 1 range-increment.

[Master] subtract 2 from the roll . . . hit it

[Angie/James] Lia: Attack 1: * MC longbow GMW [t] hits AC: ((d20+13)) [(9+13)] 22

[Angie/James] Lia's attack of 22 (probably) hits Coyote

[Master] damage

[Angie/James] Lia: Damage 1: * MC longbow GMW [t] does ((1d8+7)) [(2+7)] 9 points of damage.

[Master] Hit, not down.

[Angie/James] Lia: Attack 2: * MC longbow GMW [t] hits AC: ((d20+8)) [(15+8)] 23

[Angie/James] Lia's attack of 23 (probably) hits Coyote

[Master] Damage

[Angie/James] Lia: Damage 2: * MC longbow GMW [t] does ((1d8+7)) [(1+7)] 8 points of damage.

[Master] The coyote is down.

[Shottamip (Tamora)] Very effective.

[Ivellian] Somebody get those coyotes hidden! Now!

[Ivellian] Vel

[Master] Sorry.

[Master] Vel,, you're up.

[Velkyna (Joe)] five step free move to get more into the tree icon.

[Master] ok

[Velkyna (Joe)] (but not actually hiding.

[Master] ok

[Joe] Velkyna targets Velkyna. Distance: 0'00"

[Master] InvisiVel's pretty hard to spot at night anyway.

[Joe] Velkyna targets Coyote. Distance: 159'11"

[Velkyna (Joe)] Fire, free action reload, fire.

[Master] (thinks)

[Velkyna (Joe)] One range increment, -2

[Master] ok

[Velkyna (Joe)] Dude, I lost my dice rolling stuff again.

[Master] jas

[Velkyna (Joe)] WEE JAS

[Master] Warm it up

[Velkyna (Joe)] Cool

[Velkyna (Joe)] Velkyna: Attack 1: Light Crossbow, MWork [b] hits AC: ((d20+16)) [(4+16)] 20

[Velkyna (Joe)] Velkyna's attack of 20 (probably) hits Coyote

[Master] I love this Catholic call-and-response thing we've got going on.

[Master] Roll damage.

[Velkyna (Joe)] Velkyna: Damage 1: Light Crossbow, MWork [b] does ((1d8)) [(3)] 3 points of damage.

[Angie/James] How big are the coyotes?

[Master] Not dead yet.

[Velkyna (Joe)] Sneak attack, though?

[Master] Small.

[Master] Shottamip-sized.

[Master] Way too far away for Sneak Attack.

[Velkyna (Joe)] Oh, right.

[Master] 30', right?

[Aedean (Sedlack)] I believe so

[Velkyna (Joe)] Velkyna: Attack 2: Light Crossbow, MWork [b] hits AC: ((d20+11)) [(7+11)] 18

[Master] JINX

[Velkyna (Joe)] Velkyna's attack of 18 (probably) hits Coyote

[Master] That's a miss with the range increment.

[Velkyna (Joe)] Figured. Sucky dice.

[Master] ok

[Master] Bard.

Arkady (Angie/James) thinks about running to a coyote to grab it.

[Aedean (Sedlack)] I believe he'll shoot Smaug with that cool black arrow.

[Master] Why not levitate it?

Arkady (Angie/James) runs to a dead coyote.

[Angie/James] 'cause that burns 2nd level spells...

[Master] Yes, but it's quieter.

[Master] You're gonna risk LIsten checks.

[Angie/James] ok then.

[Master] The Coyotes don't bark, and their profile is so low that no one sees them.

[Angie/James] Arkady levitates one of the bodies up and away.

[Master] Kewl.

[Velkyna (Joe)] Vel is also visible.

[Master] ok

[Angie/James] So Arkady didn't run over there then.

[Master] Right.

[Master] next....

[Master] Praxis!

[Velkyna (Joe)] Praxis invokes Logrus.

[Master] wooga wooga wooga

[Angie/James] Praxis: Hide (forrested area): (d20+20) [6+20] 26

[Master] He is, unsurprisingly, well-hidden.

[Joe] Velkyna no longer targets Coyote.

[Angie/James] Actually, Arkady had to move closer to the coyote to levitate it.

[Dralafi (Jared)] OOC: GM: are the trees actually 20 ft apart, or is that merely artistic license?

[Master] artistic license.

[Master] The really huge ones are 20 ft apaprt.

[Master] The smaller ones aren't nearly such a big deal and kind of fill in gaps.

[Dralafi (Jared)] check

[Angie/James] range is 25' plus 5' per level.

[Ivellian] Coyotes escaping on the left flank.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 11 [CRITICAL MISS]

[Dralafi (Jared)] nice shot!

[Velkyna (Joe)] Good to know it's not just us.

[Dralafi (Jared)] klooge has decided we are playing tac air and is adjusting die rolls accordingly.

[Master] Tac Air . . . .

[Master] Now there's a game that almost kicked ass.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 26

[Master] Elf Ranger's attack of 26 (probably) hits Coyote

[Master] Elf Ranger: Damage: Composite Longbow [B] does 6 points of damage.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 30 [POSSIBLE CRITICAL HIT] Rolling again...

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 25

[Master] Elf Ranger's attack of 25 (probably) hits Coyote [PROBABLY A CRITICAL HIT]

[Master] Elf Ranger: Damage: Composite Longbow [B] does 7 points of damage.

[Master] Elf Ranger: Damage: Composite Longbow [B] does 7 points of damage.

[Master] Elf Ranger: Damage: Composite Longbow [B] does 9 points of damage.

[Angie/James] Arkady targets Coyote. Distance: 80'00"

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 29

[Master] Elf Ranger's attack of 29 (probably) hits Coyote

[Master] Elf Ranger: Damage: Composite Longbow [B] does 7 points of damage.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 20

[Master] Elf Ranger's attack of 20 (probably) hits Coyote

[Master] Elf Ranger: Damage: Composite Longbow [B] does 11 points of damage.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 12

[Master] Elf Ranger's attack of 12 misses Coyote

[Elf Ranger] DAMMIT.

[Master] Mister Dee

[Master] .

[Aedean (Sedlack)] Casting Protection from Elements: Cold on self

[Master] If you could get under cover, that'd probably be better.

[Aedean (Sedlack)] Fine

[Master] Aric

[Aric (Brian)] Ok, moving closer, then attacking another coyote.

[Brian] Aric targets Coyote. Distance: 48'05"

[Master] I think your move is only 40'

[Aric (Brian)] my move is 60

[Master] NICE MONK MOVEMENT.

[Velkyna (Joe)] Right, he's got beefy move.

[Master] ok warm it up!

[Master] Did you get a chance to reload the crossbow at some point?

[Velkyna (Joe)] It's a MEA, he could've done it last round.

[Master] I thoughtAric moved last round.

[Aric (Brian)] i did. hrm.

[Aedean (Sedlack)] I believe he did

[Velkyna (Joe)] Um, unknown.

[Master] Sorry, man.

[Velkyna (Joe)] Everyone needs Rapid Reload.

[Master] Sux to be crossbowed.

[Aric (Brian)] i suppose i can stay where i was, reload, then fire

[Angie/James] or maybe just get bows instead

[Master] You're getting into visibility issues there.

[Aedean (Sedlack)] Or move and reload, wait til next round to fire

[Angie/James] how about that one that's in the open?

[Brian] Aric targets Aric. Distance: 0'00"

[Master] Yeah.

[Master] Move and reload is my suggestion.

[Aric (Brian)] i'll reload

[Master] ok

[Aric (Brian)] how do i untarget?

[Master] I'll see to it.

[Master] Dralafi.

[Aric (Brian)] there it is

[Master] It's under "remove target" underneath the target option . . . . you've got it.

[Jared] Dralafi targets Coyote. Distance: 91'03"

[Velkyna (Joe)] It magically shows up after you "Target".

[Master] Rapid shot?

[Dralafi (Jared)] only on a full attack.

[Dralafi (Jared)] one shot.

[Master] mm

[Master] Okay, Atticus.

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 Longbow (Base) [B] hits AC: ((d20+17+1)) [(13+17+1)] 31

[Dralafi (Jared)] Dralafi's attack of 31 (probably) hits Coyote

[Dralafi (Jared)] why was that modified exactly?

[Master] I cleared the modifier.

[Master] it was leftover.

[Master] Roll damage.

[Dralafi (Jared)] ok, but it gave me one :)

[Dralafi (Jared)] gotit.

[Dralafi (Jared)] Dralafi: Damage: +2 Longbow (Base) [B] does ((1d8+4)) [(7+4)] 11 points of damage.

[Velkyna (Joe)] Nice.

[Master] +3 for GMW, yes?

[Dralafi (Jared)] Im saving those.

[Master] Don't.

[Master] ;)

[Velkyna (Joe)] TEE HEE

[Master] It'll be a one-shot kill if you use the arrows. :)

[Dralafi (Jared)] ok. I have attacks built for thosse, too, so you'll see when I use them :)

[Master] ok

[Dralafi (Jared)] check

[Ivellian] More goddamn coyotes in the open. Clear them out!

[Tamora] Shottamip targets Coyote. Distance: 177'01"

[Angie/James] Can Shot see those coyotes?

[Tamora] Shottamip no longer targets Coyote.

[Master] She's floating.

[Velkyna (Joe)] SHHHHH.

[Shottamip (Tamora)] Shottamip: Stalk: makes the target invisible for the next 11 minutes

Defthon grabs a coyote

[Angie/James] That one's being levitated

[Velkyna (Joe)] Right.

[Angie/James] It is 20' in the air now.

[Defthon] Defthon: Move silently in elven chain: 23

[Defthon] hee

[Defthon] Roger

[Velkyna (Joe)] LEAFBAUER

[Roger (Jeff)] hrm

[Roger (Jeff)] I take the rope and grappling hook out of my haversack

[Roger (Jeff)] and tie the rope to the grappling hook

[Velkyna (Joe)] (free action)

[Velkyna (Joe)] (not free action)

[Velkyna (Joe)] USE ROPE

[Defthon] What're you looking to do...?

[Velkyna (Joe)] USE ROPE

[Master] Sorry.

[Master] What're you looking to do?

[Roger (Jeff)] Roger: Use Rope: (d20+9) [2+9] 11

[Velkyna (Joe)] USE ROPE

[Angie/James] I could levitate you instead Roger...

[Master] You're all set.

[Velkyna (Joe)] USE ROPE

[Roger (Jeff)] that's all

[Angie/James] Show us your mad rope skillz Velkyna.

[Master] ok

[Velkyna (Joe)] Actually, I've got squat for USE ROPE, save the +7 Dex.

[Master] Lia

[Defthon (Don)] That took SO MUCH longer than it was supposed to.

[Don] I am back at the keyboard.

[Angie/James] thinking... can't get to coyotes to kill them...

[Master] Great; you should have a log to look at.

[Velkyna (Joe)] SEBBAY!

[Defthon (Don)] That's what I'm doing right now.

[Master] Lia: it's time for you to get ready for the ambush...

[Angie/James] lia moves and sticks to the trees

[Master] ok.

[Master] Vel

[Velkyna (Joe)] free action: Reload / std. action: fire / MEA: reload

[Joe] Velkyna targets Coyote. Distance: 121'01"

[Master] ok

[Velkyna (Joe)] Do I have LOS on that guy?

[Master] hrm.

[Master] Shit. Can you do anything to improve your LOS?

[Master] Spider-climb up the tree or somehthing?

[Velkyna (Joe)] I figure there aren't any big tree icons in the way.

[Master] Sure, but the area's pretty wooded in general.

[Master] And it's, um, night.

[Master] And it's small.

[Velkyna (Joe)] Spider climbing would be MEA, would moving forward 30' help?

[Master] Yes.

[Master] That'd be great.

[Velkyna (Joe)] Hokay, she'll do that for her MEA.

[Master] ANything to reduce the excessive range/etc.

[Velkyna (Joe)] Instead of the second reload.

[Master] ok

[Velkyna (Joe)] Velkyna: Attack 1: Light Crossbow, MWork [b] hits AC: ((d20+16)) [(14+16)] 30

[Velkyna (Joe)] Velkyna's attack of 30 (probably) hits Coyote

[Master] damage

[Velkyna (Joe)] Velkyna: Damage 1: Light Crossbow, MWork [b] does ((1d8)) [(5)] 5 points of damage.

[Master] Poor Coyote.

[Velkyna (Joe)] EAT IT

[Master] Arkady

[Angie/James] who will sing songs to mourn the coyote?

[Angie/James] MEA: levitate the coyote another 20'

[Master] ok

[Angie/James] casting silence on a pebble.

[Angie/James] Actually, it is just going straight up.

[Dralafi (Jared)] Ivellian: Get one of your rangers to drag the coyote I killed into the brush. I can take the last coyote if necessary, and they're closer.

[Master] ok, kewl

[Ivellian] Done.

[Master] Praxis...

[Master] Then the Coyotes, which I'll do at the sametime.

[Angie/James] Praxis: Hide (forrested area): (d20+20) [19+20] 39

[Aedean (Sedlack)] I think he's duly and truly hidden at this point

[Master] Indeed.

[Velkyna (Joe)] Very much so.

[Angie/James] LOL

[Master] Now slightly clearer.

[Angie/James] This is the one thing pseudodragons are really good at...

[Angie/James] besides being smart-asses.

[Velkyna (Joe)] BTW one 'r' in forested ... unless he's in a Forrest Gumped area.

[Ivellian] Find them, dammit! Hurry!

[Ivellian] Elf Ranger: Attack: Composite Longbow [B] hits AC: 25

[Ivellian] Elf Ranger's attack of 25 (probably) hits Coyote

[Ivellian] Elf Ranger: Damage: Composite Longbow [B] does 10 points of damage.

[Ivellian] Elf Ranger: Attack: Composite Longbow [B] hits AC: 24

[Ivellian] Elf Ranger's attack of 24 (probably) hits Coyote

[Ivellian] Elf Ranger: Damage: Composite Longbow [B] does 11 points of damage.

[Defthon (Don)] Ok, done reading. To confirm: these coyotes are (thought to be) the outriders for a bunch o' bodaks?

[Ivellian] Elf Ranger: Attack: Composite Longbow [B] hits AC: 23

[Aedean (Sedlack)] orcs/bodaks/ogre magi/???

[Angie/James] orcs and ogre magi more likely.

[Defthon (Don)] And are there any coyotes still thought to be hidden in the woods?

[Defthon (Don)] Ok.

[Velkyna (Joe)] Well, a bunch of badasses. Maybe bodaks.

[Shottamip (Tamora)] Orcs, with a few tougher guys, probably including mages and bodaks.

[Aric (Brian)] orcs, as far as i'm aware. although there';s a slight possibility of bodak

[Velkyna (Joe)] PARTLY CLOUDY WITH A SLIGHT CHANCE OF BODAKS

[Angie/James] partly cloudy, high of 50 degrees, and slight chance of bodak.

[Angie/James] that's scary.

[Velkyna (Joe)] NICE.

[Angie/James] I've been hanging out with Joe too much.

[Velkyna (Joe)] I still beat you, laptop boy.

[Angie/James] Maybe I should fire him.

[Velkyna (Joe)] Hey!

[Ivellian] OW

[Shottamip (Tamora)] ow.

[Velkyna (Joe)] I've got tenure!

[Defthon (Don)] Okeydokey. All the coyotes are dead then?

[Shottamip (Tamora)] No, hidfing.

[Master] No, there are a couple hiding to the northwest that MUST BE KILLED

[Angie/James] more more likely, running away.

[Master] Aedean.

[Aedean (Sedlack)] Not being possessed of the "Detect Coyote" spell....

[Aedean (Sedlack)] And now I'll cast Prot. Elements: cold

[Master] KEwl

[Master] Aric.

[Master] Aric's Scent feat allows him to track the Coyotes easily.

[Angie/James] cool

[Aric (Brian)] ok, i smell for coyotes

Elf Ranger looks at the levitating coyote.

[Elf Ranger] There's something you don't see every day.

[Master] No problem.

[Velkyna (Joe)] I AM THE HAUNTED COYOTE

[Velkyna (Joe)] BOOOOOOOOOOOOO

[Angie/James] well, you've got a flying dead cloudray...

[Master] There're up to the northwest.

[Aric (Brian)] ok, hrm. trying to figure out the best way to attack them

[Angie/James] why not a flying dead coyote?

[Defthon (Don)] And point them out to us...

[Aric (Brian)] ok, i move there and shoot

[Brian] Aric targets Coyote. Distance: 69'10"

[Elf Ranger] Shit! Orc in the woods!

[Velkyna (Joe)] One orc? No problem.

[Ivellian] He's one of ours, son. Note the crossbow.

[Aric (Brian)] am i ok to hit them from there?

[Elf Ranger] Corellon's blood. Give me a heart attack, why dn't you?

[Aedean (Sedlack)] Hell, he's not even one orc

[Master] Take the shot, Aric.

[Aric (Brian)] Aric: Attack: Light Crossbow hits AC: ((d20+10)) [(18+10)] 28

[Aric (Brian)] Aric's attack of 28 (probably) hits Coyote

[Master] Damage

[Aric (Brian)] Aric: Damage: Light Crossbow does ((1d8)) [(5)] 5 points of damage.

[Master] Dral.

[Aric (Brian)] Are the Elf Rangers in our message system or not? Did I hear that exchange?

[Master] Nah, that was just for color.

[Aric (Brian)] Ok. Aric would be amused if he had heard it. :)

[Master] Those of you who are paying attention note that watching Aric move is something of a religious experience.

[Velkyna (Joe)] Velkyna wept.

[Master] He's huge, and he seems to slip between trees like he's insubstantial.

[Master] And so fast . . .

[Dralafi (Jared)] double move. done.

[Master] Def, you're in the middle of clearing a coyote out of the clearing.

[Shottamip (Tamora)] Hold for possible dispelling, since I have nothing else useful to do.

[Praxis (Angie/James)] (to Roger) you just need to grow wings like these.

[Defthon (Don)] What do you have me wielding right now?

[Master] Nothing.

[Defthon (Don)] The bow or the sword?

[Master] Two-handed.

[Master] Coyote-grabbing action.

[Shottamip (Tamora)] You're dragging a coyote.

[Defthon (Don)] Oh. Impressive. (why?)

[Master] Otherwise they'll spot the ambush.

[Aedean (Sedlack)] So that the corpse doesn't give away the ambush

[Defthon (Don)] O I C

[Praxis (Angie/James)] Actually, if they are small, he should be able to just pick it up.

[Defthon (Don)] How much does it weigh?

[Master] Yes, if he wants blood all over his body.

[Shottamip (Tamora)] Point.

[Defthon (Don)] Ah.

[Master] 45 lbs. ish

[Defthon (Don)] stop that.

[Velkyna (Joe)] Man, nobody in this party wants to get their hands dirty.

[Master] Not so much hands as shoulders, back, tunic, boots . . .

[Aedean (Sedlack)] says the girl who went latrine diving to get back the ogre mage head she flushed

[Master] You can bust out a 60' move if you need.

[Velkyna (Joe)] And manure diving for silver pieces.

[Defthon (Don)] Dude, whatever. In a pitched battle I'm gonna get bloody anyway

[Velkyna (Joe)] Shit, man, the ogre mage head made us bodak proof amulets.

[Velkyna (Joe)] Bitch less.

[Defthon (Don)] I'll get the coyote to the tree line ASAP. 60' you say? That's even if I deign to pick it up?

[Aedean (Sedlack)] I'm not saying, I'm just saying

[Master] Aye, Defthon's got the encumbrance to do it.

[Velkyna (Joe)] So what are you saying?

[Aedean (Sedlack)] say, say, say

[Defthon (Don)] Yup, thanks.

[Velkyna (Joe)] But don't leave me with no direction.

[Master] Roger's turn.

[Roger (Jeff)] fullround: run

[Master] ok

[Master] 4x movement

[Master] 80 ft

[Master] Lia.

[Praxis (Angie/James)] thinking...

Lia (Angie/James) is going to keep moving north in the trees.

[Lia (Angie/James)] bow out still, arrow nocked.

[Master] ok

[Master] el

[Master] Vel

[Velkyna (Joe)] Is there any way I can be reasonbly expected to know where the coyotes are and be able to shoot them?

[Aric (Brian)] BTW, I

[Aric (Brian)] ack

[Aric (Brian)] I'd have informed people over message that more coyotes need to be killed to the NW.

[Master] Yes.

[Master] Good point, Aric.

[Velkyna (Joe)] Okay, free action reload.

[Velkyna (Joe)] MEA moving, std. to fire.

[Master] ok

[Master] hrm

[Joe] Velkyna targets Coyote. Distance: 141'10"

[Master] You know, that's too far.

[Velkyna (Joe)] Or should I just relocate and wait?

[Master] Yeah.

[Velkyna (Joe)] Okay.

[Velkyna (Joe)] Free action, reload.

[Velkyna (Joe)] Full run.

[Joe] Velkyna no longer targets Coyote.

[Velkyna (Joe)] (moving her back to where she was)

[Velkyna (Joe)] Now 4x move.

[Master] ok

[Velkyna (Joe)] In the brush near Ivvie.

[Master] ok

[Master] Silent Arkady.

[Master] (Roger's in the silence radius, for the record.

[Master] )

[Lia (Angie/James)] sorry

[Lia (Angie/James)] just move, and levitate the coyote higher

[Master] ok

[Master] I assume you meant over.

[Angie/James] no, just higher

[Shottamip (Tamora)] ??

[Master] er, ok

[Angie/James] who's going to look for a coyote up there

[Master] Praxis and the Coyotes' turns.

[Shottamip (Tamora)] You going to do nothing but concentrate on coyote hovering?

[Angie/James] no, just to get it high enough

[Velkyna (Joe)] He can let it go when the ambush gets sprung. By then it won't matter.

[Master] WATCH FOR FALLING ABYSSAL DIRE COYOTES

[Roger (Jeff)] COYOTE BOMB!

[Angie/James] if I stop concentrating, it stays there.

[Roger (Jeff)] JINX

[Velkyna (Joe)] IT'S RAININ' COYOTES

[Angie/James] until the spell runs out.

[Velkyna (Joe)] HALLELUJAH

[Elf Ranger] Say goodnight, Sparky.

[Aric (Brian)] Its name is Sparky?

[Elf Ranger] Elf Ranger: Attack: Composite Longbow [B] hits AC: 28

[Elf Ranger] Elf Ranger's attack of 28 (probably) hits Coyote

[Elf Ranger] Elf Ranger: Attack: Composite Longbow [B] hits AC: 27

[Elf Ranger] Elf Ranger's attack of 27 (probably) hits Coyote

[Elf Ranger] Elf Ranger: Damage: Composite Longbow [B] does 12 points of damage.

[Elf Ranger] Elf Ranger: Attack: Composite Longbow [B] hits AC: 30 [POSSIBLE CRITICAL HIT] Rolling again...

[Elf Ranger] Elf Ranger: Attack: Composite Longbow [B] hits AC: 23

[Elf Ranger] Elf Ranger's attack of 23 (probably) hits Coyote [PROBABLY A CRITICAL HIT]

[Elf Ranger] Elf Ranger: Damage: Composite Longbow [B] does 8 points of damage.

[Elf Ranger] Elf Ranger: Damage: Composite Longbow [B] does 5 points of damage.

[Elf Ranger] That's the last of them.

[Ivellian] We've got them. Get ready for the ambush.

[Aedean (Sedlack)] Woo. How far back is the main column?

[Ivellian] 30-60 seconds

[Ivellian] Move!

[Velkyna (Joe)] Vel spends a full round hiding.

[Dralafi (Jared)] ditto

[Defthon (Don)] That's five to ten rounds, yes?

[Master] Yep. Move a reasonable amount.

[Arkady (Angie/James)] Roger, where are you going to hide?

[Roger (Jeff)] In a tree

[Angie/James] The one you're in now?

[Velkyna (Joe)] I'm just hiding in shrubbery, behind a tree, etc.

[Master] Great.

[Roger (Jeff)] Yes

[Aric (Brian)] i want to get in a little more cover, and hide. i also reload my weapon, and make sure my kama is within easy reach for when i switch to melee.

[Velkyna (Joe)] Velkyna: Hide: (d20+19) [3+19] 22

[Defthon (Don)] I'm behind a tree. I draw my sword and plant it in the ground in front of me, then ready my bow.

[Aric (Brian)] Aric: Hide: (d20+8) [17+8] 25

[Dralafi (Jared)] Dralafi: Hide: (d20+7) [3+7] 10

[Angie/James] sorry

[Velkyna (Joe)] Can I tell what a shitty job that was and reroll?

[Defthon (Don)] You want us to roll our hide rolls publicly or privately?

[Dralafi (Jared)] ooh. me tyoo :)

[Defthon (Don)] That'd be why we would roll them privately.

[Master] Joe: Yes.

[Velkyna (Joe)] SHHHHH

[Master] Nah, you've got a little time to sort thingso ut.

[Velkyna (Joe)] Okay, finding a different patch of shrubbery.

[Dralafi (Jared)] Dralafi: Hide: (d20+7) [14+7] 21

[Velkyna (Joe)] Velkyna: Hide: (d20+19) [3+19] 22

[Aric (Brian)] am i ok, mike?

[Defthon (Don)] Can we take 20 on hiding?

[Velkyna (Joe)] OH FOR FUCKS SAKE

[Dralafi (Jared)] good enough. Ill take it.

[Dralafi (Jared)] joe: NICE JOB. FIND NEW PLANTS

[Aric (Brian)] man vel, you're sucking at hiding

[Master] What a city girl.

[Roger (Jeff)] Can I take 10 on the throwing the grappling hook and climbing?

[Master] Stealth (urban)

[Aedean (Sedlack)] We don't have enough time to take 20.

[Master] Rogrer: Yes.

[Aric (Brian)] what about that one coyote up there that's not X-ed out?

[Velkyna (Joe)] She's just going to take 10 and be done with it.

[Velkyna (Joe)] She has a 29.

[Aedean (Sedlack)] Aedean: Hide: (d20-6) [6-6] 0

[Roger (Jeff)] Rope and grappling hook untied and back in sack

[Aedean (Sedlack)] Wooo!

[Defthon (Don)] Defthon: Hide: (d20+0+2) [11+0+2] 13

[Roger (Jeff)] Roger: Hide: (d20+12) [13+12] 25

[Aric (Brian)] Aedean walks out into the open, and for some reason, thinks he's hiding.

[Defthon (Don)] Meh.

[Master] ok

Shottamip (Tamora) hovers invisibly, at the top of the tree line.

[Defthon (Don)] "How not to be seen."

[Dralafi (Jared)] Mr. Defthon has stood up.

Aedean (Sedlack) realizes he'll have to cast Invisibility on himself not to be seen, and does so.

[Angie/James] lia tries to duck down under cover a bit, sword on the ground, bow ready

[Aric (Brian)] Do we have orc sign?

[Velkyna (Joe)] We have orc signs the likes of which even PELOR has never seen.

[Aric (Brian)] there's a coyote on the road near arkady. should that be grabbed?

[Master] It's 100 feet up.

[Dralafi (Jared)] lol

[Master] How's your Jump skill?

[Aric (Brian)] ah, that's the raining coyote comment. remember where it is 11 minutes from now.

[Angie/James] Arkady has the silence pebble ready.

[Angie/James] actually 90 minutes from now

[Aric (Brian)] I have ignore height now! :)

[Aedean (Sedlack)] GM: Make Aedean invisible, please

[Aric (Brian)] i can see it now: Jerret appears! "Hey guys!" A dead coyote falls out of the sky, killing him instantly.

[Defthon (Don)] Where exactly is the silence radius, btw?

[Aedean (Sedlack)] 15'

[Angie/James] 15 feet is the radius

[Velkyna (Joe)] Presumably around Arkady.

[Defthon (Don)] Oh, it moves with him? I see.

[Velkyna (Joe)] They should've kept it named "Silence 15' Radius" and then noone would have problems.

[Angie/James] it moves with the pebble

[Aedean (Sedlack)] He's holding a pebble that has the spell cast on it

[Defthon (Don)] alles klar

[Velkyna (Joe)] Arkady can see invisible all the time, right?

[Velkyna (Joe)] (worried about invisible ogre magi)

[Angie/James] yes, up to 60'

[Velkyna (Joe)] When I start seeing the conical area effect plot, I'll worry.

[Aric (Brian)] I'm going to be using Scent intently to try to track the incoming orcs, especially any that might be invisible. I doubt it cloaks their stench.

[Angie/James] so is everyone hiding or invisible?

[Aedean (Sedlack)] I believe so

[Velkyna (Joe)] Aric: it shouldn't mask their smell.

[Joe] I am away from the keyboard.

[Joe] I am back at the keyboard.

[Joe] I am away from the keyboard.

[Velkyna (Joe)] Bathroom break, brb

[Aedean (Sedlack)] Score!

[Aric (Brian)] Lock S-foils in attack position.

[Aedean (Sedlack)] Mmmm...close grouping

[Joe] I am back at the keyboard.

[Velkyna (Joe)] ZAP HIM

[Aric (Brian)] FAIAABAARU

[Elf Ranger] Lia.

[Angie/James] thinking...

[Dralafi (Jared)] what, no initiative re-roll?

Jared has left the game.

[Velkyna (Joe)] BOMBO

Jared has joined the game.

[Master] Orc Raider: Initiative: 20

[Velkyna (Joe)] SAUCE results in BOOTING

[Angie/James] maybe hold action until they get closer

[Aric (Brian)] We may want to hold and let a spellcaster hit them while they;re still in a group.

[Master] YOU DARE QUESTION ME?

[Velkyna (Joe)] Right.

[Master] Orc Sergeant: Initiative: 7

[Dralafi (Jared)] NOTE TO SELF: NEVER QUESTION DM

[Velkyna (Joe)] Hold until Shottamip.

[Velkyna (Joe)] Or Roger, whoever comes first.

[Master] Orc Sergeant: Initiative: 13

[Velkyna (Joe)] I think it's Shottamip, tho.

[Dralafi (Jared)] A flip of the ol' kLoOge Coin results in: Heads

[Shottamip (Tamora)] They're so nice and clustered.

[Jeff] Mousing over the current initiative name shows the list in a tooltip

[Dralafi (Jared)] oops.

[Dralafi (Jared)] dm, can you undo that move for me?

[Master] jas

[Angie/James] how far can Arkady throw a pebble?

[Aric (Brian)] WEE

[Defthon (Don)] WEE JAS

[Dralafi (Jared)] thanks

[Velkyna (Joe)] Sorry, I was mousing over the initiative list.

[Velkyna (Joe)] Slow on the uptake that time.

[Aedean (Sedlack)] The front line is probably not heavy on spellcasters

[Velkyna (Joe)] (That's pretty darn cool.)

[Defthon (Don)] Do we have some sort of message link---can we be chatting in character right now?

[Velkyna (Joe)] Yes, we do.

[Dralafi (Jared)] interesting undo.

[Velkyna (Joe)] So yes, we can.

[Velkyna (Joe)] (needless to say, Velkyna has reloaded by this point)

[Defthon (Don)] Just checking.

[Angie/James] pebble throwing, any answers?

[Velkyna (Joe)] ?

[Master] Orc Cleric: Initiative: 18

[Master] Sorry, was solving technical provlems.

[Master] What's the q?

[Angie/James] range increment for a dart is 20'

[Dralafi (Jared)] through the mind link: let them pass by, then attack. assuming they dont spot vel.

[Velkyna (Joe)] Vel: Fuck off

[Aedean (Sedlack)] Improvised thrown weapons have a range increment on 10'

[Master] Ding.

[Master] It could also be used as a sling bullet.

[Aedean (Sedlack)] If he has a sling

[Master] Everybody's holding until the orcs move, right?

[Master] ok

[Angie/James] Well, I didn't think to pack a sling...

[Velkyna (Joe)] Hey halfling-with-the-thrown-weapons-racial-bonus.

[Roger (Jeff)] yes?

[Angie/James] OK, so Arkady will hide and wait

[Velkyna (Joe)] I would assume monsters marching together would sync up their init rolls.

[Master] More or less.

[Master] They're moving at a steady jog.

[Roger (Jeff)] Oh, I should have known the thrown q. Well now I know

[Master] Praxis.

[Angie/James] Praxis: Hide (forested area): (d20+20) [9+20] 29

[Elf Ranger] Fuck me . . . can anyone ID those vestments?

[Aedean (Sedlack)] Aedean: Knowledge (religion): (d20+3) [19+3] 22

[Velkyna (Joe)] CALLING AEDEAN TO THE COURTESY COUNTER

[Ivellian] We need an ID on the vestments, folks.

[Velkyna (Joe)] AEDEAN TO THE COURTESY COUNTER

[Angie/James] Aedean, you have a call on the red phone

[Dralafi (Jared)] Dralafi: Knowledge (Religion - Order of the Bow): (d20+3) [10+3] 13

[Master] Does Aedean have LOS?

[Velkyna (Joe)] A CUSTOMER NEEDS ASSISTANCE

[Defthon (Don)] I have a tad religious knowledge...

[Sedlack] Aedean targets Orc Cleric. Distance: 159'10"

[Master] Yeah, it's not too far.

[Master] Spto check first.

[Defthon (Don)] Hmm...

[Aedean (Sedlack)] Aedean: Spot: (d20+13) [3+13] 16

[Defthon (Don)] Weird, I click the button in the dice expressions box and it doesn't work. :P

[Master] Wacky.

[Dralafi (Jared)] Dralafi: Spot: (d20+6) [1+6] 7

[Defthon (Don)] Defthon: Knowledge (religion): (d20+1+0) [9+1+0] 10

[Velkyna (Joe)] Dralafi notices his shoes are untied.

[Master] Anyway, it's definitely an Erythnul vestment.

[Angie/James] does he poke his eye out or something?

[Master] Aedean.

[Dralafi (Jared)] OOC: someone hacked my copy of klloge. It wont roll higher than 3.

[Master] You can't tell what level from this distance.

[Master] But not Gruumsh. (!)

[Velkyna (Joe)] Right, we killed all the Gruumsh clerics. ;)

[Roger (Jeff)] Wait, Vel is visible and Aedean is invisible?

[Velkyna (Joe)] Yes.

[Roger (Jeff)] Wacky. Okay

[Aedean (Sedlack)] It's Erythnul. Not sure what level of office

[Velkyna (Joe)] I am in disguise. This way, no one will recognize me.

[Ivellian] See if you can't get us a level when he gets closer.

[Sedlack] Aedean no longer targets Orc Cleric.

[Aric (Brian)] ooc: wonder if he's got a symbol that aedean doesn't have yet

[Ivellian] Ok, attack this round or wait?

[Velkyna (Joe)] CLOSER. COME CLOSER, BARON

[Aric (Brian)] Let Shottamip flame them first.

[Velkyna (Joe)] REMEMBER DA TOOOOOOOOOOOOTH

[Aedean (Sedlack)] I say one more round

[Dralafi (Jared)] wait for it.

[Master] ok

[Dralafi (Jared)] wait for it.

[Velkyna (Joe)] (stay on target)

[Sedlack] Aedean targets Orc Cleric. Distance: 143'02"

[Angie/James] Arkady targets Orc Cleric. Distance: 102'04"

[Jared] Dralafi targets Orc Cleric. Distance: 110'05"

[Master] Okay, shooting past the Orcs at the Cleric is going to be problematic.

[Master] That said...

[Dralafi (Jared)] not for me.

[Master] Point.

[Defthon (Don)] For the record, I have my bow drawn and ready to shoot the nearest orc as soon as things get started

[Joe] Velkyna targets Orc Raider. Distance: 85'10"

[Aedean (Sedlack)] Aedean: Spot: (d20+13) [12+13] 25

[Aedean (Sedlack)] Aedean will make another try at ID'ing the level

[Don] Defthon targets Orc Raider. Distance: 26'06"

[Aedean (Sedlack)] Aedean: Knowledge (religion): (d20+3) [1+3] 4

[Aedean (Sedlack)] D'oh

[Velkyna (Joe)] Aedean notices that his shoes are Olidamarra shoes.

[Sedlack] Aedean no longer targets Orc Cleric.

[Aric (Brian)] FYI, missed it earlier, but I have a sling

[Aric (Brian)] if you need the stone thrown

[Angie/James] Lia targets Orc Raider. Distance: 49'04"

[Master] ok gimme a few more secs to get everything in line...

[Velkyna (Joe)] Next time maybe put silence on one of Vel's xbow bolts. She'll get that fucker where it needs to go.

[Aric (Brian)] i keep misreading that as XBOX

[Angie/James] yeah, didn't think of that. There is the problem getting the bolt to stick...

[Velkyna (Joe)] I keep misTYPING it as xbox.

[Velkyna (Joe)] She can fire it at the ground or at a tree or something.

[Aric (Brian)] while talking to wicks the other day, i kept mistyping passed as "passwd"

[Velkyna (Joe)] And, of course, I've perennially mistyped "shield" as "shidle".

[Jared] Dralafi targets Dralafi. Distance: 0'00"

[Jared] Dralafi no longer targets Orc Cleric.

[Aedean (Sedlack)] point blank shot

[Dralafi (Jared)] oops.

[Jared] Dralafi targets Orc Cleric. Distance: 110'05"

[Velkyna (Joe)] +4 to hit!

[Aric (Brian)] Ah, Mennadon. Always protected by his floating Shidle.

[Velkyna (Joe)] Those are the best kind!

[Angie/James] So Neil is permantly gone from the campaign?

[Velkyna (Joe)] I think at least until his schedule clears up.

[Master] Ok, everybody ready?

[Aedean (Sedlack)] Yep

[Velkyna (Joe)] Yeah.

[Master] LIA

[Roger (Jeff)] Yee-haw!

[Angie/James] thinking...

[Dralafi (Jared)] WAIT FOR IT.

[Angie/James] hold action, wait to attack the cleric

[Angie/James] activate boots of haste though.

[Dralafi (Jared)] nerf!

[Velkyna (Joe)] NERF NERF NERF

[Angie/James] what?

[Velkyna (Joe)] NERF

[Velkyna (Joe)] O

[Velkyna (Joe)] MATIC

[Velkyna (Joe)] They're going to nerf Haste.

[Master] They haven't yet.

[Master] Let's go.

[Velkyna (Joe)] (in 3.5E)

[Dralafi (Jared)] haste. they're about to nerf it in the rules.

[Dralafi (Jared)] We just like to talk about it. NERF.

[Master] Lia activates the Boots and then does what?

[Velkyna (Joe)] Right. It's fun to say. NERF NERF NERF

[Angie/James] and holds action

[Master] ok, I just love redoing initiatives. :)

[Master] Vel

[Dralafi (Jared)] maybe I should refocus.

[Velkyna (Joe)] If Shot hits them later this round, it's all surprise round, right?

[Master] OH GOD STOP THE Pin

[Master] Yes, it's all Surprise Round.

[Angie/James] with haste, do you get another partial at the end of the round?

[Velkyna (Joe)] Fuck it, we should all hit them this round if Shot and Roger are goign to bang them.

[Master] You can only hold a Partial Action.

[Roger (Jeff)] GANGBANG

[Velkyna (Joe)] Lia should just bust out.

[Aedean (Sedlack)] You could wait until they move...

[Master] HOT HOT HALFLING GANGBANG AXXION

[Dralafi (Jared)] I thought we were waiting. it would be better.

[Velkyna (Joe)] Actually, yeah, wait until they move.

[Velkyna (Joe)] SNEAK ATTACK.

[Velkyna (Joe)] Vel's holding her partial action.

[Velkyna (Joe)] Just to make Mike redo more Inits.

[Dralafi (Jared)] on my turn, I think I'll refocus.

[Aedean (Sedlack)] We don't want to do anything to make them break rank before it's necessary

[Master] ok

[Master] Shottamip

[Velkyna (Joe)] GET UR FREAK ON

[Dralafi (Jared)] wait, what about me?

[Master] I thought we were waiting on Shottamip.

[Shottamip (Tamora)] haste and fireball.

[Velkyna (Joe)] He wanted to refocus.

[Master] oh ok.

[Dralafi (Jared)] no, we were waiting on the moving.

[Dralafi (Jared)] The refocus was a joke to make kimmitt change initiative.

[Master] Um, okay.

[Velkyna (Joe)] Gotcha.

[Dralafi (Jared)] but whatever.

[Aedean (Sedlack)] Also, we have to state what action we're holding in some cases

[Master] Okay, they've moved.

[Master] Shall I go back?

[Master] Elf Ranger turn. Are they supposed to attack?

[Aedean (Sedlack)] Yes. Since the orcs have already gone

[Master] ok

[Angie/James] I'm confused.

[Velkyna (Joe)] Right.

[Dralafi (Jared)] all the orcs have moved at this point, despite their nominally different init?

[Defthon (Don)] Did we just back up the initiative, or did I get skipped?

[Aedean (Sedlack)] Yes?


Don has joined the game.

[Master] Stupid gay Java.

[Joe] What happened?

Sedlack has joined the game.

[Master] I think my Java install corrupted itself.

[Joe] !!!

[Aedean (Sedlack)] kinky

[Master] After the session, I'm gonna have to go through and reinstall everything.

[Master] HYPERLAME

[Master] ok

Brian has joined the game.

[Joe] Wacked out on the junk.

[Master] I'm gonna wait on sending the map for 15 more secs.

[Joe] Okay.

Tamora has joined the game.

[Aedean (Sedlack)] Held actions which were waiting for the orcs should go before the elf rangers

Jared has joined the game.

[Don] Yup

[Roger (Jeff)] *psht* ...fire at will...repeat...fire at will...*psht*

Angie/James has joined the game.

[Joe] I imagine that means Vel goes first. Because of, y'know, the dex.

[Angie/James] that was fun

[Roger (Jeff)] Let's talk about DEX baybee

[Angie/James] what did we miss?

[Aedean (Sedlack)] nothing

[Joe] A whole lotta crashing.

[Master] Ok Vel

[Velkyna (Joe)] Partial action, fire xbow. Free action reload.

[Master] ok

[Velkyna (Joe)] Velkyna: Attack 1: Light Crossbow, MWork [b] hits AC: ((d20+16)) [(1+16)] 17 [CRITICAL MISS]

[Master] First one's free.

[Aedean (Sedlack)] Nice roll

[Master] You do lose your 2nd shot, though.

[Velkyna (Joe)] THANK YOU

[Master] Wait, no 2nd shot.

[Velkyna (Joe)] Don't have a second shot.

[Velkyna (Joe)] Right.

[Master] Okay, that's that, then.

[Velkyna (Joe)] Free action, reload.

[Master] ok

[Master] Dral

[Jared] full attack, the guy in the back.

[Master] Unload.

[Jared] Ill take the extra shot

[Master] jas

[Velkyna (Joe)] WEE JAS

[Aedean (Sedlack)] can only hold a partial action...

[Master] NORM

[Master] Take your partial action shot, sorry.

[Velkyna (Joe)] Except Dral goes on 9.

[Jared] who's holding?

[Master] You were holding from last round, weren't you?

[Velkyna (Joe)] The only holds are Lia (24) and vel (23)

[Master] Sigh.

[Master] ok

[Jared] I thought we were at my spot in the initiative.

[Velkyna (Joe)] Everyone else goes normally in the surprise round.

[Jared] we cool?

[Velkyna (Joe)] We're like nine little Fonzies here.

[Jared] Dralafi: Attack: +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+18)) [(12+18)] 30

[Jared] Dralafi's attack of 30 (probably) hits Orc Cleric

[Aedean (Sedlack)] More if you count elves and familiars

[Velkyna (Joe)] True.

[Master] Okay, Jared, wait for Dral's new thingy.

[Jared] oh. my badd.

[Master] No prob.

[Master] Lia, you're up.

[Angie/James] Lia targets Orc Raider. Distance: 37'07"

[Angie/James] Lia: Attack 1: * MC longbow GMW [t] hits AC: ((d20+13)) [(13+13)] 26

[Angie/James] Lia's attack of 26 (probably) hits Orc Raider

[Master] Roll damage.

[Angie/James] Lia: Damage 1: * MC longbow GMW [t] does ((1d8+7)) [(5+7)] 12 points of damage.

[Master] ok

[Master] The elf rangers will open up.

[Angie/James] Lia no longer targets Orc Raider.

[Angie/James] Lia no longer targets Orc Raider.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 23

[Master] Elf Ranger's attack of 23 (probably) hits Orc Cleric

[Master] Elf Ranger: Damage: Composite Longbow [B] does 6 points of damage.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 11 [CRITICAL MISS]

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 16

[Master] Elf Ranger's attack of 16 (probably) hits Orc Raider

[Master] Elf Ranger: Damage: Composite Longbow [B] does 9 points of damage.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 29

[Master] Elf Ranger's attack of 29 (probably) hits Orc Raider

[Master] Elf Ranger: Damage: Composite Longbow [B] does 8 points of damage.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 20

[Master] Elf Ranger's attack of 20 (probably) hits Orc Cleric

[Master] Elf Ranger: Damage: Composite Longbow [B] does 12 points of damage.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 23

[Master] Elf Ranger's attack of 23 (probably) hits Orc Cleric

[Master] Elf Ranger: Damage: Composite Longbow [B] does 9 points of damage.

[Brian] Next time, on Walker, Elven Ranger...

[Master] Arkady

[Angie/James] Arkady: Attack 1: ** MODIFIED BY: ATTACK (+1) ** generic ranged attack [r] hits AC: ((d20+2+1)) [(16+2+1)] 19

[Angie/James] Arkady's attack of 19 (probably) hits Orc Cleric

[Angie/James] that's throwing the pebble

[Master] Okay.

[Master] lemme check grenade-like weapons rules.

[Master] What's the range?

[Angie/James] I just wanted to plink him. Not cause damage

[Angie/James] 86 feet

[Jared] the -16 is gonna hurt.

[Angie/James] hmph, probably missed then.

[Master] Yeah.

[Master] Roll #1: 4

[Master] Roll #1: 10

[Jared] good enough.

[Master] Okay, the pebble lands in the grass near the cleric.

[Master] Aric.

[Master] Brian...?

[Velkyna (Joe)] SEBBAY!

[Roger (Jeff)] 404 SEBBY NOT FOUND

[Velkyna (Joe)] WE HAVE A SEBBY DOWN

[Brian] sorry

[Jared] 404 ATTACK NOT SEBBY

[Velkyna (Joe)] I REPEAT A SEBBY DOWN

[Brian] it had paused again

[Master] Kewl.

[Master] Yep.

[Master] Let's go!

[Brian] Aric targets Orc Cleric. Distance: 66'11"

[Brian] Aric: Attack: Light Crossbow hits AC: ((d20+10)) [(6+10)] 16

[Brian] Aric's attack of 16 misses Orc Cleric

[Jared] NICE LINE OF SIGHT.

[Master] He missed anyway, I'm not going to give a crap.

[Master] okay.

[Brian] ok, can i reload since i didn't move?

[Master] Orcs miss their initiative due to confusion.

[Master] Aric: Yes, but you want to drop the crossbow anyway.

[Aedean (Sedlack)] Umm...aren't I at 14

[Jared] and cause they already moved.

[Master] Roger's up.

[Roger (Jeff)] ?

[Master] Sorry, I tried to remember where everybody was.

[Brian] ok, reload and drop in case someone needs a loaded crossbow ;)

[Master] jas

[Brian] WEE JAS

[Roger (Jeff)] I'm at 6

[Master] aedean

[Aedean (Sedlack)] Okay, can I hit all 7 of those guys with that effect?

[Aedean (Sedlack)] Or do I have to settle for 6

[Master] 7

[Master] 6, rather

[Jared] Im sure if you move it a little you can get 7 ;)

[Master] sorry typ

[Aedean (Sedlack)] Excellent. Casting Confusion. DC 19.

[Aedean (Sedlack)] Oh, then I go for the six in back

[Master] Sure.

[Master] Ok hwg.

[Master] Orc Raider: Will: 13

[Master] Orc Raider: Will: 13

[Master] Orc Raider: Fortitude: 18

[Master] whoop

[Master] Orc Raider: Will: 16

[Master] Orc Sergeant: Will: 2

[Master] Orc Raider: Will: 10

[Defthon (Don)] heh

[Master] sux to be them.

[Aedean (Sedlack)] Score!

[Angie/James] ding ding ding

[Angie/James] we have a winner

[Master] Ok they're confused.

[Aedean (Sedlack)] Very good. I have a die roll ready for when their turn comes up

[Defthon (Don)] Nice.

[Master] Why thank you, Chris.

[Defthon (Don)] I wondered what token rotation was supposed to be for.

[Master] Defthon, you're up.

[Jared] he totally tapped the orcs.

[Defthon (Don)] I fire off an arrow at the targetted orc.

[Master] ok

[Velkyna (Joe)] Tap to suck ass

[Master] Tap to SUCK ASS.

[Master] hmph

[Defthon (Don)] Defthon: Attack 1: longbow [b] hits AC: ((d20+8+2+1)+1) [(5+8+2+1)+1] 17

[Defthon (Don)] Defthon's attack of 17 (probably) hits Orc Raider

[Defthon (Don)] Defthon: Damage 1: longbow [b] does ((1d8+2)) [(1+2)] 3 points of damage.

[Defthon (Don)] Feh.

[Defthon (Don)] I get another shot:

[Master] ok

[Defthon (Don)] Defthon: Attack 2: longbow [b] hits AC: ((d20+3+2+1)+1) [(4+3+2+1)+1] 11

[Defthon (Don)] Defthon's attack of 11 misses Orc Raider

[Angie/James] I'd have given him GMW arrows if he asked...

[Master] suxxor

[Master] drop the bow, stud.

[Defthon (Don)] Yup. Free action.

[Master] Ivellian: True Strike: (DC=13)

[Master] ok

[Master] Shottamip

[Don] I am away from the keyboard.

[Velkyna (Joe)] HERE COMES THE BOOM

[Angie/James] nuke it from orbit, it's the only way to be sure

[Tamora] Shottamip: Haste: gives the target an extra partial action and a +4 haste bonus to AC for the next 11 rounds

[Aedean (Sedlack)] Don't hit the confused one

[Tamora] sorry

[Don] I am back at the keyboard.

[Jared] yeah, dont worry about the already messed up ones.

[Tamora] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((1+1+6+1+3+1+3+1+4+5))*3/2] 39 damage to each creature in the area

[Jared] hit the fresh ones :)

[Angie/James] the confused one has to die sooner or later anyway.

[Aedean (Sedlack)] well, if you have to...

[Velkyna (Joe)] EXPLOSIONS

[Velkyna (Joe)] OVERPOWERING

[Jared] could have gotten all 8 on the left.

[Master] no damage

[Jared] never mind :)

[Angie/James] !!!

[Master] fireball goes of

[Master] f

[Master] earth-shattering kaboom

[Master] no damage

[Aedean (Sedlack)] To any of them?

[Tamora] Disappointing.

[Aedean (Sedlack)] Wow.

[Velkyna (Joe)] GLOBE OF INVULNERABILITY

[Defthon (Don)] uh oh.

[Brian] fire resistant?

[Angie/James] houston, we have a problem.

[Master] Silly elves.

[Master] Always casting the fireballs

[Master] Eventually, you see it coming.

[Aedean (Sedlack)] minor globe, no doubt

[Aedean (Sedlack)] or spell immunity

[Master] Dral, where were you, anyway?

[Velkyna (Joe)] Right, since Confusion worked.

[Master] initaitve wise

[Jared] well, at least 7, with my init being +6

[Master] I feel as though I've messed you up.

[Master] right.

[Velkyna (Joe)] He was 9, I thought.

[Velkyna (Joe)] Rolled a 3.

[Jared] something low like that.

[Angie/James] the silence won't work though.

[Master] ok get him.

[Roger (Jeff)] Is Arkady lightning resistant?

[Jared] Full attack, all 3 shots, GMW arrows.

[Master] ow

[Angie/James] ???? not especially, no....

[Master] Roger: One way to find out!

[Jared] Dralafi: Attack: +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+18)) [(5+18)] 23

[Jared] Dralafi's attack of 23 (probably) hits Orc Cleric

[Brian] "That was the entire plan? 'Get her!'"

[Master] roll damage

[Jared] Dralafi: Damage: +2 LBow/+3 Arrow (1st 2 shots) [B] does ((1d8+7)) [(1+7)] 8 points of damage.

[Master] roll second attack

[Jared] Dralafi: Attack: +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+18)) [(10+18)] 28

[Jared] Dralafi's attack of 28 (probably) hits Orc Cleric

[Master] damage

[Jared] Dralafi: Damage: +2 LBow/+3 Arrow (1st 2 shots) [B] does ((1d8+7)) [(3+7)] 10 points of damage.

[Master] man

[Master] third attack

[Jared] THE CRAPPY ROLLS ARE GETTING OLD

[Jared] Dralafi: Attack: +2 Lbow/+3 Arrow (3rd Shot) [B] hits AC: ((d20+13)) [(13+13)] 26

[Jared] Dralafi's attack of 26 (probably) hits Orc Cleric

[Angie/James] Angie: tell me about it.

[Master] man

[Master] damage

[Jared] Dralafi: Damage: +2 Lbow/+3 Arrow (3rd Shot) [B] does ((1d8+7)) [(1+7)] 8 points of damage.

[Velkyna (Joe)] PAIN

[Jared] ok, seriously.

[Master] ok

[Angie/James] what's in the box?

[Master] PAIN

[Velkyna (Joe)] If it wasn't for bad luck, Dralafi would have no luck at all.

[Jeff] Roger targets Orc Raider. Distance: 118'06"

[Master] Roger

[Master] get 'im

[Roger (Jeff)] Can I get a line of orcs in the left w/o hitting Arkady?

[Jared] kimmitt, take away the hidden -7 you put on my rolls. its getting old.

[Master] I wish the engine were that subtle.

[Master] Roger: I don't like your odds.

[Velkyna (Joe)] 5' step to the right.

[Angie/James] he's in a tree...

[Velkyna (Joe)] or move, if you're casting a spell.

[Roger (Jeff)] On a tree branch?

[Master] Oop!

[Velkyna (Joe)] Oh. right.

[Master] Yeah, go get them.

[Master] Good job preparing.

[Velkyna (Joe)] Silly treeling.

[Jared] and, ooc, to the group, Im pretty sure minor globe of invul. isnt big enough to stop a 40' fireball :)

[Roger (Jeff)] What about a diagonal in the right group?

[Angie/James] could have taken spell immunity...

[Master] totally okay.

[Jeff] Roger targets Orc Raider. Distance: 120'01"

[Master] How long is the lightning bolt?

[Roger (Jeff)] Cast Lighting Bolt at the top right orc

[Master] great.

[Aedean (Sedlack)] The confused ones will automatically attack you if you do that

[Roger (Jeff)] 100' + 10' /lvl

[Master] If they live.

[Master] :)

[Brian] afk for a bit...joe's gonna play aric when he comes up

[Roger (Jeff)] Roll: (7d6) [(6+6+4+3+5+6+6)] 36

[Brian] I am away from the keyboard.

[Jared] make sure to save something for the inevitable reinforcements.

[Master] Orc Raider: Reflex: 7

[Master] Orc Raider: Reflex: 3

[Roger (Jeff)] It's DC 21. Why do they even try?

[Angie/James] They don't know that...

[Master] Three dead orcs...

[Roger (Jeff)] Tic-tac-toe! I win

[Master] *zap*

[Angie/James] yay!

[Aedean (Sedlack)] "We are the orcs. Our saving throws suck ass"

[Master] VELKYNA

[Velkyna (Joe)] What's the width on that bolt?

[Jared] warm it up, vel.

[Master] 5 ft

[Master] i think

[Velkyna (Joe)] Wankery.

[Roger (Jeff)] yes

[Jared] should be 10, I think, 5 on each side.

[Velkyna (Joe)] Anyway, fire, free action reload, fire.

[Aedean (Sedlack)] 5' wide

[Jared] my badd,

[Velkyna (Joe)] Velkyna: Attack 1: Light Crossbow, MWork [b] hits AC: ((d20+16)) [(9+16)] 25

[Velkyna (Joe)] Velkyna's attack of 25 (probably) hits Orc Raider

[Aedean (Sedlack)] if range is 100+ ft

[Aedean (Sedlack)] 10' if range is 50ish feet

[Master] yeah, that's a hit.

[Velkyna (Joe)] Velkyna: Damage 1: Light Crossbow, MWork [b] does ((1d8)) [(4)] 4 points of damage.

[Master] whack.

[Velkyna (Joe)] Velkyna: Attack 2: Light Crossbow, MWork [b] hits AC: ((d20+11)) [(4+11)] 15

[Velkyna (Joe)] Velkyna's attack of 15 (probably) hits Orc Raider

[Master] roll damage

[Velkyna (Joe)] Velkyna: Damage 2: Light Crossbow, MWork [b] does ((1d8)) [(3)] 3 points of damage.

[Velkyna (Joe)] Dral quit leeching the cool right out of me.

[Velkyna (Joe)] You're steeping us all in your suck.

[Master] Lia

[Jared] as my next action, I kill myself.

[Angie/James] full attack, then get the sword ready

[Angie/James] Lia targets Orc Raider. Distance: 37'04"

[Master] Um, readying the sword is a MEA, isn't it?

[Angie/James] Lia: Attack 1: * MC longbow GMW [t] hits AC: ((d20+13)) [(6+13)] 19

[Angie/James] Lia's attack of 19 (probably) hits Orc Raider

[Master] Oh! Haste! Duh.

[Master] ok

[Master] roll damage.

[Angie/James] Lia: Damage 1: * MC longbow GMW [t] does ((1d8+7)) [(6+7)] 13 points of damage.

[Angie/James] Lia: Attack 2: * MC longbow GMW [t] hits AC: ((d20+8)) [(10+8)] 18

[Master] cresh

[Velkyna (Joe)] CLEAVE

[Master] hee

[Velkyna (Joe)] Oh, wait.

[Master] That's a dead Orc.

[Angie/James] ooops, need to re-target

[Angie/James] Lia targets Orc Raider. Distance: 28'10"

[Angie/James] 2nd attack

[Angie/James] Lia: Attack 2: * MC longbow GMW [t] hits AC: ((d20+8)) [(8+8)] 16

[Angie/James] Lia's attack of 16 (probably) hits Orc Raider

[Velkyna (Joe)] Damn, I should've stayed on that side. It'd be a sneak attack PARADISE

[Master] wham

[Angie/James] Lia: Damage 2: * MC longbow GMW [t] does ((1d8+7)) [(3+7)] 10 points of damage.

[Jared] confusion sadly doesnt give you a sneak attack.

[Velkyna (Joe)] It has to be 30', which is the dilemma on this side.

[Aedean (Sedlack)] Nope. But when they start attacking each other, things get fun.

[Jared] ah.

[Velkyna (Joe)] YO BUM RUSH THE BEARERS

[Master] Chris, can you give me some confusion rolls?

[Aedean (Sedlack)] Sure. But you need to rule a bit on the upper left guy

[Velkyna (Joe)] Apparently these orc raiders have 10 hp.

[Aedean (Sedlack)] He was attacked by Shot, who is invisible...

[Master] Roll for him.

[Aedean (Sedlack)] Okay. Upper left

[Aedean (Sedlack)] Confusion: The creature (1d10) [1] 1 -- wanders away disinterested.

[Master] ok

[Aedean (Sedlack)] lower left

[Velkyna (Joe)] MMMM, GATORADE

[Aedean (Sedlack)] Confusion: The creature (1d10) [5] 5 -- freezes with indecision.

[Jared] for 1 minute. hes out of the fight for a while.

[Master] ok

[Aedean (Sedlack)] lower right

[Aedean (Sedlack)] Confusion: The creature (1d10) [9] 9 -- flies into a bloody rage!

[Aedean (Sedlack)] (attacks nearest creature

[Velkyna (Joe)] ARRRRRRR

[Orc Raider] Asshole!

[Orc Raider] How dare you stand in indecision!

[Aedean (Sedlack)] sarge

[Orc Raider] RAAAAAAR!

[Aedean (Sedlack)] Confusion: The creature (1d10) [7] 7 -- flies into a bloody rage!

[Orc Sergeant] Boy, yew betta not be attacking your brother orc!

[Aedean (Sedlack)] Eeeeexcellent. Those three will have a little party

[Velkyna (Joe)] SEXCELLENT

[Jared] NICE WORK SOLDIER

[Orc Sergeant] Orc Sergeant: Attack: Greataxe [B] hits AC: 17

[Orc Sergeant] Orc Sergeant's attack of 17 (probably) hits Orc Raider

[Orc Sergeant] Orc Sergeant: Damage: Greataxe [B] does 11 points of damage.

[Velkyna (Joe)] Dag, that's beefy.

[Orc Sergeant] Orc Raider: Attack: Greataxe [B] hits AC: 16

[Orc Sergeant] Orc Raider's attack of 16 (probably) hits Orc Raider

[Orc Sergeant] Orc Raider: Damage: Greataxe [B] does 8 points of damage.

[Orc Sergeant] CRESH CRESH

[Master] ok, on to the elf eating.

[Master] Orc Cleric: level 2 spell: (DC=24) casts level 2 spell

[Master] WIND WALL

[Velkyna (Joe)] What's that do?

[Aedean (Sedlack)] deflects arrows and blots, of course

[Aedean (Sedlack)] er...bolts

[Master] WINDY

[Velkyna (Joe)] EVERYONE KNOWS ITS WINDY

[Angie/James] Well, it probably deflects blots of stuff too

[Velkyna (Joe)] Blogs as well.

[Master] Spam, too?

[Velkyna (Joe)] No, spam still gets through.

[Angie/James] Sure, if you throw the spam.

[Defthon (Don)] Ah, cuz I could've used that.

[Defthon (Don)] I DON'T LIKE SPAM!

[Velkyna (Joe)] I'

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 12

[Master] Orc Raider's attack of 12 misses Elf Ranger

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 26 [POSSIBLE CRITICAL HIT] Rolling again...

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 13

[Master] Orc Raider's attack of 13 misses Elf Ranger [NO CRITICAL HIT]

[Master] Orc Raider: Damage: Greataxe [B] does 9 points of damage.

[Jared] can we tell where the wind wall is?

[Master] SUCK

[Master] where'd my damn drawn object go?

[Velkyna (Joe)] I imagine it's around the cleric.

[Master] shit.

[Jared] I dont know what shape he made it.

[Master] things are getting weird.

[Angie/James] do you want to re-start klooge?

[Master] That's even stranger.

[Defthon (Don)] hello?

[Master] gimme a sec

[Master] WHEW

[Master] ok

[Master] hwg

[Velkyna (Joe)] AY!

[Defthon (Don)] hwg?

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 20

[Master] Orc Raider's attack of 20 misses Aric

[Defthon (Don)] here we go, right.

[Master] NICE . . . AC . . .

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 17

[Master] Orc Raider's attack of 17 misses Defthon

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 26 [POSSIBLE CRITICAL HIT] Rolling again...

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 12

[Master] Orc Raider's attack of 12 misses Defthon [NO CRITICAL HIT]

[Master] Orc Raider: Damage: Greataxe [B] does 13 points of damage.

[Master] Defthon's hit points adjusted to 39 (-13) - Lightly Wounded

[Defthon (Don)] feh.

[Master] Defthon is besieged by orcs, one of which hits him.

[Master] Orc Sergeant: Attack: Greataxe [B] hits AC: 15

[Master] Orc Sergeant's attack of 15 misses Defthon

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 9

[Master] Orc Raider: Damage: Greataxe [B] does 15 points of damage.

[Master] whoop

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 23

[Master] Orc Raider: Damage: Greataxe [B] does 16 points of damage.

[Jared] ooc: uh, this guy has quite a few levels to make a wind wall that big.

[Master] ANother orc hits Arkady for 16 (ow).

[Jared] note to self: KILL THE CLERIC.

[Defthon (Don)] zoinks!

[Velkyna (Joe)] Aric'll be onnit.

[Defthon (Don)] Wait... how did he cast that from within the silence radius?

[Master] He's not within the silence radius.

[Velkyna (Joe)] He moved.

[Jared] he wasnt in the silence radius

[Master] Elf Rangers.

[Defthon (Don)] right, saw the raider in the radius, thought it was him.

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 20

[Master] Elf Ranger's attack of 20 (probably) hits Orc Cleric

[Master] Elf Ranger: Damage: Composite Longbow [B] does 12 points of damage.

[Elf Ranger] Suck it, bitch.

[Elf Ranger] \drops bow and readies longsword

Elf Ranger drops bow and readies longsword

[Elf Ranger] Elf Ranger: Attack: Composite Longbow [B] hits AC: 14

[Elf Ranger] Elf Ranger's attack of 14 misses Orc Raider

[Elf Ranger] Elf Ranger: Attack: Composite Longbow [B] hits AC: 16

[Elf Ranger] Elf Ranger's attack of 16 (probably) hits Orc Raider

[Elf Ranger] Elf Ranger: Damage: Composite Longbow [B] does 8 points of damage.

[Elf Ranger] Elf Ranger: Attack: Composite Longbow [B] hits AC: 14

[Elf Ranger] Elf Ranger's attack of 14 misses Orc Cleric

[Elf Ranger] Elf Ranger: Attack: Composite Longbow [B] hits AC: 14

[Elf Ranger] Elf Ranger's attack of 14 misses Orc Cleric

[Elf Ranger] Arrows are deflected by the wind wall

[Ivellian] For the love of . .

[Master] Arkady's up

[Angie/James] hmmm..

[Angie/James] hold action, readying a dispel magic

[Brian] I am back at the keyboard.

[Aedean (Sedlack)] Or you could just try to dispel the wall

[Jared] GOOD IDEA

[Angie/James] ok, that does sound like a good idea

[Angie/James] I don't have that set up however...

[Master] Make the DIspel roll...

[Aedean (Sedlack)] Set up?

[Jared] Dralafi no longer targets Orc Cleric.

[Aedean (Sedlack)] It's a caster level check...

[Jared] Dralafi targets Orc Cleric. Distance: 125'04"

[Angie/James] Arkady: Dispel check (1d20+9) [8+9] 17

[Angie/James] DC was 11+caster's level

[Velkyna (Joe)] I think he's about 10th.

[Velkyna (Joe)] Plus or minus two.

[Jared] hed have to be to make a wall that big.

[Angie/James] Arkady was casting defensively, of course

[Master] Ok, Arkady fails to dispel.

[Master] Oh, and gimme a Concentration check to do combat casting.

[Angie/James] Arkady: concentration: (d20+15) [13+15] 28

[Angie/James] no problem on that

[Master] ok kewl

[Master] Aric

[Brian] ok, joe had a good idea that he was going to do that i support, which is to tumble over the orc next to me and attack the cleric

[Brian] can i do that?

[Angie/James] BTW, Arkady is dodging the guy who hit him this round (for next round)

[Velkyna (Joe)] Actually, he tumbles past the orc, which is easier.

[Master] Yes.

[Brian] and TIGER LEAP the cleric

[Master] ok

[Master] Tumble it

[Brian] HEE-YA!

[Brian] Aric: Tumble: (d20+10) [16+10] 26

[Velkyna (Joe)] TIAHGAH LEEEAPU

[Master] Success

[Master] attack

[Brian] Aric: Attack: Tiger Leap (via Sandals) [S] hits AC: ((d20+10)) [(3+10)] 13

[Brian] Aric's attack of 13 misses Orc Cleric

[Brian] crap!

[Velkyna (Joe)] DAMN YOU

[Master] Does entering the cleric's ZOC provoke an AoO/

[Master] ?

[Velkyna (Joe)] DAMN YOU DIRTY ORCS

[Master] No, b/c he's attacking ok

[Velkyna (Joe)] Only if the orc was holding an attack action.

[Master] Aedean

[Aedean (Sedlack)] Aedean: Flame Strike: (DC=(10+5+5) [10+5+5] 20) A column of flame descends from the heavens, doing (9d6) [(3+2+2+5+1+2+3+1+1)] 20 damage

[Master] ow

[Master] who are you hitting with this?

[Jared] didnt we try this once before?

[Velkyna (Joe)] Flame strike is fifth level.

[Velkyna (Joe)] And a different spell.

[Aedean (Sedlack)] Whatta sucky roll. The three guys in the effect circle

[Master] do they get a save?

[Aedean (Sedlack)] Ref. DC 20

[Jared] ah. important. and hard to see.

[Aedean (Sedlack)] (for half)

[Master] Orc Raider: Reflex: 13

[Master] Orc Raider: Reflex: 19

[Master] Orc Sergeant: Reflex: 11

[Velkyna (Joe)] JOKER

[Velkyna (Joe)] JOKER

[Velkyna (Joe)] JOKER!

[Master] Two down.

[Master] Defthon

[Defthon (Don)] Draw my sword out of the ground (that's free, or MEA?) and then attack

[Master] free

[Don] Defthon targets Orc Sergeant. Distance: 13'06"

[Don] Defthon no longer targets Orc Raider.

[Defthon (Don)] Defthon: Attack 1: Tsohanoai [b] hits AC: ((d20+8+2+3)+1) [(15+8+2+3)+1] 29

[Defthon (Don)] Defthon's attack of 29 (probably) hits Orc Sergeant

[Master] TSOHANOAI

[Defthon (Don)] Defthon: Damage 1: Tsohanoai [b] does ((1d10+3+2*1.5)) [(2+3+2*1)] 8 points of damage.

[Master] TSOHANOAI

[Defthon (Don)] Defthon: Attack 2: Tsohanoai [b] hits AC: ((d20+3+2+3)+1) [(6+3+2+3)+1] 15

[Defthon (Don)] Defthon's attack of 15 misses Orc Sergeant

[Aedean (Sedlack)] Umm...is the sword thirteen feet long?

[Master] dodged.

[Master] Yeah, you wanna do a little bit of a move there, Def?

[Defthon (Don)] Sorry, five foot step:

[Joe] I am away from the keyboard.

[Master] Actually, you need to do a MEA.

[Defthon (Don)] Why?

[Master] Your threat radius is less than 7 feet.

[Master] But it's cool, b/cyou missed the second attack anyway.

[Master] le shrug

[Defthon (Don)] Oh... do we measure from center of tokens, or edges?

[Angie/James] Arkady no longer targets Orc Cleric.

[Joe] I am back at the keyboard.

[Master] ok

[Master] Dral

[Jared] I batten down the lose goods and run.

[Master] Wind Wall effects...

[Jared] nothing, pretty much :)

[Velkyna (Joe)] BAD HAIR DAY

[Defthon (Don)] (Moving Def closer; if we measure from centres of tokens he needs to be within... five feet?)

[Master] you're big enough.

[Master] from the edge of tokens, 5 feet, i think. It's not entirely clear.

[Master] Dral's action's over now.

[Defthon (Don)] We should discuss later, I guess.

[Master] Ivellian aims at the orc sergeant who's confused...

[Master] Ivellian: Attack 1: ** MODIFIED BY: ATTACK (+20) ** Longbow +2 [B] hits AC: 41

[Master] Ivellian's attack of 41 (probably) hits Orc Sergeant

[Velkyna (Joe)] Um.

[Master] Ivellian: Damage 1: Longbow +2 [B] does 8 points of damage.

[Arkady (Angie/James)] Ivellian... could use some help here

[Aedean (Sedlack)] True strike gave him a +20

[Master] Ivellian: Attack 2: Longbow +2 [B] hits AC: 19

[Master] Ivellian's attack of 19 (probably) hits Orc Sergeant

[Master] Ivellian: Damage 2: Longbow +2 [B] does 10 points of damage.

[Master] Shottamip

[Shottamip (Tamora)] Shottamip: Dispel Magic: attempts to remove magical effects from the target, with dispel checks of (1d20+10) [8+10] 18, (1d20+10) [12+10] 22, and (1d20+10) [16+10] 26

[Master] The first one is the only one, and it is not successful.

[Joe] Velkyna no longer targets Orc Raider.

[Shottamip (Tamora)] Shottamip: Enervation: attacks her target with a black bolt of negative energy for (1d4) [2] 2 negative levels

[Master] Orc Cleric: Will: 19

[Master] His Will number is wrong.

[Master] Should be +11.

[Master] So : 29

[Master] ok

[Arkady (Angie/James)] doh!

[Velkyna (Joe)] HHHHHEEEEEEEEUW

[Master] Roger.

[Aedean (Sedlack)] Um. Enervation has no saving throw

[Velkyna (Joe)] My badd. I thought I was sextanting.

[Roger (Jeff)] Ice Storm on the cleric

[Aedean (Sedlack)] She needs to make a ranged touch attack though

[Shottamip (Tamora)] Thank you Chris.

[Shottamip (Tamora)] Shottamip: Attack: Ranged Touch Attack [R] hits AC: ((d20+8)) [(15+8)] 23

[Aedean (Sedlack)] It's like Searing Light in that respect...

[Shottamip (Tamora)] I hit him, and Michael's adding al;l his negative modifiers.

[Master] ROWR

[Master] okay, what's Roger up to.

[Master] Got it.

[Master] Cast your spell.

[Roger (Jeff)] Roll: (3d6) [(3+3+4)] 10

[Roger (Jeff)] impact

[Roger (Jeff)] Roll: (2d6) [(3+2)] 5

[Roger (Jeff)] cold

[Master] HE YET LIVES!

[Angie/James] Arkady targets Orc Raider. Distance: 10'03"

[Master] Kick his ass. Take his wallet.

[Velkyna (Joe)] Seeing Dral make it through the wind wall safely, Vel figures it's okay.

[Velkyna (Joe)] She's also seen arrows fuck up through it.

[Master] Yes, Vel is allowed to do the math.

[Velkyna (Joe)] She also sees Arkady up a creek.

[Velkyna (Joe)] She'll 4x run to help Arkady.

[Master] ok

[Velkyna (Joe)] Oh, and reload, free action.

[Master] hehe

[Velkyna (Joe)] On the run.

[Master] tumbling

[Velkyna (Joe)] Because she's bronze like that.

[Velkyna (Joe)] Right.

[Master] eating a croissant

[Velkyna (Joe)] Done.

[Velkyna (Joe)] With 10' movement left, she instead pops a mentos.

[Master] Lia

[Master] Velkyna: Fresh and full of life

[Arkady (Angie/James)] discussing...

[Angie/James] Lia targets Orc Raider. Distance: 12'02"

[Brian] brb

[Brian] I am away from the keyboard.

[Arkady (Angie/James)] hmmm, full move, and then attack?

[Master] ok

[Master] ol

[Master] ok

[Arkady (Angie/James)] Lia: Attack 1: Great Sword [t] hits AC: ((d20+13)) [(18+13)] 31 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Arkady (Angie/James)] Lia: Attack 1: Great Sword [t] hits AC: ((d20+13)) [(11+13)] 24

[Arkady (Angie/James)] Lia's attack of 24 (probably) hits Orc Raider [PROBABLY A CRITICAL HIT]

[Velkyna (Joe)] THAT'S

[Master] DAMAGE

[Velkyna (Joe)] WHAT

[Velkyna (Joe)] I'M

[Velkyna (Joe)] TALKING

[Velkyna (Joe)] ABOUT

[Arkady (Angie/James)] Lia: Damage 1: Great Sword [t] does ((2d6+11)) [((1+2)+11)] 14 points of damage.

[Defthon (Don)] NICELY DONE

[Master] MORE DAMAGE

[Velkyna (Joe)] CLEAVE

[Arkady (Angie/James)] Lia: Damage 1: Great Sword [t] does ((2d6+11)) [((2+1)+11)] 14 points of damage.

[Velkyna (Joe)] CLEAVE

[Master] DEAD ORC

[Velkyna (Joe)] THE COURTROOM OF PUBLIC OPINION DEMANDS CLEAVE

[Jared] I wanna say it. CLEAVE.

[Arkady (Angie/James)] those two were for the crit

[Arkady (Angie/James)] now cleave

[Aedean (Sedlack)] Lia, the Goblin Cleaver

[Master] The other orc is not within her threat radius.

[Angie/James] Lia targets Orc Raider. Distance: 9'05"

[Shottamip (Tamora)] I think Lia's great sword attack should use the sword's name. Calling it a generic "Great Sword" seems, I dunno, disrespectful.

[Brian] I am back at the keyboard.

[Velkyna (Joe)] DAMMIT

[Velkyna (Joe)] DON'T LEAVE ME HANGING HERE.

[Master] UNCLEAVED

[Jared] stupidlarge scale map

[Master] Praxis

[Velkyna (Joe)] CREVE

[Arkady (Angie/James)] were they just too far apart?

[Aedean (Sedlack)] Increvable

[Master] Yes.

[Master] Praxis does something not terribly useful, and it's the orcs turn!

[Arkady (Angie/James)] I wanted to do a full move, and get in range of both.

[Master] ;)

[Master] Sorry, they were too far apart.

[Master] You'd've sucked up an AoO anyway.

[Master] Zoom is your friend.

[Aedean (Sedlack)] The guy in the silence attacks the elf who shot him

[Velkyna (Joe)] You would and you were right but they were just too strong.

[Aedean (Sedlack)] the confused sargeant attacks ivellian

[Master] noted, thanks

[Aedean (Sedlack)] the other confused guy

[Aedean (Sedlack)] Confusion: The creature (1d10) [6] 6 -- freezes with indecision.

[Master] The Orc Sergeant charges Ivellian

[Master] he's on her way

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 20

[Master] Orc Raider's attack of 20 (probably) hits Elf Ranger

[Master] Orc Raider: Damage: Throwing Spear [B] does 10 points of damage.

[Master] whoops.

[Arkady (Angie/James)] Kick his ass!!! (ooop, I wasn't supposed to say that was i?)

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 20

[Master] Orc Raider's attack of 20 (probably) hits Elf Ranger

[Master] Orc Raider: Damage: Greataxe [B] does 10 points of damage.

[Master] ELF DOWN

[Arkady (Angie/James)] dead or just below 0?

[Jared] ELF DOWN FOR THE LOVE OF PELOR

[Master] -1

[Velkyna (Joe)] Ah, he's fine.

[Arkady (Angie/James)] We'll fix him up soon.

[Master] The Orc Cleric rolls for Combat Casting

[Arkady (Angie/James)] Arkady is just annoyed by Ivellian for attacking confused orcs.

[Master] Roll #1: 18

[Master] ok that works

[Arkady (Angie/James)] DC is 15+level of spell

[Master] Yep.

[Master] Orc Cleric: level 3 spell: (DC=25) casts level 3 spell

[Aedean (Sedlack)] His wisdom modifier is +12?

[Jared] can we tell what?

[Shottamip (Tamora)] I just asked him about that. He said it's a mistake and ignore it.

[Arkady (Angie/James)] spellcraft check...

[Aedean (Sedlack)] Phew

[Velkyna (Joe)] As a free action, could I say something like "hey fuckos!" to distract one or more of the orcs on Arkady to attack me?

[Shottamip (Tamora)] Ditto.

[Master] Roll: 15

[Master] Roll: 21

[Master] ok

[Master] suxxor

[Aedean (Sedlack)] Aedean: Spellcraft: (d20+5) [2+5] 7

[Aedean (Sedlack)] Woo.

[Shottamip (Tamora)] Shottamip: Spellcraft: (d20+16) [16+16] 32

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 26 [POSSIBLE CRITICAL HIT] Rolling again...

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 26 [CRITICAL HIT (x3)]

[Master] Orc Raider's attack of 26 (probably) hits Arkady [PROBABLY A CRITICAL HIT]

[Arkady (Angie/James)] goodness

[Velkyna (Joe)] Holy balls.

[Master] he just cast Cure Light WOunds, sorry

[Master] Sorry, Seirious Wounds

[Shottamip (Tamora)] Thanks! Information is good.

[Master] Orc Raider: Damage: Greataxe [B] does 9 points of damage.

[Master] Orc Raider: Damage: Greataxe [B] does 16 points of damage.

[Master] Orc Raider: Damage: Greataxe [B] does 11 points of damage.

[Velkyna (Joe)] Mike, did you get my blurb about shouting?

[Master] Orc Raider: Attack: Greataxe [B] hits AC: 12

[Master] Orc Raider's attack of 12 misses Arkady

[Master] Arkady's hit points adjusted to -1 (-36) - Dying

[Master] ARKADY DOWN

[Velkyna (Joe)] Well, shit. Arkady, you were supposed to flank them for me.

[Master] The random orc raider rear back and just fucking NAILS arkady with the greataxe.

[Defthon (Don)] Is someone able to get to him?

[Praxis (Angie/James)] Hey, you still there?

[Arkady] No.

[Shottamip (Tamora)] It's a little far for me, but in 2 turns, I could get to him and use a Cure

[Shottamip (Tamora)] potion.

[Velkyna (Joe)] Vel screams "ARKADY!"

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 30 [POSSIBLE CRITICAL HIT] Rolling again...

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 22

[Master] Elf Ranger's attack of 22 (probably) hits Orc Raider [PROBABLY A CRITICAL HIT]

[Master] Elf Ranger: Damage: Composite Longbow [B] does 5 points of damage.

[Shottamip (Tamora)] Am I the only option?

[Master] Elf Ranger: Damage: Composite Longbow [B] does 6 points of damage.

[Defthon (Don)] Once I finish off my orc I can lay-on-hands him---looks like about two rounds for me too

[Master] One of the elf rangers hits one of the orc raiders assaulting Arkady.

[Defthon (Don)] maybe three or four if I roll bad

[Velkyna (Joe)] (I have some Keoghtom's ointment, I'll take care of him if need be)

[Angie/James] don't forget the other elf ranger

[Master] Elf Ranger: Attack: Composite Longbow [B] hits AC: 29

[Master] Elf Ranger's attack of 29 (probably) hits Orc Raider

[Master] Elf Ranger: Damage: Composite Longbow [B] does 8 points of damage.

[Master] The second elven ranger takes out one of the orcs.

[Master] Aric

[Jared] WARM IT UP SEBBY

[Brian] hrm. i want to help arkady, but i've got my hands full

[Velkyna (Joe)] HE'S ABOUT TO

[Master] Aric hits things.

[Brian] i'm going to lightning fists the cleric

[Brian] er, i really should be next to him

[Brian] i think i misjudged the move on the scale last turn

[Velkyna (Joe)] Yeah, you had plenty of movement left.

[Master] fixed

[Velkyna (Joe)] He was only 35ish feet from you.

[Brian] thanks

[Brian] ok, here we go

[Brian] Aric: Attack 1: Lightning Fists (Kama) hits AC: ((d20+6)) [(9+6)] 15

[Brian] Aric's attack of 15 misses Orc Cleric

[Brian] Aric: Attack 2: Lightning Fists (Kama) hits AC: ((d20+6)) [(7+6)] 13

[Brian] Aric's attack of 13 misses Orc Cleric

[Master] ok

[Master] ok

[Brian] Aric: Attack 3: Lightning Fists (Kama) hits AC: ((d20+6)) [(18+6)] 24

[Brian] Aric's attack of 24 (probably) hits Orc Cleric

[Master] damage

[Velkyna (Joe)] BAMMO

[Jared] You were supposed to be warmer.

[Brian] Aric: Damage 3: Lightning Fists (Kama) does ((1d6+5)) [(4+5)] 9 points of damage.

[Master] ok

[Velkyna (Joe)] In fact, we had it on good authority that that's what you were born to do.

[Brian] Aric: Attack 4: Lightning Fists (Kama) hits AC: ((d20+3)) [(3+3)] 6

[Brian] Aric's attack of 6 misses Orc Cleric

[Master] suxxor

[Brian] shit

[Master] Aedean

[Brian] alas

[Aedean (Sedlack)] 1) Aedean should be visible by now

[Master] ok

[Aedean (Sedlack)] 2) The orc in sthe silence area should have moved

[Master] ok

[Aedean (Sedlack)] Toward the elf that attacked it

[Brian] btw, what's the big huge blue thing? i must have missed whateve rthat is

[Master] right, now I remember

[Master] IT's a Wind Wall.

[Velkyna (Joe)] That's a wind wall.

[Velkyna (Joe)] It deflects arrows and shit.

[Aedean (Sedlack)] Okay, then. 5 foot step

[Angie/James] well, thrown shit

[Velkyna (Joe)] The orc cleric threw it up.

[Master] ok

[Angie/James] it also deflects projectile vomit

[Velkyna (Joe)] As well as sonic diarrhea.

[Aedean (Sedlack)] MEA: grab the Ioun stone with Flame Strike in it

[Master] ok

[Sedlack] Aedean targets Orc Raider. Distance: 129'09"

[Master] er.

[Aedean (Sedlack)] Cast the magic missile spell from the ioun stone

[Master] right.

[Aedean (Sedlack)] Roll #1: (d4+1) [2+1] 3, Roll #2: (d4+1) [4+1] 5, Roll #3: (d4+1) [1+1] 2, Roll #4: (d4+1) [3+1] 4, Roll #5: (d4+1) [4+1] 5

[Aedean (Sedlack)] 19

[Master] CRESH CRESH

[Velkyna (Joe)] Imsofuckingsure Sedlack put in his own macro for a one-shot magic missile in the stone.

[Velkyna (Joe)] That's hardcore.

[Master] Defthon

[Master] (this is why we love Chris Sedlack)

[Velkyna (Joe)] Righto.

[Master] Well, that and the Jeopardy appearance.

[Defthon (Don)] Whack the one by me:

[Velkyna (Joe)] No, it's more the Letterman appearance.

[Master] And the unbelievable pseudo-Late Night appearance.

[Master] un. fucking. believable.

[Defthon (Don)] Dangit the dice dialog isn't working again

[Defthon (Don)] Defthon: Attack 1: Tsohanoai vs eeeevil [b] hits AC: ((d20+8+2+5)) [(6+8+2+5)] 21

[Defthon (Don)] Defthon's attack of 21 (probably) hits Orc Sergeant

[Defthon (Don)] Defthon: Damage 1: Tsohanoai vs eeeevil [b] does ((1d10+5+2*1.5)) [(9+5+2*1)] 17 points of damage.

[Aedean (Sedlack)] Nice quadruple e

[Defthon (Don)] Does that take him down?

[Master] DEAD ORC

[Angie/James] another one bites the dust

[Defthon (Don)] Rock. Then with my movement, I go back towards Arkady

[Defthon (Don)] I'll lay-on-hands 'im next turn.

[Master] ok

[Velkyna (Joe)] Coolness.

[Master] dral

[Master] (I am aware that it is midnight.

[Master] )

[Master] (we are 2/3 of the way through the encounter.

[Jared] Dral is gonna kick it old school.

[Master] We will pause after this wave.)

[Master] ok

[Velkyna (Joe)] Wacktastic.

[Aedean (Sedlack)] It's only midnight on the east coast

[Defthon (Don)] Heh, I didn't even notice.

[Jared] Dralafi: Attack: +2 Longbow (30' 1st 2 shots) [B] hits AC: ((d20+16)) [(18+16)] 34

[Jared] Dralafi's attack of 34 (probably) hits Orc Cleric

[Master] damage

[Jared] Dralafi: Damage: +2 Longbow (30' 1st 2 shots) [B] does ((1d8+7)) [(7+7)] 14 points of damage.

[Aedean (Sedlack)] And I could go all night like a lumberjack

[Angie/James] that's going to leave a mark

[Velkyna (Joe)] That's more like it.

[Master] CLERIC DOWN

[Velkyna (Joe)] DONE

[Velkyna (Joe)] DONE

[Velkyna (Joe)] DONE

[Jared] whoa. forgot to add the +3 arrow on that one.

[Velkyna (Joe)] KINDA LIK E SHAFT

[Jared] guess it doesnt matter.

[Jared] I AM YOUR APOCALYPSE. I AM YOUR BELIEF UNWROUGHT.

[Velkyna (Joe)] SO YOU COULD SAY HE'S SHAFTIN'

[Aedean (Sedlack)] Well, the +3 damage could be the diff between down and dead

[Jared] I was under the impression the big red x meant dead.

[Velkyna (Joe)] It means at least dying.

[Master] it means "less than - hp"

[Velkyna (Joe)] -1 or worse.

[Master] 0, rather.

[Master] ok

[Master] Give him a coup, if youd like.

[Aedean (Sedlack)] Is Dral close enough?

[Velkyna (Joe)] It's also a full action, I believe.

[Master] Or just, y'know, shoot another arrow into him.

[Jared] good idea.

[Velkyna (Joe)] That, however, would work.

[Jared] Dralafi: Attack: +2 Longbow (30' 1st 2 shots) [B] hits AC: ((d20+16)) [(15+16)] 31

[Master] damage

[Jared] Dralafi: Damage: +2 Longbow (30' 1st 2 shots) [B] does ((1d8+7)) [(8+7)] 15 points of damage.

[Angie/James] kerchunk

[Shottamip (Tamora)] That'll do it.

[Jared] Ill say it again.

[Master] That's gonna do that.

[Jared] I AM YOUR APOCALYPSE. I AM YOUR BELIEF UNWROUGHT.

[Jared] stupid clerics.

[Master] Ivellian opens up on the orc charging him.

[Aedean (Sedlack)] Careful...

[Brian] Well, I'm your Venus, I'm your fire. What's your desire?

[Jared] present company excluded, of course.

[Velkyna (Joe)] We're not done yet boys.

[Master] Ivellian: Attack 1: Longbow +2 [B] hits AC: 35

[Master] Ivellian's attack of 35 (probably) hits Orc Sergeant

[Master] Ivellian: Damage 1: Longbow +2 [B] does 14 points of damage.

[Jared] wait, dont I get my third shot?

[Jared] Dralafi targets Orc Raider. Distance: 26'10"

[Master] Ivellian: Attack 2: Longbow +2 [B] hits AC: 23

[Master] Ivellian's attack of 23 (probably) hits Orc Sergeant

[Master] Ivellian: Damage 2: Longbow +2 [B] does 10 points of damage.

[Master] Sure, Jared, take your 3rd shot.

[Jared] Dralafi no longer targets Orc Raider.

[Jared] Dralafi targets Orc Raider. Distance: 29'11"

[Jared] Dralafi: Attack: +2 LBow/+3 Arr. (30' 3rd shot) [B] hits AC: ((d20+14)) [(1+14)] 15 [CRITICAL MISS]

[Jared] DAMMIT

[Jared] never mind.

[Master] Heh.

[Jared] I dont take my third shot.

[Master] roll damage

[Jared] on a crit miss?

[Master] yes, plese.

[Aedean (Sedlack)] Critical misses deal damage now?

[Defthon (Don)] D'OH

[Jared] Dralafi: Damage: +2 LBow/+3 Arr. (30' 3rd shot) [B] does ((1d8+10)) [(7+10)] 17 points of damage.

[Brian] damage...TO YOU

[Master] thanks.

[Roger (Jeff)] FRIENDLY FIRE

[Elf Ranger] what the hell?

[Master] Shottamip.

[Aedean (Sedlack)] There's a "My badd" moment

[Jared] Er, sorry bout that.

[Master] Leafbower

[Shottamip (Tamora)] I can help the downed ranger next turn.

[Velkyna (Joe)] HOT HOT ELF ON ELF AXXXION

[Roger (Jeff)] Magic missile at the sergeant attacking Ivel

[Defthon (Don)] Good.

[Roger (Jeff)] Roll: ((4d4+(1*4))) [((2+2+2+3)+(1*4))] 13

[Dralafi (Jared)] ooc: does the wind wall go down without the caster?

[Master] no

[Master] ORC DOWN

[Master] Vel

[Velkyna (Joe)] Seeing that the pally is on Arkady, she'll go for mopup.

[Velkyna (Joe)] MEA: 30

[Velkyna (Joe)] sorry, 30' move.

[Master] sure

[Joe] Velkyna targets Orc Raider. Distance: 40'09"

[Master] FIRE

[Velkyna (Joe)] Velkyna: Attack 1: Light Crossbow, MWork [b] hits AC: ((d20+16)) [(14+16)] 30

[Velkyna (Joe)] Velkyna's attack of 30 (probably) hits Orc Raider

[Master] DAMAGE

[Velkyna (Joe)] Velkyna: Damage 1: Light Crossbow, MWork [b] does ((1d8)) [(4)] 4 points of damage.

[Master] ok

[Master] Lia

[Velkyna (Joe)] Free action reload.

[Master] ok

[Angie/James] want to be in range for both.

[Angie/James] full attack

[Angie/James] Lia: Attack 1: Great Sword [t] hits AC: ((d20+13)) [(17+13)] 30 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Angie/James] Lia: Attack 1: Great Sword [t] hits AC: ((d20+13)) [(3+13)] 16

[Angie/James] Lia's attack of 16 (probably) hits Orc Raider [PROBABLY A CRITICAL HIT]

[Velkyna (Joe)] There is a CLEAVE coming. Our CLEAVE.

[Master] oh dear.

[Master] And I so wanted to do a coup de grace on the elf ranger.

[Angie/James] Lia: Damage 1: Great Sword [t] does ((2d6+11)) [((1+3)+11)] 15 points of damage.

[Master] ORC DOWN

[Master] CLEAVE

[Angie/James] Lia targets Orc Raider. Distance: 5'04"

[Dralafi (Jared)] CLEAVE!

[Brian] CLEAVE

[Angie/James] Lia: Attack 2: Great Sword [t] hits AC: ((d20+8)) [(16+8)] 24

[Angie/James] Lia's attack of 24 (probably) hits Orc Raider

[Velkyna (Joe)] CLEEEEEEEEEAVE

[Master] damage

[Jared] Velkyna no longer targets Orc Raider.

[Angie/James] Lia: Damage 2: Great Sword [t] does ((2d6+11)) [((5+2)+11)] 18 points of damage.

[Velkyna (Joe)] HEY

[Dralafi (Jared)] oops. wrong icon.

[Master] DEAD

[Master] Elf Ranger: Cure Light Wounds: (DC=13) Cures 10 HP

[Dralafi (Jared)] sorry joe. doesnt much matter.

[Jared] Dralafi targets Orc Raider. Distance: 43'02"

[Velkyna (Joe)] Yeah, but I feel so VIOLATED.

[Aric (Brian)] wall of wind?

[Dralafi (Jared)] yeah, Im just completely out of it tonight.

[Master] Elf Ranger: Cure Light Wounds: (DC=13) Cures 8 HP

[Velkyna (Joe)] Huzzah!

[Angie/James] super

[Master] ok, the last orc dies out of politeness.

[Aedean (Sedlack)] last two

[Velkyna (Joe)] NICE.

[Dralafi (Jared)] theres 2 left.

[Angie/James] LOL!

[Aedean (Sedlack)] Enh. They were all confused anyway

[Master] Yeh.

[Master] Combat is over for now.

[Angie/James] Arkady targets Arkady. Distance: 0'00"

[Aric (Brian)] aww. i wanted to kick something in the head

[Master] You have a few rounds to reassemble yourselves.

[Angie/James] time to heal everyone up

[Velkyna (Joe)] Do we need to start dragging bodies?

[Dralafi (Jared)] i refocus.

[Aedean (Sedlack)] Did the lay on hands already go down?

[Defthon (Don)] Any thoughts on how the healing should work?

[Defthon (Don)] No, not yet.

[Aric (Brian)] i just got an IO exception. but i didn't get disconnected.

[Master] odd.

[Velkyna (Joe)] !!!

[Aric (Brian)] Do we have time to hide the bodies?

[Angie/James] Arkady's got a wand, so don't worry about that.

[Defthon (Don)] I can heal myself now, but then I'll only have 5HP of lay-on-hands left

[Aedean (Sedlack)] Well, you're there, and Arkady's bleeding...

[Defthon (Don)] Elf ranger CLWed him.

[Aedean (Sedlack)] Ah. I missed that. Hold on then...

[Angie/James] shall I just start rolling to heal myself?

[Master] Depends.

[Master] YOu want any spells. for later?

[Defthon (Don)] Question is, should you be blowing spell slots or should we use our wands?

[Aedean (Sedlack)] Casting Prayer as Cure Serious

[Angie/James] That's why I was going to use the wand.

[Dralafi (Jared)] MORE COMBAT COMING

[Aric (Brian)] i'm gonna restart klooge

[Aric (Brian)] just to be sure

[Aric (Brian)] brb

Brian has left the game.

[Angie/James] Save the prayer Aedean.

[Aedean (Sedlack)] My char sheet's fuxored...

Brian has joined the game.

[Angie/James] Arkady: You are cured ((1d8+1)*-1) [(4+1)*-1] -5 points of damage

[Velkyna (Joe)] Vel will start hurriedly hiding bodies. She'll get the random elf rangers to help her.

[Velkyna (Joe)] And Dral.

[Elf Ranger] Sure.

[Dralafi (Jared)] sure

[Velkyna (Joe)] And Aric.

[Velkyna (Joe)] And everyone who's not healing.

[Angie/James] Arkady: You are cured ((1d8+1)*-1) [(6+1)*-1] -7 points of damage

[Angie/James] Arkady: You are cured ((1d8+1)*-1) [(8+1)*-1] -9 points of damage

[Master] Chris, try it now.

[Angie/James] Arkady: You are cured ((1d8+1)*-1) [(5+1)*-1] -6 points of damage

[Angie/James] Arkady: You are cured ((1d8+1)*-1) [(6+1)*-1] -7 points of damage

[Aedean (Sedlack)] Yeah. It's in good shape.

[Dralafi (Jared)] does the wind wall go away? (oh please oh please oh please)

[Angie/James] Arkady: You are cured ((1d8+1)*-1) [(2+1)*-1] -3 points of damage

[Angie/James] Arkady: You are cured ((1d8+1)*-1) [(2+1)*-1] -3 points of damage

[Brian] i'll drag bodies

[Brian] but i can't seem to move them

[Aedean (Sedlack)] I'll blow a few wand charges on Arkady, as well

[Defthon (Don)] I'll CLW wand myself a couple times:

[Defthon (Don)] Defthon: Wand of CLW for (1d8+5) [8+5] 13 points of healing

[Aedean (Sedlack)] Aedean: Cure Light Wounds: (DC=(10+5+1) [10+5+1] 16) (0-(1d8+5)) [0-(2+5)] -7 HP recovered

[Defthon (Don)] Well that was perfect.

[Dralafi (Jared)] I hide.

[Aedean (Sedlack)] Aedean: Cure Light Wounds: (DC=(10+5+1) [10+5+1] 16) (0-(1d8+5)) [0-(6+5)] -11 HP recovered

[Angie/James] That'll be it for Arkady

[Dralafi (Jared)] Dralafi: Hide: (d20+7) [17+7] 24

[Brian] anyone want to grab that silence pebble?

[Defthon (Don)] Uh, how do I actually give myself back the HP?

[Aedean (Sedlack)] Okay. Anyone else? Elf Rangers?

[Shottamip (Tamora)] Someone going to fix the 2 injured rangers?

[Angie/James] Mike, Arkady is back to full.

[Brian] Vel, you start looting the bodies.

[Velkyna (Joe)] Later.

[Roger (Jeff)] Roger: Hide: (d20+12) [19+12] 31

[Velkyna (Joe)] There'll be time enough for counting when the fighting's done.

[Aedean (Sedlack)] Aedean: Cure Light Wounds: (DC=(10+5+1) [10+5+1] 16) (0-(1d8+5)) [0-(4+5)] -9 HP recovered

[Brian] Half-orc humor ;)

[Master] Okay.

[Ivellian] Oh, not even.

[Ivellian] Not.

[Aedean (Sedlack)] Aedean: Cure Light Wounds: (DC=(10+5+1) [10+5+1] 16) (0-(1d8+5)) [0-(1+5)] -6 HP recovered

[Ivellian] FUcking.

[Ivellian] Even.

[Velkyna (Joe)] Problem?

[Aedean (Sedlack)] Aedean: Cure Light Wounds: (DC=(10+5+1) [10+5+1] 16) (0-(1d8+5)) [0-(2+5)] -7 HP recovered

[Defthon (Don)] HEY MIKE: Ark and I should have full HP

[Master] You can fix your HP now.

[Don] Defthon's hit points adjusted by 13 to 52.

[Sedlack] Elf Ranger's hit points adjusted by 22 to 30.

[Tamora] Defthon's hit points adjusted by 0 to 52.

[Ivellian] Report from Aramil.

[Don] Defthon's hit points adjusted by 13 to 52.

[Ivellian] Another column on the way.

[Don] Defthon's hit points adjusted by 13 to 52.

[Brian] A SECRET REPORT FROM WITHIN THE GUILD

[Defthon (Don)] got it, thanks. :)

[Defthon (Don)] Dammit.

[Velkyna (Joe)] NICE.

[Aedean (Sedlack)] Aedean: Cure Light Wounds: (DC=(10+5+1) [10+5+1] 16) (0-(1d8+5)) [0-(8+5)] -13 HP recovered

[Roger (Jeff)] BRING IT

[Ivellian] They're going to know we're here.

[Sedlack] Elf Ranger's hit points adjusted by 13 to 28.

Ivellian puts his head in his hands.

[Defthon (Don)] Back to my old spot, plant my sword, pick up the bow.

[Brian] mike, can we take a 5 minute stretch/drink/bathroom break before the next combat?

[Ivellian] Sure, but we'll only start it, not finish.

[Ivellian] I need votes from those on the east coast.

[Ivellian] Stop now or go on for a while.

[Roger (Jeff)] ALL NIGHT LONG

[Velkyna (Joe)] I can go all night like a lumberjack.

[Defthon (Don)] I'm up for whatever.

[Defthon (Don)] I need to leave by 8am.

[Master] Fuck.

[Master] I hate toggling chatting.

[Defthon (Don)] :)

[Master] okay, well, let's fucking rock.

[Brian] GAMEAGE

[Angie/James] Angie's sleepy, but we'll be OK.

[Master] ok

Ivellian looks up.

[Brian] A coyote hits him in the face

[Ivellian] I need information on that column. Size, race, classes.

[Defthon (Don)] Hey, who has the GMWed arrows?

[Velkyna (Joe)] I can scout ahead.

[Velkyna (Joe)] If need be.

[Shottamip (Tamora)] I'm invisible and floating...

[Ivellian] Shottamip, you're up.

[Aedean (Sedlack)] brb

[Shottamip (Tamora)] I'll fly off and silently look around.

Ivellian turns to the rangers

[Sedlack] I am away from the keyboard.

[Ivellian] Form a skirmish line.

[Angie/James] Arkady can give Defthon 5 of his GMW arrows and Dral should be able to share

[Angie/James] do the rangers want magic arrows, Arkady can blow another GMW...

[Defthon (Don)] 5 was about all I was looking for---I'm going to get off *maybe* two rounds of shots

[Velkyna (Joe)] Ivy should feel free to let us know how he wants us to deploy tactically.

[Dralafi (Jared)] Maybe a few. Arrows tend not to last long around me in a real fight.

[Master] As Shottamip rises, she notes that the night is lanced, here and there, with magical explosions and the sound of fighting.

[Velkyna (Joe)] That wind wall did kinda put a crimp in your style.

[Master] There is some kind of massive push going on.

[Angie/James] OK, then Arkady will give Def 5 of his

[Angie/James] Ivellian, do the elven rangers want GMW arrows?

[Velkyna (Joe)] Velkyna will activate her ring, because she can.

[Defthon (Don)] Ok, I'm assuming I've got 5 GMW arrows from someone. They affect att and dam or just dam?

[Master] Spot check.

[Velkyna (Joe)] Both att and dam.

[Defthon (Don)] Fabulous.

[Angie/James] it is +3 to hit and damager

[Roger (Jeff)] Roger: Spot: (d20+10) [5+10] 15

[Defthon (Don)] Defthon: Spot: (d20+3+2+1) [19+3+2+1] 25

[Dralafi (Jared)] Dralafi: Spot: (d20+6) [14+6] 20

[Master] Just SHottamip, folks.

[Dralafi (Jared)] well, say that.

[Don] Defthon's hit points adjusted by 13 to 52.

[Velkyna (Joe)] Yeah, NEW GUYS.

[Master] Sorry.

[Defthon (Don)] Oops.

[Angie/James] Lia: Spot: (d20+10) [6+10] 16

[Velkyna (Joe)] NEW GUYS.

[Master] ahahahahahaha

[Defthon (Don)] Somehow that HP adjust message got into a buffer somewhere

[Shottamip (Tamora)] Shottamip: Spot: (d20+8) [4+8] 12

[Angie/James] Arkady: spot: (d20+2) [12+2] 14

[Defthon (Don)] and KW decides to send it when I hit return.

[Brian] If there were a cheeseburger that good available right now, I'd not only drive, but I'd buy!

[Master] It's too confusing; you don't have any training.

[Master] You have no idea what's really going on.

[Ivellian] What do you see?

[Brian] Do I smell anything in the night air?

[Velkyna (Joe)] Someone slep Vel with some magical movement.

[Shottamip (Tamora)] I use the message to report what I do see, and head back unless someone suggest otherwise.

[Master] Dead Orc.

[Brian] "shit. orc bodaks."

[Aedean (Sedlack)] How far off?

[Ivellian] For the love of . . . fine.

[Dralafi (Jared)] an orc demi-lich? what?

[Aric (Brian)] (that was ooc btw)

[Master] Who's got the damn carpet? I'll go look myself.

[Master] ...says Ivellian.

[Aric (Brian)] dude, the GM's gonna scout for us

[Velkyna (Joe)] PUT ME IN COACH

[Defthon (Don)] I have one of them...

[Ivellian] Thank you, Tsohanoaivaar.

[Defthon (Don)] no problem

[Angie/James] someone should go with

[Ivellian] I'll be fine.

[Velkyna (Joe)] PUT ME IN COACH

Ivellian folds up the carpet, wraps his cloak around himself, and is nearly impossible to detect from more than twenty feet away.

Ivellian flies off.

Velkyna (Joe) misses her old cloak.

[Aedean (Sedlack)] He's more useful than Jarrett, I'll give him that

[Velkyna (Joe)] A lump of moldy cheese was more useful than Jarrett

[Shottamip (Tamora)] He was key for plot development. That's important, too.

[Master] There's 1 t in Jarret, dangit.

[Master] tt

[Master] ttt

[Velkyna (Joe)] JJa'aret

[Master] kkimit

[Aedean (Sedlack)] Sorry, Mike. You trained us too well.

[Aric (Brian)] Ok, Kimmit

[Velkyna (Joe)] penis

[Master] penis

[Aric (Brian)] Or should that be Kimmet?

[Angie/James] how are we going to place ourselves?

[Velkyna (Joe)] brb (need to forward some laundry)

[Joe] I am away from the keyboard.

[Ivellian] Well, I have information for you.

[Defthon (Don)] Yes?

[Aedean (Sedlack)] What's going on?

[Ivellian] First, I'm not going to be around to help you, because I have to keep Aramil from getting killed.

[Aric (Brian)] Why are all the Elf Rangers out in the open?

[Aedean (Sedlack)] Fair enough.

[Shottamip (Tamora)] I can sympathize with that.

[Aedean (Sedlack)] Brian: It's a skirmish line

[Ivellian] Second, please enjoy your half-dozen Athatches, lead by a humanoid figure.

[Angie/James] and second?

[Aric (Brian)] AFLAK

[Ivellian] Athach, apologies.

[Defthon (Don)] WTH is an athach?

[Ivellian] Have a pleasant evening, and please try not to die.

[Ivellian] Oh, and I'm taking the Rangers with me.

[Shottamip (Tamora)] A dumb giant with 3 arms, I think, more or less.

[Aedean (Sedlack)] Same to you, Ivellian

[Shottamip (Tamora)] Hey!

[Shottamip (Tamora)] We were using those.

[Ivellian] We've got a wall down in a village fifteen miles east of here.

[Ivellian] They'll be needed for cleanup.

[Ivellian] If anyone lives, of coures.

[Shottamip (Tamora)] Have fun.

[Aedean (Sedlack)] We can handle ourselves

[Ivellian] Delighted to hear it.

Ivellian signs off.

[Defthon (Don)] We'll manage, somehow.

[Dralafi (Jared)] so, 6 three armed giants with magical support. great.

[Aedean (Sedlack)] Pretty much

[Shottamip (Tamora)] Hey, we're going to get a new holy symbol from the dead cleric! Yay!

[Defthon (Don)] How soon are they arriving?

[Shottamip (Tamora)] Bardic knowledge, aracana, or wilderness lore to get more info before they show up.

[Joe] I am back at the keyboard.

[Shottamip (Tamora)] Shottamip: Knowledge (arcana): (d20+6) [12+6] 18

[Defthon (Don)] Good idea:

[Aedean (Sedlack)] Aedean: Knowledge (arcana): (d20+6) [16+6] 22

[Lia (Angie/James)] Arkady: bardic knowledge: (d20+11) [15+11] 26

[Defthon (Don)] Defthon: Wilderness lore: (d20+4+2) [18+4+2] 24

[Shottamip (Tamora)] Go Arkady! We have permission to just look it up.

[Defthon (Don)] What's the addy of that online MM again?

[Velkyna (Joe)] www.opengamingfoundation.org

[Defthon (Don)] Right, thanks

[Velkyna (Joe)] (slash srd.html)

[Shottamip (Tamora)] Athach: 133 hp, speed 50 ft, 3 arms with clubs for 2d6+4 or +8

[Velkyna (Joe)] HOLY CRAP

[Aedean (Sedlack)] poison bite

[Shottamip (Tamora)] Oh, and a poisonous bite.

[Angie/James] Great

[Velkyna (Joe)] Oddly, I have a feeling the "medium humanoid" will be more deadly and a priority target.

[Dralafi (Jared)] 133 hp takes a long time to go down.

[Velkyna (Joe)] Vel needs to be sneak attackin' for this one.

[Angie/James] FLANK

[Aedean (Sedlack)] Guess what stat the poison bite does temporary damage to...

[Velkyna (Joe)] For the love of god, everyone's priority should be to get in a position to let Vel flank.

[Velkyna (Joe)] STRENGTH?

[Aedean (Sedlack)] Yep

[Velkyna (Joe)] Oy.

[Angie/James] I'm thinking Arkady will go invis, and just hold the silence pebble next to the caster.

[Velkyna (Joe)] Fortitude saves, on the up side.

[Shottamip (Tamora)] So don't get bitten.

[Defthon (Don)] I'm immune to poison, thanks for small blessings...

[Aric (Brian)] mike, is poison what i'm immune to?

[Velkyna (Joe)] With the shadows, we got nothing for saves.

[Angie/James] Does Aric's diamond ass make him immune too?

[Velkyna (Joe)] I thought he didn't get poison until a later level.

[Defthon (Don)] Actually, hang on, that might not be true...

[Velkyna (Joe)] It's disease now.

[Velkyna (Joe)] With purity of ass.

[Velkyna (Joe)] Diamond ass is later.

[Dralafi (Jared)] if only my sneak attack worked with flanking.

[Defthon (Don)] Doh, yeah, it's just disease for me too.

[Aedean (Sedlack)] poison imm. comes at 11th level

[Shottamip (Tamora)] Can we ambush, or do we assume that our presence in this area is well known by now?

[Aedean (Sedlack)] The indication was that our presence is known

[Angie/James] Actually I've got an idea.

[Aedean (Sedlack)] spill

[Shottamip (Tamora)] Fireballs ought to work this time, right?

[Shottamip (Tamora)] 'Cause that's my best area-effect.

[Aedean (Sedlack)] in principle, yes

[Angie/James] actually, it's not going ot work, nevermind.

[Velkyna (Joe)] Unless the humanoid thang is doign smething funky.

[Aric (Brian)] ...which is likely

[Velkyna (Joe)] If the humanoid thing happens to be a bodak ... that could suck.

[Angie/James] I'm going to cast invis on myself, and then silence on a tanglefoot bag.

[Angie/James] I'll try to walk up to the caster, and slap him with the tanglefoot bag.

[Velkyna (Joe)] ... if it's a caster.

[Roger (Jeff)] Who has the best Move Silently check?

[Velkyna (Joe)] Yo.

[Roger (Jeff)] Then you should give the bag to her.

[Angie/James] Actually anyone can be perfect if they grab the pebble.

[Velkyna (Joe)] Right, and Arkady would have the silenced bag.

[Aedean (Sedlack)] Or, if they're, you know, holding the bag with the silence opn it

[Angie/James] exactly.

[Angie/James] I've got about the best movement too.

[Velkyna (Joe)] ARIC

[Angie/James] Well, actually Aric has the best, with running.

[Ivellian] Arrange yourselves.

[Velkyna (Joe)] Should we form a line, or spread in the trees?

[Roger (Jeff)] Does Pick Pockets work for placing, say, a pebble on someone?

[Velkyna (Joe)] Should, yeah.

[Master] Is anyone doing any scouting ahead, or do you plan to just kind of wait.

[Angie/James] So stick the pebble in his pocket?

[Shottamip (Tamora)] I could try to ID the odd man out.

[Velkyna (Joe)] Vel will go about 120' ahead, enough for a full run back.

[Aric (Brian)] problem: i don't have an anti-bodak charm if it's a bodak

[Shottamip (Tamora)] Well, then stay away from it.

[Velkyna (Joe)] She's invisible.

[Aric (Brian)] so the silence thing is audio-silence, not can't-cast-spells silence?

[Aedean (Sedlack)] Both

[Aedean (Sedlack)] (if the spells have a verbal component)

[Angie/James] can't cast any spells with a verbal component

[Aric (Brian)] ok. I'm used to the FF games where "Silence" is "can't cast spells period"

[Aedean (Sedlack)] Crop circles!

[Aedean (Sedlack)] Or is it a water molecule?

[Velkyna (Joe)] MEL GIBSON SINGS

[Master] They *are* labelled.

[Aedean (Sedlack)] I know. I'm just funnin' ya

[Velkyna (Joe)] Actually, it's a Venn diagram for how fucked we are.

[Master] heh

[Master] You could bail, I suppose.

[Shottamip (Tamora)] How long does the message spell last?

[Angie/James] 90 min I believe

[Master] /Ivellian tests an idea

[Master] nope. oh well.

[Angie/James] yeah, 90min

[Master] Okay, arrange yourselves, please.

[Master] Vel, Listen check.

[Velkyna (Joe)] As stated, Vel is 120' up the road, enough to get her 4x running back to the fight line that the rest of them make.

[Aric (Brian)] i'm going to make a hide roll if i can

[Velkyna (Joe)] Lost my dice again.

[Shottamip (Tamora)] Shottamip: Stalk: makes the target invisible for the next 11 minutes

[Angie/James] Mike: Arkady is invisible

[Master] try again, pls

[Shottamip (Tamora)] I went visible a couple minutes ago, now

[Aric (Brian)] Aric: Hide: (d20+8) [10+8] 18

[Shottamip (Tamora)] I'm gone again.

[Master] Joe, is Vel back?

[Velkyna (Joe)] Velkyna: Listen: (d20+2) [11+2] 13

[Velkyna (Joe)] Yep.

[Angie/James] Praxis: Hide (forested area): (d20+20) [4+20] 24

[Master] Either the Ataches are coming, or there's some kind of elephant army en route.

[Velkyna (Joe)] How far?

[Angie/James] LOL

[Master] Wilderness Lore

[Velkyna (Joe)] Ulp.

[Aric (Brian)] They've got Oliphaunts!

[Velkyna (Joe)] I'm such a city mouse.

[Velkyna (Joe)] Velkyna: WIS check: (d20+0) [14+0] 14

[Aric (Brian)] can i do a listen or smell check?

[Master] Aric: NO.

[Master] No, rhater.

[Master] Vel: YOu have no fucking lue.

[Master] clue

[Defthon (Don)] Mike: (1d4+1) [1+1] 2

[Master] Okay, time to re-remember how to type.

[Velkyna (Joe)] I'll wait until they get closer, confident in my ability to hide and evade.

[Master] Defthon: Incorporated.

[Defthon (Don)] Kewl.

[Master] Spot check.

[Velkyna (Joe)] Me?

[Angie/James] A flip of the ol' kLoOge Coin results in: Heads

[Defthon (Don)] everyone?

[Master] Vel only

[Master] Is everyone more or less in position?

[Velkyna (Joe)] Velkyna: Spot: (d20+10) [9+10] 19

[Master] Vel:

[Master] They're about 400 feet off, and good Lord can those things move.

[Velkyna (Joe)] Can I see the humanoid thang?

[Master] You can't see any humanoid figure yet.

[Master] It must be between them.

[Master] You have 2 rounds before they overtake you.

[Velkyna (Joe)] I will relay this to the party via message.

[Velkyna (Joe)] I'll wait one more round for a better look, then bail.

[Master] Everybody, 1 more round of movement.

[Defthon (Don)] Defthon: Bless: Allies gain +1 attack and +1 on saves against fear

[Master] James, does Arkady really really want to die?

[Defthon (Don)] That hits everyone within 50' of me

[Angie/James] no

[Defthon (Don)] Nifty, I need to figure out how to do that

[Velkyna (Joe)] Is that a continuous effect ... i.e. do I get it when I get back?

[Shottamip (Tamora)] sorry

[Aedean (Sedlack)] instantaneous

[Velkyna (Joe)] Derp.

[Defthon (Don)] It lasts 3 minutes, which is 30 rounds.

[Master] Bless gives +1 damage, correct?

[Velkyna (Joe)] to hit and saves.

[Defthon (Don)] Hey Mike, did you put in the bonus? It's attack only.

[Sedlack] I am back at the keyboard.

[Master] ah, nemmind

[Aedean (Sedlack)] Heh

Don has joined the game.

[Velkyna (Joe)] Vel: "um, Ivy was wrong. They're seven of them, and no smaller dude."

[Velkyna (Joe)] I'm coming back.

[Shottamip (Tamora)] I don't want to assume the best, though.

[Velkyna (Joe)] Vel will book ass the 120' back to the skirmish line.

[Defthon (Don)] What'd I miss?

[Master] Initiative

[Master] NOthing, we're just starting.

[Shottamip (Tamora)] Shottamip: Initiative: (d20+3) [6+3] 9

[Roger (Jeff)] Roger: Initiative: (d20+4) [20+4] 24

[Angie/James] Lia: Initiative: (d20+6) [8+6] 14

[Velkyna (Joe)] Velkyna: Initiative: (d20+7) [10+7] 17

[Angie/James] Arkady: Initiative: (d20+3) [5+3] 8

[Aedean (Sedlack)] Aedean: Initiative: (d20-1) [19-1] 18

[Dralafi (Jared)] Dralafi: Initiative: (d20+6) [9+6] 15

[Defthon (Don)] Defthon: Initiative: (d20+2) [2+2] 4

[Angie/James] Praxis: Initiative: (d20+0) [4+0] 4

[Dralafi (Jared)] I broke 10. w00t!

[Aric (Brian)] Aric: Initiative: (d20+3) [16+3] 19

[Aric (Brian)] shit

[Defthon (Don)] Dammit.

[Aric (Brian)] that's good for me ;)

[Aedean (Sedlack)] I cannot believe how good my initiative rolls have been

[Master] ???: Initiative: 19

[Velkyna (Joe)] DERP

[Master] ???: Initiative: 14

[Dralafi (Jared)] uhoh

[Velkyna (Joe)] DERP DERP

[Velkyna (Joe)] There is so some polymorph going on.

[Master] Roger, Vel is booking back.

[Dralafi (Jared)] given how big these things are, I think we may need to concentrate our fire as much as possible.

[Shottamip (Tamora)] Bows are readied, yes?

[Velkyna (Joe)] Or at least illusions.

[Defthon (Don)] Bow readied.

[Aric (Brian)] should those spell effect radiuses go away?

[Angie/James] Lia: bow ready

[Master] Read the captions.

[Angie/James] Arkady: bow ready

[Shottamip (Tamora)] That's the visible aftereffects.

[Aric (Brian)] Xbow ready for now, Kama in reach

[Velkyna (Joe)] Vel has her xbow readied, and her sword stuck in the ground in front of her.

[Aric (Brian)] sorry, i thought those were testing something. nevermind.

[Master] You're up, Jeff/Roger.

[Shottamip (Tamora)] No way to hide them, unfortunately.

[Master] Not without a higher-level Ranger or Druid, sadly.

[Roger (Jeff)] hold a spell partial to fireball group

[Aric (Brian)] man, why couldn't one of you NEW GUYS picked Druid? :)

[Velkyna (Joe)] Yeah, NEW GUYS

[Master] ok

[Dralafi (Jared)] Im not readying anything, cause I want all three shots in my first attack, darnit.

[Master] Aric

[Defthon (Don)] sorry folks, it came to me in a vision. :)

[Velkyna (Joe)] Fuck it, Vel will have the xbow stashed and sword ready.

[Aric (Brian)] since there's nothing to attack right now, hold

[Master] ok

[Master] Vel

[Aric (Brian)] I bring the Pattern to mind.

[Velkyna (Joe)] HOLD

[Master] Dral

[Master] Dralafi Refocuses.

[Master] :)(

[Master] :)

Don has joined the game.

[Aedean (Sedlack)] I'm all good

[Master] Don: Why don't you try a reboot?

[Joe] I am back at the keyboard.

[Master] something.

[Velkyna (Joe)] I can go all night like a lumberjack.

[Master] ok

[Master] Lia

[Defthon (Don)] If it happens again, I'll kill KW and restart it.

[Master] ok

[Angie/James] HOLD

[Aric (Brian)] YOU...CANNOT...PASS!!!

[Angie/James] Actually, activate boots and hold partial

[Velkyna (Joe)] They ain't so big.

[Master] ok keep track

[Master] The Athaches come to a sudden halt.

[Dralafi (Jared)] ok guys, which one are we attacking first?

[Aric (Brian)] any reason one of 'em's name's in green?

[Master] Not really, no.

[Dralafi (Jared)] bri: he was active (his initiative)

[Velkyna (Joe)] The person who's up for initiative gets greened

[Master] He's the representative Athach.

[Aric (Brian)] ah

[Velkyna (Joe)] He represents the lollypop guild.

[Aric (Brian)] work our way left to right?

[Velkyna (Joe)] And he welcomes us all to munchkin land.

[Aedean (Sedlack)] Sounds like a plan

[Aric (Brian)] with shottamip focusing on ones she can hit in a group?

[Roger (Jeff)] What about LOS?

[Aric (Brian)] or alternately, attack ones that shottamip hurts first

[Shottamip (Tamora)] Shottamip: Haste: gives the target an extra partial action and a +4 haste bonus to AC for the next 11 rounds

[Velkyna (Joe)] No, hit the ones shottamip blasts.

[Velkyna (Joe)] Assuming it works.

[Dralafi (Jared)] yeah, target the front one in that fireball group first.

[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((2+4+3+4+4+6+5+1+2+6))*3/2] 55 damage to each creature in the area

[Aric (Brian)] ok, front one if it works

[Master] WHAM

[Dralafi (Jared)] keep hitting it until it goes down.

[Aric (Brian)] OUCH

[Master] ATHACH: Reflex: 21

[Master] ATHACH: Reflex: 25

[Velkyna (Joe)] DERP

[Aedean (Sedlack)] Damn

[Master] ATHACH: Reflex: 20

[Aric (Brian)] OUCH

[Velkyna (Joe)] At least it hit them.

[Dralafi (Jared)] Ok, Rogue group. Attack pattern delta. Aim for the legs.

[Shottamip (Tamora)] dc was 19.

[Velkyna (Joe)] Velkyna: Reflex: (d20+17) [20+17] 37

[Roger (Jeff)] Half damage is better than no damage

[Velkyna (Joe)] Now, that's a reflex save.

[Aric (Brian)] so which one? attack the middle, and we might be flanked by them

[Velkyna (Joe)] Punks.

[Shottamip (Tamora)] I would have aimed at the ones closest to us first, but I couldn't get 3 of them.

[Aedean (Sedlack)] Held actions...

[Shottamip (Tamora)] That was the only option for maximum hits.

[Dralafi (Jared)] brian: we're getting flanked no matter what.

[Velkyna (Joe)] Guys, watch out. They're going to have silly insane reach.

[Roger (Jeff)] 10x10/15

[Master] ok

[Master] Okay jas

[Velkyna (Joe)] WEE JAS

[Master] Roger, Aric, you've got the first held actions.

[Dralafi (Jared)] and someone with a melee weapon make sure they're opposite vel if at all possible.

[Velkyna (Joe)] YES

[Roger (Jeff)] Did it look like the fireball affected those three?

[Velkyna (Joe)] FOR THE LOVE OF SHADOWS YES

[Shottamip (Tamora)] Yes, visibly scorched somewhat.

[Roger (Jeff)] Okay, second verse same as the first

[Master] FIREBALL

[Roger (Jeff)] Roll: (7d6) [(1+6+1+3+2+1+3)] 17

[Roger (Jeff)] Bugger

[Master] where's the area of effect?

[Roger (Jeff)] Same as Shottamip's

[Master] there?

[Velkyna (Joe)] Same as shot's I'd think.

[Aric (Brian)] sorry, paused. ok, so are we attacking the middle ones?

[Master] ok

[Velkyna (Joe)] Yes.

[Master] ATHACH: Reflex: 25

[Master] ATHACH: Reflex: 21

[Aric (Brian)] i'm gonna xbow it this turn

[Master] ATHACH: Reflex: 7

[Velkyna (Joe)] I approve of the capitalization of the athach's names.

[Velkyna (Joe)] ATHACH

[Master] Thanks.

[Velkyna (Joe)] Dude, they're all Ben AFFLECKs.

[Master] Hit it, Aric.

[Master] Now, now.

[Master] Don't hurt their feelings.

[Aric (Brian)] Aric: Attack: ** MODIFIED BY: ATTACK (+1) ** Light Crossbow hits AC: ((d20+10+1)) [(7+10+1)] 18

[Velkyna (Joe)] Target, stud.

[Angie/James] Lia targets ATHACH. Distance: 76'02"

[Brian] Aric targets ATHACH. Distance: 73'03"

[Aric (Brian)] sorry

[Aric (Brian)] did that hit?

[Master] jas

[Velkyna (Joe)] I'm done.

[Jared] Dralafi targets ATHACH. Distance: 72'01"

[Master] No.

[Master] Dral.

[Aric (Brian)] alas

[Velkyna (Joe)] I'm guessing AC is in the 20-22 range.

[Master] WEE ALAS

[Dralafi (Jared)] why am I shooting at 9 again?

[Aric (Brian)] reload, but prepare to drop and grab kama

[Master] B/c everyone was waiting for Shottamip to break hearts.

[Velkyna (Joe)] Drop bombs.

[Dralafi (Jared)] oh well. full attack. pump him full of lead.

[Velkyna (Joe)] After all, she's got more Fireballs than the Bible's got psalms.

[Master] Held action?

[Shottamip (Tamora)] Hey, did we hit anyone with the coyote?

[Master] (thump) no.

[Dralafi (Jared)] ok, remember the bit where I didnt hold an action? specifically?

[Master] Oh, right.

[Master] Shit, I don't even know what you're allowed to do.

[Angie/James] it should still be up there actually

[Master] Did you refocus and are now just waiting for next turn, then?

[Velkyna (Joe)] And Vel's holding her action, but she's not going on 9. She should still be at 17.

[Dralafi (Jared)] Im allowed to wait til my initiative comes around at 26 next turn :)

[Master] Ok.

[Master] ok

[Master] fixed.

[Master] Aedean.

[Aedean (Sedlack)] Casting Spiritual Weapon, at lead Athach.

[Master] ok

[Aedean (Sedlack)] Aedean: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Spiritual Rapier [0] hits AC: ((d20+6+1)) [(3+6+1)] 10

[Master] That's not going to be a hit.

[Master] Keep me posted.

[Velkyna (Joe)] Nice head, Mr. T.

[Master] Arkady, full action allowed.

[Aedean (Sedlack)] Note: the rapier shouldn't get the +1 bonus, either

[Master] (filed away)

[Angie/James] thinking...

[Velkyna (Joe)] I don't suppose you have a True Sight like spell....

[Velkyna (Joe)] DETECT MAGIC

[Velkyna (Joe)] ONE OF THEM WILL BE MAGICAL

[Master] Praxis sees invisible, and lets Arkady do so constantly.

[Angie/James] actually that's a good idea.

[Angie/James] cast detect magic

[Velkyna (Joe)] Yeah, but see invisibility won't work vs. illusion or polymorph

[Angie/James] range on that is only 60 though.

[Velkyna (Joe)] You know, like if all seven are one big "juice their spell load" illusion.

[Angie/James] on the detect magic.

[Angie/James] so will need to move too

[Dralafi (Jared)] they'll be within 60 right quick now.

[Velkyna (Joe)] Doesn't it have a duration? Keep it up.

[Velkyna (Joe)] Then keep us posted.

[Angie/James] I'll stay here.

[Master] ok

[Shottamip (Tamora)] Joe, you're giving the DM ideas. Stop it.

[Roger (Jeff)] It lasts for like three rounds, with more detail on each

[Velkyna (Joe)] DAMMIT

[Master] Defthon

[Velkyna (Joe)] Tami, smack him for me.

[Don] Defthon targets ATHACH. Distance: 72'06"

[Velkyna (Joe)] Or at least throw a shoe at him.

[Angie/James] well, you get increasing detail, for three rounds.

[Defthon (Don)] And I attack:

[Defthon (Don)] Defthon: Attack 1: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+8+2+4+1)) [(15+8+2+4+1)] 30

[Defthon (Don)] Defthon's attack of 30 (probably) hits ATHACH

[Master] Roll damage

[Defthon (Don)] Defthon: Damage 1: ** MODIFIED BY: STR (+1) ** longbow/GMW arrow [b] does ((1d8+3+3)) [(5+3+3)] 11 points of damage.

[Defthon (Don)] And again:

[Shottamip (Tamora)] If things look really bad in a couple rounds, we may want to consider retreat. Just mentioning. These guys are big.

[Defthon (Don)] Defthon: Attack 2: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+3+2+4+1)) [(9+3+2+4+1)] 19

[Defthon (Don)] Defthon's attack of 19 misses ATHACH

[Master] That's a miss.

[Defthon (Don)] Feh.

[Angie/James] Arkady was already considering retreat at the mention of 6 athaches.

[Aric (Brian)] it's ok, it's not 6

[Master] Praxis's turn, actually.

[Shottamip (Tamora)] Like, maybe stay clumped in case we need to carpet/teleport out?

[Angie/James] Lia had a held partial.

[Master] Oops, sorry.

[Master] Lia, warm it up, then Praxis.

[Angie/James] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** * MC longbow GMW [t] hits AC: ((d20+13+1)) [(5+13+1)] 19

[Angie/James] Lia's attack of 19 misses ATHACH

[Master] Sukk

[Velkyna (Joe)] Stop with the 19s.

[Master] Praxis

[Angie/James] Praxis: Hide (forested area): (d20+20) [2+20] 22

[Master] ok

[Master] Dralafi -- WARM. IT. UP.

[Dralafi (Jared)] Im about to. I hope. 3 shots.

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+18+1)) [(20+18+1)] 39 [POSSIBLE CRITICAL HIT (x3)] Rolling again...

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+18+1)) [(14+18+1)] 33

[Dralafi (Jared)] Dralafi's attack of 33 (probably) hits ATHACH [PROBABLY A CRITICAL HIT]

[Velkyna (Joe)] BOYYYYYYYZ

[Master] nice fucking roll.

[Dralafi (Jared)] yeah!

[Master] damage

[Dralafi (Jared)] damage x3?

[Velkyna (Joe)] IN THE HIZZOUSE

[Master] That's what the book says.

[Dralafi (Jared)] Dralafi: Damage: +2 LBow/+3 Arrow (1st 2 shots) [B] does ((1d8+7)) [(3+7)] 10 points of damage.

[Dralafi (Jared)] Dralafi: Damage: +2 LBow/+3 Arrow (1st 2 shots) [B] does ((1d8+7)) [(4+7)] 11 points of damage.

[Master] heh

[Dralafi (Jared)] Dralafi: Damage: +2 LBow/+3 Arrow (1st 2 shots) [B] does ((1d8+7)) [(6+7)] 13 points of damage.

[Velkyna (Joe)] TENDERIZER

[Dralafi (Jared)] second shot.

[Shottamip (Tamora)] And that was just one arrow.

[Angie/James] that's going to leave a mark

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+18+1)) [(16+18+1)] 35

[Dralafi (Jared)] Dralafi's attack of 35 (probably) hits ATHACH

[Master] You hit the Athach in the neck, a nasty bleeding wound that saps it terribly.

[Velkyna (Joe)] It's bendering time!

[Master] Hit him.

[Dralafi (Jared)] Dralafi: Damage: +2 LBow/+3 Arrow (1st 2 shots) [B] does ((1d8+7)) [(2+7)] 9 points of damage.

[Dralafi (Jared)] sillyy crappy damage roles. last shot.

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 Lbow/+3 Arrow (3rd Shot) [B] hits AC: ((d20+13+1)) [(9+13+1)] 23

[Dralafi (Jared)] Dralafi's attack of 23 (probably) hits ATHACH

[Dralafi (Jared)] Dralafi: Damage: +2 Lbow/+3 Arrow (3rd Shot) [B] does ((1d8+7)) [(7+7)] 14 points of damage.

[Velkyna (Joe)] Nice.

[Master] Dralafi turns the Athach into a pincushion.

[Shottamip (Tamora)] Arkady, maybe you could inspire courage this round?

[Dralafi (Jared)] I try.

[Master] Vel.

[Aedean (Sedlack)] Won't stack with the Bless, sadly.

[Shottamip (Tamora)] Oh well.

[Velkyna (Joe)] Do they look like they're going to advance now that we're pounding on them?

[Master] Yes.

[Master] They're going to come and hit you.

[Velkyna (Joe)] Hokay, HOLD

[Angie/James] Well, we want to figure out which one is the special athach

[Master] Lia

[Roger (Jeff)] One of these things is not like the other

[Angie/James] full attack

[Roger (Jeff)] One of these things just isn't the same

[Angie/James] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** * MC longbow GMW [t] hits AC: ((d20+13+1)) [(2+13+1)] 16

[Angie/James] Lia's attack of 16 misses ATHACH

[Master] Nice 2.

[Master] Ok, that's a miss.

[Angie/James] Lia: Attack 2: ** MODIFIED BY: ATTACK (+1) ** * MC longbow GMW [t] hits AC: ((d20+8+1)) [(7+8+1)] 16

[Angie/James] Lia's attack of 16 misses ATHACH

[Master] At least you're avoiding the critical misses.

[Aedean (Sedlack)] 16 is not sweet

[Angie/James] take the partial now?

[Velkyna (Joe)] On the plus side, the pellets are excellent.

[Master] You may wish to merely draw Claidan Solius.

[Dralafi (Jared)] ok, when this is done, I'm giving everyone archery classes.

[Angie/James] yeah, draw the sword

[Master] CHARGE ACTIONS FOR THE ATHACHES

[Velkyna (Joe)] Hint: that's not good.

[Master] Aedean, AoO.

[Dralafi (Jared)] STABILIZE REAR DEFLECTORS. WATCH FOR ENEMY FIGHTERS.

[Aedean (Sedlack)] Aedean: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Mace of Disruption +1 [1] hits AC: ((d20+6+1+1+1)) [(10+6+1+1+1)] 19

[Master] Arkady, AoO.

[Dralafi (Jared)] hey, they all get AC minuses! yay!

[Shottamip (Tamora)] It's a little late, but we might have wanted to harry them from the air. Hmm.

[Velkyna (Joe)] Woo!

[Master] That's a hit, due to the Charge attack.

[Master] ok stat mods, jas

[Angie/James] I'm not sure if Arkady wants to take it...

[Shottamip (Tamora)] We need better tactics in general.

[Velkyna (Joe)] Their AC is definitely 20 or 21

[Aedean (Sedlack)] Aedean: Damage 1: Mace of Disruption +1 [1] does ((1d8+1+1)) [(3+1+1)] 5 points of damage.

Dralafi (Jared) whistsles "Always look on the bright side of life...."

[Angie/James] He kind of wants to move in back of them, and continue scanning.

[Velkyna (Joe)] Don't worry Dral. I gotcher back.

[Angie/James] and maybe get behind the one that Vel's attacking.

[Dralafi (Jared)] Im not worried yet. I just wish I could flank for you.

[Velkyna (Joe)] My first attack (held) will be invisible and sneaky. After that, it's TUMBLING TIME.

[Velkyna (Joe)] I'll make my own flanking.

[Master] ok

[Aric (Brian)] do i get an AoA?

[Master] There is a magical device of some sort on the back of the head Athach which was getting whaled on.

[Defthon (Don)] Just to be keeping track, the one Athach has taken a little over a hundred HP of damage. The only other damaged ones are the two that took some fireball damage.

[Aedean (Sedlack)] Freeze me, toast me, shock me. Do whatever you have to do

[Master] But that point becomes moot shortly, as . . .

[Defthon (Don)] Four of them are untouched...

[Aric (Brian)] shit

[Dralafi (Jared)] If possible, keep hitting the hurt one.

[Velkyna (Joe)] DERP

[Master] A robe of blending resolves into grey, and a figure leaps off the back of an Athach

[Dralafi (Jared)] shit.

[Velkyna (Joe)] What is it?

[Defthon (Don)] THAT'S NOT GOOD

[Master] With a flourish it throws off its cloak, and Aric and Defthon get to make Fortitude saves.

[Velkyna (Joe)] SHIT

[Defthon (Don)] Defthon: Fortitude: (d20+6+1+3) [2+6+1+3] 12

[Velkyna (Joe)] BOOOOOOOOOOODAK

[Dralafi (Jared)] Ive seen good. thats not it.

[Velkyna (Joe)] DC is 15 for Bodaks.

[Aric (Brian)] Aric: Fortitude: (d20+8) [10+8] 18

[Defthon (Don)] Jeez, a 1-in-4 chance...

[Defthon (Don)] Fortunately, I'm wearing an amulet.

[Shottamip (Tamora)] Defthon got an amulet?

[Dralafi (Jared)] I start praying to every god which I am currently aware of the existence of.

[Master] Defthon's Lesser Scarab of protection is consumed as he falls unconscious . . .

[Aedean (Sedlack)] He has Aedean's amulet

[Defthon (Don)] Someone handed me one. Aedean I think.

[Shottamip (Tamora)] Say thanks when you wake up.

[Master] The horror and the finality of true oblivion overcomes his consciousness.

[Defthon (Don)] I'll say thanks now. Thanks!

[Dralafi (Jared)] WE're about to get crunched.

[Master] Bodak.

[Defthon (Don)] Yup.

[Defthon (Don)] BOOOOOOODAK

[Velkyna (Joe)] Did he get damage by the fireball?

[Shottamip (Tamora)] Probably saved.

[Velkyna (Joe)] Oh ,wait immune to fire.

[Dralafi (Jared)] BOOOOOOODAK

[Aric (Brian)] SHIT. Ok, i need a spell of resist death NOW.

[Dralafi (Jared)] fucking bodaks.

[Dralafi (Jared)] ooh, me too! me too!

[Defthon (Don)] brb

[Master] ATHACH: Attack 1: Huge club [m] hits AC: 13

[Master] ATHACH's attack of 13 misses Aedean

[Don] I am away from the keyboard.

[Master] The Athach loses its other attacks due to a critical miss.

[Aedean (Sedlack)] Woo!

[Velkyna (Joe)] WOOF

[Master] ATHACH: Attack 1: Huge club [m] hits AC: 16

[Master] ATHACH's attack of 16 misses Aedean

[Master] ATHACH: Attack 2: Huge club [m] hits AC: 26

[Master] ATHACH's attack of 26 (probably) hits Aedean

[Master] ATHACH: Damage 2: Huge club [m] does 13 points of damage.

[Master] ATHACH: Attack: Huge club [l] hits AC: 29

[Master] ATHACH's attack of 29 (probably) hits Aedean

[Master] ATHACH: Damage: Huge club [l] does 9 points of damage.

[Master] ATHACH: Attack: Huge club [l] hits AC: 25

[Master] ATHACH's attack of 25 (probably) hits Aedean

[Master] ATHACH: Damage: Huge club [l] does 7 points of damage.

[Master] Aedean's hit points adjusted to 39 (-29) - Moderately Wounded

[Master] Aedean is brutally pummelled by all three clubs in the Athach's arsenal.

[Dralafi (Jared)] hey, mike, when it comes up, Im dodging the one on the right.

[Velkyna (Joe)] How come he got attacked four times?

[Master] One of the arms gets 2 attacks.

[Velkyna (Joe)] Ah.

[Master] ATHACH: Attack 1: Huge club [m] hits AC: 23

[Master] ATHACH's attack of 23 (probably) hits Lia

[Velkyna (Joe)] Great.

[Master] Did you give Lia her Haste AC bonuses?

[Dralafi (Jared)] We are so fucked.

[Angie/James] that should miss

[Master] FIxed

[Angie/James] I thought the AC bonuses were in there.

[Master] ATHACH: Attack 2: Huge club [m] hits AC: 8

[Master] ATHACH's attack of 8 misses Lia

[Master] Critical miss gets rid of the Athach's remaining attacks.

[Don] I am back at the keyboard.

[Master] ATHACH: Attack 1: Huge club [m] hits AC: 13

[Master] ATHACH's attack of 13 misses Aric

[Velkyna (Joe)] THANK YOU

[Master] Holy crap, some balancing luck. Another crit miss.

[Master] ATHACH: Attack 1: Huge club [m] hits AC: 21

[Master] ATHACH's attack of 21 (probably) hits Aric

[Master] ATHACH: Attack 2: Huge club [m] hits AC: 27

[Master] ATHACH's attack of 27 (probably) hits Aric

[Master] ATHACH: Attack: Huge club [l] hits AC: 24

[Master] ATHACH's attack of 24 (probably) hits Aric

[Master] ATHACH: Attack: Huge club [l] hits AC: 15

[Master] ATHACH's attack of 15 misses Aric

[Master] ATHACH: Damage 1: Huge club [m] does 11 points of damage.

[Master] ATHACH: Damage 2: Huge club [m] does 12 points of damage.

[Master] ATHACH: Damage: Huge club [l] does 11 points of damage.

[Master] Aric's hit points adjusted to 29 (-34) - Heavily Wounded

[Velkyna (Joe)] We are so boned.

[Master] It's Aric's turn to go through the meat tenderizer...

[Master] ATHACH: Attack 1: Huge club [m] hits AC: 31

[Master] ATHACH's attack of 31 (probably) hits Dralafi

[Dralafi (Jared)] ABORT. ABORT.

[Master] ATHACH: Attack 2: Huge club [m] hits AC: 15

[Master] ATHACH's attack of 15 misses Dralafi

[Master] ATHACH: Attack: Huge club [l] hits AC: 31

[Master] ATHACH's attack of 31 (probably) hits Dralafi

[Master] ATHACH: Attack: Huge club [l] hits AC: 24

[Master] ATHACH's attack of 24 (probably) hits Dralafi

[Dralafi (Jared)] Call off the attack. The shield is still up.

[Velkyna (Joe)] IT'S A TRAP!

[Master] ATHACH: Damage 1: Huge club [m] does 20 points of damage.

[Master] ATHACH: Damage 2: Huge club [m] does 14 points of damage.

[Dralafi (Jared)] good night everyone.

[Master] ATHACH: Damage: Huge club [l] does 11 points of damage.

[Master] Dralafi's hit points adjusted to 8 (-45) - Massively Wounded

[Aric (Brian)] We won't last long against those Ataches.

[Master] Dralafi's in a lot of pain.

[Master] ATHACH: Attack 1: Huge club [m] hits AC: 21

[Master] ATHACH's attack of 21 (probably) hits Dralafi

[Master] ATHACH: Damage 1: Huge club [m] does 18 points of damage.

[Dralafi (Jared)] that one misses. yay dodge!

[Master] thanks.

[Shottamip (Tamora)] Fall back, carpet, get some height?

[Angie/James] This would be a good point at which to get sucked out of this timestream.

[Master] ATHACH: Attack 2: Huge club [m] hits AC: 17

[Master] ATHACH's attack of 17 misses Dralafi

[Master] ATHACH: Attack: Huge club [l] hits AC: 32

[Master] ATHACH's attack of 32 (probably) hits Dralafi

[Master] ATHACH: Damage: Huge club [l] does 12 points of damage.

[Roger (Jeff)] We have only one carpet

[Dralafi (Jared)] oh well.

Aric (Brian) calls out to Charis to help us in our time of peril.

[Master] Dralafi's hit points adjusted to -4 (-12) - Dying

[Shottamip (Tamora)] Look, someone roll tactics or something. That's NOT my job.

[Dralafi (Jared)] elfg down.

[Master] DRALAFI IS DOWN.

[Master] FUXX0R

[Master] Roger.

[Roger (Jeff)] Um.

[Aedean (Sedlack)] I say you got to toast me

[Velkyna (Joe)] Um, held action?

[Roger (Jeff)] I use Roger to cast improved invsibility on Aric

[Master] Wait, wait.

[Master] Vel gets to go.

[Roger (Jeff)] er. Pilagro

[Velkyna (Joe)] Vel will step up to the plate.

[Master] Ooh, clever.

[Master] ok

[Master] Vel?

[Velkyna (Joe)] 5' move, invisible sneak attack with sword.

[Master] Do it.

[Joe] Velkyna targets ATHACH. Distance: 7'03"

[Velkyna (Joe)] Velkyna: Attack 1: Short Sword +2, Defender [r] hits AC: ((d20+17)) [(7+17)] 24

[Velkyna (Joe)] Velkyna's attack of 24 (probably) hits ATHACH

[Master] Velkyna: Attack 1: Short Sword +2, Defender [r] hits AC: 37 [POSSIBLE CRITICAL HIT] Rolling again...

[Master] Velkyna: Attack 1: Short Sword +2, Defender [r] hits AC: 24

[Master] Velkyna's attack of 24 (probably) hits ATHACH [PROBABLY A CRITICAL HIT]

[Velkyna (Joe)] EAT IT

[Velkyna (Joe)] VID BOI

[Master] Roll damage.

[Dralafi (Jared)] SNEAK ATTACK CRIT

[Velkyna (Joe)] First the sneak + normal damage.

[Velkyna (Joe)] Sword sneak attack for (1d6+6d6+2) [3+(1+6+2+3+1+3)+2] 21

[Velkyna (Joe)] That could've been better. Now the extra crit damage.

[Velkyna (Joe)] Velkyna: Damage 1: Short Sword +2, Defender [r] does ((1d6+2)) [(6+2)] 8 points of damage.

[Velkyna (Joe)] I'm dodging that athach.

[Master] Vel did good damage, but shit, man, the thing is fucking huge.

[Master] Gimme a Move Silently for Pilagro, Roger.

[Angie/James] Lia no longer targets ATHACH.

[Roger (Jeff)] Okay... he uses rogers

[Master] ok

[Roger (Jeff)] Roger: Move Silently (Within a mile of Pilagro): (d20+14) [6+14] 20

[Master] Great.

[Master] Aric is now invisible.

[Master] Improved.

[Master] ...and now it's his turn.

[Velkyna (Joe)] BEAT ASS

[Aric (Brian)] ok, what does that do for me exactly?

[Master] Vel is visible now, yes?

[Velkyna (Joe)] sigh. Yes.

[Roger (Jeff)] Attacking won't make you visible

[Master] Makes it less likely you'll die in the counterattack.

[Aric (Brian)] ok. what about the bodak? help against that any?

[Master] No.

[Aric (Brian)] i'm terrified that it'll gaze me.

[Master] Close your eyes.

[Master] You're Lawful, you can do it.

[Aric (Brian)] ok. but then i have a bunch of attack penalties and i wasn't able to figure out what exactly

[Aric (Brian)] the book was sort of confusing

[Dralafi (Jared)] for the love of all thats holy why didnt we impoved invis vel?

[Roger (Jeff)] Ohhhhh...

[Velkyna (Joe)] It's the little things in life.

[Shottamip (Tamora)] Aric's fortitide save is big, right? C'mon, just fight.

[Master] Total Concealment, 50% miss chance.

[Aric (Brian)] sigh. ok. since these things have a high AC, just going to do a standard attack against the athach

[Dralafi (Jared)] I didnt realize we had one around.

[Master] So you fight, and every hit, you flip a Klooge coin.

[Aedean (Sedlack)] "loses any Dexterity bonus to AC"

[Master] ah

[Master] ok

[Master] Seriously, man. Just roll the dice.

[Aric (Brian)] can i close my eyes after i attack?

[Master] Yes.

[Master] You can also roll a Fortitude save after you attack.

[Aric (Brian)] Aric: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Kama (Masterwork, Enhanced) hits AC: ((d20+11+1)) [(15+11+1)] 27

[Aric (Brian)] Aric's attack of 27 (probably) hits ATHACH

[Master] Open or closed?

[Aric (Brian)] open

[Master] ok.

[Master] Roll damage.

[Aric (Brian)] Aric: Damage 1: Kama (Masterwork, Enhanced) does ((1d6+5)) [(4+5)] 9 points of damage.

[Master] Aric continues to hurt the Athach.

[Aric (Brian)] Aric: Attack 2: ** MODIFIED BY: ATTACK (+1) ** Kama (Masterwork, Enhanced) hits AC: ((d20+8+1)) [(8+8+1)] 17

[Aric (Brian)] Aric's attack of 17 misses ATHACH

[Master] More?

[Master] That does hit, due to charge penalties.

[Master] No, wait.

[Master] You'd need an 18.

[Master] Ah, hell.

[Master] Roll damage,you need the help.

[Aric (Brian)] Aric: Damage 2: Kama (Masterwork, Enhanced) does ((1d6+5)) [(4+5)] 9 points of damage.

[Master] You're doing good work, but these things are fucking enormous.

[Master] Shottamip's turn.

[Velkyna (Joe)] Maximize some MMs into the bodak. We need that fucker down.

[Velkyna (Joe)] That works too.

[Aedean (Sedlack)] Feel the burn

[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((6+2+6+5+5+6+1+2+1+5))*3/2] 58 damage to each creature in the area

[Master] ATHACH: Reflex: 20

[Aedean (Sedlack)] Aedean enjoys the sweet warming glow

[Master] ATHACH: Reflex: 16

[Roger (Jeff)] WOO WOO KOR

[Aedean (Sedlack)] Yay!

[Master] ATHACH: Reflex: 24

[Velkyna (Joe)] SWEET JEEBUS

[Defthon (Don)] roxxor

[Defthon (Don)] one down...

[Master] ATHACH: Reflex: 13

[Master] Aedean is immune.

[Velkyna (Joe)] If shot is hasted MORE OF THE SAME.

[Master] SECOND VERSE, SAME AS THE FIRST.

[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((4+3+4+6+3+2+3+6+6+2))*3/2] 58 damage to each creature in the area

[Shottamip (Tamora)] good rolls.

[Velkyna (Joe)] WORD TO YOUR MOMS

[Master] ATHACH: Reflex: 23

[Aedean (Sedlack)] I believe there were 5 athacheces in the area...

[Angie/James] good rolls

[Shottamip (Tamora)] Good Metamagic feat, too.

[Velkyna (Joe)] Um, question.

[Dralafi (Jared)] SHOT CAME TO DROP BOMBS.

[Master] ATHACH: Reflex: 8

[Velkyna (Joe)] Why is Shottamip rolling 10d6? Does it max out?

[Shottamip (Tamora)] yes

[Velkyna (Joe)] Shouldn't it be 11d6?

[Velkyna (Joe)] Suxx.

[Master] ATHACH: Reflex: 13

[Velkyna (Joe)] OLE OLE OLE OLE

[Shottamip (Tamora)] Regular fireball stops at 10, delayed-blast fireball

[Master] ATHACH: Reflex: 15

[Shottamip (Tamora)] (a higher-level spell) goes on up.

[Shottamip (Tamora)] I don't have that one yet.

[Velkyna (Joe)] Gotcha.

[Master] Shottamip unloads two FIreballs behind the Athatches, and three are scorched badly while two go down.

[Master] Aedean.

[Shottamip (Tamora)] I may not get it, I might go for a different type of damage.

[Aedean (Sedlack)] Okay. I assume "lead athach" was the first to go down

[Master] Yes.

[Aedean (Sedlack)] Spiritual Weapon moves to the Athach on my right.

[Master] ok

[Aedean (Sedlack)] Aedean: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Spiritual Rapier [0] hits AC: ((d20+6+1)) [(18+6+1)] 25 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Aedean (Sedlack)] Aedean: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Spiritual Rapier [0] hits AC: ((d20+6+1)) [(1+6+1)] 8

[Velkyna (Joe)] If you can flame strike those two, they should both be at low hits. I think they both failed both saves.

[Master] Roll damage.

[Aedean (Sedlack)] Aedean: Damage 1: Spiritual Rapier [0] does ((1d8)) [(1)] 1 points of damage.

[Aedean (Sedlack)] Sukk

[Master] Yep.

[Master] Okay, next?

[Aedean (Sedlack)] Okay. Casting defensively, Flame Strike

[Master] Con check

[Aedean (Sedlack)] Aedean: (defensive casting): (d20+15) [10+15] 25

[Master] ok

[Aedean (Sedlack)] No problem there

[Shottamip (Tamora)] Making yourself fire-immune was a VERY good idea. I need more words for how good an idea that was.

[Aedean (Sedlack)] I'll be hitting the two guys in front of me

[Master] Are you immune?

[Velkyna (Joe)] That's what I usually mean by HIT ME.

[Shottamip (Tamora)] Yes, but you're not in front.

[Aedean (Sedlack)] No. I'll center it behind them. Radius 10'

[Master] ok

[Aedean (Sedlack)] Aedean: Flame Strike: (DC=(10+5+5) [10+5+5] 20) A column of flame descends from the heavens, doing (9d6) [(5+4+2+2+3+5+6+6+3)] 36 damage

[Aric (Brian)] as a note, i do not believe i am immune

[Velkyna (Joe)] I'm speaking generally.

[Master] No save, right?

[Aric (Brian)] ok. i just noticed that aric's in the path between aedean and vel

[Aedean (Sedlack)] Reflex save, sadly.

[Master] ATHACH: Reflex: 8

[Aedean (Sedlack)] Woo

[Velkyna (Joe)] And?

[Aric (Brian)] WOOT

[Master] ATHACH: Reflex: 23

[Roger (Jeff)] DODGE THIS

[Master] ATHACHES DOWN

[Velkyna (Joe)] EAT IT.

[Velkyna (Joe)] TASTE MY PAIN, BITCH

[Master] Just those 2, right?

[Aedean (Sedlack)] Yep

[Velkyna (Joe)] Of course, there's still the bodak.

[Aedean (Sedlack)] And three more athaches

[Velkyna (Joe)] Additionally, it'd be nice if someone could get me some backup before I'm bumrushed by two athaches.

[Shottamip (Tamora)] I'm trying but I only get 2 actions...

[Velkyna (Joe)] "only"

[Velkyna (Joe)] :)

[Master] Arkady.

[Shottamip (Tamora)] If you know a method to super-haste, please let me know.

[Master] The Bodak has a Robe of Blending.

[Master] FYI.

[Velkyna (Joe)] QUICKSILVER

[Aric (Brian)] what is that?

[Aric (Brian)] (not that aric'd actually know)

[Velkyna (Joe)] Lets him camoflague, I thnk.

[Master] Nice movement.

[Arkady (Angie/James)] Yo Bodak!

[Velkyna (Joe)] +N to hide

[Aric (Brian)] it says "RONCO" on it

[Arkady (Angie/James)] Arkady cast darkness from a wand.

[Master] On the Bodak, or centered near it.

[Shottamip (Tamora)] Hint

[Arkady (Angie/James)] near it

[Velkyna (Joe)] NEAR

[Velkyna (Joe)] SPELL RESISTANCE

[Arkady (Angie/James)] otherwise it can save to avoid the effect

[Master] what's the radius?

[Dralafi (Jared)] just a reminder that someone, should, at some point, not necessarily this round, clw the elf. thanks.

[Arkady (Angie/James)] checking...

[Velkyna (Joe)] (this message brought to you by a grant from the save-the-elf foundation)

[Shottamip (Tamora)] the half-elf, too.

[Arkady (Angie/James)] 20 foot radius

[Defthon (Don)] Yeah--while I'm stable it'd be great if I were also awake.

[Arkady (Angie/James)] How do I mark that, by the way?

[Master] This about right?

[Arkady (Angie/James)] thanks

[Velkyna (Joe)] Perfecto.

[Aric (Brian)] what does darkness do?

Brian has left the game.

[Velkyna (Joe)] I tumble.

[Shottamip (Tamora)] If you can't see the bodak it can't death gaze you.

[Dralafi (Jared)] apparently darkness removes sebby from the game. noted.

[Master] Heh.

[Master] That about right?

Brian has joined the game.

[Velkyna (Joe)] Darkness counters Sebby.

[Aric (Brian)] um, what happened?

[Dralafi (Jared)] you keft.

[Master] If you can't see the bodak it can't death gaze you.

[Dralafi (Jared)] left.

[Aric (Brian)] i suddenly lost the connection

[Master] Arkady's turn concludes.

[Dralafi (Jared)] NO ONE CAN SEE SEBBY HE LEFT THE BUILDING

[Master] Defthon is stable but does not move.

[Master] Praxis.

[Arkady (Angie/James)] Praxis flies to Dral

[Velkyna (Joe)] Praxis cures Dral.

[Master] Ok

[Arkady (Angie/James)] Well, next round.

[Master] Yep.

[Master] ok

[Velkyna (Joe)] It's probably better for dral to STAY DOWN for the moment.

[Grey-Cloaked Figure] Fools, I need no eyes to kill your Paladin.

[Velkyna (Joe)] AoA from Aric?

[Grey-Cloaked Figure] Ah, the edge of sightlessness.

[Grey-Cloaked Figure] (Yes, Eric has Scent, do it.)

[Grey-Cloaked Figure] Full Concealment, of course.

[Master] Ok

[Master] Full Concealment.

[Defthon (Don)] I'm not liking the sound of this.

[Master] Go get 'em, Aric.

[Aric (Brian)] who am i attacking?

[Velkyna (Joe)] BOOOOOOODAK

[Aedean (Sedlack)] Boooodak

[Aric (Brian)] what do i roll?

[Aric (Brian)] one attack?

[Shottamip (Tamora)] GRAPPLE attack

[Aedean (Sedlack)] Yep

[Velkyna (Joe)] GRAPPLE

[Aric (Brian)] Aric: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Kama (Masterwork, Enhanced) hits AC: ((d20+11+1)) [(17+11+1)] 29

[Velkyna (Joe)] GRAPPLE

[Velkyna (Joe)] KEEP HIM INTHE DARKNESS

[Master] You need to drop the Kama to grapple.

[Velkyna (Joe)] Free action, no prob.

[Master] I'll keep the 17 roll, though.

[Arkady (Angie/James)] do it!

[Velkyna (Joe)] DO

[Velkyna (Joe)] IT

[Aric (Brian)] ok, fine.

[Aedean (Sedlack)] do it now!

[Aric (Brian)] now what?

[Master] The Bodak gets an AoO on you, actually.

[Aric (Brian)] Aric: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Unarmed hits AC: ((d20+10+1)) [(4+10+1)] 15

[Aedean (Sedlack)] Now the Bodak doesn't get to whale on our paladin

[Master] Grey-Cloaked Figure: Attack: Slam hits AC: 11

[Master] He fails.

[Aric (Brian)] that was to see what the bonus was btw

[Master] You are grappling.

[Master] Roll your Base Attack + STR modifier.

[Dralafi (Jared)] man, being out for a turn is kinda like waiting for peil to make his 7 consecutive picks in the fantasy draft.

[Aedean (Sedlack)] Heh

[Velkyna (Joe)] No shit.

[Master] Roll #1: 12

[Defthon (Don)] You're telling me.

[Velkyna (Joe)] And he'll have dropped five of those picks by week 3.

[Master] That's the Bodak roll.

[Aric (Brian)] i don't have base attack in there

[Dralafi (Jared)] actually, he'll have traded three of them for more picks next year.

[Velkyna (Joe)] ... which he'll use to trade up to pick Green Bay's backup tight end.

[Aedean (Sedlack)] +6, Brian

[Master] Roll #1: 25

[Master] +6 + STR = +11 = 25

[Master] You are grappling the Bodak.

[Master] In the darknesss.

[Roger (Jeff)] kinky

[Velkyna (Joe)] Back that truck up.

[Master] Its skin is the clammy feel of death, a feeling you have come to know far too well.

[Angie/James] yay! Hold on!

[Aric (Brian)] ok, base attack is +6, str bonus is +4

[Master] Ok, 24 instead of 25.

[Aric (Brian)] sorry java is being slow

[Velkyna (Joe)] He's a big fine bodak, won't you back that thang up.

[Grey-Cloaked Figure] I will hurt you.

[Master] Vel

[Aric (Brian)] so do i roll a d20+10, or was that the 17?

[Master] I rolled it for you.

[Aric (Brian)] (sorry, unfamiliar with the grappling rules)

[Master] Yes, it was d20 + 10

[Master] :)

[Master] You roll a regular attack.

[Master] Your opponent gets an AoO.

[Velkyna (Joe)] I'm actually at 14 now.

[Master] If your opponent's AoO misses, you grapple, then make opposed Grappling check.s

[Master] Joe: OK

[Master] Vel.

[Master] You're up anyway. :)

[Velkyna (Joe)] Which is fine, it still should be my turn.

[Velkyna (Joe)] Right.

[Dralafi (Jared)] GO VEL. GO VEL. GO GO GO VEL

[Velkyna (Joe)] I'm going to make a normal MEA move. And hold my action for LIA TO FLANK THE ATHATCH. HINT.

[Master] ok

[Velkyna (Joe)] Tumbling to avoid AoO.

[Master] ok

[Velkyna (Joe)] I lost my dice shit again.

[Master] prix fixe

[Joe] Velkyna no longer targets ATHACH.

[Master] You probably dn't want to step on Defthon.

[Velkyna (Joe)] Velkyna: Tumble: (d20+21) [17+21] 38

[Master] HIs sword is kinda sharp.

[Velkyna (Joe)] Yeah, but I'm graceful of foot. I think I'm good.

[Master] ok

[Master] ok

[Master] Lia's turn.

[Velkyna (Joe)] HINT HINT

[Angie/James] time to flank

[Master] (and , yes, you do get a Sneak Attack.)

[Velkyna (Joe)] THAT'S MY GIRL

[Master] Close enough for government work.

[Angie/James] Lia targets ATHACH. Distance: 7'03"

[Defthon (Don)] My sword's actually still sticking up out of the ground.

[Master] Glowing.

[Angie/James] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Great Sword [t] hits AC: ((d20+13+1)) [(2+13+1)] 16

[Angie/James] Lia's attack of 16 misses ATHACH

[Master] Like Walt Disney's member.

[Master] Ok.

[Angie/James] partial now?

[Master] yes

[Aedean (Sedlack)] Next session, LIa will keep rolling 3's

[Master] Claidan Solius starts singing in elven.

[Angie/James] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Great Sword [t] hits AC: ((d20+13+1)) [(12+13+1)] 26

[Angie/James] Lia's attack of 26 (probably) hits ATHACH

[Master] Damage.

[Joe] Velkyna targets ATHACH. Distance: 5'08"

[Angie/James] Lia: Damage 1: Great Sword [t] does ((2d6+11)) [((6+5)+11)] 22 points of damage.

[Velkyna (Joe)] BEAT DOWN.

[Master] It staggers from the blow.

[Master] Vel.

[Velkyna (Joe)] Velkyna: Attack 1: Short Sword +2, Defender [r] hits AC: ((d20+17)) [(12+17)] 29

[Velkyna (Joe)] Velkyna's attack of 29 (probably) hits ATHACH

[Master] Damage.

[Velkyna (Joe)] Sword sneak attack for (1d6+6d6+2) [2+(2+4+1+2+5+2)+2] 20

[Velkyna (Joe)] COME ON.

[Velkyna (Joe)] RIDE.

[Velkyna (Joe)] THE.

[Velkyna (Joe)] TRAIN.

[Angie/James] good enough, way to go Vel.

[Master] Vel plants her short sword into the staggering creature's eye.

[Master] ATHACH

[Velkyna (Joe)] It's time to set your clocks back 'bout as long as you can.

[Velkyna (Joe)] I stop daylight, it's velkyna the maintenance woman.

[Master] THe first Athach barrels toward the sounds of struggle between Aric and the Bodak.

[Aric (Brian)] um, guys, Dralthi, and um, BODAK?

[Master] Bull's Rush.

[Aric (Brian)] can i turn the bodak to absorb the blow?

[Velkyna (Joe)] NICE.

[Dralafi (Jared)] good call!

[Aric (Brian)] dude, i wonder if you could make a shield out of bodak skin

[Angie/James] sounds like another opposed grapple check

[Aric (Brian)] i suppose you would have the problem of killing everyone you met though

[Master] Simpler.

[Velkyna (Joe)] IIRC they disintegrate when they die.

[Master] STR check for Aric.

[Master] ATHACH: STR check: 18

[Master] +8 mod for being enormous.

[Velkyna (Joe)] Um, bodak.

[Master] 26.

[Aric (Brian)] Aric: STR check: (d20+4) [7+4] 11

[Velkyna (Joe)] ???

[Master] The Athach is trying to push them both out of the darkness.

[Master] It's panicking.

[Velkyna (Joe)] Ah.

[Velkyna (Joe)] I thought Aric was grappling with the bodak to use it as a shield.

[Master] You are pushed back 5 + 26 - 11 feet (Aric has no way of knowing what's coming) = 20 feet.

[Aric (Brian)] my eyes are closed btw

[Velkyna (Joe)] AoA for Vel?

[Master] Aric, give me a Reflex save to close your eyes in time.

[Dralafi (Jared)] and its a sneak attack, right?

[Master] Vel: Yes.

[Aric (Brian)] Aric: Reflex: (d20+9) [19+9] 28

[Velkyna (Joe)] Would the athach AoA be a sneak attack?

[Master] Can one get Sneaks on AoO's?

[Master] Aric closes his eyes in time.

[Dralafi (Jared)] sure

[Velkyna (Joe)] I thought so, esp. if the guy's off balance or doing something that loses his Dex bonus.

[Velkyna (Joe)] Like bullrushing.

[Dralafi (Jared)] even more likely, it seems to me. the athach sure as hell wasnt expecting to get stabbed in the side as he suddenly ran into the light

[Joe] Velkyna targets ATHACH. Distance: 10'00"

[Aedean (Sedlack)] There's nothing that says one can't sneak attack on an AoO

[Master] ok, sneak attack.

[Velkyna (Joe)] Velkyna: Attack 1: Short Sword +2, Defender [r] hits AC: ((d20+17)) [(7+17)] 24

[Velkyna (Joe)] Velkyna's attack of 24 (probably) hits ATHACH

[Master] Roll damage.

[Velkyna (Joe)] Sword sneak attack for (1d6+6d6+2) [5+(1+3+6+6+4+3)+2] 30

[Master] Then give me a Fortitude Save.

[Velkyna (Joe)] That's more like it.

[Velkyna (Joe)] Derp.

[Velkyna (Joe)] Velkyna: Fortitude: (d20+11) [2+11] 13

[Aedean (Sedlack)] Poof

[Velkyna (Joe)] FUCKITY FUCK.

[Master] Um, are you wearing a Lesser Scarab of Protection?

[Angie/James] that's going to be a problem

[Velkyna (Joe)] Yes.

[Master] Whew.

[Dralafi (Jared)] well, nice stab. not so nice on the NOT DIEING, though.

[Velkyna (Joe)] I only needed a FUCKING FOUR.

[Defthon (Don)] Hey, I did the same thing---only needed a five.

[Shottamip (Tamora)] Shottamip: Fortitude: (d20+7) [2+7] 9

[Dralafi (Jared)] rogue down!

[Velkyna (Joe)] That's why I bought the GODDAMN CLOAK.

[Master] Shottamip, Aedean, Fortitude saves.

[Master] shit.

[Aedean (Sedlack)] Aedean: Fortitude: ** MODIFIED BY: FORT(+1) ** (d20+7+2+1) [4+7+2+1] 14

[Velkyna (Joe)] We are so boned.

[Velkyna (Joe)] SO BONED.

[Aedean (Sedlack)] Mulligan

[Dralafi (Jared)] uhoh.

[Master] Indeed.

[Roger (Jeff)] FNORD

[Aedean (Sedlack)] Aedean: Fortitude: ** MODIFIED BY: FORT(+1) ** (d20+7+2+1) [18+7+2+1] 28

[Angie/James] doesn't Aedean have his death ward going?

[Master] ?

[Defthon (Don)] THAT'S MORE LIKE IT.

[Master] I dunno.

[Aedean (Sedlack)] Didn't get around to casting it

[Aedean (Sedlack)] yet

[Velkyna (Joe)] DERP

[Master] Well, it didn't cost you nothin' but a Mulligan.

[Master] The Athach attempts to kill Roger.

[Roger (Jeff)] FUCK ME

[Roger (Jeff)] FUUUUUUUUUUUUUUUUUUUCK MEEEEEEEEEEEEEEEEE

[Master] It steps on Dral for 3 damage.

[Master] by accident.

[Master] ATHACH: Attack 1: Huge club [m] hits AC: 30

[Master] ATHACH's attack of 30 (probably) hits Roger

[Dralafi (Jared)] fuck you.

[Defthon (Don)] DUDE WHAT ARE YOU SAYING

[Dralafi (Jared)] the athach, I mean.

[Master] Roger's gonna have partial cover from the tree he's in.

[Master] THat's a +4 Ac.

[Velkyna (Joe)] concealment, i'd think?

[Dralafi (Jared)] hey does the bodak death gaze have limited range?

[Master] Dral -- 30 ft

[Master] Holy crap!

[Master] Shottamip was 40 feet in the air!

[Master] She is unharmed!

[Velkyna (Joe)] !!!!!!

[Velkyna (Joe)] !!!!

[Aric (Brian)] WOOT WOOT

[Velkyna (Joe)] !!!!!!!

[Velkyna (Joe)] !!!!!!!

[Shottamip (Tamora)] I'm not in range. Yay!

[Velkyna (Joe)] !!!!!!

[Velkyna (Joe)] !!!!!!!

[Aedean (Sedlack)] Score!

[Master] ATHACH: Attack 1: Huge club [m] hits AC: 31

[Master] ATHACH's attack of 31 (probably) hits Roger

[Aric (Brian)] SHOTTAMIP DEAL DEATH BEYOND DEATH

[Velkyna (Joe)] THANK ALL THAT IS HOLY

[Dralafi (Jared)] COME ON RIDE THE TRAIN

[Velkyna (Joe)] IT'S THE CHOO CHOO TRAIN

[Master] ATHACH: Damage 1: Huge club [m] does 19 points of damage.

[Defthon (Don)] WOO WOO

[Master] ATHACH: Damage 2: Huge club [m] does 18 points of damage.

[Master] ATHACH: Attack: Huge club [l] hits AC: 15

[Master] ATHACH's attack of 15 misses Roger

[Shottamip (Tamora)] I am SO staying up here.

[Master] ATHACH: Attack: Huge club [l] hits AC: 27

[Master] ATHACH's attack of 27 (probably) hits Roger

[Velkyna (Joe)] Of course, this doesn't save Roger from an asswhipping.

[Master] ATHACH: Damage: Huge club [l] does 10 points of damage.

[Master] Roger's hit points adjusted to -14 (-47) - Dead

[Master] ok that's not right.

[Velkyna (Joe)] Oh shit dude.

[Dralafi (Jared)] halfling down!

[Shottamip (Tamora)] As long as I'm out of reach, I think I have a decent chance of killing them all and reviving people, if it comes down to that.

[Master] Roger is down but not quite dead yet.

Angie/James has left the game.

[Master] It's Aric's turn.

[Roger (Jeff)] OW

[Master] You are grappling with the Bodak.

[Master] You can see it.

[Velkyna (Joe)] BARD/BADASS SWORDSMISTRESS DOWN

[Master] Fuck him.

[Dralafi (Jared)] once I get back up I can just start blowing the bodak up from 100 ft.

[Aric (Brian)] i can SEE IT

[Master] Put his goddamn face in the dirt.

[Aric (Brian)] ?!

[Aric (Brian)] that's what i DON'T WANT TO DO

[Master] Take away his power to kill.

[Aric (Brian)] BY THE POWER OF CHARIS!!!!

[Master] You're still grappling.

[Master] Make your check.

[Master] Grey-Cloaked Figure: STR check: 16

[Aric (Brian)] what is that, base attack?

[Master] +5 is 21

[Master] Base Att + STr

[Master] +10 for you.

[Aric (Brian)] Roll #1: (d2+10) [2+10] 12

[Aedean (Sedlack)] D'oh!

[Aric (Brian)] crap for crap!

[Master] You might try rolling a d20.

[Master] d2's give notoriously low rolls.

[Velkyna (Joe)] On the up side, Vel's probably draped all over Def. Anyone who wants to take out Def will have to get through her body.

[Aedean (Sedlack)] Heh

[Aric (Brian)] whoops!

[Aric (Brian)] Roll #1: (d20+10) [17+10] 27

[Velkyna (Joe)] PROTECT THE BEARER.

[Master] Aric uses his ground-fighting techniques to twist the Bodak around and plant its face into the dirt.

[Master] Somebody better kill that Athack before it anally rapes him.

[Velkyna (Joe)] LAWN DART.

[Aric (Brian)] can i pummel him now?

[Defthon (Don)] heh

[Master] NOt yet.

[Dralafi (Jared)] someone tell peil to hurry and just take all three green bay TEs already.

[Master] Shottamip.

[Velkyna (Joe)] DAVID MARTIN

[Velkyna (Joe)] TYRONE DAVIS

[Aric (Brian)] SHOOT HER!!!

[Master] Roger will bleed at 6.

[Velkyna (Joe)] AND THAT OTHER GUY. WORE #87.

[Dralafi (Jared)] hell, just take Sterling Sharpe already.

[Velkyna (Joe)] Def makes a comfy pillow, Vel notes from beyond the gates of the silver key.

[Dralafi (Jared)] better yet, desmond howard. Heisman Trophy winner. Super MVP. Mortal Fantasy Lock.

Angie/James has joined the game.

[Angie/James] sorry about that.

[Angie/James] AOL decided to kick us off after 12 hours.

[Velkyna (Joe)] AOHELL

[Angie/James] what did we miss?

[Aedean (Sedlack)] Bodak's face is in the dirt

[Dralafi (Jared)] EVERYONE DIEING

[Velkyna (Joe)] Roger got boofed.

[Aedean (Sedlack)] Shottamip's up

[Defthon (Don)] Just updated the chat history

[Shottamip (Tamora)] Shottamip: Subdue: freezes the target creature in place for 11 rounds

[Shottamip (Tamora)] DC 21

[Master] ATHACH: Will: 23

[Master] ATHACH: Will: 15

[Shottamip (Tamora)] Shottamip: Subdue: freezes the target creature in place for 11 rounds

[Velkyna (Joe)] Well, sheeit.

[Shottamip (Tamora)] It's stuck. Get the other one.

[Velkyna (Joe)] Lia, cleanup aisle three.

[Velkyna (Joe)] Cleanup, aisle three.

[Aedean (Sedlack)] I assume the frozen one is the one by Aric?

[Master] Yes.

[Shottamip (Tamora)] Yes.

[Velkyna (Joe)] No, you should freeze the far one.

[Angie/James] so is the bodak re-dead?

[Velkyna (Joe)] Ah, well.

[Master] The Bodak is subdued by Aric.

[Aedean (Sedlack)] Not yet

[Master] Aedean.

[Shottamip (Tamora)] I was hoping to get them both... but, no joy.

[Velkyna (Joe)] HERE COMES THE BOOM

[Master] Roll to hit.

[Master] Don't hit Aric.

[Shottamip (Tamora)] I can try again next turn.

[Aedean (Sedlack)] Aedean: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Mace of Disruption +1 [1] hits AC: ((d20+6+1+1+1)) [(9+6+1+1+1)] 18

[Master] hit

[Aedean (Sedlack)] Aedean: Damage 1: Mace of Disruption +1 [1] does ((1d8+1+1)) [(1+1+1)] 3 points of damage.

[Master] Grey-Cloaked Figure: Fortitude: 23

[Aedean (Sedlack)] Save for the bodak...

[Master] holy crap.

[Aedean (Sedlack)] Bastard

[Master] Arkady.

[Velkyna (Joe)] DAMMIT.

[Angie/James] should Arkady slap down another darkness?

[Aedean (Sedlack)] Help the bodies

[Master] He should probably go through with saving Dralafi's life, so I don't keep getting tempted to have the unconscious people eaten.

[Angie/James] fine. Move to roger, cast CLW on Dral through Praxis

[Dralafi (Jared)] WONT SOMEONE THINK OF THE DEAD ELVES??

[Master] ok

[Angie/James] Arkady: You are cured ((1d8+5)*-1) [(1+5)*-1] -6 points of damage

[Defthon (Don)] I realise there's only a few still standing, but you need to stabilise the bodies....

[Dralafi (Jared)] NOT QUITE ENOUGH.

[Angie/James] that should stabilize Dral.

[Master] You can't move to Roger, precisely.

[Master] Plus, it's dark.

[Master] You may be eaten by a grue.

[Aedean (Sedlack)] Unless you want to lose your ass

[Master] Okay, that'd provoke an AoO and require a Concentration check to cast the spell.

[Velkyna (Joe)] He's invisible.

[Master] The athach has Scent.

[Dralafi (Jared)] he looks awful invisible.

[Dralafi (Jared)] oh.

[Angie/James] well, I'd cast the spell first on Dral, then move.

[Master] Plus, he's casting a spell.

[Master] ok, that's a good start.

[Master] Okay, gimme a Move Silently, and I'll call it even.

[Master] Or a Tumble.

[Angie/James] Arkady: move silently: (d20+13) [20+13] 33

[Velkyna (Joe)] BREAK DANCE FIGHT

[Master] Outstanding.

[Master] You're all set.

[Master] Defthon lies stunned, semiconscious.

[Master] Praxis preens.

[Master] Does he stay by Dral?

[Angie/James] Praxis moves by Roger now.

[Dralafi (Jared)] PLEASE HEAL ME MORE LET ME SHOOT THEM DEAD

[Master] Ok.

[Dralafi (Jared)] I MOVED! ITS A MIRACLE!

[Master] The Bodak attempts to wrestle his way out from under Aric.

[Master] Grey-Cloaked Figure: STR check: 8

[Master] +5 is 13.

[Velkyna (Joe)] BOYYYYYYZ

[Master] Aric, gimme a grapple check.

[Master] D20 + 10

[Velkyna (Joe)] Don't roll a 1.

[Aric (Brian)] Roll #1: (d20+10) [17+10] 27

[Dralafi (Jared)] or a 2.

[Velkyna (Joe)] That's m'boy.

[Dralafi (Jared)] woohoo!

[Master] Do an unarmed strike of damage to the Bodak

[Velkyna (Joe)] Aric is such a great bronze savage.

[Dralafi (Jared)] SEBBY has acquired the title: Undead Heavyweight Wrestling Champion

[Master] "Stay down, boy."

[Aric (Brian)] Aric: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Unarmed hits AC: ((d20+10+1)) [(4+10+1)] 15

[Master] Not attack, damage.

[Master] For Unarmed.

[Velkyna (Joe)] He's also an Ulitmate Robot Lover.

[Aric (Brian)] Aric: Damage 1: Unarmed does ((1d10+4)) [(6+4)] 10 points of damage.

[Master] Vel, get the job done.

[Dralafi (Jared)] Break his neck!

[Master] Shit, wait. Sorry.

[Master] Lia

[Dralafi (Jared)] Use your hamster style, Aric! Your hamster style!

[Velkyna (Joe)] Vel dreams of electric sheep.

[Aric (Brian)] hmm, testing something...

[Master] GOod fuck, it's 2 AM CDT, 3 AM EDT.I'm so sorry.

[Roger (Jeff)] STILL GOING

[Dralafi (Jared)] dude, its even past my pdt bedtime :)

[Aedean (Sedlack)] Ain't no thang, G

[Velkyna (Joe)] Bring it. Lumberjacks, remember?

[Master] I think we're going to have sto start earlier.

[Velkyna (Joe)] LUMBERJACKS

[Master] EARLIER LUMBERJACKS

[Defthon (Don)] Heh. I noticed the time about twenty minutes ago, but didn't say anything

[Dralafi (Jared)] All I can say is the had better be worth a level.

[Velkyna (Joe)] Agreed.

Aric (Brian) Roll #1(d42 + 10) [42+10] 52

[Master] Lia, what's the plan?

[Defthon (Don)] I'm up this late at least a couple times a week anyway, don't sweat it on my account.

[Angie/James] You're not dead yet.

[Aric (Brian)] hey cool, you can fake rolls

[Shottamip (Tamora)] We could get up early next time. Start at 7am or something.

[Aric (Brian)] um....didn't say that

[Master] Um, I can fake rolls.

[Master] You shouldn't be able to.

[Angie/James] Lia targets ATHACH. Distance: 6'09"

[Master] ok

[Aric (Brian)] no, just by typing out the roll text :)

[Master] ahahahahahahahaha

[Angie/James] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Great Sword [t] hits AC: ((d20+13+1)) [(19+13+1)] 33 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Angie/James] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Great Sword [t] hits AC: ((d20+13+1)) [(8+13+1)] 22

[Angie/James] Lia's attack of 22 (probably) hits ATHACH [PROBABLY A CRITICAL HIT]

[Defthon (Don)] We can "fake" them by typing the parens, the square brackets, etc.

[Master] DAMAGE

[Master] SOLIUSVAAR

[Angie/James] Lia: Damage 1: Great Sword [t] does ((2d6+11)) [((6+6)+11)] 23 points of damage.

[Master] SOLIUSVAAR

[Dralafi (Jared)] LOVE THE CRIT

[Velkyna (Joe)] DESTRUCTION TERROR AND MAYHEM

[Angie/James] was that a crit?

[Master] SOLIUSVAAR

[Master] yes

[Angie/James] Lia: Damage 1: Great Sword [t] does ((2d6+11)) [((6+2)+11)] 19 points of damage.

[Dralafi (Jared)] LIA IS THE CRIT COMMANDER

[Velkyna (Joe)] GIMME A SISSY SOFT SUCKA I'lL SLAY HIM.

[Master] HIT HIM AGAIN

[Angie/James] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Great Sword [t] hits AC: ((d20+13+1)) [(4+13+1)] 18

[Angie/James] Lia's attack of 18 (probably) hits ATHACH

[Master] DAMAGE

[Angie/James] Lia: Damage 1: Great Sword [t] does ((2d6+11)) [((6+1)+11)] 18 points of damage.

[Velkyna (Joe)] Shouldn't she be doing this against the, I dunno, thing that isn't Held?

[Master] The Athach is visibly wounded.

[Master] She's chewing her way to the surface.

[Velkyna (Joe)] Or, y'know, coup de grace it?

[Aedean (Sedlack)] She can't get that far

[Dralafi (Jared)] We havent done anything else particularly well, why start now?

[Master] And it's too tall to Coup De Grace.

[Velkyna (Joe)] The testicles should be in reach, that's what Vel's been aiming for.

[Angie/James] if it was held, could she have sneak attacked it?

[Master] The one Athach pushes its brother aside to get at Lia.

[Master] Yes, she could have.

[Master] Add 2d6 to the damage.

[Aedean (Sedlack)] AoO?

[Dralafi (Jared)] WAKE ME UP, BEFORE YOU GO-GO

[Master] Aedean: Yes.

[Master] Arkady gets one if he wants one.

[Aedean (Sedlack)] Aedean: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Mace of Disruption +1 [1] hits AC: ((d20+6+1+1+1)) [(20+6+1+1+1)] 29 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Aedean (Sedlack)] Aedean: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Mace of Disruption +1 [1] hits AC: ((d20+6+1+1+1)) [(20+6+1+1+1)] 29 [CRITICAL HIT (x2)]

[Master] WHAM

[Velkyna (Joe)] BOYYYYYYYZ

[Aedean (Sedlack)] Aedean: Damage 1: Mace of Disruption +1 [1] does ((1d8+1+1)) [(5+1+1)] 7 points of damage.

[Dralafi (Jared)] Gottlieb just took Stoyanavich.

[Aedean (Sedlack)] Aedean: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Mace of Disruption +1 [1] hits AC: ((d20+6+1+1+1)) [(10+6+1+1+1)] 19

[Aedean (Sedlack)] oop

[Aedean (Sedlack)] Aedean: Damage 1: Mace of Disruption +1 [1] does ((1d8+1+1)) [(3+1+1)] 5 points of damage.

[Velkyna (Joe)] WHY DID NO ONE TELL ME STOYANOVICH WAS STILL ON THE BOARD?

[Master] oh heh

[Master] ok.

[Dralafi (Jared)] Apparently it was his brother, Joe Stoyanovich. He played Aussie rules for three years and has not actually signed an nfl contract.

[Velkyna (Joe)] All I'm sayin' is that Kirby Dar Dar better still be around when it comes to my turn.

[Master] ATHACH: Attack 1: Huge club [m] hits AC: 25

[Master] ATHACH's attack of 25 (probably) hits Lia

[Angie/James] how can I easily just roll 2d6?

[Velkyna (Joe)] Dice roller pane.

[Dralafi (Jared)] I DRAFT SCOTT SLUTZKER

[Master] Roll #1: 6, Roll #2: 1

[Angie/James] that missed.

[Master] DOne.

[Master] The AC 25 hit missed Lia?

[Angie/James] she's hasted now.

[Master] Her AC is 25...?

[Master] Yes, she's 21 normall.

[Velkyna (Joe)] Someone gimme some NA BROWN.

[Master] ATHACH: Damage 1: Huge club [m] does 11 points of damage.

[Angie/James] she is 23 normally

[Master] >

[Master] hrm

[Master] ok

[Velkyna (Joe)] BACK THAT THANG UP

[Master] She is listed as 21 normall.

[Dralafi (Jared)] Eyeless wonder Orlando Brown! They're gonna use him as a short yardage receiver!

[Angie/James] she gets an extra +2 from the sword

[Master] DING

[Master] ok

[Master] ATHACH: Attack 2: Huge club [m] hits AC: 23

[Master] ATHACH's attack of 23 misses Lia

[Master] ATHACH: Attack: Huge club [l] hits AC: 17

[Master] ATHACH's attack of 17 misses Lia

[Velkyna (Joe)] LEROY HOARD ME BABY

[Aric (Brian)] Orlando Brown? Isn't he that annoying 7up guy?

[Master] ATHACH: Attack: Huge club [l] hits AC: 28

[Master] ATHACH's attack of 28 (probably) hits Lia

[Master] ATHACH: Damage: Huge club [l] does 14 points of damage.

[Master] Lia's hit points adjusted to 58 (-14) - Lightly Wounded

[Master] Lia bobs, weaves, and parries, but she still takes one solid whallop.

[Master] Aric.

[Master] Keep that bitch in check.

[Dralafi (Jared)] I take Jim McMahon as my PK, in case he gets to use his drop kick skillz on a quick kick.

[Master] Grey-Cloaked Figure: STR check: 10

[Master] +5 is 15

[Aric (Brian)] ok. same thing?

[Aric (Brian)] d20+10?

[Master] Yep

[Aric (Brian)] Roll #1: (d20+10) [11+10] 21

[Dralafi (Jared)] MORE THAN 5

[Master] do unarmed damage

[Dralafi (Jared)] W00T

[Velkyna (Joe)] Chips were breaking off in the dip like Joe Thiesman's birdie legs.

[Dralafi (Jared)] use the sleeper hold!

[Aric (Brian)] Aric: Damage 1: Unarmed does ((1d10+4)) [(9+4)] 13 points of damage.

[Velkyna (Joe)] Off the turnbuckle!

[Master] CRESH

[Dralafi (Jared)] Off the turnbuckle!

[Master] Shottamip

[Velkyna (Joe)] The irish whip!

[Dralafi (Jared)] curses!

[Master] Orange whip?

[Dralafi (Jared)] Low bridge!

[Dralafi (Jared)] Sebby puts him in the Indian Death Lock!

[Velkyna (Joe)] The jackknife!

[Velkyna (Joe)] The turkish prison!

[Roger (Jeff)] THE LARCH

[Velkyna (Joe)] The dreaded REAR ADMIRAL!

[Aric (Brian)] shottamip, please do not use fireball. i probably wouldn't survive if i missed my roll.

[Velkyna (Joe)] Nah, it's magic missile time.

[Shottamip (Tamora)] Shottamip: Subdue: freezes the target creature in place for 11 rounds

[Master] ATHACH: Will: 12

[Aedean (Sedlack)] Fire is not very effective against bodaks, either

[Shottamip (Tamora)] Both athaches are frozen.

[Master] When their heart's aren't open.

[Angie/James] this is good

[Master] MmmmmMMMMMmmMMm

[Aric (Brian)] KILL THE BODAK

[Master] If I could melt your heart

[Shottamip (Tamora)] Which is good because I'm running low on those.

[Shottamip (Tamora)] What affects a bodak?

[Master] Aric and Aedean.

[Velkyna (Joe)] It's got spell resistance.

[Shottamip (Tamora)] I think SR would kill missiles.

[Velkyna (Joe)] Probably around SR 17-18

[Shottamip (Tamora)] Shottamip: Serpents, empowered: sends 5 green serpents flying through the air to strike the target(s) for ((1d4+1)*3/2) [(2+1)*3/2] 4, ((1d4+1)*3/2) [(4+1)*3/2] 7, ((1d4+1)*3/2) [(4+1)*3/2] 7, ((1d4+1)*3/2) [(2+1)*3/2] 4, and ((1d4+1)*3/2) [(4+1)*3/2] 7 damage

[Shottamip (Tamora)] Done.

[Velkyna (Joe)] Didn't that used to crash the klooge?

[Master] What's the name of that other kind of insurance?

[Angie/James] whoops, wrong one yes?

[Shottamip (Tamora)] I reprogrammed it.

[Master] ATHACH

[Master] Aedean.

[Aedean (Sedlack)] Aedean: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Mace of Disruption +1 [1] hits AC: ((d20+6+1+1+1)) [(20+6+1+1+1)] 29 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Aedean (Sedlack)] Aedean: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Mace of Disruption +1 [1] hits AC: ((d20+6+1+1+1)) [(5+6+1+1+1)] 14

[Velkyna (Joe)] JLo and Ben ATHACH.

[Grey-Cloaked Figure] Delay all you like . . . I and my brothers will find you.

[Aedean (Sedlack)] Aedean: Damage 1: Mace of Disruption +1 [1] does ((1d8+1+1)) [(5+1+1)] 7 points of damage.

[Velkyna (Joe)] Did someone hear something?

[Grey-Cloaked Figure] Grey-Cloaked Figure: Reflex: 23

[Grey-Cloaked Figure] whoops

[Aric (Brian)] Well, your brothers, maybe.

[Grey-Cloaked Figure] Grey-Cloaked Figure: Fortitude: 22

[Velkyna (Joe)] DAMMIT.

[Angie/James] damn

[Aric (Brian)] I doubt you will survive much longer, thing of evil!

[Grey-Cloaked Figure] ok, there we go.

[Velkyna (Joe)] Nice rolling.

[Grey-Cloaked Figure] Arkady.

[Aedean (Sedlack)] Second attack

[Aedean (Sedlack)] Aedean: Attack 2: ** MODIFIED BY: ATTACK (+1) ** Mace of Disruption +1 [1] hits AC: ((d20+1+1+1+1)) [(10+1+1+1+1)] 14

[Master] Arkady goes.

[Master] Oops, second attack.

[Master] heh

[Master] That's a miss, though.

[Master] Do you hit Aric?

[Master] hm

[Aedean (Sedlack)] There's a crap load of bonuses

[Aedean (Sedlack)] defender pinned +4

[Aedean (Sedlack)] defender prone +4

[Dralafi (Jared)] I've changed my mind. Sedlack is the Crit Commander.

[Velkyna (Joe)] Lia is the Crit Captain, though.

[Master] right.

[Master] okay, nemmind then.

[Angie/James] LOL

[Master] Grey-Cloaked Figure: Fortitude: 21

[Master] good grief.

[Aedean (Sedlack)] Aedean: Damage 1: Mace of Disruption +1 [1] does ((1d8+1+1)) [(4+1+1)] 6 points of damage.

[Velkyna (Joe)] Unreal.

[Master] ok

[Master] Arkady.

[Aedean (Sedlack)] Aedean: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Spiritual Rapier [0] hits AC: ((d20+6+1)) [(10+6+1)] 17

[Velkyna (Joe)] SAVE THE HALFLING.

[Master] Roger is pointedly bleeding atyou.

[Angie/James] Arkady targets Roger. Distance: 6'03"

[Master] Hee.

[Dralafi (Jared)] you know, bodaks are gonna be nasty when the rules change and DR/silver doesnt mean DR/+1

[Angie/James] Arkady: You are cured ((1d8+5)*-1) [(3+5)*-1] -8 points of damage

[Master] Roll damage for SPiritual Weapon.

[Aedean (Sedlack)] I believe the SW hits...

[Aedean (Sedlack)] Aedean: Damage 1: Spiritual Rapier [0] does ((1d8)) [(3)] 3 points of damage.

[Velkyna (Joe)] Jared: Bwuh?

[Aric (Brian)] man, cause you know, they're just not nasty enough now.

[Master] ok

[Dralafi (Jared)] Im pretty sure under the 3.5 rules DR/Silver is not less than DR/1

[Dralafi (Jared)] _, just different.

[Master] Praxis's turn.

[Velkyna (Joe)] Interesting.

[Master] Yes, but the DR numbers will be much much lower.

[Master] Bodaks will be like DR Silver/3.

[Dralafi (Jared)] sure. but still.

[Angie/James] Praxis licks Roger's face.

[Master] Roger is semiconscious and can take extremely simple actiosn.

[Angie/James] "Wake up! Wake up!"

[Master] Grey-Cloaked Figure: STR check: 14

[Aric (Brian)] "i bleed quietly"

[Master] 19 with the Base Attack.

[Velkyna (Joe)] SAY MY NAME

[Master] The Bodak seeks freedom, Aric.

[Master] Deny him.

[Aric (Brian)] Roll #1: (d20+10) [8+10] 18

[Velkyna (Joe)] NOT GOOD

[Master] The Bodak breaks free.

[Master] Fortitude Saves for Aric and Aedean.

[Aedean (Sedlack)] Is the bless taken into account

[Dralafi (Jared)] TAKE COVER ARIZONA

[Master] It is not relevant, sadly.

[Aric (Brian)] Aric: Fortitude: (d20+8) [19+8] 27

[Aedean (Sedlack)] Aedean: Fortitude: ** MODIFIED BY: FORT(+1) ** (d20+7+2+1) [6+7+2+1] 16

[Master] whew.

[Grey-Cloaked Figure] DIE

[Angie/James] close one

[Velkyna (Joe)] Thank heaven.

[Master] Vel.

[Dralafi (Jared)] WAKE ME UP ILL SHOOT HIM DEAD

[Master] I WANT BODAX IS THIS THE PLACE 2 AX 4 THEM?

[Velkyna (Joe)] Nappy time.

[Master] Lia.

[Velkyna (Joe)] Vel nuzzles into Defthon's soft padded ass.

[Velkyna (Joe)] "Comfy."

[Defthon (Don)] *giggle*

[Angie/James] LOL

[Angie/James] you guys are sick

[Master] Time for Claidan to do its thing.

[Aric (Brian)] as Otacon would say "Can love grow on a battlefield?"

[Angie/James] something like that?

[Master] Lia swings around Aedean and engages the Bodak.

[Master] But first she gets to make a Fortitude save.

[Dralafi (Jared)] WAKE ME UP ILL SHOOT ARIC FOR THE OTACON REFERENCE

[Angie/James] Lia targets Grey-Cloaked Figure. Distance: 4'11"

[Velkyna (Joe)] INDEED

[Angie/James] Lia: Fortitude: ** MODIFIED BY: FORT(+1) ** (d20+10+1) [16+10+1] 27

[Master] heh

[Master] Do it.

[Angie/James] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Great Sword [t] hits AC: ((d20+13+1)) [(18+13+1)] 32 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Angie/James] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Great Sword [t] hits AC: ((d20+13+1)) [(15+13+1)] 29

[Angie/James] Lia's attack of 29 (probably) hits Grey-Cloaked Figure [PROBABLY A CRITICAL HIT]

[Aric (Brian)] CLAIDAN

[Angie/James] Lia: Damage 1: Great Sword [t] does ((2d6+11)) [((2+6)+11)] 19 points of damage.

[Dralafi (Jared)] ITS CRIT-TACULAR

[Velkyna (Joe)] Unfuckingreal.

[Aric (Brian)] CLEAVE

[Aedean (Sedlack)] Such a shame undead are immune to crit hits

[Angie/James] Lia: Damage 1: Great Sword [t] does ((2d6+11)) [((1+1)+11)] 13 points of damage.

[Velkyna (Joe)] CRITABULOUS

[Master] It doesn't even matter.

[Master] She cleaves it from nape to navel.

[Angie/James] yes!

[Angie/James] Whew!

[Master] Akady: Administer the Coup on the final Athach.

[Velkyna (Joe)] Finish off the athach.

Jeff has left the game.

[Angie/James] OK, do you want me to roll it?

[Master] Please.

[Angie/James] Arkady targets ATHACH. Distance: 8'09"

Jeff has joined the game.

[Angie/James] Arkady: Attack 1: ** MODIFIED BY: ATTACK (+1) ** rapier +1 [r] hits AC: ((d20+10+1)) [(6+10+1)] 17

[Angie/James] Arkady's attack of 17 misses ATHACH

[Master] heh

[Master] That's a hit for the Coup.

[Velkyna (Joe)] +4 for prone/motionless.

[Angie/James] OK.

[Master] You are not dead.

[Angie/James] I am amazed at that.

[Master] You have no idea if there are more orcs coming.

[Aedean (Sedlack)] Phew.

[Velkyna (Joe)] PEOPLE, we are LEAVING.

[Shottamip (Tamora)] Get everyone on their feet.

[Master] Hurry.

[Aric (Brian)] I suggest we use the "getting the hell out of here" maneuver.

[Aedean (Sedlack)] Time to fix shit up.

[Defthon (Don)] Did Ivellian leave the other carpet?

[Master] Yes.

[Angie/James] Arkady targets Roger. Distance: 12'04"

[Aric (Brian)] i'm gonna self-heal myself for 18 HP

[Defthon (Don)] Ah good.

[Master] ok

[Angie/James] Arkady: You are cured ((1d8+5)*-1) [(8+5)*-1] -13 points of damage

[Defthon (Don)] Someone heal me once, I'm still unconscious.

[Aedean (Sedlack)] Velkyna:

[Aric (Brian)] grab the cloak the bodak had. i'm sure vel wants it.

[Aedean (Sedlack)] Aedean: Cure Critical Wounds: (DC=(10+5+4) [10+5+4] 19) (0-(4d8+9)) [0-((2+4+3+7)+9)] -25 HP recovered

[Master] YOu have 1 carpet.

[Master] Just to clear up any confusion.

[Velkyna (Joe)] MMMMMMM.

[Defthon (Don)] Eh?

[Aedean (Sedlack)] Defthon:

[Aric (Brian)] wait, mike, did you adjust my HP from the Wholeness of Body or was that from something else?

[Aedean (Sedlack)] Aedean: Cure Critical Wounds: (DC=(10+5+4) [10+5+4] 19) (0-(4d8+9)) [0-((1+2+5+6)+9)] -23 HP recovered

[Defthon (Don)] So Ivellian *did* take one carpet.

[Master] Aric: Yes.

[Master] Yes, sorry to be confusing.

[Angie/James] Arkady no longer targets Roger.

[Aric (Brian)] yes to which?

[Sedlack] Velkyna's hit points adjusted by 25 to 25.

[Angie/James] Arkady targets Dralafi. Distance: 21'11"

[Angie/James] Arkady: You are cured ((1d8+5)*-1) [(4+5)*-1] -9 points of damage

[Velkyna (Joe)] "Shit!"

[Master] Brian -- I did your Wholeness of Body.

Velkyna (Joe) scrambles to her feet.

[Dralafi (Jared)] Im alive!

[Aric (Brian)] ok. thanks.

[Master] The cleric is likely to have swag.

Velkyna (Joe) thanks the Shadows. And Aedean.

[Dralafi (Jared)] body looting detail!

[Velkyna (Joe)] Vel will proceed to search all the major players. Cleric, orcs, bodak, athaches.

[Angie/James] Shottamip, can you teleport some people out of here?

[Shottamip (Tamora)] Hurry to check the bodies over.

[Master] ok

[Defthon (Don)] I recover my bow and sword.

[Master] The Athaches are without significant wealth.

[Master] The Bodak has the cloak.

[Shottamip (Tamora)] Yes, I will have to, we don't all fit.

[Angie/James] Arkady no longer targets Dralafi.

[Aric (Brian)] i grab my kama and crossbow from where i dropped them

[Master] Robe, sorry.

[Master] The Cleric has at least some magical armor, maybe more.

[Master] Better to teleport him back wth you.

[Angie/James] Do we want to cure people with wands before we fly off?

[Master] Maybe you can raise and interrogate him.

[Velkyna (Joe)] Yes, do.

[Velkyna (Joe)] Alternatively, speak with dead.

[Defthon (Don)] We're healed enough to teleport, and I'd rather not waste time.

[Velkyna (Joe)] Vel drags his body to the main area.

[Aric (Brian)] yeah, cause raising someone just isn't creepy enough. we need to irritate their dead souls. ;)

[Ivellian] God . . .

[Aedean (Sedlack)] We can use wands while on carpets...

[Shottamip (Tamora)] I can take 550 pounds of people & stuff.

[Defthon (Don)] Ivellian!

[Ivellian] Is anyone there receiving this.

[Velkyna (Joe)] She tosses the Erythul holy symbol to Aedean.

[Shottamip (Tamora)] We're going back to the cloud ray?

[Shottamip (Tamora)] Ivellian?

[Defthon (Don)] Ivellian: where are you?

[Aedean (Sedlack)] Sounds good to me. Bring the cleric's body

[Shottamip (Tamora)] What's up?

[Angie/James] Ivellian, what do you want?

[Ivellian] Shottamip, Defthon . . . thank the Gods.

[Dralafi (Jared)] did anyone else hear that?

[Ivellian] Do you require reinforcements?

[Velkyna (Joe)] Nah, we're good. Thanks.

[Aric (Brian)] The Athaches and the Bodak are dead.

[Shottamip (Tamora)] We survived but it's time to run away.

[Dralafi (Jared)] We did 5 minutes ago, but not anymore.

Defthon (Don) counts to ten.

[Ivellian] Aramil reports no further advances.

[Defthon (Don)] Not anymore....

[Ivellian] But there could be small raids he can't see.

[Angie/James] alright who's on the carpet?

[Ivellian] I will meet you on Cloudhome.

[Angie/James] Arkady, Praxis, who else?

[Aedean (Sedlack)] Yeah, well they'll have to wait.

[Angie/James] Lia's going on the carpet.

[Aedean (Sedlack)] I can go on the carpet

[Velkyna (Joe)] Vel will go on the carpet as well.

[Shottamip (Tamora)] Take the body, please.

[Aric (Brian)] whichever.

[Velkyna (Joe)] Vel will take the body.

[Shottamip (Tamora)] I don't want it.

[Angie/James] OK.

[Aedean (Sedlack)] I'll stuff in my bag.

[Shottamip (Tamora)] Shottamip: Teleport: transports herself and up to (50*11) [50*11] 550 pounds of willing creatures to another location, teleport check (1d100) [44] 44

[Shottamip (Tamora)] all good.

[Master] You return to Cloudhome without further incident.

Velkyna (Joe) begins muttering to herself, a look of relief on her face.

Dralafi (Jared) looks happy to be here.

Aedean (Sedlack) breathes a sigh of relief

[Master] Everyone please accept 1,300 XP.

[Aedean (Sedlack)] That's all?

[Velkyna (Joe)] That's all?

[Dralafi (Jared)] tease.

[Angie/James] Arkady is never so happy to see a bunch of stuck-up elves in his life.

[Aric (Brian)] THat's it?

[Master] The encounter's CR is 13.

[Master] There are 9 of you.

[Master] CR 14, actually.

[Dralafi (Jared)] stopping me 500 shy of level is just cruel.

[Master] It was pretty touch.

[Master] Ah, hell.

[Master] Call it 1900

[Master] Y'all went through a lot.

[Aric (Brian)] yay, 200 short of level

[Velkyna (Joe)] 2100

[Master] You learned quite a bit.

[Velkyna (Joe)] GO 2100

[Master] Aric: Have a levelled version of Aric ready for the next game, just in case.

[Dralafi (Jared)] We need to have a serious tactics discussion

[Angie/James] indeed

[Master] Ivellian is tending to Helian

[Velkyna (Joe)] Maybe someone should chime in NEW GUY.

[Defthon (Don)] No kidding.

[Master] He looks up.

[Aedean (Sedlack)] Yeah, well. There were several problems in there. We can post-mortem later.

[Ivellian] You are all alive?

[Velkyna (Joe)] Vel's kind of used to the small group tactics with quieter friends.

[Dralafi (Jared)] yeah, I screwed up as much as anyone else did.

[Ivellian] Good.

[Ivellian] Too many of us aren't.

[Ivellian] Tell me about it tomorrow.

[Velkyna (Joe)] We definitely need to revisit our playbook, though.

[Velkyna (Joe)] (joking aside)

[Ivellian] So we can do it again.

Ivellian stalks off in disgust.

[Angie/James] Tomorrow?

[Defthon (Don)] That's pretty hardcore.

[Dralafi (Jared)] again?

[Aric (Brian)] Is he actually angry at us for surviving?

[Ivellian] Sense MOtive.

[Master] Sorry.

[Master] Sense Motive.

[Aedean (Sedlack)] Aedean: Sense Motive: (d20+5) [8+5] 13

[Shottamip (Tamora)] Shottamip: Sense Motive: (d20+2) [19+2] 21

[Angie/James] Arkady: sense motive: (d20+11) [9+11] 20

[Master] He's angry at himself for surviving.

[Aric (Brian)] don't have that one...what's it off?

[Aedean (Sedlack)] wis

[Velkyna (Joe)] Wisdom.

[Aric (Brian)] Aric: WIS check: (d20+1) [13+1] 14

[Aedean (Sedlack)] What's Helian's condition?

[Defthon (Don)] It's worth it to just type in all the skills, even if you don't have ranks in them, btw.

[Master] Poisoned, diseased, you name it.

[Jeff] Def, Dral, and Rog should have the some amount of exp, right?

[Shottamip (Tamora)] (yes, I put in all of the skills that you can use without ranks)

[Master] More or less.

[Master] There might be small differences for individual successes.

[Velkyna (Joe)] Enh, we've got the stat checks, it's the same thing.

[Master] Depends on how familiar you are with the system.

[Velkyna (Joe)] In other words, I'm all good.

[Angie/James] So do we need to heal Helian or something?

[Master] The orc Cleric is wearing a Breastplate +1

[Master] If you have some Heals, Cure Diseases, etc.

[Master] The local clerics are gone.

[Velkyna (Joe)] Anything else on the orc cleric?

[Master] The Cleric also has a Brooch of Shielding.

[Aedean (Sedlack)] Well, let me see what I can do with a Heal check...

[Master] A Holy Symbol of Erythnul

[Velkyna (Joe)] BROOCH OF SHIDLEING

[Arkady (Angie/James)] I've got some CLW, that's about it.

[Master] Lemme check one more thing.

[Shottamip (Tamora)] One of the fighters should wear the brooch.

[Defthon (Don)] What does it do?

[Velkyna (Joe)] Immune to magic missiles.

[Master] ...a scroll of Raise Dead.

[Velkyna (Joe)] (a certain number of charges-worth)

[Arkady (Angie/James)] for a little while.

[Velkyna (Joe)] AEDEAN

[Shottamip (Tamora)] We may need that tomorrow.

[Defthon (Don)] Nifty. I'd take it---I always seem to end up in the front line.

[Master] A Wand of Cure Light (45 charges)

[Arkady (Angie/James)] I think I have less than 15 charges left on my CLW wand.

[Master] Hey, Joe, gimme a %ile

[Velkyna (Joe)] Yay!

[Defthon (Don)] Any objections to me taking the brooch?

[Velkyna (Joe)] Roll #1: (d100) [80] 80

[Aedean (Sedlack)] None here.

[Shottamip (Tamora)] I like having you and Lia immune to as many things as possible.

[Velkyna (Joe)] S'fine. Should be someone fighterish with low HP. You're pretty low.

[Angie/James] Seems fine I guess.

[Dralafi (Jared)] Im cool with it.

[Velkyna (Joe)] Bear in mind, it counts as an amulet.

[Velkyna (Joe)] Thus, takes up the magic item "slot".

[Aric (Brian)] we need more scarab amulets

[Defthon (Don)] Ah. Well, I burned my scarab, so it's what I've got for now.

[Shottamip (Tamora)] They weren't easy to make, though, as I recall.

[Velkyna (Joe)] Just saying, if you had an amulet of NA or something ...

[Aedean (Sedlack)] You have a strange definition of "my"

[Angie/James] Need another tendriculous (sp?)

[Master] ...and a Ring of Ram.

[Velkyna (Joe)] Wacko.

[Shottamip (Tamora)] ??

[Defthon (Don)] I burned the scarab that was around my neck.

[Velkyna (Joe)] It casts a blast of force or something.

[Velkyna (Joe)] I forget exactly.

[Shottamip (Tamora)] okay.

[Master] 37 charges.

[Velkyna (Joe)] You can also use it to batter down doors and the like.

[Velkyna (Joe)] We can worry about that offline.

[Dralafi (Jared)] does damage, knock people around, opens door, all at range.

[Master] A useful little thingy.

[Aric (Brian)] a wand of ram-man!

[Shottamip (Tamora)] All the items and their dispositions will be in the log, I assume.

[Master] Yep.

[Master] Okay, it's really fucking late for lots of you.

[Master] Everyone is welcome to stay and talk about things.

[Shottamip (Tamora)] (Thanks again, James.)

[Angie/James] You're welcome.

[Master] Good grief, that was a blast.

[Master] Thanks again, everyone.

[Aedean (Sedlack)] Nah, I'm gonna hit the hay. We can talk later.

[Aedean (Sedlack)] Thank YOU, Mike.

[Master] :) :) :)

[Aric (Brian)] yeah i need to sleep

[Aric (Brian)] thanks everyone

[Angie/James] Thanks Mike.

[Master] ^_^

[Jeff] Yes, that was a real nail-biter.

[Dralafi (Jared)] sleep is for weaklings.

[Dralafi (Jared)] like me.

[Jeff] I enjoyed it

[Velkyna (Joe)] Yes, indeedy. Thanks!

[Defthon (Don)] I thought it was great.

[Angie/James] Angie had fun... no so many crit misses.

[Defthon (Don)] Despite lying near death for the last few hours/seconds of it.

[Aedean (Sedlack)] right. she rolled 2s this week

[Defthon (Don)] As I'm learning the KW system this gets better and better.

[Velkyna (Joe)] Next session ... threes!

[Aedean (Sedlack)] JUst think what'll happen in 18 more sessions.

[Aric (Brian)] yeah, it's buggy, but KW is pretty cool

[Aric (Brian)] and to think, James was going to write a replacement himself :)

[Angie/James] Yeah... I'm sure it works exactly that way for crit misses...

[Dralafi (Jared)] hmm. maybe I should start trying to be an arcane archer instead.

[Don] I really really like all the dollar sign variables you can use.

[Angie/James] Well, that was before I knew aobut OpenRPG too.

[Aric (Brian)] i need to look into the programming macros

[Velkyna (Joe)] that was quite early on, indeed.

[Aedean (Sedlack)] 'Night all.

[Master] G'night.

[Dralafi (Jared)] this whole order of the bow thing just doesnt look worth it after second level.

[Master] Much love.

[Aric (Brian)] night chris

Sedlack has left the game.

[Master] Look again at Arcane Archer.

[Dralafi (Jared)] night.

[Master] It's surprisingly delicous.

[Angie/James] As do I. Is the docos for KW any better with 1.7?

[Master] No.

[Dralafi (Jared)] yeah, I think Im taking a level of wizard. then arcane archer.

[Master] DOn't bother with the Wizard.

[Dralafi (Jared)] have to.

[Master] AA lets you enchant your arrows.

[Master] oh, right.

[Master] Suxxor.

[Master] Do Sorceror, then..

[Dralafi (Jared)] Id do sorc if the experience penalty wouldnt be so PAINFUL

[Master] Unless your CHA sux.

[Master] Oops, right.

[Angie/James] or sorcerer then. Get true strike and shield.

[Aric (Brian)] what's the diff between sorc and wiz?

[Master] But you're an elf, so Wizard.

[Master] Right.

[Master] DIfferent systems for casting spells.

[Don] Hey, can someone target and attack me for a second? I want to see if it's getting the right AC.

[Master] And Wizard is a favored class for elf.

[Master] AC 0.

[Dralafi (Jared)] yeah. Id really rather be a sorc.

[Joe] Velkyna targets Defthon. Distance: 16'03"

[Brian] Aric targets Defthon. Distance: 8'01"

[Velkyna (Joe)] Velkyna: Attack 1: Short Sword +2, Defender [r] hits AC: ((d20+17)) [(9+17)] 26

[Velkyna (Joe)] Velkyna's attack of 26 (probably) hits Defthon

[Jeff] Roger targets Defthon. Distance: 15'08"

[Jared] Dralafi targets Defthon. Distance: 6'02"

[Brian] Aedean targets Defthon. Distance: 10'00"

[Don] Oh, it doesn't report AC. Damn.

[Velkyna (Joe)] Sword sneak attack for (1d6+6d6+2) [2+(5+5+1+6+2+1)+2] 24

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (Base) [B] hits AC: ((d20+20+1)) [(14+20+1)] 35

[Brian] Praxis targets Defthon. Distance: 10'09"

[Dralafi (Jared)] Dralafi's attack of 35 (probably) hits Defthon

[Jeff] Roger: Attack: ** MODIFIED BY: ATTACK (+1) ** Dagger [1] hits AC: ((d20+0+1)) [(19+0+1)] 20

[Jeff] Roger's attack of 20 (probably) hits Defthon

[Brian] Helian Galanodel targets Defthon. Distance: 10'07"

[Angie/James] Well, we're tired and hungry. so we're going to get going.

[Don] So apparently, the dollar sign variables work everyplace *except* AC.

[Master] Cloud Ray targets Defthon

[Angie/James] goodnight all.

[Master] Suxxor.

[Velkyna (Joe)] G'night.

[Master] Good night, you two.

[Brian] Shottamip targets Defthon. Distance: 7'09"

[Master] Much love.

[Brian] Lia targets Defthon. Distance: 12'04"

[Velkyna (Joe)] I am so going to bed. Thanks all!

[Joe] Velkyna no longer targets Defthon.

[Don] I thought that earlier, but I wanted to check before I reported it as a bug.

[Aric (Brian)] a bad day to be defthon

Joe has left the game.

[Don] Apparently.

[Jeff] Bye

[Master] No, those are arrows of love

[Master] G'night, Jeff!

[Don] When I said "someone" I really just meant "one person", not "every icon on the board"

[Don] :)

Jeff has left the game.

[Master] I thought the Cloud Ray was a nice touch.

Angie/James has left the game.

[Don] 'Twas.

[Don] Gaaaah

[Brian] Cloud Ray Icon no longer targets Defthon.

[Brian] Cloud Ray Icon targets Defthon. Distance: 30'08"

[Cloud Ray Icon] Moo

[Aric (Brian)] Aric: Attack: ** MODIFIED BY: ATTACK (+1) ** Shuriken hits AC: ((d20+8+1)) [(15+8+1)] 24

[Aric (Brian)] Aric's attack of 24 (probably) hits Defthon

[Aric (Brian)] Aric: Error parsing "(1(x3))": kLoOgeWerks.hN: unexpected character: x3

[Aric (Brian)] god shuriken are useless

[Dralafi (Jared)] hell, I should just take a level of wizard and buy a wand of true strike. Id be unstoppable.

[Aric (Brian)] i can do......3 points of damage! max!

[Don] What are you trying to do?

[Dralafi (Jared)] they're useful for rogues.

Jared has left the game.

[Aric (Brian)] Aric: Attack: ** MODIFIED BY: ATTACK (+1) ** Sling hits AC: ((d20+8+1)) [(20+8+1)] 29 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Aric (Brian)] Aric: Attack: ** MODIFIED BY: ATTACK (+1) ** Sling hits AC: ((d20+8+1)) [(7+8+1)] 16

[Aric (Brian)] Aric's attack of 16 misses Defthon [NO CRITICAL HIT]

Jared has joined the game.

[Dralafi (Jared)] 3 points +5d6 not so bad ;)

[Aric (Brian)] Aric: Damage: Sling does ((1d4)) [(2)] 2 points of damage.

[Master] Brian:

[Master] Your homework is to get to know Aric's options in the Combat System.

[Master] He's one of the more focused chars on combat,

[Dralafi (Jared)] and you can throw three a round as one attack.

[Master] Yet most versatile within the combat.

[Dralafi (Jared)] yeah, all I do is shoot stuff ;)

[Master] Aric has this huge grab bag of tricks.

[Master] Lethal Grappling, massive movement, etc. etc.

[Master] We just gamed for 13 hours.

[Master] E. Fucking. Gad.

[Aric (Brian)] ok. i'll read up on the combat section.

[Master] Cool.

[Aric (Brian)] but not for a couple weeks

[Aric (Brian)] getting into finals

[Master] No problem.

[Master] Me too.

[Master] No gaming for 1 month minimum.

[Don] Well, there *was* an hour break in the middle. :)

[Master] I'm vaguely looking at 1 and 8 July.

[Master] hee

[Dralafi (Jared)] give me lots of time to decide how to level ;)

[Aric (Brian)] i'm going to be in LA the 8th

[Master] ok

[Dralafi (Jared)] 1 july decent, I think.

[Shottamip (Tamora)] Who all leveled up?

[Master] 15 July isn't awful, either.

[Don] Sound vaguely good to me

[Master] I'll send an email.

[Master] I think the NEW GUYS all levelled.

[Dralafi (Jared)] 15 my parents are here, os I cant.

[Aric (Brian)] i'd /prefer/ if it wasn't the 1st weekend of the month

[Don] Uhh... 1 July is a tuesday.

[Master] Shit.

[Master] I said July, meant June.

[Master] 1 June

[Master] 8 June

[Master] 15 June

[Master] ok

[Aric (Brian)] oh

[Dralafi (Jared)] oh.

[Master] sorry.

[Aric (Brian)] the 8th of june is theo and tori's party

[Aric (Brian)] they're going to hawaii

[Don] 1 Jun is way bad for me.

[Aric (Brian)] i think the 7th is their party actually

[Master] Brian, they came here to house hunt. We're aware. ;)

[Aric (Brian)] ah

[Aric (Brian)] thought it was a visit

[Don] Heheheh

[Aric (Brian)] and decided to stay

[Don] *I've* known they were moving to HI for *months* now. :)

[Aric (Brian)] i haven't :)

[Don] ...but I was sworn to secrecy until they announced it.

[Aric (Brian)] do they have jobs lined up out there?

[Dralafi (Jared)] while we're here, does anyone know anything about THE TITAN?

[Aric (Brian)] last i heard from wicks as of two days ago

[Aric (Brian)] there are some delays

[Aric (Brian)] off the record

[Dralafi (Jared)] really? :)

[Aric (Brian)] he said he believes they found that the vuln can still be exploited

[Dralafi (Jared)] you mean like how its no longer up at all? :)

[Aric (Brian)] and are working on it. patches apparently didn't fix it.

[Aric (Brian)] but he's been in springfield all this past week trying to fight for IVHS's existence

[Dralafi (Jared)] wait. AFTER 8 WEEKS OF DOWNTIME THEY HAVENT FIXED A SINGLE KNOWN VULN?!?!?

[Aric (Brian)] so he's sort of out of touch

[Aric (Brian)] dude, this is THIRD HAND INFORMATION

[Dralafi (Jared)] Im not blaming you. Im just saying :)

[Aric (Brian)] he's not on the technical committees

[Dralafi (Jared)] Thats the only reason they would have brought it all the way down again.

[Aric (Brian)] he's on a policy committee, but even he hasn't gotten a lot of technical details. he's been busy

[Aric (Brian)] and after the initial email from steve terrell about wanting the former FLAs to help with password resetting (or a subset of them), i haven't heard anything from him

[Aric (Brian)] all i've gotten is secondhand through wicks on aim

[Dralafi (Jared)] yeah, my emails offering anything have been unanswered.

[Dralafi (Jared)] and I havent heard anythign since they said it should be up on the 30th

[Tamora] Shottamip no longer targets Defthon.

[Dralafi (Jared)] if this vulnerability is so darn exploitable how come the whole damn internet hasnt been rooted? :)

[Brian] Aric no longer targets Defthon.

[Shottamip (Tamora)] Shottamip: Fireball: creates a 40-foot fireball at the desired location for (10d6) [(4+1+5+4+6+1+5+3+4+3)] 36 damage to each creature in the area (Reflex save for half damage, DC 19)

[Aric (Brian)] i don't know. i'm sorry. appartenly it's one that requires a local account. that's all i know.

[Dralafi (Jared)] it was mostly a rhetorical question :)

[Aric (Brian)] and apparently it was initially triggered when someone's password was stolen and used to gain access

[Master] Meh.

[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((5+4+6+5+1+4+6+1+4+1))*3/2] 55 damage to each creature in the area (Reflex save for half damage, DC 19)

[Master] They just hate us.

[Dralafi (Jared)] Ill buy that

[Master] I have no idea what to do about it, other than donate a million dollars and stipulate that shell access be guaranteed henceforward.

[Master] Which is unbelievably petty.

[Master] Not to mention expensive.

[Master] :)

[Aric (Brian)] shell access is about their lowest priority

[Master] Because, as previously mentioned, they hate us.

[Dralafi (Jared)] if I had a million dollars (I'd be rich), I dont think thats where itd go :)

[Aric (Brian)] more like with the severely limited resources, they focus on the staff and student needs first

[Master] If I had a million dollars, I'd buy you a green dress.

[Aric (Brian)] the CNS was one of the biggest targets of the budget cuts

[Master] But not a real green dress -- that's cruel.

[Dralafi (Jared)] yeah, I suppose it would be worse and I was still there and I didnt have irn for 6 weeks.

[Shottamip (Tamora)] Shottamip: Subdue: freezes the target creature in place for 11 rounds (Will save negates, DC 21)

[Dralafi (Jared)] Dralafi: Attack: +2 Bastard Sword [B] hits AC: ((d20+12)) [(6+12)] 18

[Aric (Brian)] steve terrell has never struck me as a vindicitive or petty guy...we are, simply, low priorities. period.

[Master] I agree wholeheartedly.

[Master] THey hate us. ^_^

[Dralafi (Jared)] :)

[Shottamip (Tamora)] Shottamip: Enervation: attacks her target with a black bolt of negative energy for (1d4) [1] 1 negative levels (ranged touch attack)

[Aric (Brian)] Aric: Tumble: (d20+10) [4+10] 14

[Dralafi (Jared)] Velkyna: Tumble: (d20+21) [5+21] 26

[Aric (Brian)] Roll #1: (d2) [2] 2, Roll #2: (d2) [1] 1, Roll #3: (d2) [1] 1, Roll #4: (d2) [2] 2, Roll #5: (d2) [2] 2, Roll #6: (d2) [1] 1, Roll #7: (d2) [2] 2, Roll #8: (d2) [1] 1, Roll #9: (d2) [2] 2, Roll #10: (d2) [1] 1, Roll #11: (d2) [2] 2, Roll #12: (d2) [1] 1, Roll #13: (d2) [2] 2, Roll #14: (d2) [1] 1, Roll #15: (d2) [1] 1, Roll #16: (d2) [2] 2, Roll #17: (d2) [2] 2, Roll #18: (d2) [1] 1, Roll #19: (d2) [2] 2, Roll #20: (d2) [2] 2

[Dralafi (Jared)] Velkyna: Disable Device: (d20+18) [3+18] 21

[Dralafi (Jared)] Velkyna: Attack 1: Short Sword +2, Defender [r] hits AC: ((d20+17)) [(3+17)] 20

[Aric (Brian)] Dralafi: Knowledge (Religion - Order of the Bow): (d20+3) [3+3] 6

[Don (to GM only)] Defthon: Bull's Strength: Defthon gains Strength enhancement of (1d4+1) [4+1] 5 points, lasting for 10? hours

[Dralafi (Jared)] my rolls even suck when brian rolls them :)

[Master] heh

[Shottamip (Tamora)] Shottamip: Tumble: (d20+6) [9+6] 15

[Shottamip (Tamora)] Shottamip: Slow Group: slows up to 11 creatures for 11 rounds (slowed creatures can only take a partial action each turn, and they suffer -2 penalties to AC, melee attacks, melee damage, and Reflex saves) (Will save negates, DC 19)

[Aric (Brian)] ok, just had a horrible horrible idea

[Aric (Brian)] anyone remember the catbus from My Neighbor Totoro?

[Dralafi (Jared)] yeah?

[Aric (Brian)] "The Terrasquebus approaches. It has hundreds of bodaks as passengers. Roll initiative."

[Aric (Brian)] "why is everyone disconnecting?"

[Shottamip (Tamora)] Shottamip: Treehouse: sends her silk rope rising straight up in the air

[Shottamip (Tamora)] Shottamip: Detect Thoughts: concentrates and begins to detect the thoughts of creatures around her (Will save negates, DC 18)

[Don] I'm heading home. G'night all

[Aric (Brian)] g'night don!