Don has joined the game.
[Don] Hi-ho.
[Aedean (Sedlack)] It' soff to work we go.
[Jeff] Woo!!! Don!
[Master] Ok, Tamora's in the shower, and we need Ryan.
Joe has joined the game.
Ryan has joined the game.
[Aedean (Sedlack)] He got hair down to his knee
[Master] Hee.
[Joe] Tonight the part of Joe Shidle will be played by
[Aedean (Sedlack)] Hello, heelo
[Master] Come together
[Master] Right Now
[Joe] Brian Sebby
[Master] Over Dean
[Jeff] hello
[Joe] So I just woke up.
[Master] lol
[Master] Okay, we will only be beginning the Dungeon Crawl.
[Master] Today.
[Master] But it should last 2-3 sessions.
[Joe] Mmmmmm
[Aedean (Sedlack)] "Local Gamer Emerges From Hypothermic Coma"
[Joe] Everyone's here who's going to be here, right?
[Master] You have spent two uneventful weeks assisting the paladins with their defense.
[Aedean (Sedlack)] (And questioning corpses)
[Master] Some of you spent the time reading spells into spellbooks (ooh, good point).
[Master] Some of you spent the time questioning corpses.
[Master] Let's do that real quick, actually.
[Master] What's the Wizard's Save DC?
[Aedean (Sedlack)] 19
[Master] 13
[Aedean (Sedlack)] I figure I get two cracks at it
[Master] Okay, he's ours.
[Master] yiours
[Aedean (Sedlack)] Score
[James] I am back at the keyboard.
[Tamora] Good work, cleric.
[Aedean (Sedlack)] Unless anyone has any better ideas, I'm going to question him about Eflense's mage forces
[Master] (he's not really this decomposed, I'm just having fun.
[Master] )
[Joe] Sounds good.
[Aedean (Sedlack)] 1) What is your best estimate of the number of mages in Eflense's forces?
[Wizard] a score.
[Aedean (Sedlack)] 2) Is there anywhere where the mages tend to congregate?
[Angie] map me?
[Wizard] There are two wizards' barracks while we are in the field.
[Ryan] (that question should have been answered, "Yes.")
[Master] (i assumed aedean was bright enough to phrase the question correctly. :) )
[Angie] thanks
[Aedean (Sedlack)] (Hell, I'll take a freebie)
[Aedean (Sedlack)] 3) About how powerful is the most powerful of the mages?
[Wizard] Easily the mightiest in three generations.
[Tamora] That's a nifty way to think about it.
[James] OOC: Can we figure out his power by what spells he's been seen to cast?
[Master] Why thank you.
[Master] OOC: Yes.
[Master] Spellcraft check will give you clues.
[Master] Or Knowledge: arcana at a lower DC.
[Master] Or Bardic KNowledge.
[Tamora] Remind me, how many questions do we get?
[Jeff] Roger: Knowledge (Arcana): (d20+10) [4+10] 14
[Arkady (James)] Arkady: bardic knowledge: (d20+12) [5+12] 17
[Aedean (Sedlack)] Aedean: Knowledge (arcana): (d20+1+6) [7+1+6] 14
[Aedean (Sedlack)] (5 questions)
[Tamora] Shottamip: Knowledge (arcana): (d20+7) [15+7] 22
[Tamora] Shottamip: Spellcraft: (d20+17) [10+17] 27
[Master] Easy part: Scry's a 4th-level spell, and he seems to be able to do it pretty regularly.
[Master] I need a straight Int or Wis check from those making Knowledge/Spellcraft rolls.
[Jeff] Roger: INT check: (d20+4) [9+4] 13
[Arkady (James)] Arkady: INT check: (d20+2) [4+2] 6
[Aedean (Sedlack)] Aedean: WIS check: (d20+6) [19+6] 25
[Tamora] Shottamip: INT check: (d20+3) [11+3] 14
[Master] Aedean recalls that you were located extremely quickly right after you captured Sslet'm. That would require something more than Scry.
[Joe] GO AEDEAN
[Arkady (James)] OOC: Chris knocked that one out of the park.
[Tamora] If we want a better estimate, I suppose we could ask the dead guy about the most powerful spell he has seen or heard of the top wizard doing.
[Aedean (Sedlack)] That's a reasonable question, make it #4
[Master] Prismatic Wall.
[Velkyna (Joe)] Woo!
[Aedean (Sedlack)] Mmm...8th level
[Wizard] Prismatic Wall
[Velkyna (Joe)] So he's at least 17th.
[Defthon (Don)] wow.
[Aedean (Sedlack)] 5) How many clerics does Eflense have in his forces?
[Master] (at least 15th, actually)
[Wizard] I never kept track. Enough.
[Velkyna (Joe)] Huh. They must've changed the parms.
[Wizard] Oh, and big ol fuck you to the half-elf bitch.
[Defthon (Don)] heh.
[Aedean (Sedlack)] Heh
[Joanne] *is pretty much totally agog*
[Aric (Brian)] Deeeeeeaaad wizzzzarrds aren't much fun!
[Arkady (James)] OOC: I'm suprised he even had time to see what was hitting him.
[Aedean (Sedlack)] Anything else we want from this guy?
[Tamora] High INT - he's probably quite perceptive. :)
[Master] Adrenaline. He had lots and lots of subjective time to figure out that he was going to die.
[Aedean (Sedlack)] Well, that's one badass head mage
[Ryan] In this ruleset, perception = Wisdom.
[Tamora] Oh, okay.
[Velkyna (Joe)] Oh, you know, you're right. 15th level. My math was off.
[Joe] I am away from the keyboard.
[Aedean (Sedlack)] Makes me wish False Vision didn't have a material component
[Velkyna (Joe)] Be back in a bit.
[Tamora] If we're out of questions, do we want to burn the body outside?
[Jeff] Woo! Burn!
[Aedean (Sedlack)] We could do that.
[Arkady (James)] Burn, then scatter the ashes.
[Jeff] Burn!
[Aedean (Sedlack)] Roger is excited by the burning
[Roger (Jeff)] (I should probably chat as Roger)
[Master] Fire!
[Aedean (Sedlack)] Oh, also, in order to appease Jared, we should let Dral shoot the corpse
[Master] hee.
[Aedean (Sedlack)] Anything else we wanted to take care of before heading off to talk to Pelor's followers?
[Arkady (James)] I'm fine.
[Willem Ogderman] We have a visitor.
[Master] (this is after you burned the corpse, et cetera)
[Arkady (James)] Were we expecting anyone?
[Willem Ogderman] Well, that is why I retained you.
[Aric (Brian)] Who is it?
[Galen] Sir Willem, he is waiting.
Willem Ogderman waves his hand dismissively.
[Willem Ogderman] Keep him busy. Tell him I'm getting dressed or something.
[Galen] Sir.
[Willem Ogderman] Baron Eflense is approaching.
[Arkady (James)] Ruh Roh!
[Shottamip (Tamora)] How exciting.
[Defthon (Don)] Ooh.
[Aedean (Sedlack)] Whee...
[Willem Ogderman] He is on horseback with a retinue of some ten men.
[Shottamip (Tamora)] Maybe he wants to recruit the paladins.
[Lia (Angie)] that could could interesting
[Defthon (Don)] He'd know that we were here, though, right?
Joanne looks worried
[Shottamip (Tamora)] Well, yes. I was being disingenuous.
Arkady (James) also looks worried.
[Willem Ogderman] I do not know the answer to that question, Defthon.
[Aedean (Sedlack)] What would you have us do, Willem?
[Willem Ogderman] But courtesy demands that I receive him. I suggest you watch from a hidden vantage point.
[Aedean (Sedlack)] A wise plan.
[Aedean (Sedlack)] (Where would be a good place from which to watch?)
[Arkady (James)] On the roof?
[Master] (you find some small windows on the second and/or third floors (or the roof) to hide behind and watch.
[Master] Toss an invisibility or two if you want to be extra sure.
[Aedean (Sedlack)] I got myself covered
[Shottamip (Tamora)] Do they have glass windows here, or are we talking open-air/
[Aric (Brian)] i'll make a hide check
[Shottamip (Tamora)] Shottamip: Stalk: makes the target invisible for the next 12 minutes
[Master] Some are open-air, but many are a pretty stained glass.
[Aric (Brian)] Aric: Hide: (d20+9) [16+9] 25
[Shottamip (Tamora)] I'll use an open-air one, myself. Easier to see through.
[Master] ok
[Aric (Brian)] (never get to use that one)
[Defthon (Don)] 12 minutes might not be long enough?
[Master] Good roll, Aric. :)
[Arkady (James)] OOC: As SOP, I'd have had 'detect scrying' up and running 24x7. I take it we haven't been spied upon recently?
[Master] You are immune to scry while inside the temple.
[Defthon (Don)] We're in the Paladin's Hall, we can't be scried.
[Master] Hall, sorry.
[Shottamip (Tamora)] Knowing that some probably see invisible, though, I will still stay out of clear sight. Just to be clear.
[Aedean (Sedlack)] My invis last 100 minutes. Should be plenty
[Arkady (James)] Yes, but we go outside here and the, like to burn the body...
[Master] Arkady: Sure. But he hasn't been lucky enough to catch you then.
[Master] The outside of the Hall is better-kept; many of the peasants who owe groundskeeping as their tithe have returned.
[Defthon (Don)] So do we have Invis enough to cover everyone?
[Master] They scatter quickly as Eflense approaches.
[Shottamip (Tamora)] If this goes over 12 minutes, I'll be a little surprised. This way I'm ready to go into combat.
[Joe] I am back at the keyboard.
[Master] (some of you are just good hiders).
[Master] Eflense and his entourage are all riding what appear to be Stone Horses.
[Defthon (Don)] Rephrase: am I covered by an Invis?
[Master] Not yet.
[Arkady (James)] Yes. I'll give you one.
[Master] You are now.
[Shottamip (Tamora)] If you want one, ask.
[Lia (Angie)] Defthon should go out with him
[Defthon (Don)] Danke schön.
[Lia (Angie)] I'll stay hidden as reserve
[Arkady (James)] They may have see inivs though.
[Master] Ogderman is flanked by a half-dozen paladins, dressed as honor guards.
[Defthon (Don)] Yes, I'll hide too, we all should. But the invis should certainly help. ;)
[Lia (Angie)] Defthon should be visble
[Master] He does not seem at all afraid.
[Defthon (Don)] Oh?
[Velkyna (Joe)] I'll ready my crossbow, just n case.
[Aedean (Sedlack)] I think we should all be hidden.
[Lia (Angie)] Ok, Defthon can be hidden then
[Defthon (Don)] I mean, yes I'm a paladin, but Eflense could recognise me.
[Aedean (Sedlack)] We can maintain some semblence of having left
[Arkady (James)] Yes. I will ready a 'dispel magic'.
[Lia (Angie)] I just didnt want Willem alone
[Shottamip (Tamora)] We shouldn't be stupid enough to send someone outside and assume he won't be noticed.
[Roger (Jeff)] I will ready one as well
[Master] ok
[Baron Eflense] I would speak with the head of your order
[Willem Ogderman] I am he, Eflense.
[Master] (jump in if you decide you need to.)
[Baron Eflense] Willem! I had heard you lost in the borderlands. Your return is welcome news indeed.
[Willem Ogderman] By the grace of Heironeous, I have returned to his service.
[Baron Eflense] But what of Jessin and Lord Dalriad?
[Willem Ogderman] They fell against the orcs and are now in Heironeous's halls.
[Baron Eflense] I am sorry for your loss. They were brave men and a credit to your order.
[Willem Ogderman] Thank you, Baron.
[Baron Eflense] I am sorry to pile loss upon loss, but I fear I come with ill tidings.
[Willem Ogderman] What is that?
[Baron Eflense] A detachment of my men which I assigned to this area has gone missing. I have reason to suspect that a party of outlanders was involved.
[Willem Ogderman] That is grave news, indeed. Can you describe these outlanders to me?
[Lia (Angie)] I'll bet he does
[Defthon (Don)] OOC: Ausländern!
[Baron Eflense] They are a party of ten, headed by a half-elf woman in dragonplate armor.
[Willem Ogderman] I am surprised, then, for we were recently aided by such a party, which fought valiantly and saved the lives of many of my men in mortal combat with orcs, undead, and a dragon. I am certain that they are no murderers.
[Aedean (Sedlack)] OOC: Ich bin Ausla:nder und spreche nicht gut Deutsch
[Defthon (Don)] OOC Headed by?
[Lia (Angie)] thanks
[Velkyna (Joe)] (Lia's so bad she kicks her own ass twice a day)
[Master] Yes, dammit. NPCs do not have infinitely large information sets..
[Lia (Angie)] I am not responsible for his assumptions
[Baron Eflense] Nonetheless, they are suspected in the deaths. Have you knowledge of their whereabouts?
[Willem Ogderman] Yes.
[Master] There is a pause.
[Defthon (Don)] OOC got it, thanks. Joined late, remember, and was momentarily cast into self doubt. ;)
[Aedean (Sedlack)] (Stupid truthful dinks.)
[Arkady (James)] OOC: LOL!
[Aric (Brian)] OOC hey don, we forgot to tell you...
Velkyna (Joe) is very annoyed.
[Baron Eflense] Will you give it to me?
[Willem Ogderman] Yes. They are in the employ of this Hall.
[Defthon (Don)] OOC Meh, he's perfectly capable of telling a limited truth.
[Aedean (Sedlack)] (We'll give it to him, alright...)
[Shottamip (Tamora)] Maybe we should hold a vote.
[Defthon (Don)] OOC On the other hand...
[Baron Eflense] I see. You will turn them over to me.
[Willem Ogderman] I will not.
[Master] I am sorry? I cannot have heard you correctly.
[Defthon (Don)] OOC Hee.
[Shottamip (Tamora)] Here we go.
[Baron Eflense] I am sorry? I cannot have heard you correctly.
[Aedean (Sedlack)] (Roll initiative....)
[Willem Ogderman] I do not have the power to turn them over to you. They are protected by the sanctity of this temple, and I cannot move against them while they reside within these walls.
[Baron Eflense] And afterwards?
[Velkyna (Joe)] Ah, the paladin code is a double-edged sword.
[Roger (Jeff)] Hooray for legal mumbo jumbo
[Willem Ogderman] I shall inform you immediately upon their departure.
[Baron Eflense] You will not attempt to capture them?
[Lia (Angie)] great
[Defthon (Don)] OOC Dammit.
[Willem Ogderman] The Order of Heironeous is not a vassal to Eflense, my Lord. We will render you due courtesy, but we do not owe you the lives of our men, lost in pitched battle with their earlier saviors.
[Baron Eflense] I see. You oppose me in this.
[Velkyna (Joe)] ("immediately" could be "send a messenger that'll take a couple days to get there")
[Baron Eflense] I neither oppose nor support you in this, Baron. I render you due courtesy.
[Willem Ogderman] I neither oppose nor support you in this, Baron. I render you due courtesy.
[Baron Eflense] There is no middle ground here.
[Baron Eflense] (mildly) Is that a threat, James?
[Willem Ogderman] Is that a threat, James?
[Velkyna (Joe)] JIMMAY!
[Baron Eflense] (gathers himself together) Forgive me, Willem. I spoke hastily.
[Willem Ogderman] Of course.
[Defthon (Don)] OOC He's a uniter, not a divider.
[Baron Eflense] I look forward to seeing you soon -- at the Moot, if not before.
[Velkyna (Joe)] SAXMOOT
[Arkady (James)] (Angie: You're breaking up a lot.)
[Baron Eflense] Most certainly.
[Willem Ogderman] Most certainly.
[Baron Eflense] Good day, Master Knight Ogderman.
[Aedean (Sedlack)] Saaaaaaaaaaaaaaaxmoooooooooooot
[Willem Ogderman] Good day, Baron James, Eflense.
Baron Eflense saddles up and rides off
Velkyna (Joe) exhales.
[Defthon (Don)] Well, that was fun.
[Lia (Angie)] joy
[Master] I certainly had fun.
[Defthon (Don)] We learned one thing, though:
[Arkady (James)] For some bizzare definition of 'fun'.
[Defthon (Don)] Eflense *really* does not want to piss off the paladins.
[Shottamip (Tamora)] Eflense's name is James.
[Velkyna (Joe)] At least not on their home turf.
[Arkady (James)] He doesn't want to piss them off yet.
[Velkyna (Joe)] This Saxmoot sounds like the scene of a potential butchering of the Five Families.
[Arkady (James)] He doesn't yet know how many paladins have returned, and how stong they are.
[Shottamip (Tamora)] He's hoping for their support in having him accaimed as the master of the land.
[Aedean (Sedlack)] Next time we face him, we can annoy him by calling him
[Aedean (Sedlack)] Jimmy
[Defthon (Don)] JIMMMAAYYY
Willem Ogderman mutters
[Willem Ogderman] I bathed that man as a babe.
Arkady (James) turns to Willem
[Shottamip (Tamora)] Really?
[Lia (Angie)] I'm sorry
[Arkady (James)] Thank you Willem.
[Willem Ogderman] Had I but known, I'd've drowned him and condemned myself.
[Defthon (Don)] Oh?
Willem Ogderman shakes his head.
[Defthon (Don)] Was he a ward of the Hall somehow?
[Shottamip (Tamora)] Whoa. Given up hope on him, eh?
Jeff has left the game.
[Willem Ogderman] Hextor has his claws in him.
[Arkady (James)] Roger Down!
Jeff has joined the game.
[Defthon (Don)] Yes, I had noticed that.
[Willem Ogderman] (repeat) Hextor has his claws in him.
[Lia (Angie)] As far as I'm concerned he is forsworn
Willem Ogderman shakes his head.
[Velkyna (Joe)] (should we point out that Eflense's guys we "murdered" were sent by him to just camp his ass on paladin property?)
[Arkady (James)] Williem, no man may know the future. And even if he did, it would surely drive him mad.
[Defthon (Don)] When I had first heard of him, I was inclined to give just a little benefit of doubt; the priests of Hextor removed the doubt.
Willem Ogderman shrugs
[Willem Ogderman] Best we not judge everyone by the company he keeps.
[Defthon (Don)] Joe: I think he knows.
[Velkyna (Joe)] (In other words, a breach of respect of property and boundary?)
[Velkyna (Joe)] (ah. m'badd)
[Arkady (James)] (I think he's talking about us.)
Willem Ogderman smiles
[Defthon (Don)] But surely he recruited them for his army?
[Shottamip (Tamora)] The guy who was here would have told him all about it.
[Velkyna (Joe)] (true)
[Willem Ogderman] Else my half-orc and Olidimarran retainers would be the death of my reputation.
[Velkyna (Joe)] BURN!
[Defthon (Don)] Er, yes. Er.
[Arkady (James)] (OK, he's talking about us.)
Willem Ogderman grins at Def's discomfiture.
[Lia (Angie)] He has a responsibility to his people and lands
[Lia (Angie)] however he claims them
[Lia (Angie)] he is bleeding them dry
[Aedean (Sedlack)] What is this 'Moot' of which you and the Baron were speaking?
[Velkyna (Joe)] (I assume Willem's put two and two together with regards to why Eflense never sent troops to fight the orcs like he promised ...?)
[Master] Willem's a bright fellow.
[Velkyna (Joe)] (figured as much)
[Ryan] (and he said as much last session...)
[Willem Ogderman] Our code is a suit of armor, Defthon, not a straitjacket.
[Willem Ogderman] It does restrict our movements, but it protects us and gives us room to do what needs to be done.
Aedean (Sedlack) mumbles something under his breath.
[Defthon (Don)] Oh, I'm aware.
[Willem Ogderman] So. Eflense knows you are here, and he was not able to raise his dead retainers.
[Defthon (Don)] You might try to convince some of my fellows of that, though.
Defthon (Don) grins.
[Willem Ogderman] This means that his clerics have certain . . . lims.
[Willem Ogderman] (limits)
[Defthon (Don)] lim x -> \infty ?
[Willem Ogderman] He has contacts within the Necropolis, but they do not yet support him fully.
[Willem Ogderman] This, too, is knowledge.
[Aedean (Sedlack)] The Necropolis?
[Velkyna (Joe)] Necrolicious.
[Velkyna (Joe)] As a rule, I tend to avoid anything that starts with "necro".
[Shottamip (Tamora)] Good rule.
[Willem Ogderman] Aye, the priests of Wee Jas hold sway over a portion of Densburg.
[Aric (Brian)] JAS
[Aric (Brian)] (sorry)
[Aedean (Sedlack)] Better Wee Jas than Nerull, I suppose.
[Velkyna (Joe)] True. But still.
[Shottamip (Tamora)] That's one temple I'm happy to have skipped on our tour.
[Aric (Brian)] (OOC This is sort of both Aric and Brian talking)
[Aric (Brian)] Could someone give me a quick refresher on all these gods?
[Velkyna (Joe)] Wee Jas is a LN goddess of the dead and magic.
[Aedean (Sedlack)] Wee Jas = LN goddess of death (and magic)
[Defthon (Don)] OOC check your PH? ;)
[Master] brb
[Master] I am away from the keyboard.
[Velkyna (Joe)] Nerull is an EEEEEEEEVIL god of death.
[Aedean (Sedlack)] Nerull is NE god of death
[Aric (Brian)] OOC my PH is somewhere in a box. i haven't managed to find it yet since moving.
[Shottamip (Tamora)] (Oh, you moved? Where are you now?)
[Velkyna (Joe)] Generally Wee Jas is about the study of death while Nerull is more about bringing about death.
[Aric (Brian)] (In Lisle, right near Benedictine University. Bought a condo.)
[Aedean (Sedlack)] brb
[Sedlack] I am away from the keyboard.
[Arkady (James)] (Congrats! You are now well on your way to becoming a Responsible Adult (tm))
[Velkyna (Joe)] WELL COME
[Aric (Brian)] (I've never mentioned this? I moved in August, been here completely since September. just slow to unpack. :) )
[Defthon (Don)] *I* knew about it.
[Defthon (Don)] Tami must've missed the memo.
[Defthon (Don)] ;)
[Willem Ogderman] So: It would be best if you declined to inform me as to your next destination.
[Arkady (James)] (I haven't completely unpacked, since... what, 1990?)
[Arkady (James)] /turns to Willem.
[Master] I am back at the keyboard.
[Arkady (James)] We agree. We don't want to cause you more trouble than necessary.
[Sedlack] I am back at the keyboard.
Willem Ogderman smiles indulgently
[Aedean (Sedlack)] What is this 'Moot' you were speaking of?
[Willem Ogderman] Arkady, you and your friends have saved my order from oblivion.
[Willem Ogderman] There can be no repayment of our debt to you.
Willem Ogderman looks to Aedean
[Willem Ogderman] In six months, we shall gather in Densburg to consider whether or not to elect a Bretwalda for the first time in almost three hundred years.
[Willem Ogderman] Eflense called the Moot after the destruction of the Horse Lords, and we could not refuse his logic.
[Willem Ogderman] There will be other items to discuss, in theory. But now I see the shape of his ambition.
[Lia (Angie)] I could
[Lia (Angie)] (refuse his logic)
[Ryan] (bretwalda! keen. use "gesithcundman" next! =)
[Arkady (James)] He seeks to rule all in this area, but who will he move against next?
[Aedean (Sedlack)] He seeks to become Bretwalda...and then?
[Lia (Angie)] He appears to have engineered the destruction of the Horse Lords
[Willem Ogderman] (gently) This was nigh two years ago, Lia. My friends nearby have brought me up to date.
Willem Ogderman shakes his head.
[Willem Ogderman] He did not.
[Willem Ogderman] If he had come down with his levies, he would simply have been destroyed with the rest of us.
Willem Ogderman looks to Aedean
[Willem Ogderman] And then King, I imagine.
[Lia (Angie)] I find his decision too convenient
[Willem Ogderman] We've not had one of those since Seren's folly, but these are strange times, no?
Willem Ogderman looks at Lia.
[Willem Ogderman] His decision was convenient, because he knew he might die. But I cannot blame Eflense for the destruction wrought upon us.
[Willem Ogderman] That was the demesne of that half-dragon blackguard and the strength he brought to bear against us.
[Aedean (Sedlack)] Yeah, the other bad guys
[Velkyna (Joe)] Yeah, he's on our list.
Willem Ogderman smiles
[Jeff] WHEN VEL GETS MADE
[Jeff] er MAD
[Velkyna (Joe)] (SHE GETS STABBY)
[Willem Ogderman] He is your list, of course. We are but stepping stones to this.
[Lia (Angie)] Eflense is at the least making decisions to benefit himself at the expense of people he claims to rule
[Defthon (Don)] Made? She's a thief, not a mafosio.
Willem Ogderman shrugs
[Defthon (Don)] Mafosia, sorry.
[Willem Ogderman] He is a tyrant.
[Defthon (Don)] Maf-i-osa. Sheesh.
[Aedean (Sedlack)] Perhaps we should *ahem* turn our sights south next...
[Velkyna (Joe)] (she's not a thief, she's a professional troubleshooter)
Willem Ogderman smiles
[Defthon (Don)] We're not discussing this in front of Willem, Aedean.
[Willem Ogderman] You continue to charm me, Aedean.
Willem Ogderman ruffles Defthon's hair and sighs theatically.
[Willem Ogderman] He'll catch up eventually.
[Aedean (Sedlack)] (That was for Willem's benefit to report to Eflense)
[Aric (Brian)] Willem, do you know what the makeup of the Orc leaders was two years ago? Now it is a triumvirate ... but could some of the leaders emerged since you fought the orcs?
[Defthon (Don)] OOC *sigh*
[Willem Ogderman] I know nothing other than the martial and physical prowess of their commander, a half-dragon blackguard.
[Willem Ogderman] Simply, he is the greatest military mind I have encountered, and his passage is death to his foes.
[Arkady (James)] Yeah, we're rather concerned about him.
[Lia (Angie)] OOC let me at 'm
[Willem Ogderman] He wields a stone morningstar, and his very breath is the destruction of the storm.
[Lia (Angie)] ???
[Shottamip (Tamora)] Eventually he'll send something more deadly than his undead minions at us. But not today.
[Velkyna (Joe)] (he's half blue dragon)
[Aedean (Sedlack)] OOC: Dibs on the morningstar! Unless it's Eeeeevil
[Willem Ogderman] His shield turns the mightiest of spells, and I have seen him heave ogres thirty yards.
[Arkady (James)] (You're assuming it isn't so heavy that any of us could even pick it up. :-))
Willem Ogderman shakes his head
[Arkady (James)] Huh. I didn't do very well in that last hobbit tossing contest myself.
[Velkyna (Joe)] I can heave an ogre magi _head_ thirty yards ... does that count?
[Willem Ogderman] He commands dragons and the most foul of undead. He is the embodiment of potent evil.
[Willem Ogderman] Eflense is a stepping stone.
[Willem Ogderman] I wish you luck -- and myself ignorance.
[Willem Ogderman] I will leave you to your planning.
Velkyna (Joe) pats Joanne on the shoulder. "How we doin' after all this?"
[Lia (Angie)] I just wish Eflense wasn't setting up others to be stepped on
[Aedean (Sedlack)] Remind me to give Defthon a lesson in subtlety one of these days
[Lia (Angie)] I don't think paladins do subtle
[Aric (Brian)] OOC I'm runnng out to pick up lunch real quick. be back in a couple.
[Brian] I am away from the keyboard.
Defthon (Don) frowns in annoyance.
[Lia (Angie)] It's one of thier charms
[Lia (Angie)] You know where they stand
[Aedean (Sedlack)] Willem seemed to at least appreciate it.
[Lia (Angie)] Willem has had to consider a great many things in the recent past
[Aedean (Sedlack)] And we have a great many things to consider now.
[Joanne] I'm okay, I think. This is beyond fucked up.
Velkyna (Joe) nods. "I told you this was next level shit."
[Joanne] This isn't next level. This is top of the fucking tower.
[Aedean (Sedlack)] If only...
Velkyna (Joe) chuckles. "Well, one bite at a time. That's the way you handle shit like this."
[Joanne] I guess.
Joanne looks doubtful and still worried.
Joanne shrugs
[Joanne] Can't predict everything, I guess.
Joanne smiles at Vel.
[Arkady (James)] Well, actually Joanne, there's this guy, and he made his own island...
[Aedean (Sedlack)] Life wouldn't be any fun if we could
[Lia (Angie)] No, you can not
Velkyna (Joe) smiles back, patting her on the shoulder again.
[Velkyna (Joe)] So what's the play? Are we still going to Pelor?
[Joanne] Wait.
[Joanne] You mean the Dane [i]made[/i] Daneland?
Velkyna (Joe) nods.
[Defthon (Don)] Heh
[Joanne] Okay, that shit's fucked up.
[Velkyna (Joe)] Well, that's what we've heard.
[Arkady (James)] That's what we heard. Even the Triumverate doesn't want to mess with him.
[Lia (Angie)] A flip of the ol' kLoOge Coin results in: Heads
[Velkyna (Joe)] Mages tend to accumulate all sorts of crazy tall tale shit. You know, like being part dragon.
Joanne makes a gesture which indicates that she's just not interested in any more discussion of lifestyles of the rich and insanely poweful.
[Lia (Angie)] testing
[Lia (Angie)] Lia: STR check: (d20+4) [13+4] 17
[Master] Mighty mighty.
[Lia (Angie)] I'm not getting any sounds
[Aedean (Sedlack)] At any rate, I say we visit Pelor's cleric's next. They are likely to be sympathetic to our goals.
[Master] hunh. Me either. Just a sec.
[Velkyna (Joe)] (oh, that's right. I was going to test out some of my placeholders. testing ...)
[Aedean (Sedlack)] And they'll get along better with the paladins than Kord's clerics
[Velkyna (Joe)] Velkyna: Reflex: (d20+8+7+3+1) [9+8+7+3+1] 28
[Arkady (James)] That's fine w/ me.
[Master] ok I've got some sounds...
[Lia (Angie)] there we go
[Velkyna (Joe)] Velkyna: Move Silently: ** MODIFIED BY: SKILL (+1) ** (d20+15+7+1) [8+15+7+1] 31
[Master] Joanne: Initiative: 16
[Velkyna (Joe)] Kewl.
[Master] ok I"ve got sounds for me . . .
[Defthon (Don)] I hadn't been, but that's because my computer had decided it was muted. ;)
[Aedean (Sedlack)] I have sounds shut off intentionally.
[Master] Angie, try it again?
[Lia (Angie)] Lia: STR check: (d20+4) [10+4] 14
[Master] I get no sound from you, oddly enough.
[Lia (Angie)] Lia: Spot: (d20+16) [14+16] 30
[Master] Lia: Initiative: 23
[Lia (Angie)] me neither
[Shottamip (Tamora)] whoops. I'm going to have to reboot.
[Master] wacky.
[Jeff] Roger: Initiative: (d20+4) [2+4] 6
[Defthon (Don)] Crazy.
Tamora has left the game.
[Master] I got it from Jeff...
[Defthon (Don)] Yeah, me too.
[Master] Do you have some kind of odd custom sound scheme?
[Defthon (Don)] I think it's Angie's computer somehow.
[Arkady (James)] (Say, where is Praxis?)
[Lia (Angie)] but I do get them from others
[Ryan] Angie's getting sounds from other people's rolls....
[Defthon (Don)] But it's affecting the rest of us too.
[Arkady (James)] (Thx)
[Arkady (James)] Praxis: Damage: Sting does ((1d3)) [(2)] 2 points of damage.
[Master] Wacky. I recommend a restart for Angie.
[Lia (Angie)] Ok
Angie has left the game.
[Master] er, everyone else still here?
[Brian] I am back at the keyboard.
[Velkyna (Joe)] yeah
[Defthon (Don)] yup
[Arkady (James)] yes
[Jeff] hai
[Ryan] Yes.
[Aedean (Sedlack)] Yo
[Master] ok so heading toward the Hall of Pelor?
[Defthon (Don)] works forme.
[Aedean (Sedlack)] That's the plan, yeah.
[Velkyna (Joe)] I believe that is the plan.
[Arkady (James)] fine w/ me.
Angie has joined the game.
[Aedean (Sedlack)] By what means?
[Velkyna (Joe)] TPing alarmed them too much, I suggest carpets,
[Aric (Brian)] TP would probably be easiest.
[Angie] map me please?
[Aric (Brian)] Now that we, ahem, have been there.
[Defthon (Don)] OOC I need TP for my bunghole!
[Defthon (Don)] OOC I am the Great Cornholio!
[Defthon (Don)] OOC sorry, dunno where that came from.
[Velkyna (Joe)] (hee hee)
[Arkady (James)] carpets!
[Angie] Lia: Spot: (d20+16) [5+16] 21
[Velkyna (Joe)] (Mike; how far on carpets?)
[Ryan] (if you TP again, they should just shoot you on sight. =)
[Master] A day's travel, likely.
[Master] Not even that much.
[Master] It's only like 150-200 miles (intentionally vague)
[Angie] assuming no delays
[Velkyna (Joe)] (Joe recommends carpets. Vel doesn't care)
[Defthon (Don)] Would Eflense's outlying scouts and such be able to see carpets?
[Aedean (Sedlack)] They'll just scry our asses
[Master] Depends on how easy you make it for them.
Tamora has joined the game.
[Tamora] Sorry 'bout that.
[Arkady (James)] When they scry, we'll detect it. And then cast darkness on the sensor or some such.
[Aedean (Sedlack)] Carpets or TP is fine with me.
[Angie] How much invisibility do we have?
[Aric (Brian)] One thing to think of
[Arkady (James)] I can do up to 7/day.
[Aedean (Sedlack)] Yes?
[Angie] any way to warn them we are coming if we TP?
[Aric (Brian)] If Eflense came here, it's possible he has visited other Temples to "warn" them of a band of murdering outlanders.
[Angie] They didn't quite shoot on site last time
[Aric (Brian)] We may not get a warm welcome. Is there anything Willem could give us to show we are on the side of good? Some sort of equivalent of the Token of Hospitality?
[Tamora] I can cast up to 17 invisibilities if you don't want me to do anything else.
[Aedean (Sedlack)] I can cast 1 invisibility
[Velkyna (Joe)] I can invisible myself.
[Aedean (Sedlack)] Of course, Invisibilities last on the order of an hour and a half...
[Jeff] 4 invis
[Aedean (Sedlack)] Which is not enough time to cover the whole trip
[Tamora] Mine are the 12-minute combat version.
[Aedean (Sedlack)] Even worse for these purposes....
[Master] You'd do it so as to get out of the area without being spotted; after that, you've got some free time.
[Arkady (James)] It is not clear to me that the scry spell can track people as they are moving.
[Master] Eflense does not have unlimited resources . . .
[Aedean (Sedlack)] True.
[Tamora] What are we talking about? Staying hidden while taking a trip on the carpets?
[Angie] yes
[James] I am away from the keyboard.
[Angie] Lia: Spot: (d20+16) [9+16] 25
[Angie] still no sound from me
[Aedean (Sedlack)] Using invis to cover our departure and flying towards the Pelor temple seems a reasonable approach to me.
[Defthon (Don)] Sure.
[Velkyna (Joe)] How does scry even work? Wouldn't he be able to scry on us a few hours into the trip and figure we were on the move anyway?
[Velkyna (Joe)] Or does he need a general idea of the area?
[Defthon (Don)] Yes, but he could only see that we were moving over trees, not where.
[Master] Okay, assumptions:
[Master] 1) It's a pain in the ass to scry.
[Aedean (Sedlack)] He could scry on us, but, if we're on the move, he wouldn't necessarily know where we were
[Master] 2) He doesn't have his wizards working on it continuously.
[Master] Conclusion:
[Master] You won't get spotted right away, possibly not for several hours.
[Angie] so it may take me awhile to notice any messages since I don't get the ringing
[Velkyna (Joe)] So let's just go. Forget the invisibilities unless we walk outside and Arkady senses scrying.
[Velkyna (Joe)] (i.e. save our spells)
[Arkady (James)] And even then, the wizard will only have a few seconds to see where we are, before we do something to the sensor.
[Aedean (Sedlack)] He probably has sentries posted, Vel.
[Master] Yes -- he almost certainly has physical sentries or spies posted nearby.
[Master] So a good compromise is to invisible yourselves, then go flying.
Velkyna (Joe) grumbles, but nods.
[Arkady (James)] I agree.
[Master] Angie -- do you have the Client version or the Master/Client version?
[Angie] So how much invis do we need?
[Velkyna (Joe)] Don't count Vel. She's got the ring.
[Aedean (Sedlack)] 10 of us + 3 carpets = 13?
[Angie] I don't know
[Aedean (Sedlack)] 12, then
[Velkyna (Joe)] I thought we only had two carpets.
[Aedean (Sedlack)] 11, then
[Jeff] I only have 1 memoed
[Master] The Client version sometimes has Sound issues. The Master/Client version doesn't.
[Aedean (Sedlack)] I have 1
[Arkady (James)] Do we want magic arrows and bolts today?
[Angie] I think it shows master as an option when I start
[Arkady (James)] ... for the trip?
[Aedean (Sedlack)] We are trying to avoid confrontation today....
[Tamora] let's use all the hour-long ones and then my short version for anyone left over.
[Master] Angie: Hm. I assume you have Sound enabled in your preferences for Kooge?
[Arkady (James)] Yes. Trying to avoid. We're not so good at that.
[Angie] yes, I checked that first
[Master] Ok I'm out of sauce. Sorry.
[Angie] I do not have sound disabled in preferences
[Aedean (Sedlack)] If it's a trade off between prevention and preparation, I'd err on the side of prevention for now.
[Arkady (James)] OK, that means?
[Master] (brb)
[Angie] I did select client/ player at start if that helps
[Aedean (Sedlack)] Invisibility before GMW if you have to choose between them.
[Arkady (James)] OK. Got it.
[Arkady (James)] SOP is to put two GMWs into my ioun stone. So I can still do one batch of arrows, and one batch of bolts.
[Angie] Lia: Spot: (d20+16) [4+16] 20
[Aedean (Sedlack)] Do we have enough Invises, or do we need to let Roger memorize differently?
[Angie] (testing for sound)
[Tamora] We have plenty for 12 minutes.
[Arkady (James)] So, for me, 2 invis for the carpets, 1 for me and Praxis, and three more for other people.
[Tamora] I would think that's long enough to get out of sentry-sight.
[Aedean (Sedlack)] I have 1 (for myself)
[Aedean (Sedlack)] Yeah, probably
[Aedean (Sedlack)] Roger has 1, yes?
[Jeff] yeah
[Angie] Lia: Reflex: ** MODIFIED BY: REF(+2) ** (d20+7+2) [10+7+2] 19
[Velkyna (Joe)] This would all suck if Eflense had a spy with See Invisible.
[Aedean (Sedlack)] By my count, we have to use 3 of the short ones.
[Velkyna (Joe)] (OOC)
[Arkady (James)] So I'll cover Dral, Aric and Defthon too.
[Angie] nope, no sound, I'll live
[Arkady (James)] See invis is generally short-range.
[Aedean (Sedlack)] Luckily, Invisibility Purge has a fairly short range
[Arkady (James)] Like 60' or so.
[Aedean (Sedlack)] Ditto True Seeing
[Arkady (James)] Can't keep invis purge up and running for long periods of time either.
[Velkyna (Joe)] Kewl.
[Master] Okay, cast your spells, folks.
[Arkady (James)] Shottamip: need to cast imp invis on: yourself, Lia, and Joanne.
[Tamora] ok
[Aedean (Sedlack)] (Actually, See Invisibile is Medium range ~100-200ft.)
[Arkady (James)] So that's everyone and the carpets too.
[Tamora] Is this still the same day as when Eflense showed up?
[Angie] I am away from the keyboard.
[Jeff] Roger: Invisibility: (DC=(14+2) [14+2] 16)
[Arkady (James)] Let's ask Willem to clear the area then.
[Tamora] Shottamip: Stalk: makes the target invisible for the next 12 minutes
[Master] Then he would know when you left.
[Tamora] Shottamip: Stalk: makes the target invisible for the next 12 minutes
[Master] He's much happier if you just kind of sneak off.
[Tamora] Yes? No?
[Velkyna (Joe)] Yeah, I'd think we wouldn't want anything to appear abnormal.
[Aedean (Sedlack)] Let's call this the day after Eflense arrived
[Master] ok
[Tamora] thanks
[Aedean (Sedlack)] Just so he (and his badassss mages) aren't RIGHT THERE
[Arkady (James)] So, to sum up: Aedean, Roger and Vel invis themselves...
[Arkady (James)] Arkady takes care of 2 carpets, himself/Praxis, Dral, Aric and Defthon....
[Master] ok
[Arkady (James)] Shot takes care of herself, Lia and Joanne.
[Aedean (Sedlack)] Yes, except we should probably give Joanne a long Invisibility, for her own protection
[Arkady (James)] Fine, swap Aric and Joanne.
[Aedean (Sedlack)] That works
[Velkyna (Joe)] You know, someone should just learn Invisibility 10' Radius and be done with it. ;)
[Master] Heh.
[Master] Okay, you cast the appropriate spells.
[Velkyna (Joe)] HUDDLE UP
[Arkady (James)] That's only if you like staying close together.
[Velkyna (Joe)] I can't speak for anyone else, but Vel's bathed recently.
[Aedean (Sedlack)] (Which would be fine for carpet travel)
[Master] Can you arrange yourselves by carpet?
[Aedean (Sedlack)] brb
[Sedlack] I am away from the keyboard.
[Aric (Brian)] sorry i got a phone call and had to go afk
[Master] Joe, can you take care of Dral?
[Velkyna (Joe)] Sure.
[Jeff] (not a good sign)
[Velkyna (Joe)] Dralafi: Craft (Bowmaking): (d20+6) [5+6] 11
[Master] lol
[Defthon (Don)] heh
[Dralafi (Joe)] I made an arrow!
[Angie] I am back at the keyboard.
[Arkady (James)] GMW arrows: 20 to Dral, 13 to Lia and Defthon, 4 to Arkady.
[Sedlack] I am back at the keyboard.
[Master] ok
[Defthon (Don)] notado
[Velkyna (Joe)] I'll separate us into carpets. Lemme know if anyone has any objections.
[Lia (Angie)] 13, copy
[Arkady (James)] Who all gets GMW xbow bolts? Aric, Vel, and who else? Can Joanne shoot?
[Jeff] I can
[Velkyna (Joe)] Bearer on each, mage on each, other-fighter-type on each. Rest distributed accordingly.
[Velkyna (Joe)] Joanne can shoot.
[Joanne] Damn straight.
[Arkady (James)] OK, so 20 to Vel, 10 to Aric, Roger and Joanne.
[Velkyna (Joe)] Kewl.
[Aedean (Sedlack)] Aedean can shoot...the broad side of a barn...if he's close enough
[Defthon (Don)] Is she impinvis? if not, she should avoid shooting unless absolutely necessary...
[Arkady (James)] Joanne is regular invis.
[Aedean (Sedlack)] If we run into trouble more than a couple hours out, the point is moot
[Arkady (James)] Of course, she's not going to get much experience just sitting there...
[Ryan] (but a barn is only 10^-24 cm^2, so that's a pretty small target! =)
[Velkyna (Joe)] This is true.
[Roger (Jeff)] I can Impinvis 1 person if nec
[Arkady (James)] GMW lasts 10 hours.
[Arkady (James)] Oh, even regular invis is 1.5 hours.
[Arkady (James)] or so.
[Master] You exhaust the invisibles without incident while flying.
[Defthon (Don)] No, I was just asking.
[Aedean (Sedlack)] Ordinary barn, not nuclear physicists' barn...
[Arkady (James)] Roger: that would be youself.
[Roger (Jeff)] ok
[Master] Spot checks for Aric, Aedean, Roger, and Dralafi.
[Velkyna (Joe)] (Vel has a pretty good handle on keeping Joanne out of trouble ...)
[Roger (Jeff)] Roger: Spot (Within a mile of Pilagro): (d20+12) [5+12] 17
[Joanne] Okay, not being able to see the carpet is really nerve wracking.
[Aedean (Sedlack)] Aedean: Spot: (d20+6+8) [6+6+8] 20
Velkyna (Joe) chuckles.
[Aric (Brian)] Aric: Spot: (d20+6) [16+6] 22
[Velkyna (Joe)] Dralafi: Spot: (d20+6) [11+6] 17
[Master] ok thanks.
[Velkyna (Joe)] (sorry, forgot I was Dral)
[Aedean (Sedlack)] (Stupid low Spot roll)
[Master] Joanne: Spot: 22
[Praxis (James)] Can Praxis try too?
[Master] Nope.
[Master] A hawk descends from a cloud and lands on the right-side carpet.
[Master] (this is post-invisibility)
[Velkyna (Joe)] !!
[Master] It has a note tied to its ankle.
[Aedean (Sedlack)] Hmmm
[Lia (Angie)] hello
[Master] (oops, sorry, an eagle.)
[Praxis (James)] (Heh, he's catching a free ride. Like dolphins w/ a ship.)
[Defthon (Don)] What's it say?
[Defthon (Don)] ?
[Master] The eagle gazes calmly at the eagle and offers her the note.
[Master] (at Lia, sorry)
[Aedean (Sedlack)] at whom?
[Praxis (James)] Yeah, I wouldn't just reach for it. Claws, you know.
Lia (Angie) takes the note (carefully)
[Praxis (James)] Sharp claws. Like mine, only bigger.
[Master] The eagle sits and watches her read the note.
[Aedean (Sedlack)] Ah. Animal Messenger.
[Aric (Brian)] OOC ALL YOUR BASE ARE BELONG TO EFLENSE
[Master] I have traveled to you in this form so as not to be followed. With your permission, I will now transform myself back into my natural form -- do not be alarmed that I am what you would call a Lizard Man.
[Aedean (Sedlack)] My badd.
[Defthon (Don)] OOC Lia relays this?
[Master] The eagle waits for Lia's confirmation.
[Master] Lia, INT check.
[Lia (Angie)] do we have enogh room on this carpet for another passenger?
[Master] Never mind, you thought of it.
[Velkyna (Joe)] What's it say?
[Master] No, you don't.
[Aedean (Sedlack)] OOC - "Do not be alarmed if we throw your ass off the carpet."
[Lia (Angie)] Lia: INT check: (d20+2) [9+2] 11
[Master] hang on, there's a first half I forgot to copy/paste
[Master] Fellow enemies of Eflense, Greetings. I have heard of your efforts, and I wish to join your quest. I am a druid with some experience of our enemy's operations, and think we would all profit from an alliance.
[Master] okay, there we go.
[Lia (Angie)] I think we need to land first (says to the eagle)
[Master] Lia says, "I think we need to land first," after reading the note.
[Aedean (Sedlack)] How far along are we?
[Lia (Angie)] Relay contents of note to party
[Master] Couple hours. Between a third and halfway there.
[Velkyna (Joe)] I ... don't the sound of this.
[Praxis (James)] It's time for a potty break anyway.
[Defthon (Don)] Whoa.
[Master] The eagle nods and settles in.
[Defthon (Don)] Is he for real? We should definitely land so we can all talk to him, anyway.
[Lia (Angie)] If you are concerned, then I will land and talk to him
[Velkyna (Joe)] (OOC: We should get this cleared up before we meet with the Clerics)
[Master] brb phone
[Aedean (Sedlack)] (OOC: Joe makes a good point.)
[Roger (Jeff)] We could take he/r if s/he is hostile
[Aedean (Sedlack)] Pretty much, yes.
[Praxis (James)] OK, so let's land then.
[Lia (Angie)] I doubt this approach would have been used if attack was the reason
[Defthon (Don)] Yeah, if he were going to attack he'd've done so already
[Defthon (Don)] But, hostile or friendly, we should still land.
[Master] You land.
[Velkyna (Joe)] Intelligent and friendly on rye bread with some mayonaisse.
[Master] The eagle steps aside and transforms into a Lizardman wearing adventuring gear. He has his hands open and in front of him to display his nonthreatening intentions.
[Master] Ryan, you're golden.
[Master] I need to do a couple of things here; I'm gonna be popping in and out to check on your conversation.
[Master] You kids have fun.
[Defthon (Don)] So, who are you?
[Velkyna (Joe)] As a matter of safety, Vel pulls Joanne back.
[Ssria (Ryan)] I am called Ss'sra, son of Niss't, druid of the Box Turtle Clan.
[Defthon (Don)] Why have you come to us?
[Ssria (Ryan)] I believe you once spoke to my cousin's child, Sslet'm.
[Aric (Brian)] OOC SS'sra? I thought your name was SSria.
[Defthon (Don)] !
[Ssria (Ryan)] (OOC: I spelled it right, Kimmit spelled it wrong.)
[Aric (Brian)] OOC haha. sorry, please continue
[Tamora] Two Ts in Kimmitt.
[Ss'sra (Ryan)] I have come to you because we share a goal: the downfall of Eflense.
[Master] (fixed)
[Ss'sra (Ryan)] (OOC: Thx.)
[Defthon (Don)] Why do you desire his downfall?
[Shottamip (Tamora)] ooc - I like that green.
[Shottamip (Tamora)] looks lizard-man-speech-ish.
[Praxis (James)] Yeah, your family seems to support him well enough.
[Defthon (Don)] OOC yeah, that was my thought too ;)
[Ss'sra (Ryan)] His new ways have brought prosperity to my people for now, but I see that he will ruin us over time.
[Defthon (Don)] Oh?
[Lia (Angie)] I'm glad someone sees that
[Ss'sra (Ryan)] He cannot be allowed to endanger the long-term health of my people.
[Defthon (Don)] That seems... reasonable.
[Defthon (Don)] Do any of your people know that you came to us?
[Praxis (James)] Eflense has won the respect of your people, won't you find it difficult to go against them?
[Ss'sra (Ryan)] No, they think I am dead. For now, that is safer for everyone.
Defthon (Don) looks relieved.
Velkyna (Joe) mutters under her breath: "I don't like this."
[Defthon (Don)] You staged your own death, then?
[Ss'sra (Ryan)] Respect is the wrong word. He has simply bought us.
[Ss'sra (Ryan)] Yes. I watched the funeral in animal form. I am dead to them.
[Defthon (Don)] Okay. Why us, though? You specifically did all that so that you could join us?
[Praxis (James)] So did they say nice things about you?
[Lia (Angie)] JAS, ryan and Kimmet are messaging
[Lia (Angie)] OOC and no, I don't know what they're saying
[Master] (just technical stuff)
[Shottamip (Tamora)] Two I s and two T s in Kimmitt.
[Defthon (Don)] OOC So who's where? Is Ryan at your place, Angie, or are y'all just conference-called?
[Velkyna (Joe)] "Kkimit"
[Master] fixed.
[Shottamip (Tamora)] Angie, Anna, and Ryan share a house
[Defthon (Don)] Ah!
[Lia (Angie)] technically, I am at Ryans house
[Defthon (Don)] Heh
[Ss'sra (Ryan)] You have become famous for opposing him. You seem likely to be able to help me extract my people from his clutches.
[Defthon (Don)] ...yes.
[Defthon (Don)] Ok, then.
[Lia (Angie)] Do any other of your people share your concerns?
[Velkyna (Joe)] Yes! I'm still Hit Points Queen!
[Shottamip (Tamora)] hee
[Aedean (Sedlack)] Wasn't it 82 HP a second ago?
[Velkyna (Joe)] I assume that was the technical thing they were sorting out.
[Velkyna (Joe)] Though his 18 Con should make his Con bonus +4, not +3.
[Aedean (Sedlack)] Indeed
[Ss'sra (Ryan)] Too few of them can see beyond the immediate benefits to the following doom. Those who are wise enough to see what I have are also wise enough to know not to mention much.
[Lia (Angie)] I see
[Defthon (Don)] OOC Wow, at the church across the street from me is a white stretch SUV with... five... stretch sections. Grotesque.
[Master] What denomination?
[Defthon (Don)] ELCA.
[Ss'sra (Ryan)] (OOC: Joe, Sedlack -- yes, changed stat allocation in middle of typing up the sheet. Fixed now, I think.)
[Velkyna (Joe)] (OOC: I've seen them. They're preposterous.)
[Shottamip (Tamora)] Gotta be a wedding party trasport.
[Shottamip (Tamora)] transport
Joe has left the game.
Joe has joined the game.
[Defthon (Don)] Well, the story is good.
[Joe] Doop. Sorry about that. Stupid "close" next to "iconify".
[Defthon (Don)] I'm inclined to believe you, even.
Joe is receiving the map...
Joe has received the map.
[Shottamip (Tamora)] "Acquired: Stolen"
[Defthon (Don)] But you must understand that the circumstances are a little suspicious;
[Ss'sra (Ryan)] (OOC: only from bad people. =)
[Lia (Angie)] does anyone want additional assurances?
[Defthon (Don)] if Eflense wanted to infiltrate the party, he might do something like this.
[Aedean (Sedlack)] Aedean: Sense Motive: (d20+6) [14+6] 20
[Defthon (Don)] (That's giving him more credit for subtlety than I think he has,
[Ss'sra (Ryan)] Of course. But what else would you have me do?
[Defthon (Don)] but better safe than sorry.)
[Joe] (DO we have detect lie?)
[Shottamip (Tamora)] Shottamip: Detect Thoughts: concentrates and begins to detect the thoughts of creatures around her (Will save negates, DC (10+2+7) [10+2+7] 19)
[Defthon (Don)] I'm not sure.
[Master] Ss'sra: The gnome sorceress begins to cast a spell. Spellcraft check.
[Aedean (Sedlack)] (Guys, he seems to be telling the truth...)
[Roger (Jeff)] Not halfling?
[Ss'sra (Ryan)] Ss'sra: Spellcraft: (d20+8) [4+8] 12
[Master] Egad, sorry.
[Arkady (James)] Arkady: sense motive: (d20+14) [6+14] 20
[Master] Yes, halfling sorceress.
[Joe] Velkyna: Sense Motive: ** MODIFIED BY: SKILL (+1) ** (d20+0+0+1) [10+0+0+1] 11
[Shottamip (Tamora)] More subtlety than you think Eflense has? I think you are, again, underestimating him. If he were here, he'd be telling you not to be stupid. Just saying.
[Shottamip (Tamora)] test
[Defthon (Don)] Well, I think if he were going to attack us, he'd attack us.
Tamora has left the game.
[Defthon (Don)] But that reminds me: Ss'sra, how did you find us?
[Velkyna (Joe)] I'm more worried that he's a spy, not an attacker.
[Master] (hang on)
[Lia (Angie)] Ss'sra, are you willing to submit to some magical verifications?
[Ss'sra (Ryan)] Of course. You have very right to suspect outsiders.
[Ss'sra (Ryan)] s/very/every/
Tamora has joined the game.
[Tamora] Sorry. Did we get anywhere with the Detect Thoughts?
[Lia (Angie)] Any suggestions? ( from the magic users)
[Ss'sra (Ryan)] I have been looking for you for some time. That I found you at this particular time and place is the result of patience, luck, and good eyesight.
[Aedean (Sedlack)] He seems to be telling the truth to me.
[Defthon (Don)] How long after we talked to Ss'letm did you start looking for us?
[Arkady (James)] Seems to be OK in my view too.
[Master] Ss'sra: The halfling sorceress is casting "Detect Thoughts."
[Tamora] test
[Ss'sra (Ryan)] (to Shottamip): my thoughts are my own, but for now I will share them out of respect for your desire to defend your band.
[Lia (Angie)] Does anyone desire additional assurances?
[Defthon (Don)] Nah, I'm pretty convinced.
[Aedean (Sedlack)] DO NOT TAUNT DIVINE SPELLCASTER WILL SAVE
[Ss'sra (Ryan)] I have been looking for you for a bit over a week. I have been planning this for some time, but Sslet'm's fate spurred me to action.
[Praxis (James)] Let's see if he weighs more than a duck!
[Defthon (Don)] He's certainly not evil, and we have enough people who'd be able to catch him if he were lying.
Velkyna (Joe) does not look happy. "I trust Aedean. If he says this guy is straight up, I'll go with it."
[Tamora] Seems all right to me.
[Lia (Angie)] What was Sslet'm's fate?
[Defthon (Don)] I say we trust him, at least for now.
[Arkady (James)] Will Sslet'm face repercussions for what happened?
[Ss'sra (Ryan)] He is dead.
[Lia (Angie)] how?
[Ss'sra (Ryan)] Eflense's questioners are not gentle.
[Arkady (James)] I'm sorry for your loss.
[Lia (Angie)] My sorrow is also shared
[Ss'sra (Ryan)] (sadly) It is only the beginning.
Aric (Brian) punches one hand with the other. "He shall pay for his evil deeds."
[Ss'sra (Ryan)] That is the general idea.
[Lia (Angie)] Unfortunately, that is seldom the case
[Ss'sra (Ryan)] It is our task, it seems.
[Tamora] More often since we came to town.
[Lia (Angie)] we do what we can
Joe has left the game.
[Aric (Brian)] I know too well what it is like to lose one you care for to evil. My sorrow is with you as well.
Joe has joined the game.
[Joe] Gol dangit. I did it again.
[Ss'sra (Ryan)] It cannot be helped now. All we can do is try to stop it happening again.
[Master] Okay, everyone please physically describe your characters, then give a 1-sentence summary of their obvious personality characteristics.
[Arkady (James)] Medium build, medium height, charming and not dishonest smile.
[Roger (Jeff)] I am 3 ft tall and am wearing wizard robes. I am distracted a lot and generally cheerful
[Master] (include obvious weapons and magic items)
[Ss'sra (Ryan)] 6'6", 300 lbs, green scales, nearly 4' tail. Wearing leather armor and carrying a wooden shield, and various traveling gear. Looks at you a long time before he speaks. Reptilian eyes are hard to read.
Joe is a slender human woman dressed in simple travelling clothes. She wears no armor, but does carry a sword and crossbow. She moves with preternatural precision and grace. She scowls a lot and tends to be sarcastic and occasionally rude; she also swears like a sailor.
[Aedean (Sedlack)] Aedean is 6' tall, medium build, with brown hair and eyes, charming, with a roguish smile. He's clad in heavy armor and wields a powerful mace. Olidammara holy symbol hangs from his neck.
Arkady (James) carries a rapier and bow. No obvious flashy magic stuff, though he does have a spell component pouch.
[Aedean (Sedlack)] I'll say Joe is a slender human woman! Rooowr!
[Joe] Meeeeeeow!
[Tamora] Small blonde female, 3'5", blue eyes, prominent items include purple boots, ring, gold-and-fire-opal circlet, expensive-looking cloak. Shottamip appears to expect the world to go her way and has not been disappointed. Extremely charming.
[Velkyna (Joe)] There we go.
[Aric (Brian)] About 6', light green skin, half-orc, wearing glowing white vestments (tunic and pants). Not the brightest bulb in the group, but tends to say what he thinks. Is devoted to doing good.
[Velkyna (Joe)] As an additional note, Velkyna's sword is in a scabbard of green dragon hide.
[Aedean (Sedlack)] Hey, GM, you want to describe Dral?
[Velkyna (Joe)] Yeah, I was wondering if I should do that.
[Defthon (Don)] Defthon is a half-elf with brown hair and blue eyes, a little shorter than human average. He wears a striking red dragon chain shirt; on his back he carries a bow, but his main weapon seems to be a big-ass bastard sword.
[Defthon (Don)] OOC argh, stupid KW interface makes me keep deleting what I type
[Lia (Angie)] Lia is a half elf of medium height and strong but not overbearing build, wearing grean dragon scale full plate, carrying a mighty composite long bow and a magical great sword. Red hair and green eyes. Blunt but polite
[Aric (Brian)] I sort of look like this: http://alumni.imsa.edu/~data/aric-dirk_tiede-small.jpg
[Ss'sra (Ryan)] (OOC: Don, I know what is intended, but why/how the hell does one make *chain* out of dragon scales?)
[Velkyna (Joe)] (OOC: ask the dm ...)
[Defthon (Don)] Defthon is generally orderly and law-abiding to a fault, to the continued annoyance of some of the other party members. ;)
[Defthon (Don)] (OOC: I thought of that very thing as I was typing the description, actually.)
[Lia (Angie)] OOC i suppose full plate just requires larege scales
[Defthon (Don)] (OOC: I started to type "a striking chain shirt made of red dragon... hide? scale? ehhh?)
[Aedean (Sedlack)] (OOC: Sadly, I doubt a druid is going to favor UNLEASHING THE BEAST. Pity.)
[Master] It's essentially a scale mail shirt, but I used the chain shirt stats.
[Velkyna (Joe)] Dralafi is an elf of moderate build. He carries a bow, loves his bow, sleeps with his bow, has pet names for his bow, and has asked for his bow's hand in marriage. He doesn't talk much.
[Ss'sra (Ryan)] (OOC: I'd call it a "scale shirt", with the same characteristics as the armor of the indicated type...)
[Master] He has a hawk familiar.
[Lia (Angie)] LOL
[Defthon (Don)] (OOC good to know. Updating my char sheet to reflect.
[Ss'sra (Ryan)] Who has a hawk?
[Master] Ryan and I are disturbingly often on the same wavelength.
[Master] Dral.
[Ss'sra (Ryan)] *grin* thanks.
[Velkyna (Joe)] Fetching food, be back in a second.
[Joe] I am away from the keyboard.
[Master] Joanne is a little under four feet tall, young human, red hair. Carries no obvious magical gear.
[Lia (Angie)] other familiars?
[Arkady (James)] Familiars: Shot: snake, Arkady: pseudodragon, Dral: hawk, Roger: cat, Vel: Joanna.
[Lia (Angie)] LOL
[Aedean (Sedlack)] Heh
[Shottamip (Tamora)] Oh yes, Shottamip has a small green snake wrapped several times around her left forearm. It's not particularly noticeable on first glance, but you're bound to catch it moving eventually. You wouldn't be surprised if it were poisonous.
[Roger (Jeff)] I have a cat peering out of a side pocket of my haversack
[Aedean (Sedlack)] I'm so sure I read that as "peeing out of"
[Ss'sra (Ryan)] I would immediately know it's species, etc. I'm a druid, don'cha know.
[Shottamip (Tamora)] true
[Joe] I am back at the keyboard.
[Arkady (James)] (Of course, the species might not be from around here...)
[Aedean (Sedlack)] Praxis probably deserves a little further intro
[Ss'sra (Ryan)] [OOC: So, what species is it? And sex? I'm a reptile myself, so I know where to look. ;) ]
[Praxis (James)] Hiya!
[Ss'sra (Ryan)] Hello.
[Praxis (James)] (Actually, what color is Praxis?)
[Shottamip (Tamora)] OOC: D&D doesn't get into snake species, so it's officially a "tiny viper." male.
[Aedean (Sedlack)] brb
[Praxis (James)] (Let's got w/ green for Praxis.)
[Sedlack] I am away from the keyboard.
[Praxis (James)] (Forest green, at that.)
[Aric (Brian)] As a note, I carry my gear around in a big sack. It's not magical at all. But I am strong like ox.
[Ss'sra (Ryan)] MM says pseudodragons are red-brown.
[Shottamip (Tamora)] Kind of a Borgian emerald green for my armlet.
[Praxis (James)] (Good enough for me. Red/brown it is.)
[Shottamip (Tamora)] Oddly, Shottamip appears to be the only small person without a magic bag or sack.
[Velkyna (Joe)] You know, all this talk of reptillian gender makes me want to tell Ss'sra: "Up yours! Up whereever your species traditionally cram t'ings!"
[Velkyna (Joe)] (OOC)
[Sedlack] I am back at the keyboard.
[Master] Heh.
[Ss'sra (Ryan)] (OOC: is that everyone?)
[Master] Okay, I ran one of my little errands.
[Aedean (Sedlack)] I think so.
[Lia (Angie)] So do we continue our journey?
[Aedean (Sedlack)] Yeah, that's everyone
[Master] Okay, there may be a load issue for the carpets.
[Aedean (Sedlack)] Sounds good. We need to rally the people to resist this tyrant
[Velkyna (Joe)] Can't Ss'sra turn back into an animal or something?
[Aedean (Sedlack)] Oh yeah, Ss'sra's pretty heavy
[Lia (Angie)] Ss'sra, do you want to stay in animal form?
[Ss'sra (Ryan)] I can indeed turn back, but only so many times a day. Changes should be minimized. For now, going back is no problem.
[Shottamip (Tamora)] Added bonus: if someone dispells the carpets again, he doesn't need featherfall.
[Velkyna (Joe)] w00t
[Aedean (Sedlack)] What sizes are our carpets?
[Master] 6x9
[Aedean (Sedlack)] 1200 lbs. each, then
[Lia (Angie)] How can we communicate with you in animal form?
[Master] Right, I figure 100 lb for small people, 200lb for medium people, and 300lb for big people.
[Ss'sra (Ryan)] I can always understand you. Can any of you cast a spell to understand me?
[Praxis (James)] Can Praxis just relay messages? He is telepathic.
[Velkyna (Joe)] Vel is a petite 105 lbs, thank you very much.
[Aedean (Sedlack)] I think we might be okay.
[Praxis (James)] I can cast spells, but they don't last all day.
[Aedean (Sedlack)] At 200 lbs. each, we're good, and I think we have more small folks than large
[Aedean (Sedlack)] (Even counting 400 lbs for Ss'sra)
[Lia (Angie)] I think we should keep Ss'sra's existence secret
[Master] ok cool.
[Defthon (Don)] How much does Aric weigh?
[Velkyna (Joe)] 400 lbs? Damn, tubby!
[Ss'sra (Ryan)] My existence is easy to conceal. I have a magic device which can change my appearance.
[Lia (Angie)] If Eflense hears we are working with one of the lizard folk.....
[Ss'sra (Ryan)] Not 400, surely. I figured 300, including the tail. =)
[Ss'sra (Ryan)] If Eflense hears I am alive.
[Shottamip (Tamora)] Yes, if you could look human that would be simpler, I think.
[Ss'sra (Ryan)] I have in my bag a hat. Shall I put it on?
[Velkyna (Joe)] He may know _you_ are alive, but he may find out we're working with _a_ lizardman.
[Joanne] Er, not to be rude, but I don't think just a hat will do it.
[Arkady (James)] Actually, if you changed your appearance to be another of your kind who Eflense currently favors...
[Arkady (James)] We could cause that person some trouble.
[Lia (Angie)] (to Joanne) depends on the hat
[Aedean (Sedlack)] ...that wouldn;t make much sense
[Arkady (James)] With a hat of disguse, making things like a tail disappear is more difficult.
[Lia (Angie)] I think human will work fine
[Aedean (Sedlack)] Unless some sort of animal would work better
[Aedean (Sedlack)] (For the hat)
[Joanne] (brb phone)
[Defthon (Don)] Those teenage girls, always talking on the phone.
[Ss'sra (Ryan)] (OOC: "generally humanoid")
[Velkyna (Joe)] Is the Hat of Disguise's Change Self illusory or polymorph-like?
[Ss'sra (Ryan)] Illusory.
[Velkyna (Joe)] Then you would have to be careful with your illusory tail.
[Aedean (Sedlack)] Yeah, the PH isn't clear on the exact extent of "generally human bipedal creature", but I'm guessing lizardman fits in that.
[Ss'sra (Ryan)] My tail will not be a problem.
[Lia (Angie)] I assume you have done this sort of thing before?
[Ss'sra (Ryan)] (OOC: it is the source of my racial bonus to balance, jump and swim. being careful with is is a normal part of my locomotion.)
[Ss'sra (Ryan)] From time to time.
[Velkyna (Joe)] (Just sayin')
[Lia (Angie)] So back on the carpets?
[Aedean (Sedlack)] Sure...
[Aedean (Sedlack)] Might I suggest....
[Velkyna (Joe)] OOC: If we've figured out that we can all fit on the carpets, let's ride. Though Kkimit is off for the moment.
[Arkady (James)] sure
[Master] back
[Master] hop on the carpets.
[Aedean (Sedlack)] I think that'll work out about right...
[Velkyna (Joe)] I'd feel better if we split up the magi.
Ss'sra (Ryan) reaches into a sack hanging from his belt, and pulls out a hat.
[Aedean (Sedlack)] 'Kay, just a sec..
[Velkyna (Joe)] Kewl.
[Aedean (Sedlack)] Yeah, that's about 1100 per carpet.
Ss'sra (Ryan) puts on the hat, and appears to turn into a human male, about 5'10", heavyset, with brown hair, eyes and beard.
Ss'sra (Ryan) is still wearing armor and other gear as before, though its size has changed appropriately.
[Aedean (Sedlack)] Party split on carpets written down for future reference
[Ss'sra (Ryan)] In this form, you should call me "Bob". My real name is not to be shared with anyone.
[Aedean (Sedlack)] You got it, Bob.
[Defthon (Don)] OOC "Bob"? That's awesome.
[Praxis (James)] Hey look! It's our friend Bob Smith!
[Velkyna (Joe)] Bob? What's he do for a living? Manage rock stars? Who? Prince? Ain' t that a bitch.
[Ss'sra (Ryan)] No, Bob Smith is still a druid.
[Defthon (Don)] Bob Ss'smith.
[Defthon (Don)] ;)
[Praxis (James)] It is now: The Artist Formerly Know as the Artist Formerly Know as 'Prince'.
[Ss'sra (Ryan)] *grin*
[Praxis (James)] (correction) It is now: The Artist Formerly Known as the Artist Formerly Known as 'Prince'.
[Aedean (Sedlack)] Let's fill "Bob" in on our plan to muster the people against Eflense.
[Defthon (Don)] Yes.
[Aedean (Sedlack)] Specifically, our trip to talk to the clerics of Pelor
[Velkyna (Joe)] Well, at least Defthon and Aric and Roger and Dral can on the ride over there.
[Aedean (Sedlack)] Sure
[Roger (Jeff)] So... what's your favorite spell Bob?
[Joe] I am away from the keyboard.
[Roger (Jeff)] My cousin said that druids have animal companions. Do you have one?
[Praxis (James)] (LOL. Typical Roger.)
[Shottamip (Tamora)] Lucky you, you're on the Roger carpet.
[Defthon (Don)] Did we have to put Roger on this carpet?
[Shottamip (Tamora)] Hope you're not into privacy.
Defthon (Don) sighs.
[Roger (Jeff)] etc.
[Aedean (Sedlack)] I needed someone to keep an eye on you.
[Ss'sra (Ryan)] I have several companions. Some of them would need a carpet of their own, if they would even be willing to fly.
Tamora has left the game.
[Master] You continue your way to the Hall of Pelor. Roger stops talking only to listen to Bob's pendantic replies (as though he is speaking to a child) and to take sips of water.
[Ss'sra (Ryan)] OOC: do you folks watch Stargate SG-1? Bob doesn't talk much, but when he does he sounds a lot like Teal'c.
[Aedean (Sedlack)] (I've seen it on occasion.)
[Aric (Brian)] OOC: got it. (yay stargate)
[Aedean (Sedlack)] (So, yeah, I get what you're talking about.)
[Master] I am sending you an image file of the Hall of Pelor, as you approach it.
[Joe] I am back at the keyboard.
[Defthon (Don)] Nifty.
[Master] It is more humble than the Heironeous Hall and is surrounded by fields of flowers, vegetables, and wheat.
[Aedean (Sedlack)] Okay. Cool. Is it under construction like in the picture?
[Master] Nah. :)
[Master] The land up here is drier, flatter, and less fertile.
[Ss'sra (Ryan)] what is the condition of the crops? any different from what I would expect of this geographics region?
[Master] No.
[Master] The crops are what you'd expect; verdant where there's irrigation and mostly in a grazing place where there isn't.
[Velkyna (Joe)] There's a joke in describing someone as also being "drier flatter and less fertile" but I like our whole party too much to point it at anyone specific.
[Defthon (Don)] Hm.
[Ss'sra (Ryan)] btw, exactly what time of year is it?
[Master] (the front of the place)
[Master] harvest time.
[Roger (Jeff)] Roger didn't want to be slapped by someone invisible
[Ss'sra (Ryan)] are the grazing animals visible?
[Master] Various peasants and simply-clad priests work the orchards and maintain the flowerbeds.
[Lia (Angie)] So how do we want to approach?
[Master] Ryan: In little clumps, sure. Cows and sheep.
[Velkyna (Joe)] Maybe I'm the one who's flatter. I've gotten three "increase your breast size" emails since we started gaming.
[Defthon (Don)] Mike, you need to start making smaller map files. :P
[Master] I even resaved it as a jpeg. :)
[Aedean (Sedlack)] I say we approach slowly and peacefully.
[Lia (Angie)] Arkady, Defthon, who's lead?
[Velkyna (Joe)] Who was there for the initial "oops" Teleport? I.e. who's already met the Pelorans? (Besides Shotttamip, of course)
[Defthon (Don)] Well, yes.
[Master] hunh . . . the re-save didn't make it any smaller . . .
[Aric (Brian)] i was there
[Aedean (Sedlack)] If we know/see the person Shot & co. ran into before, that might be a good place to start.
[Defthon (Don)] OOC did you up the compression rate on the jpg?
[Praxis (James)] Defthon
[Ss'sra (Ryan)] Send one spokesman while the rest wait here.
[Lia (Angie)] Defthon, you ok with that?
[Defthon (Don)] Sure.
[Master] I just did for the next map. :)
[Lia (Angie)] do we want to message?
[Defthon (Don)] (Although, I thought I was one of the ones waiting for Shot et al to return)
[Defthon (Don)] Yes, definitely.
[Arkady (James)] Sure. I'll do it.
[Defthon (Don)] Ok, assume that I'm relaying everything over the msg link, then.
Tamora has joined the game.
[Tamora] My computer's being so lame today. Sorry to keep dropping out.
[Defthon (Don)] Unless there's anything further? I'll head on up to the keep.
[Arkady (James)] that's it. No special instructions.
[Aedean (Sedlack)] You might want to find out if there's somewhere
[Arkady (James)] (Don't pay until you see the merchandise.)
[Aedean (Sedlack)] we can speak with them away from "prying eyes"
[Lia (Angie)] you mean scrying eyes?
[Arkady (James)] Oh, good call.
[Defthon (Don)] Ah, good call.
[Aedean (Sedlack)] Yes, of course.
[Velkyna (Joe)] There ain't no way to hide your scrying eyes.
[Defthon (Don)] Will that block Message as well?
[Master] Dunno. YOu haven't tried.
[Ss'sra (Ryan)] If he gets to that point, we should all be there.
[Aedean (Sedlack)] You don't necessarily have to go into deep detail at this point
[Arkady (James)] No. I don't think it will block message, though physical barriers will.
[Defthon (Don)] Really? Not even around the paladin's hall?
[Arthur Urden] Welcome!
[Defthon (Don)] Well, anyway, here's the guy.
[Tamora] map me?
[Defthon (Don)] Hello!
[Arthur Urden] To what do I owe the honor of a visit from this wealthy party of adventurers?
[Velkyna (Joe)] (Great, he's looking for a donation)
[Tamora] I suppose any group that shows up on 2 carpets is wealthy.
[Aedean (Sedlack)] (Well, the carpets are pretty damn valuable)
[Defthon (Don)] We have been (heh) travelling around the realm of Saxlund, and we have come to the hall of Pelor to discuss a few things with the priests here.
[Arthur Urden] Congratulations, paladin!
[Arthur Urden] I have been foster father to five children, and that is the vaguest answer I have ever heard.
[Defthon (Don)] Excuse me?
Defthon (Don) grins sheepishly.
[Tamora] I don't have much cash on me right now, but I'd be happy to donate in general. I should ask if they need any magic spells or what.
[Arthur Urden] May I speak with all of you?
[Defthon (Don)] I'd prefer not to go into detail here if you have a place that is scry-proof.
Arthur Urden looks much more serious
[Defthon (Don)] Yes, if you'd like.
[Arthur Urden] We shall speak in generalities, then.
[Defthon (Don)] Ok, the general problem: there has been an... evil scourge sweeping across Saxlund.
Arthur Urden is a late-middle-aged man with a jovial demeanor. He is dressed in heavy clothing but no armor.
[Defthon (Don)] You know of whom I speak?
Arthur Urden waves his hand.
[Arthur Urden] Aye, I do.
[Arthur Urden] So . . . you are the outlanders, then.
[Defthon (Don)] The scourge continues to ... er, yes.
[Aedean (Sedlack)] Indeed
[Defthon (Don)] You've heard of us?
Arkady (James) nods.
Arthur Urden smiles
[Arthur Urden] If you seek sanctuary here, you may have it.
[Defthon (Don)] That is welcome, thank you.
[Defthon (Don)] But we seek more than that:
[Defthon (Don)] Will we be able to get your support in stopping him?
[Arthur Urden] No.
[Master] (sense motive)
[Defthon (Don)] Defthon: Sense motive: (d20+0+2) [11+0+2] 13
[Aedean (Sedlack)] Aedean: Sense Motive: (d20+6) [2+6] 8
[Ss'sra (Ryan)] Ss'sra: Sense Motive: ** MODIFIED BY: +WIS (+4) ** (d20+6+4) [13+6+4] 23
[Arkady (James)] Arkady: sense motive: (d20+14) [13+14] 27
[Arthur Urden] This place has stood for the centuries it has stood because it is a sanctuary, free of destructive politics.
[Aedean (Sedlack)] Heh.
[Defthon (Don)] OOC gee, never heard that one before
[Lia (Angie)] Lia: WIS check: (d20+0) [6+0] 6
[Defthon (Don)] I appreciate your desire for neutrality. However, neutrality alone may not save you now.
[Velkyna (Joe)] (So beautiful, yet so neutral.)
[Arthur Urden] My actions are not selfish; they are ordained.
[Defthon (Don)] ...ah.
[Roger (Jeff)] What makes a man turn neutral?
[Arkady (James)] (There is also the other scourge sweeping the land, namely the Triumverate.)
[Arthur Urden] I am sorry to disappoint you, Paladin.
[Defthon (Don)] Is there then nothing sufficiently evil to cause you to break your neutrality?
[Arthur Urden] Is there aught else I can assist you with?
[Arkady (James)] (Their neutralness sickens me!)
[Arkady (James)] (That was from Futurama, BTW.)
[Ss'sra (Ryan)] Information?
[Velkyna (Joe)] (So very ... neutral)
[Master] (will save to continue this line of questioning in the face of Arthur's force of personality and obviously made-up mind.)
Arthur Urden peers at Ss'sra.
[Ss'sra (Ryan)] Ss'sra: Will: ** MODIFIED BY: WIS (+4) ** (d20+6+10) [19+6+10] 35
[Defthon (Don)] Defthon: Will: (d20+3+2+4) [10+3+2+4] 19
[Master] That was for Don.
[Arkady (James)] Arkady: Will: (d20+8) [6+8] 14
[Aedean (Sedlack)] Aedean: Will: (d20+10+6) [12+10+6] 28
[Defthon (Don)] heh
[Roger (Jeff)] Holy shomly!
[Master] Um, only one of you was talking. Work with me here.
[Master] Okay.
[Aedean (Sedlack)] The paladins to the south have need of those skilled in the healing arts.
[Velkyna (Joe)] I could will save myself out of a paper bag.
[Ss'sra (Ryan)] (sorry. my modifiers look wrong, anyway...)
[Aedean (Sedlack)] Perhaps you would be willing to send them some aid?
[Arthur Urden] Paladins to the south . . . the order of Heironeous?
[Aedean (Sedlack)] Yes
[Arthur Urden] They are revenant?
[Defthon (Don)] They had been trapped in a sorcerous bubble. We freed them.
[Aedean (Sedlack)] (ummm...thesaurus?)
[Arthur Urden] How many survived?
[Ss'sra (Ryan)] (undead?)
[Master] (returned)
[Defthon (Don)] OOC re-living
[Aedean (Sedlack)] (gotcha. I was familiar with the undead.)
[Defthon (Don)] OOC sorry, re-come; i.e. returned. "revenant" is indeed often used in reference to zombies, though.)
[Aedean (Sedlack)] (20ish, right?)
[Master] (thereabouts)
[Defthon (Don)] A couple dozen.
Arthur Urden shakes his head
[Arthur Urden] The Order has not faded from memory, at least.
[Defthon (Don)] True enough.
[Arthur Urden] I shall call for volunteers among my acolytes and clerics to assist them.
[Arthur Urden] They will ride out tomorrow.
[Defthon (Don)] Thank you. Your healing support will be welcomed.
[Velkyna (Joe)] (Good. I was hoping I didn't have to bust out with the old "All it takes for evil to prosper is for good people to do nothing" line)
[Arthur Urden] We are welcomed, as priests of Pelor, whereever we travel. There are reasons for this.
[Aedean (Sedlack)] It is a start. The cooperation of all the good peoples of this land will be key to ending the scourge.
[Arkady (James)] (Yes, we'd hate for you to have to do that.)
[Arthur Urden] As you say.
[Velkyna (Joe)] (especially as it would give Vel diabetes just to say it.)
[Master] Arkady: You are being scried upon.
[Defthon (Don)] Msg: anyone want to try to get info off him?)
[Velkyna (Joe)] INCOMING
Arkady (James) shouts out a warning.
Arthur Urden looks up, squinting
[Lia (Angie)] I am more concerned with good people doing the wrong thing
Arkady (James) gets his wand of darnkess out of his backpack.
Arkady (James) and zaps the sensor.
[Aric (Brian)] OOC That darn kess!
[Defthon (Don)] Wait, what did he just do?
[Arkady (James)] I put a darnkess on the scrying sensor.
[Aedean (Sedlack)] "Blind" the scrier
[Arkady (James)] We should cast silence on it too.
[Aric (Brian)] OOC oh, so it is darnkess and not a typo of "darkness"?
[Arkady (James)] (You're killing me Brian!)
[Defthon (Don)] What do you mean "sensor"?
[Aric (Brian)] OOC i really have no idea
[Arkady (James)] (Arkady is out of 2nd level spells.)
[Lia (Angie)] silence anyone?
[Aedean (Sedlack)] jas
[Velkyna (Joe)] WEE JAS
Arkady (James) points to where the sensor was.
[Defthon (Don)] Does scrying always require one of those? I thought it was more... remote control.
[Ss'sra (Ryan)] (how is our host taking all this?)
[Master] (just a sec, gotta think)
[Aedean (Sedlack)] Aedean will cast Silence in the direction of sensor
Arkady (James) gives approximate range and elevation.
[Master] ok.
[Master] here's what's up.
[Master] The Darkness spell cannot be cast on a person, only an object.
[Master] The sensor is an object.
[Master] So you can cast a darkness which will attach to the sensor and follow it around.
[Master] But you are then caught in its radius.
[Master] I'm pretty sure that's the best interpretation.
[Master] Given that, do you still want to cast the Darkness?
[Arkady (James)] (I'd just use a light spell, but they can't blind stuff anymore.)
[Master] (right)
Arkady (James) will still do it.
[Velkyna (Joe)] (would it follow us around? Or flail wildly, or stay put, or what?)
[Ss'sra (Ryan)] (where exactly is this sensor?)
[Master] About three feet southwest of Lia.
[Master] What's the radius on Darkness?
[Arkady (James)] Darkness is normally 20'.
Arkady (James) would have to run up to touch it with the wand.
Velkyna (Joe) grabs on to Joanne's arm so they don't get split up.
Arthur Urden backs out of the range of the spell.
[Arthur Urden] The Darkness spell suddenly disappears.
[Master] (sorry, that was me.)
[Aric (Brian)] does darkvision work in darkness?.....never mind
[Ss'sra (Ryan)] no.
[Master] Aric -- no, it is magical darkness.
Arkady (James) casts another one on the sensor.
[Master] The sensor is gone.
[Aedean (Sedlack)] Ah. Dispel. Very good.
[Arkady (James)] So they may know that we're here.
[Defthon (Don)] "may"?
[Aedean (Sedlack)] Perhaps.
[Arthur Urden] You have powerful enemies, and you will bring your doom upon us.
[Arkady (James)] It depends on how many seconds they actually had the scry up and running...
[Arkady (James)] ... and if they had time to recognize where we were.
[Arthur Urden] Make your requests. I shall grant which of them I may.
[Arthur Urden] Then please leave this place of peace.
[Defthon (Don)] Msg: any info?
[Aedean (Sedlack)] What can you tell us of the other denizens of this land?
[Defthon (Don)] Well, the main one was that you assist---and healing the paladins is excellent, thanks.
[Arthur Urden] (to Aedean) What would you know?
[Aedean (Sedlack)] Might others be willing to become embroiled in 'politics'.
[Aedean (Sedlack)] ?
[Tamora] (It's nice that they'll help, but why do the paladins need healing? Haven't they healed themselves?)
[Ss'sra (Ryan)] (ggod one, Aedean)
[Defthon (Don)] (They'll need more once they start fighintg...)
[Arthur Urden] The priests and wizards of Boccob are unpredictable.
[Aedean (Sedlack)] (I'm hoping that the paladins might talk to the clerics and form the seeds of a coalition)
[Aric (Brian)] What of the Order of the Open Palm?
[Arthur Urden] They have been reclusive of late.
[Ss'sra (Ryan)] (who?)
[Defthon (Don)] (monks.)
[Arthur Urden] Kord's men patrol the Blasted Lands; you will receive sympathy but only a little succor from them.
[Arthur Urden] The burghers of Densburg . . . I do not know. But the Necropolis is aligned toward Eflense.
[Aedean (Sedlack)] So we have heard.
[Velkyna (Joe)] ("suxx0r")
[Arthur Urden] As for the individual lords, they look at Czina and they despair. Eflense is crafty.
[Velkyna (Joe)] Mmmmm .... burgers
[Arkady (James)] Would they know hope again, if Czina was free once more?
[Arthur Urden] Perhaps. Or perhaps they will have already decided in favor of being a lapdog to a tyrant.
[Arthur Urden] The lizardmen are terrible enforcers.
[Master] (as in, "causing terror.")
[Ss'sra (Ryan)] (I knew that. =)
[Master] (of course you did; we're always on the same wavelenght.)
[Velkyna (Joe)] Perhaps we need to speak with Burghomeister Meisterburger.
[Aedean (Sedlack)] Anything else we want to ask him?
[Defthon (Don)] I don't think so.
[Master] Then go with Pelor.
[Ss'sra (Ryan)] Is there anything we can do to help you?
[Defthon (Don)] Thank you, Arthur Urden; I had thought to ask to stay the night, but that no longer seems wise.
[Arthur Urden] Then go with Pelor.
[Ss'sra (Ryan)] Other than go away, of course. :}
Arthur Urden shakes his head.
[Arthur Urden] Do as you are destined to do.
[Aedean (Sedlack)] Okay, let's take our leave and find a place to camp out for the night.
[Ss'sra (Ryan)] (what time of day is it? can we get to Kord before night?)
[Master] (I thought you were headed to Boccob next...?)
[Master] (I didn't make any Kord maps. :)
[Ss'sra (Ryan)] whatever.
[Velkyna (Joe)] (I assume it's evening .. and yeah, we were going to Boccob)
[Ss'sra (Ryan)] =)
[Master] You could hoof it to Boccob. Or just Teleport near to it, then fly the rest of the way.
[Lia (Angie)] Kord is closer
[Ss'sra (Ryan)] in any case, can we get there before needing to camp?
[Defthon (Don)] I'd rather camp the night and go there fresh in the morning.
[Arkady (James)] I agree w/ Defthon.
[Velkyna (Joe)] Kord was also pissed off at us for the erroneous TP.
[Aedean (Sedlack)] That was my thought as well.
[Master] Okay, just a sec.
[Master] You run a gigantic risk by camping out.
[Lia (Angie)] that was my thought
[Master] If you get spotted, Eflense's wizards could just teleport a half-dozen 600-lb. stones 30 feet above you.
[Master] Ow.
[Aedean (Sedlack)] Okay, then. In that case, Boccob is probably the safest place.
[Master] Or replace those with cauldrons of boiling oil/flaming pitch, et cetera.
[Aedean (Sedlack)] I can nigh-well guarantee that they're scry-proof
[Master] You don't have to be totally scryproof, but you need some kind of defensible location.
[Master] ok.
[Velkyna (Joe)] Well, they'd have to teleport themselves too. But they could pre-Levitate.
[Master] Then teleport right back home.
[Aric (Brian)] or we could TP back to the hall
[Master] Pick up another load.
[Velkyna (Joe)] Just sayin'.
[Master] And come back for you. It'd be hardcore
[Aedean (Sedlack)] Probably best not to cause our paladin friends more trouble.
[Velkyna (Joe)] Shit man. We should make dummies of ourselves and fuck up their mages when they do. Oh man, it'd be beautiful.
[Master] (Sense motive on Aedean. :) )
[Master] That'd be interesting -- laying traps for Eflense's guys.
[Velkyna (Joe)] IT'S A TRAP
[Aedean (Sedlack)] No one's biting on the SM check...
[Velkyna (Joe)] Hey, my SM sux, remember?
[Aric (Brian)] Aric: Sense Motive: (d20+1) [10+1] 11
[Defthon (Don)] I assumed it was a joke,
[Aedean (Sedlack)] I'm sure it was
[Roger (Jeff)] Roger: WIS check: (d20+1) [6+1] 7
[Master] You learn NOTHING!
[Ss'sra (Ryan)] Ss'sra: Sense Motive: (d20+6) [15+6] 21
[Arkady (James)] Arkady: sense motive: (d20+14) [1+14] 15
[Aedean (Sedlack)] Well, "friends", anyway
[Master] Hee.
[Master] Okay, Boccob, Kord, or Heironeous?
[Velkyna (Joe)] If we want to avoid causing the paladins any trouble we could TP back to Cloudhome, rest up, TP to Czina and make the trip north from there. Czina's decently close.
[Velkyna (Joe)] Or just hoof it to Boccob right now.
[Aedean (Sedlack)] I vote Boccob (or Cloudhome)
[Master] (brb)
[Master] I am away from the keyboard.
[Defthon (Don)] I don't really care one way or t'other.
[Arkady (James)] I vote Cloudhome.
[Roger (Jeff)] I bote Voccob
[Roger (Jeff)] er
[Lia (Angie)] Boccob I think
[Ss'sra (Ryan)] Boccob
[Tamora] no preference
[Aedean (Sedlack)] Sounds like Boccob then
[Arkady (James)] OK
Tamora has left the game.
[Arkady (James)] Say, can we call a 1/2 hour dinner break or something?
[Velkyna (Joe)] As an aside, I don't think the Eflense wizards would risk TPing into a "viewed once" area.
[Defthon (Don)] Let's figure out what we're doing next first, but yeah.
[Roger (Jeff)] they'd probably have tp w/o error though
[Aedean (Sedlack)] It sounds like we're going to Boccob, and yeah, this would be good place to break for dinner.
[Aedean (Sedlack)] The studliest ones might
[Velkyna (Joe)] TPwoE is what? 7th?
[Aedean (Sedlack)] Yeah, 7th
[Roger (Jeff)] oh
[Lia (Angie)] So boccob or dinner break first
[Lia (Angie)] ?
[Roger (Jeff)] dinner
[Aedean (Sedlack)] I say dinner break
[Aedean (Sedlack)] Boccob might take a while
[Velkyna (Joe)] S'fine.
[Defthon (Don)] I just wanted to make sure we'd decided first.
[Arkady (James)] dinner, then Boccob, yes?
[Defthon (Don)] Dinner break is good,
[Aric (Brian)] i had a late lunch so i'm not going to eat now, but i can wait
[Velkyna (Joe)] I'm with Brian. I ate, but since I'm at home, I can eat on my own time anyway.
[Velkyna (Joe)] No biggie.
[Arkady (James)] Well, you can always prepare something, to have it handy.
[Aedean (Sedlack)] OK. I'm going to get food. Tell Mike what we decided.
[Sedlack] I am away from the keyboard.
[Velkyna (Joe)] Leftovers, man. I just scamper downstairs, take them out of the fridge, and pop them in my mouth. It's glorious.
[Aric (Brian)] i have no food at home now. i'll have to either dart out or eat after the game.
[Lia (Angie)] pizza
[Velkyna (Joe)] However, that being said I have been quested by Erica to do a few chores "at some point" so I'll do those now. ;)
[Joe] I am away from the keyboard.
[Don] I am away from the keyboard.
[Arkady (James)] OK, I gotta check on my car (make sure it still starts).
Tamora has joined the game.
[James] I am back at the keyboard.
[James] I am away from the keyboard.
[Lia (Angie)] We decided dinner break and then head to Boocob
[Lia (Angie)] (that was for Tami)
[Master] ok
[Ss'sra (Ryan)] I'm going to be experimenting with the interface a bit more... don't worry about the spells and such. =)
[Lia (Angie)] so 30minutes for the break?
[Angie] I am away from the keyboard.
[Ss'sra (Ryan)] Ss'sra: Error parsing "17+l+0": kLoOgeWerks.lo: unexpected character: l+0
[Ss'sra (Ryan)] Ss'sra: Error parsing "17+l+1": kLoOgeWerks.lo: unexpected character: l+1
[Ss'sra (Ryan)] Aedean: Cure Light Wounds: (DC=(10+6+1) [10+6+1] 17) (0-(1d8+5)) [0-(5+5)] -10 HP recovered
[Ss'sra (Ryan)] Ss'sra: Cure Light Wounds: (DC=(10++6+1) [10+6+1] 17) (0-(1d8+5)) [0-(2+5)] -7 HP recovered.
[Ss'sra (Ryan)] Ss'sra: Cure Serious Wounds: (DC=(10+6+4) [10+6+4] 20) (0-(3d8+8)) [0-((1+8+2)+8)] -19 HP recovered
[Ss'sra (Ryan)] Ss'sra: Flame Strike: (DC=(10+6+4) [10+6+4] 20) A column of flame descends from the heavens, doing (8d6) [(5+2+6+5+5+4+6+1)] 34 damage
[Master] I am back at the keyboard.
[Joe] I am back at the keyboard.
[Ss'sra (Ryan)] Ss'sra: Summon Nature's Ally IV: (DC=(10+6+4) [10+6+4] 20) summon 1 4th level creature, (d3) [1] 1 3rd level creatures, or (d4+1) [4+1] 5 lower-level creatures
[Ss'sra (Ryan)] Ss'sra: Summon Nature's Ally III: (DC=(10+6+3) [10+6+3] 19) summon 1 3rd level creature, (d3) [2] 2 2nd level creatures, or (d4+1) [1+1] 2 1st level creatures.
[Sedlack] I am back at the keyboard.
[Ss'sra (Ryan)] Ss'sra: Summon Nature's Ally IV: (DC=(10+6+4) [10+6+4] 20) summon 1 4th level creature, (d3) [2] 2 3rd level creatures, or (d4+1) [3+1] 4 lower-level creatures
[Ss'sra (Ryan)] Ss'sra: Summon Nature's Ally IV: (DC=(10+6+4) [10+6+4] 20) summon 1 4th level creature, (d3) [1] 1 3rd level creatures, or (d4+1) [2+1] 3 lower-level creatures for 8 rounds.
[Ss'sra (Ryan)] Ss'sra: Cure Light Wounds: (DC=(10+6+1) [10+6+1] 17) (0-(1d8+5)) [0-(4+5)] -9 HP recovered.
[Aedean (Sedlack)] whee java.io exceptions
[James] I am back at the keyboard.
[Arkady (James)] yup, I have them too.
[Master] yeah. Healing is not really all that well-implemented.
[Dralafi] This whole damn adventure is under protest. I have yet to shoot anything.
[Aedean (Sedlack)] You shot the wizard corpse, remember?
[Dralafi] I did not waste a perfectly good arrow on the goddamn wizard corpse.
[Velkyna (Joe)] (But he THOUGHT about it)
[Aedean (Sedlack)] Well, there might be a dungeon crawl when we get to boccob
[Aedean (Sedlack)] or they'll send us on one
[Velkyna (Joe)] Sweet nourishing dungeon crawl.
[Aedean (Sedlack)] or something
[Roger (Jeff)] mmmmm
[Aedean (Sedlack)] i have this feeling....
[Velkyna (Joe)] AUGURY
[Aedean (Sedlack)] "weal and woe", i'm sure
[Ss'sra (Ryan)] IO error was due to leaving out the dollar sign in front of the L.
[Dralafi] There better be, or I'm flying out to Hawai'i and kicking K'i'm'm'i't't's ass.
[Aedean (Sedlack)] Ah
[Velkyna (Joe)] Dude, it's K'k'i'm'i't.
[Dralafi] My b'a'd'd.
[Ss'sra (Ryan)] hence rolling aedean's to see the difference. =)
[Aedean (Sedlack)] Hmm...We _could_ sandbag and have Jared kick Kimmitt's ass for us....Tempting
[Velkyna (Joe)] What a wicked web we weave.
[Velkyna (Joe)] I know! Let's hang out in Czina and roleplay buying some provisions from the general store!
[Velkyna (Joe)] That could take all night!
[Tamora] guh
[Velkyna (Joe)] I'll haggle for the dried apricots!
[Aedean (Sedlack)] "Come on....You can go lower than that!"
[Tamora] It's only scary 'cause it's true.
[Velkyna (Joe)] "Your mother was a dog!"
[James] I am away from the keyboard.
[Tamora] 'I'll pay double if you'll tell your friends about how you don't support Eflense."
[Aedean (Sedlack)] "_Wheat_ flour? That could be a problem. Our half-orc is allergic."
[Master] *giggles*
[Master] okay, we need James back, and Don and Angie are stil afk.
[Ss'sra (Ryan)] Angie still gathering grub.
[James] I am back at the keyboard.
[Velkyna (Joe)] As long as Angie isn't gathering grubs.
[Arkady (James)] pure protein, man.
[Velkyna (Joe)] If they're wriggling, that means they're fresh!
[Master] Hakuna matata.
[Aedean (Sedlack)] As I recall, you don't have much in the way of tatas to hakuna.
[Master] Every conversation around you guys just gets back to BOOBIES. Shees.
[Dralafi] Are we any closer to me shooting things?
[Velkyna (Joe)] No.
[Ss'sra (Ryan)] and even though I'm a druid, I promise not to sing "the Circle of Life" more than once a session. ;)
[Aedean (Sedlack)] Yes, provided said conversation last 5 hours or so
[Dralafi] FUck.
[Joanne] For which we are all manifestly grateful.
[Joanne] Oops, forgot to swear like it's going out of style.
[Aedean (Sedlack)] Oh, wait, there was the "flat" comment before....4 hours, then
[Joanne] Fuck, seriously, don't start with that Lion King shit.
[Joanne] That's better.
[Aedean (Sedlack)] Lion King 1 1/2? 1 1/2? What is the dilly oh fuck?
[Ss'sra (Ryan)] No worries. ;>
Velkyna (Joe) sniffs. "I'm so proud of her."
Master chuckles
[Aedean (Sedlack)] Lion King 1 1/2: Timon and Pumbaa Are Dead
[Master] Mm, sweet nourishing Tori Amos on the stereo . . .
[Velkyna (Joe)] Lion King 2: Electric Boogaloo.
[Master] Lion King 2 is already out, actually. I rather enjoyed it.
[Don] I am back at the keyboard.
[Master] Angie got her grubs yet?
[Arkady (James)] I am listening to Keilor's PHC.
[Velkyna (Joe)] I am listening to the latest album by the Jack Squats.
[Aedean (Sedlack)] Heh. I suppose the Rosencrantz and Guildenstern analogy is closer than I originally intended, given the Lion King' plot similarity to Hamlet.
[Aedean (Sedlack)] I'm listening to Celebration Day by Led Zeppelin
[Aedean (Sedlack)] At the moment
Tamora has left the game.
[Aric (Brian)] I'm waiting for them to try to squeeze another one in between sequels, maybe Lion King 1 1/3
[Ss'sra (Ryan)] No, still foraging. She's grinding ice, actually. *covers ears*
[Velkyna (Joe)] Poor Tami.
[Velkyna (Joe)] Margaritas!
[Ss'sra (Ryan)] Ss'sra: Detect Poison: (DC=(10+6+0) [10+6+0] 16) duration instantaneous. Wisdom check (d20+6) [4+6] 10 vs DC 20 to identify type.
Tamora has joined the game.
[Tamora] hey, I got it to restart without rebooting. that'll help.
[Master] Klooge can be cruel
[Master] We don't know why
[Aedean (Sedlack)] "I See You" - Juliana Hatfield
[Master] Why can't our ba-la-loon stay up
[Master] In a perfectly windy sky?
[Defthon (Don)] The only proper followup to that statement is "Tamora has left the game." ;)
[Aedean (Sedlack)] Heh
[Tamora] no stereo in this room, unfortunately.
[Aedean (Sedlack)] No CD player on the computer?
[Arkady (James)] Ryan: So can you keep Angie informed, while we continue?
[Tamora] yes, but the CD drive on the laptop is a pain.
[Aedean (Sedlack)] Ah.
[Angie] I am back at the keyboard.
[Aedean (Sedlack)] Hurrah!
[Tamora] not to mention the disruption of the constant reboots. ;)
[Aedean (Sedlack)] Point.
[Master] Okay, time to some damage.
[Master] You mount up and fly Boccob-ward.
[Aedean (Sedlack)] 5 minutes, 43 seconds
[Tamora] time to WHAT some damage? pass out, receive?
[Arkady (James)] No doubt both.
[Defthon (Don)] (deliberately vague)
[Tamora] I ask because I have certain preferences.
[Arkady (James)] So is it S or M?
[Master] lol
[Master] do some damage.
[Tamora] AC/DC
[Aedean (Sedlack)] Time for _us_ to do some damage or time for _you_ to do some damage?
[Master] Yes.
[Aedean (Sedlack)] But of course
[Master] You approach the Tower from the west as twilight settles over the land.
[Master] (sending you an image)
[Master] (am still very glad google exists)
[Defthon (Don)] awesome
[Velkyna (Joe)] Fortunately, I have seven cards in my hand so Vel gains 3 HP.
[Master] (the sun is in the wrong place, but other than that, it's pretty accurate.)
[Aedean (Sedlack)] We're gonna have to name some girl princess now
[Defthon (Don)] (this photo is from the the tourism brochure)
[Master] Please arrange yourselves by carpet.
[Defthon (Don)] Chris?
[Velkyna (Joe)] Same configuration, I'd think.
[Arkady (James)] yes, same.
[Aedean (Sedlack)] Done
Tamora has left the game.
[Master] okay, you swoop dramatically toward the tower and notice that a single figure is hovering in front of it, backlit by the soft glow.
Tamora has joined the game.
[Master] Spot checks.
[Ss'sra (Ryan)] stop and hail.
[Defthon (Don)] Defthon: Spot: (d20+3+2+1) [12+3+2+1] 18
[Aedean (Sedlack)] Aedean: Spot: (d20+6+8) [7+6+8] 21
[Ss'sra (Ryan)] Ss'sra: Spot: (d20+12) [10+12] 22
[Aric (Brian)] Aric: Spot: (d20+6) [3+6] 9
[Roger (Jeff)] Roger: Spot (Within a mile of Pilagro): (d20+12) [3+12] 15
[Lia (Angie)] Lia: Spot: (d20+16) [8+16] 24
[Tamora] Shottamip: Spot: (d20+9) [9+9] 18
[Velkyna (Joe)] Velkyna: Spot: ** MODIFIED BY: SKILL (+1) ** (d20+12+0+1) [12+12+0+1] 25
[Arkady (James)] Praxis: Spot: (d20+5) [18+5] 23
[Master] Lia, Vel, Praxis -- it is a single medium-sized figure floating without apparent means of support.
[Velkyna (Joe)] I AM THE PRETTY GIRL
[Aedean (Sedlack)] It's the girl from ER and Bend It Like Beckham!
[Saminda] The figure slowly approaches you, its hands spread to indicate peacable intent.
[Velkyna (Joe)] Looks like a levitating mage.
[Aedean (Sedlack)] Oh, wait, that's Parminder
[Arkady (James)] But as we have learned, empty hands don't really mean much.
[Ss'sra (Ryan)] still, we should reciprocate.
[Tamora] not on a mage, no.
[Aric (Brian)] OOC a yuanti?
[Velkyna (Joe)] Empty hands, empty wallet.
[Saminda] The figure is cloaked; the cloak whips around it as it approaches but its face is obscured.
[Saminda] And so it has come to pass . . . the outlanders, dragonkin and dragonkissed, have come to the tower of Boccob, seeking succor.
[Roger (Jeff)] And magical trinkets
Saminda pulls back her hood, revealing the face of a Yuan-ti.
[Saminda] I am Saminda, and I have foreseen your arrival. If you will follow me, I will guide you past this place's defenses.
[Aedean (Sedlack)] Ummm
[Velkyna (Joe)] DON'T DO IT
[Tamora] 1 for Brian.
[Velkyna (Joe)] IT'S A TRICK
[Roger (Jeff)] Yes!!! MAGIC
[Defthon (Don)] Msg: do we trust her?
[Aedean (Sedlack)] Aedean: Sense Motive: (d20+6) [4+6] 10
[Tamora] no.
[Aedean (Sedlack)] D'oh!
[Arkady (James)] Arkady: sense motive: (d20+14) [15+14] 29
[Velkyna (Joe)] That's my Arkady.
[Defthon (Don)] Boccob is True Neutral, fwiw.
[Tamora] Shottamip: Sense Motive: (d20+2) [1+2] 3
[Aedean (Sedlack)] Nice rebound
[Aric (Brian)] OOC actually 1 for "zoom in on the icon for the new NPC"
[Tamora] ooh.
[Arkady (James)] I think maybe it will be OK.
[Ss'sra (Ryan)] Ss'sra: Sense Motive: (d20+6) [6+6] 12
[Master] (I just want to emphasize the visual awesomeness of this scene)
[Tamora] OOC: Everyone ignore whatever I say I think she means.
[Arkady (James)] If they wanted to zap us, better to do it outside, where there is less chance of collateral damage.
[Aedean (Sedlack)] Follow: yes; trust: not yet
[Master] The Party is on two carpets, banking toward this glowing tower; there is nothing moving other than a single cloaked figure, which flies toward them without apparent effort.
[Master] Then they approach, parley, and the figure turns to lead them in . . . glorious.
[Joanne] Um, she's all . . . snaky..
[Velkyna (Joe)] Dude, it's The Penguin.
[Defthon (Don)] Ok, again, I'm ok to follow her if everyone else agrees.
[Aedean (Sedlack)] Blues Brothers or Batman?
Velkyna (Joe) nods. "She's a snake-man. A yuan-ti."
[Dralafi] That's no moon. That's a space station!
[Velkyna (Joe)] (Blues Brothers)
[Aedean (Sedlack)] Just checking
[Velkyna (Joe)] (You know, with the hovering mysteriously)
[Joanne] Um, right.
[Aedean (Sedlack)] (Right, of course)
[Aric (Brian)] (technically a snake-woman i think)
[Defthon (Don)] Smack the penguin!
[Joanne] Is there a half-human half-creature for everything?
[Tamora] Are there male yuan-ti? I've only seen female.
[Velkyna (Joe)] You'd think, wouldn't you.
[Master] Yes.
[Velkyna (Joe)] (Tami: Yeah, there are male and female)
[Tamora] You know humans, they'll ... *shudder* ... with anything.
[Arkady (James)] (I guess that means we, as a race in D&D, get around. So to speak.)
Saminda leads you into the temple, past several arcane wards.
[Aric (Brian)] (I remember seeing some pics in the MM...vast range of appearance from near-human to near-snake.)
[Master] Some of them are supposed to predate people, weirdly enough.
[Master] cf: Slaadi.
[Tamora] Ah, so humans are really half-(halforc/yuanti0.
[Velkyna (Joe)] As they enter the temple, Velkyna makes a quick gesture, tapping her forehead three times in quick succession.
[Master] She guides you into an antechamber which faces directly out into the air, some five hundred feet off the ground.
[Arkady (James)] Nice view.
[Praxis (James)] Yeah, really. Catch some good thermals, just by jumping off.
[Aedean (Sedlack)] Mars. The Red Planet
[Joanne] Fucked . . . up . . .
[Dralafi] What makes a man turn . . . neutral?
[Defthon (Don)] Who's going to do the talking this time?
Velkyna (Joe) is silent. Almost ... reverent.
Saminda looks to Roger.
[Ss'sra (Ryan)] Shottamip?
[Saminda] Little mage, welcome home.
[Velkyna (Joe)] (Yeah! Roger will go! Great idea!)
[Defthon (Don)] Msg: I'm thinking one of the magic users...
[Roger (Jeff)] Thank you. So, uh, where's the library?
Saminda laughs musically
[Defthon (Don)] Msg: Er, Roger may not be the best choice for spokesperson...
[Saminda] Soon enough, soon enough.
[Saminda] I welcome you to the Tower of Boccob.
[Praxis (James)] Msg: but he's very friendly and unassuming.
[Aedean (Sedlack)] Thank you.
[Saminda] We are not yet ready to tell you all of our secrets, but I will answer what questions I may.
[Arkady (James)] Thank you for receiving us.
[Aedean (Sedlack)] I doubt we could comprehend all of Boccob's secrets
[Arkady (James)] Msg to Roger: Ask them if they know why we are here.
Saminda smiles
[Roger (Jeff)] Do you know why we are here?
[Saminda] Who is to say that we have all of them here?
Saminda turns to Roger.
[Saminda] I did not think to ask until now.
[Saminda] Your arrival itself portends so much that the mechanism which precipitated it was more or less irrelevant.
[Saminda] Why are you here, Roger?
[Roger (Jeff)] Well we are trying to help these paladins, and uh, can I see you workshops?
[Roger (Jeff)] Just a peek?
[Velkyna (Joe)] (BWAAAHAHA)
[Saminda] Yes, in due time.
[Defthon (Don)] nice.
[Lia (Angie)] (FOCUS)
[Tamora] msg: Maybe we tie into some prophecy of theirs about the end of Seren's Folly. That would be consistent with past events.
[Saminda] Paladins . . . the Heironeans?
[Defthon (Don)] Yes.
[Saminda] How did you find them? They have long been hidden from our sight.
[Roger (Jeff)] Oh a simple dispel did the trick
[Defthon (Don)] Well, apparently they were trapped in a time bubble, which we released.
[Tamora] It can help to look at physical tracks when magic isn't working. Strange but true.
[Defthon (Don)] Er, rather, Roger released, yes.
Saminda looks thoughtful.
[Saminda] Down in the borderlands?
[Defthon (Don)] Yes.
[Lia (Angie)] ( I still need to talk to him about that)
[Saminda] How many remain?
[Defthon (Don)] A few dozen.
[Defthon (Don)] OOC how many were there before?
Saminda nods. Enough, then.
[Ss'sra (Ryan)] Enough for what?
[Master] OOC: two brigades. About two thousand.
[Defthon (Don)] OOC oy!
Saminda looks to Bob.
[Velkyna (Joe)] OOC: Better than nothing)
[Saminda] I did not foresee your arrival . . .
[Saminda] I saw a cloaked figure, not a druid.
[Velkyna (Joe)] (Wellington!)
[Saminda] A tiefling, not a . . . oh my.
[Velkyna (Joe)] (Er, I mean, "Darth Wellington)
Saminda is silent, contemplating.
[Saminda] Well, this does change things.
[Lia (Angie)] msg: what have they seen in regards our coming?
[Ss'sra (Ryan)] In what way?
Shield Guardian enters the room and bows to Saminda.
[Arkady (James)] (Ruh Roh!)
[Saminda] Yes?
[Shield Guardian] I am sent to check on your progress.
[Saminda] My augury was essentially accurate. Please leave me alone.
[Shield Guardian] As you command.
[Lia (Angie)] OOC Ryan is doing great sound bytes
Master ignores Bob.
Saminda ignores Bob.
[Saminda] The temple of Boccob will grant you assistance in the form of artefacts created through great effort.
[Arkady (James)] (!!!!!)
Defthon (Don) raises his eyebrows.
[Aedean (Sedlack)] That is a most generous gift
[Velkyna (Joe)] gulp!
[Saminda] At the time of the moot, however, we will sway in the direction the wind blows. Our existence is too important to place in jeopardy over a monarchy.
[Master] Aedean, Arkady, Lia: Sense Motive.
[Aedean (Sedlack)] Aedean: Sense Motive: (d20+6) [13+6] 19
[Arkady (James)] Arkady: sense motive: (d20+14) [13+14] 27
[Lia (Angie)] Lia: WIS check: (d20+0) [11+0] 11
[Velkyna (Joe)] Arkady on FIRE.
[Master] Arkady: There's a catch. YOu can tell.
[Lia (Angie)] (having no sense motive)
[Arkady (James)] (Of course there is a catch. There's always a catch.)
[Master] You're gonna need some of that if you're gonna be a politician, Lia. :)
Saminda looks uncomfortable.
[Lia (Angie)] OOC who said I want to be a politician?
[Saminda] We gathered these items to transfer them to you -- placed them in a single room and carefully warded it.
[Velkyna (Joe)] (Great generals always go into politics. Der!)
[Saminda] We were not careful enough.
[Ss'sra (Ryan)] And then?
[Defthon (Don)] Not... careful enough? Was this room not in this tower?
[Lia (Angie)] wait for it....
[Defthon (Don)] OOC HERE WE GO...
[Velkyna (Joe)] (FOCUS)
[Saminda] The greatest thief in Serendair somehow learned of this cache and decided to make it hers.
[Aedean (Sedlack)] Vel?
Velkyna (Joe) looks aghast.
[Arkady (James)] (Vel! How could you!)
Saminda smiles at Vel's expression.
Defthon (Don) looks at Vel.
[Lia (Angie)] LOL
[Saminda] Even greater than you, Dragonslayer.
Velkyna (Joe) is actually relieved at the mention of this.
[Velkyna (Joe)] (Knowing the implications heavy in the air)
[Saminda] This thief knew that she could not possibly escape the tower after activating our wards.
[Saminda] So she used one of the artifacts to escape.
Saminda dismisses an illusion spell with a sweep of her hand.
[Defthon (Don)] Oohoo.
[Saminda] Behold the Well of Worlds.
[Velkyna (Joe)] (Yes!)
[Aedean (Sedlack)] Nice
[Shottamip (Tamora)] We didn't even get a saving throw? I have extra resistance just for illusions. I never get to use that.
[Saminda] She leapt into the Well, dragging a chain behind her. When the grappling hook struck the edge . . . it moved.
[Master] (give me my small pleasures.)
[Saminda] As you may know, when the Well is perturbed . . . its focus shifts. Unpredictably.
[Saminda] But such a tiny adjustment led us to theorize that it did not move far. And we are right, so far as we can tell.
[Lia (Angie)] Meaning what, exactly?
[Saminda] Down inside the Well of Worlds is the hideout of the thief Fugue.
[Aedean (Sedlack)] (Fugue tentacle porn?)
[Velkyna (Joe)] (and her buddy Torpor)
[Defthon (Don)] Ro... oh, *Fugue*. Got it.
[Saminda] We . . . ask. That you pursue her and claim your rightful gifts.
Velkyna (Joe) nods, without thinking.
[Saminda] These gifts are in five parts.
[Saminda] A Rod of Absorption.
[Saminda] A Ring with one Wish remaining.
[Arkady (James)] (Very Handy!)
[Saminda] A Ring of Wizardry III.
[Saminda] Boccob's Blessed Book
[Arkady (James)] (!!!!!)
[Roger (Jeff)] Sweet
[Defthon (Don)] d00d
[Saminda] And assorted other minor, useful items.
[Velkyna (Joe)] OUT.
[Shottamip (Tamora)] Yeah, but she'll have already used the Wish if she has any sense.
[Velkyna (Joe)] FUCKING.
[Velkyna (Joe)] STANDING.
[Saminda] Fugue left four hours ago.
[Aric (Brian)] OOC Can't we just go to the Serendair EB Games to pick up the Wizardry III?
[Velkyna (Joe)] OOC: It's out of print, dude!
[Arkady (James)] The thief may not have identified the items yet.
Saminda shrugs. I cannot say.
[Ss'sra (Ryan)] Is there anything you could lend us to help us find the thief...?
[Saminda] Also, Fugue is not without humanity. You may be able to bargain with her.
[Saminda] Sadly, no. She is carefully cloaked from our sight.
[Arkady (James)] It would be interesting to see what she might value more than powerful magic.
[Aedean (Sedlack)] I assume we will be able to return here after finding her?
[Ss'sra (Ryan)] Then would you be so kind as to answer my earlier questions?
[Velkyna (Joe)] Msg: Does she know what's on the other side of the well?
[Saminda] No one will enter this room; no wind shall disturb it.
Saminda turns to Bob
[Saminda] I am afraid you have the advantage me, Druid.
[Saminda] (advantage of me)
[Ss'sra (Ryan)] There are enough paladins for what purpose?
[Ss'sra (Ryan)] In what way does my unforseen coming change things?
[Saminda] To reconstitute the order, in time.
[Saminda] And it depends on the reason for your coming, of course.
[Ss'sra (Ryan)] In time for what?
[Master] (that was obvious from her tone -- not in time for something, just, "in time.")
[Ss'sra (Ryan)] To protect my people's future, of course.
[Velkyna (Joe)] (like, "in due time")
[Shottamip (Tamora)] aka "over time' or "eventually"
[Ss'sra (Ryan)] (ahhhh.)
[Saminda] Then you make your preferred outcome more likely, I suspect.
[Velkyna (Joe)] (What form is the Well taking?)
[Master] It's a kind of funky-looking pool of multicolored lights, slightly wave-oriented.
[Shottamip (Tamora)] Is this Well something we're supposed to have heard of already?
[Aedean (Sedlack)] One of your kin has joined forces with the Blackguard. Do you happen to know anything about this individual?
[Saminda] My kin?
[Aedean (Sedlack)] A yuan-ti.
[Master] Yes, sorry.
[Master] Lemme pass you the DMG.
Saminda shrugs
[Aric (Brian)] brb need to change laundry
[Brian] I am away from the keyboard.
[Saminda] I gave up my connection to my race long ago. I am Boccob's servant now, a Loremaster.
[Aedean (Sedlack)] Can't hurt to ask, right?
[Lia (Angie)] OOC like anna and Ryan
[Shottamip (Tamora)] I don't think they've totally given up connection to the rest of us yet. :)
[Ss'sra (Ryan)] (Ryan's rather close. ;)
[Aedean (Sedlack)] Before we leave, I would like to give this to you, in thanks for your generosity....
[Saminda] (brb phone)
[Shottamip (Tamora)] Ooh, Boccob has phones.
Aedean (Sedlack) pulls out that cool-alloy Boccob Holy Symbol from forever ago and presents it to Saminda
[Saminda] Why, thank you, Aedean!
[Ss'sra (Ryan)] (Sure. Sending is only a 5th-level spell. An item of Sending N-per-day is essentially a cell phone.)
[Ss'sra (Ryan)] (with limited minutes. ;)
[Aedean (Sedlack)] It belongs here more than the ruins in which we found it.
[Saminda] I am grateful; it is a beautiful piece of work.
[Velkyna (Joe)] Do you know ... what's on the other side of that thing?
Velkyna (Joe) points to the well.
[Saminda] A cavern of some sort.
[Aedean (Sedlack)] It has long been the crown jewel of my collection, but it belongs here
[Saminda] Past that, very little. We've not sent any scouts.
Saminda nods to Aedean.
[Ss'sra (Ryan)] Before going through, I would like to gather my animal companions -- unless there is reason to think I could find some on the other side.
[Velkyna (Joe)] How long would that take?
Velkyna (Joe) seems antsy.
[Lia (Angie)] i think it safer not to assume anything about the other side
[Saminda] Hm.
[Lia (Angie)] but we should not delay
[Aedean (Sedlack)] Yes, but it's also better not to give the thief too big a head start
[Saminda] We have a Dire Tiger in our menagerie . . .
[Ss'sra (Ryan)] That will do splendidly, thank you.
[Saminda] How quickly will you be able to master it?
[Lia (Angie)] OOC this should be good
[Defthon (Don)] Good heavens.
[Lia (Angie)] OOC jas, he's checking
[Shottamip (Tamora)] Hmm. Animal companions don't have enhanced intelligence like our passel of familiars do, right? It's not going to attack any of them, I hope.
[Brian] I am back at the keyboard.
[Ss'sra (Ryan)] the tiger will attack only what I ask.
[Lia (Angie)] so unless something pulls it's tail, we're ok
[Ss'sra (Ryan)] I can gain the tiger's trust as soon as I can find a suitably large piece of meat to feed it, to cement the bond.
[Arkady (James)] Did you get that, Praxis?
[Aric (Brian)] are we going to rest at all before heading in? i know we need to go quickly, but we've expended a lot of spells today already.
[Roger (Jeff)] I'm good
[Shottamip (Tamora)] I don't think we have that luxury.
[Saminda] You are welcome to wait if you must, but the trail does grow colder.
[Praxis (James)] Got it, boss. Don't worry. I know how big those things are.
[Master] How many hours does GMW last again?
[Aedean (Sedlack)] I'm almost full
[Praxis (James)] 10 hours.
[Defthon (Don)] 10 hours
[Ss'sra (Ryan)] L hours.
[Shottamip (Tamora)] I've used 4 spells out of 47.
[Defthon (Don)] No, X hours.
[Defthon (Don)] ;)
[Praxis (James)] So we've got a couple hours left, probably.
[Master] ok
[Aric (Brian)] Ok, then. Nevermind. I don't have to rest, I didn't know if the magic users did.
[Ss'sra (Ryan)] I will be ready after a short visit to the kitchens.
[Master] For food of its liking?
[Saminda] I will have appropriate food sent up.
Saminda whispers subvocally
[Aedean (Sedlack)] (Does it like ogre mage heads?)
Velkyna (Joe) explodes in frustration. "Oh for FUCK's sake. Could we stop fucking around and go?"
[Aedean (Sedlack)] (There's only one thing that smells like ogre mage heads, and that's ogre mage heads!)
Shield Guardian lays a few large steaks at Ss's
[Shield Guardian] ra's feet.
[Ss'sra (Ryan)] As soon as I meet this tiger.
Shottamip (Tamora) blinks. "Vel, it's okay, we'll be gone in a few minutes."
[Ss'sra (Ryan)] Where do I find it?
Velkyna (Joe) looks like she's going to snap again, but manages to clam her piehole.
[Master] The door opens. There is a three ton tiger standing behind it, looking a bit dazed.
[Lia (Angie)] LOL
[Master] It's the size of a fucking elephant.
[Lia (Angie)] OOC here kitty, kitty....
Shottamip (Tamora) blinks again. "Wow."
Ss'sra (Ryan) smiles, picks up the steaks, and walks slowly to the tiger, making a friendly beckoning gesture.
[Roger (Jeff)] Yowza
[Ss'sra (Ryan)] Here, kitty, kitty, kitty
Shottamip (Tamora) has been thrown more in 2 minutes than she usually is in a week.
Dire Tiger looks nonplussed.
Defthon (Don) looks back and forth between the tiger and Ss'sra.
[Aric (Brian)] That's a big tioger.
Saminda stands, apparently unconcerned.
[Aedean (Sedlack)] (Excellent. There was a Tyrannosaurus roar in my music just as it materialized.)
[Defthon (Don)] OOC tiger, bear, it's all the same really.
[Shottamip (Tamora)] OOC: tioger - half tiger, half ogre.
Praxis (James) sidles over to Ss'sra.
[Aric (Brian)] A typo monster!
[Praxis (James)] So you're sure about this, right?
[Saminda] About what, avatar?
[Ss'sra (Ryan)] (no, dire tigers are bigger the dire bears!)
[Ss'sra (Ryan)] (in Draconic): not to worry, little one.
[Velkyna (Joe)] (CURSE YOU AVATAR)
[Praxis (James)] (Actually, he's talking to Ss'sra.)
[Master] (Saminda was messing with him)
[Ss'sra (Ryan)] Here, boy! Good tiger. Would you like some meat?
Praxis tosses Saminda a "SHUT THE FUCK UP!" look.
Ss'sra (Ryan) gently but fearlessly offers a pair of steaks to the tiger
[Aedean (Sedlack)] "Walken Replaced By 'Big Goddamn Tiger'"
[Dire Tiger] Oh, I say, dear boy. Some rare steaks would be marvellous. Do you have any mushroom sauce?
[Master] (hee)
[Lia (Angie)] they talk?
[Ss'sra (Ryan)] Loremaster, is there mushroom sauce?
Dire Tiger eats them, watching Ss'sra carefully, then falls into the spell.
[Master] I WAS KIDDING. Sheesh.
[Ss'sra (Ryan)] =)
[Ss'sra (Ryan)] In a temple of Magic, you just never know...
[Lia (Angie)] just asking
[Praxis (James)] (He's been around a while, he could have developed a sophisticated palete.)
[Velkyna (Joe)] Hey Ss'ssess'mehmeh. If you're done wooing your GIRLFRIEND we'd like to go.
[Master] Today's Diesel Sweeties is pretty funny.
[Shottamip (Tamora)] Never. He's lying.
[Ss'sra (Ryan)] Loremaster, does the tiger answer to some name?
[Roger (Jeff)] lol
[Lia (Angie)] Marching order?
[Aric (Brian)] "Fluffy"
[Shottamip (Tamora)] Vel checks for traps up front.
[Roger (Jeff)] I'll be in the middle
[Aedean (Sedlack)] I'll be near the tail end
[Ss'sra (Ryan)] How wide is the portal? How many through at a time?
[Shottamip (Tamora)] half of us or one tiger :)
[Master] Tami's got the right of it, more or less.
[Velkyna (Joe)] (to Joanne) "I'll be spending a lot of time up front. I'll need you to stay in the middle of things. Okay?"
[Defthon (Don)] I'll go in the first batch.
[Lia (Angie)] looks like 2 or 3 at a time
[Shottamip (Tamora)] In fact, it looks like it may have to squeeze.
[Joanne] (eying the tiger) Uh . . . huh.
[Velkyna (Joe)] Maybe I should go first? Invisibly? Scope it out?
[Defthon (Don)] It'll be one batch of people, then the tiger, then the rest?
[Aedean (Sedlack)] That sounds okay.
[Ss'sra (Ryan)] (to Joanne) you are safe from him, as long as I am here.
[Aedean (Sedlack)] Let's all get through first
Shottamip (Tamora) turns to Joanne. 'You can stay by me in the middle... away from traps and tigers and all that."
[Velkyna (Joe)] (Mike: Is the grappling hook still on the lip?)
[Ss'sra (Ryan)] I need to go with him, or he'll refuse to step into that thing. =)
[Master] (no, it fell in after.)
[Shottamip (Tamora)] Oh, I thought that was the smudge.
[Master] Okay, is Vel going in to scout first?
[Master] The smudge was an error. :)
[Aedean (Sedlack)] If she wants to
[Lia (Angie)] How about Vel invis, Defthon and Lia
Velkyna (Joe) looks to Sarminda. "Do I just ... jump in? Or climb in? How does this work?"
[Saminda] Lower yourself in.
[Velkyna (Joe)] What, like a pool?
[Saminda] Perhaps with a rope; the entrance may be above ground.
[Saminda] Yes. We are fairly certain that there is breatheable air down there.
Velkyna (Joe) gets her grapple and rope out of her haversack. She affixes the grapple to the edge of the well and tosses the attached rope into the pool.
[Lia (Angie)] Fairly certain?
Velkyna (Joe) activates her ring.
[Aedean (Sedlack)] It's a class M planet
[Saminda] Yes. For otherwise how would Fugue escape?
[Velkyna (Joe)] (So they should at least have roddenberries.)
[Praxis (James)] Maybe she didn't escape. Maybe she's dead?
[Aedean (Sedlack)] (Thanks for not leaving me hanging)
[Saminda] I'd be surprised by that.
[Velkyna (Joe)] (I'm here for you)
[Master] (give Vel the damn breathing necklace if you're so worried.)
[Velkyna (Joe)] After turning invisible, she gingerly slides herself into the well, hand on the rope attached to the grapple.
Velkyna (Joe) will shimmy down the rope into the well ...
[Master] Her feet encounter no resistance...
[Praxis (James)] Uh, what air-breathing necklace? Did I miss out on a significant treasure distribution?
[Ss'sra (Ryan)] How long do we wait before following?
[Ss'sra (Ryan)] yes, you did.
[Master] Last session. In the dragon's lair.
[Velkyna (Joe)] (james ... we found a Necklace of Adaptation last session)
[Aedean (Sedlack)] No, you missed out on the Breathing Necklace
[Master] (move silently)
[Praxis (James)] How about we wait until she gives the rope a couple tugs?
[Velkyna (Joe)] Velkyna: Move Silently: ** MODIFIED BY: SKILL (+1) ** (d20+15+7+1) [11+15+7+1] 34
[Lia (Angie)] OOC"that's what you get for missing staff meetings"
[Master] ???: Listen: 25
[Praxis (James)] BTW, running message on everybody.
[Master] THe message spell is abruptly cut off for Vel.
[Aedean (Sedlack)] Yes! We get to fight a ???!
[Velkyna (Joe)] NO ... WORDS ... SHOULD'VE SENT ... A POET
[Praxis (James)] Not suprised.
[Master] You are in a cavern of some size.
[Velkyna (Joe)] My God! It's more horrible than I ever imagined!
[Master] You glance around; there is a faint light cast by the portal.
[Velkyna (Joe)] It's Dennis Kucinich!
[Aedean (Sedlack)] It is dark.
[Master] You see A BEHOLDER.
[Master] It's napping.
[Aedean (Sedlack)] You are likely to be eaten by a grue.
[Velkyna (Joe)] (are you serious? That's not Dennis Kucinich?)
[Master] You can tell, because its eye is closed and its eyestalks are hanging like horrifying dreadlocks.
[Aedean (Sedlack)] "Don't tell my supervisor I was napping"
[Velkyna (Joe)] I assume I know about beholders?
[Master] Yep.
[Velkyna (Joe)] Well, shit.
[Roger (Jeff)] Beholders were the best thing to happen for the chitinous plate industry
[Velkyna (Joe)] So I know how bad ass they are.
[Master] Yes.
[Velkyna (Joe)] How far from the portal to the ground?
[Master] Six feet, give or take. An easy drop.
[Velkyna (Joe)] Vel will shimmy up the rope quickly and extract herself from the well.
[Master] ok
[Velkyna (Joe)] Guys ... there's a beholder in there.
[Defthon (Don)] excellent choice.
[Velkyna (Joe)] He's asleep.
Joe has left the game.
[Roger (Jeff)] Guh
[Defthon (Don)] Whoops
[Aric (Brian)] Joe's given up.
Joe has joined the game.
[Roger (Jeff)] Send Dral down to kill it
[Aedean (Sedlack)] Umm...What do we know about Beholders?
[Velkyna (Joe)] Or "her" or "it". I dunn how the fuck you can tell.
[Master] Dral + dire tiger = profit
[Defthon (Don)] IC?/OOC can someone fill me in on beholders?
[Velkyna (Joe)] No, Dral + tiger = Elfquest.
[Velkyna (Joe)] OOC: They're eye tyrants. They have 11 eyes and all can do nasty shit.
[Ss'sra (Ryan)] We swarm and kill it, I should say.
[Velkyna (Joe)] Like disintegrate or flesh2stone or death ray.
[Velkyna (Joe)] they are evil and bad ass.
[Master] They kick ass. Much more than the movie might have implied.
[Shottamip (Tamora)] Can it see invis/
[Arkady (James)] Not 'or', but 'and'.
[Roger (Jeff)] The central eye is an anti-magic cone
[Velkyna (Joe)] Yeah, they get 10 attacks per round. Each eye. And each eye does something different. Many of them are hardcore.
[Velkyna (Joe)] (This is all OOC)
[Lia (Angie)] ouch
[Velkyna (Joe)] Words do fail to adequately describe how preposterously bad ass these monsters are.
[Arkady (James)] Well, Praxis and I can sneek past it. What about the rest of you?
[Defthon (Don)] Are we likely to be able to kill it before it wakes up?
[Velkyna (Joe)] No.
[Aric (Brian)] So does this Well thing block magic? Could we nuke it with fireballs from this room?
[Ss'sra (Ryan)] It is asleep. We can surprise it.
[Arkady (James)] Maybe put silence spells on people, so they can be quiet. Then just sneak past it.
[Aedean (Sedlack)] Yes, if we can all get in quietly enough
[Velkyna (Joe)] I can sneak behind it before you guys jump down. That'd give me an edge.
[Ss'sra (Ryan)] We need to get back out. We should clear the path.
[Velkyna (Joe)] Do we want this thing floating behind us if we make noise later on?
[Aedean (Sedlack)] No, we do not
[Arkady (James)] Point taken.
[Velkyna (Joe)] That's what I thought.
[Velkyna (Joe)] We have to get as many people in position before we send down the noisemakers.
[Velkyna (Joe)] The thing is maybe 60-80 feet from the portal.
[Aedean (Sedlack)] Or else, silence the noisemakers
[Arkady (James)] Let's have at least 1 silense spell running.
[Velkyna (Joe)] True.
[Lia (Angie)] improv invis and silence?
[Velkyna (Joe)] I think there should at least be an ImpInvis on Vel.
[Roger (Jeff)] I won't be able to do anything then
[Velkyna (Joe)] You can spell these guys if you're not in the cone of the eye.
[Velkyna (Joe)] (main eye)
[Arkady (James)] We can cast silence on a stone. Then throw the stone away when it is time for the boom.
[Roger (Jeff)] gotcha
[Shottamip (Tamora)] A few stones - there are a lot of us.
[Lia (Angie)] So get Vel and a magic user behind it
[Ss'sra (Ryan)] the tiger and I will go last, I take it?
[Arkady (James)] Some of us can sneek w/o silence.
[Velkyna (Joe)] Like me.
[Arkady (James)] Besides it is 15' radius. Just stay together.
[Ss'sra (Ryan)] (actually, the tiger has Move Silently +9...)
[Velkyna (Joe)] We need to hit this guy hard and fast. The longer he lasts, the more the chances of catastrophe.
[Ss'sra (Ryan)] (but it's almost bigger than the spell effect. =)
[Velkyna (Joe)] This is not something we can afford to screw around with.
[Roger (Jeff)] I can move silently at +14
[Master] Heh.
[Aric (Brian)] What do we know about its armor?
[Lia (Angie)] so how many can we get in place invis?
[Shottamip (Tamora)] ok, Vel, Arkady, and Roger move behind?
[Arkady (James)] Maybe tiger goes down last. When he's ready, or the beholder wakes, we attack it.
[Velkyna (Joe)] It is heavily armored.
[Aric (Brian)] Is it hittable with bolts? Hands?
[Shottamip (Tamora)] And the rest of us group around some stones.
[Aedean (Sedlack)] Right, so we should do some amount of advance prep?
[Velkyna (Joe)] It'll be AC 25 or more. Probably 30.
[Aric (Brian)] What's the suggested method of attack?
[Velkyna (Joe)] I dont' know it it has DR. It didn't in 1e.
[Velkyna (Joe)] I'd think Aric's fists could hurt it.
[Shottamip (Tamora)] Does anyone know about see invis? Outside the antimagic cone?
[Velkyna (Joe)] Unless druid-boy has greater magic fang for Aric.
[Aric (Brian)] So, Ss'sra, any chance of some GMF? :)
[Ss'sra (Ryan)] But of course.
[Defthon (Don)] If we go in and attack it and it gets us, does it have "make us recoverably unconsciuos" effect, or "make us irrecoverably dead" effects?
[Shottamip (Tamora)] If we don't know, at least the people on the opposite side of the main eye should be invis in order not to be targeted by the lesser eyes.
[Velkyna (Joe)] That's the thing. Anything in the anti-magic cone will be non-magical. Spells, items, everything.
[Ss'sra (Ryan)] Ss'sra: Greater Magic Fang: (DC=(10+6+3) [10+6+3] 19) living creature's natural weapons gain +2 enhancement bonus and are blessed for 8 hours.
[Velkyna (Joe)] At least in 1e.
[Velkyna (Joe)] Again, all my info is 1e.
[Ss'sra (Ryan)] One for you, and now one for the tiger.
[Master] Wilderness/Bardic/KNoweldge Arcana
[Ss'sra (Ryan)] Ss'sra: Greater Magic Fang: (DC=(10+6+3) [10+6+3] 19) living creature's natural weapons gain +2 enhancement bonus and are blessed for 8 hours.
[Arkady (James)] Arkady: bardic knowledge: (d20+12) [13+12] 25
[Velkyna (Joe)] Don: At least one is Death Gaze ... so the bodakproof amulets will protect us.
[Aedean (Sedlack)] Aedean: Knowledge (arcana): (d20+1+6) [4+1+6] 11
[Master] Yes, the central eye creates an antimagic cone.
[Ss'sra (Ryan)] Ss'sra: Wilderness Lore: (d20+18) [16+18] 34
[Shottamip (Tamora)] Shottamip: Knowledge (arcana): (d20+7) [16+7] 23
[Velkyna (Joe)] Others are disintegrate and flesh-to-stone, which are not protected against by the bodakproof amulets.
[Master] This is true.
[Velkyna (Joe)] there's a paralyze and a telekinesis and other eyes too.
[Velkyna (Joe)] Cause serious wounds.
[Master] YOu can go through four at a time.
[Lia (Angie)] so INvis or darkness
[Master] Aw, make it 5. Simpler.
[Velkyna (Joe)] I can't remember any others.
[Master] Joe's got most of 'em.
[Defthon (Don)] I really need to get in there with my sword, but I'd prefer not to die in the process.
[Aedean (Sedlack)] He certainly got the three worst
[Shottamip (Tamora)] Okay, i'm swapping my Lesser Scarab amulet on.
[Defthon (Don)] So I'm interested in figuring out how to avoid the effects. :)
[Velkyna (Joe)] Yeah, after DG/Dis/F2S it really tapers off.
[Velkyna (Joe)] "How high is your saving throws?"
[Aedean (Sedlack)] Well, these effects tend to have a range....
[Defthon (Don)] What are the saves on those?
[Velkyna (Joe)] Fortitude on most of them, I'd think.
[Aedean (Sedlack)] All Fortitude, I'd wager
[Velkyna (Joe)] Maybe reflex saves to avoid Disintegrate ray.
[Aric (Brian)] For thjose of us who don't have their bodakproof amulets?
[Aedean (Sedlack)] (At least on the big three)
[Defthon (Don)] Well, that's my good one, at least.
[Lia (Angie)] How do we kill it?
[Aedean (Sedlack)] Disintegrate is presumably a ranged touch attack, then a save
[Velkyna (Joe)] Lia: damage.
[Arkady (James)] So who's sneaking down? Arkady, Vel, and who else?
[Shottamip (Tamora)] Well, I can lend someone my usual amulet, Natural Armor+1.
[Velkyna (Joe)] Just smack it around.
[Aedean (Sedlack)] Shoot it, burn it, bash it slash it
[Roger (Jeff)] I am
[Defthon (Don)] I'm in.
[Lia (Angie)] can we sneak attack?
[Shottamip (Tamora)] Any element resistances? Off that K:A roll?
[Master] First five people, go up top.
[Ss'sra (Ryan)] Claw and bite it.
[Arkady (James)] How many silence spells can we cast? I'm out of 2nd and 3rd level spells. I could use my 4th for this...
[Master] No resistances.
[Shottamip (Tamora)] ty
[Velkyna (Joe)] Vel will go down first.
[Ss'sra (Ryan)] 60 feet. one round's charge. it is actually quite close.
[Aedean (Sedlack)] I have one Silence
[Defthon (Don)] "up top" where?
[Velkyna (Joe)] I think she needs to have an ImpInvis on herself.
[Ss'sra (Ryan)] go in groups, go quickly.
[Roger (Jeff)] Roger: Improved Invisbility: (DC=(14+4) [14+4] 18)
[Velkyna (Joe)] Sweet, thanks.
[Lia (Angie)] How many imp invis can we do?
[Shottamip (Tamora)] who wants Invis or STR+2?
[Arkady (James)] 1st group is the sneaky people, then the group with the silence stone, then the tiger, yes?
[Velkyna (Joe)] Joanne stays here.
[Ss'sra (Ryan)] yes.
[Aedean (Sedlack)] That sounds good
[Arkady (James)] Invis for me please!
[Shottamip (Tamora)] Shottamip: Stalk: makes the target invisible for the next 12 minutes
[Lia (Angie)] CAN WE SNEAK ATTACK?
[Defthon (Don)] Mm, how silent is "sneaky"?
[Joanne] um, ok.
[Shottamip (Tamora)] Shottamip: Stalk: makes the target invisible for the next 12 minutes
[Defthon (Don)] My MS is only +5.
[Shottamip (Tamora)] that's me and Arkady.
[Velkyna (Joe)] Lia: If you're a rogue and are invisible or flanking etc.
[Arkady (James)] Thanks.
[Master] Beholders cannot be flanked.
[Velkyna (Joe)] makes sense.
[Shottamip (Tamora)] All those eyes.
[Arkady (James)] Defthon: maybe go down in the group with the silence stone then.
[Velkyna (Joe)] So only if you're invisible or if you've surprised it.
[Lia (Angie)] but invis works?
[Master] Don't forget Armor Check penalties.
[Master] Lia: As long as you're not in front of the antimagic ray.
[Velkyna (Joe)] Unless you're in the path of the main eye. The anti-magic cone will nullify the invisibility.
[Shottamip (Tamora)] Heavy hitters, enlargement/strength?
[Aedean (Sedlack)] I hope to keep my distance
[Master] The cavern will get tight for people who are Enlarged.
[Lia (Angie)] what does the anti magic cone do to gaze attacks?
[Shottamip (Tamora)] If you leave the cone, which effects come back and which are just gone?
[Velkyna (Joe)] The antimagic cone and the beholders attacks are all compatible.
[Shottamip (Tamora)] oh, how big is it?
[Aric (Brian)] i'll take more STR
[Shottamip (Tamora)] But our buffing spells, etc.?
[Velkyna (Joe)] It's an on/off thing. While in the cone, all effects are "off" and they go back "on" when you leave it.
[Ss'sra (Ryan)] joe -- no they're not.
[Master] The cone? 150ft long. Everything is suppressed, then comes back.
[Shottamip (Tamora)] ok
[Aric (Brian)] oh what enhancements exactly do I get the +2 to for GMF?
[Aric (Brian)] attack and damage?
[Lia (Angie)] I do have one rogue level
[Master] Aric: Yes.
[Velkyna (Joe)] Ryan: I really thought they were.
[Roger (Jeff)] Hey, I do too
[Shottamip (Tamora)] So how crowded will this be?
[Arkady (James)] Aric: +2 to attack and damage.
[Ss'sra (Ryan)] the one saving grace of fighting them. =)
[Lia (Angie)] so if I get some strength bonus and sneak attack witht he sword
[Velkyna (Joe)] Kickass. I'll take anything I get.
[Arkady (James)] Anyone want mage armor?
[Master] First wave up top of the map.
[Master] Second wave on bottom.
[Shottamip (Tamora)] Shottamip: Dragon Scales: provides the target with a +4 armor bonus to AC for the next 12 hours
[Ss'sra (Ryan)] Arkady: for the tiger, please.
[Aedean (Sedlack)] Who's casting the Silence on the Stone? Me?
[Aedean (Sedlack)] Also, anyone need more Con?
[Arkady (James)] OK Mage armorn on the tiger. +4 to armor class.
[Arkady (James)] Aedean: yes, please cast the silence on the stone.
[Aedean (Sedlack)] Done.
[Shottamip (Tamora)] Vel, how much space do we have down there? Is enlarging Aric a good or bad idea?
[Velkyna (Joe)] It's a large cave.
[Master] Vel: Not tall enough.
[Shottamip (Tamora)] ok
[Master] The cave is not tall enough.
[Shottamip (Tamora)] oh.
[Velkyna (Joe)] [REDACTED]
[Shottamip (Tamora)] How's the tiger gonna manage?
[Master] Tiger is long, not tall.
[Aedean (Sedlack)] Roger? Con?
[Velkyna (Joe)] It's large as in wide. It's not that high.
[Ss'sra (Ryan)] he's a cat.
[Aric (Brian)] oh i don't want to be enlarged
[Lia (Angie)] so who is in the 1st group?
[Master] That's what I say, but they keep sending me the emails.
[Aric (Brian)] i just thought there was a STR+ spell :)
[Defthon (Don)] LOL
[Ss'sra (Ryan)] I could cast a Barkskin, but it only lasts 80 minutes.
[Arkady (James)] Aedean: 2nd group, yes?
[Aedean (Sedlack)] Yes
[Master] Is this right?
[Master] THis?
[Defthon (Don)] Ok. I'm happy being in the first group, but my MS is only +5. FYI.
[Aedean (Sedlack)] I'm pretty much the definition of loud
[Roger (Jeff)] I'm in first
[Master] Don't forget Armor Check penatlies.
[Velkyna (Joe)] Dude rolled a 25 on his first Listen. If you don't have a reasonable chance of beating that with your MS roll, we need to be on a Silence spell.
[Arkady (James)] Should just be Vel, Arkady and Roger in 1st.
[Lia (Angie)] I can't MS in armour
[Arkady (James)] Unless Aric also has good MS.
[Master] Doesn't Aric have a decent MS?
[Master] And Lia has a bad MS.
[Shottamip (Tamora)] Any other requests for invis or mage armor? last call.
[Arkady (James)] Master: Please make me invis too.
[Aric (Brian)] my MS is +9
[Lia (Angie)] Invis please
[Velkyna (Joe)] Shit. Do we have a Silence to spare?
[Aedean (Sedlack)] Last call for Con.
[Shottamip (Tamora)] Shottamip: Stalk: makes the target invisible for the next 12 minutes
[Aedean (Sedlack)] I'm out of Silences
[Master] Which group is Aric in?
[Shottamip (Tamora)] That's lia.
[Lia (Angie)] thanks
[Arkady (James)] I can blow my 4th, do we think it is worth it?
[Arkady (James)] ... to get a 2nd silence stone?
[Lia (Angie)] now if I can go with the silence group
[Ss'sra (Ryan)] do not use all resources now. this will not be the only foe.
[Aedean (Sedlack)] It's your funeral if it wakes up
[Ss'sra (Ryan)] we need *one round* of silent approach. that's all.
[Master] Okay, are we set?
Arkady (James) starts doing inspire courage now.
Arkady (James) will stop when we get to the well.
[Defthon (Don)] Uh, doesn't that involve singing?
[Defthon (Don)] Ah.
[Defthon (Don)] How long does it last?
[Lia (Angie)] 5 rounds
[Arkady (James)] 5 rounds after I stop.
[Master] ok, you lower yourselves into the cavern.
[Aric (Brian)] does that stack with GMF?
[Shottamip (Tamora)] Shottamip: Haste: gives the target an extra partial action and a +4 haste bonus to AC for the next 12 rounds
[Aedean (Sedlack)] It should
[Ss'sra (Ryan)] yes
[Arkady (James)] Yes. inspire courage is a superntural, mind-affecting ability.
[Master] Morale bonus -- yes it stacks.
[Aric (Brian)] gah, i've forgotten which stats it ups
[Aedean (Sedlack)] Aedean'll cast Endurance on himself
[Master] ok
[Aedean (Sedlack)] Roll #1: (d4+1) [1+1] 2
[Aedean (Sedlack)] +2 con
[Arkady (James)] Aric: +1 to hit and damage.
[Master] The Beholder is still napping. You are all silenced by the spell.
[Aedean (Sedlack)] And he'll chuck a Divine Favor before going down
[Master] Folks in the cavern, make your 1st round moves.
[Master] Vel, Move Silently check, please.
[Velkyna (Joe)] I have my short sword out.
[Velkyna (Joe)] I'm taking 10 (Skill mastery) so I've got a 33.
[Master] got it.
[Master] Everyone else?
[Velkyna (Joe)] It's about 30' from the portal. I was off on the distances.
[Sedlack] Aedean's hit points adjusted by 10 to 77.
[Master] Hang on, isn't there a Silence Spell going on?
[Roger (Jeff)] Roger: Move Silently (Within a mile of Pilagro): (d20+14) [13+14] 27
[Aedean (Sedlack)] How do I adjust my max HP?
[Master] Okay, the four of you sneak up.
[Master] Chris -- go to Temp mods.
[Arkady (James)] The silense spell is with the 2nd group.
[Master] oh ok
[Master] Move Silently for Arkady.
[Master] And Aric.
[Arkady (James)] Arkady: move silently: (d20+17) [10+17] 27
[Master] Dennis Kucinich: Listen: 27
[Aedean (Sedlack)] Oops. Forgot to hit return.
[Roger (Jeff)] oh crap
[Velkyna (Joe)] Fuck a duck.
[Sedlack] Aedean's hit points adjusted by 10 to 87.
[Master] THe beholder awakens.
[Velkyna (Joe)] We should still get a surprise round.
[Aric (Brian)] Aric: Move Silently: (d20+9) [8+9] 17
[Arkady (James)] Praxis: Hide: (d20+16) [18+16] 34
[Ss'sra (Ryan)] 30 ft. charge!
[Master] Yes. You use it to successfully sneak up on it without him messing with you.
[Master] Okay, second group comes down, then we do initiative.
[Lia (Angie)] geronimo
[Master] Dennis Kucinich: Initiative: 16
[Arkady (James)] Arkady: Initiative: (d20+3) [4+3] 7
[Master] Roll initiative.
[Velkyna (Joe)] Velkyna: Initiative: (d20+7) [2+7] 9
[Defthon (Don)] Defthon: Initiative: (d20+2) [5+2] 7
[Arkady (James)] Praxis: Initiative: (d20+0) [12+0] 12
[Lia (Angie)] Lia: Initiative: (d20+6) [18+6] 24
[Aedean (Sedlack)] Aedean: Initiative: (d20-1) [9-1] 8
[Velkyna (Joe)] Unbelieveable.
[Defthon (Don)] Map me?
[Shottamip (Tamora)] Shottamip: Initiative: (d20+3) [14+3] 17
[Ss'sra (Ryan)] Ss'sra: Initiative: (d20+0) [14+0] 14
[Roger (Jeff)] Roger: Initiative: (d20+4) [4+4] 8
[Aedean (Sedlack)] At least Vel's going before Aedean
[Velkyna (Joe)] Just for old times' sake:
[Velkyna (Joe)] FRAMES
[Defthon (Don)] Y'know, I can't remember the last time I got an init over 10.
[Shottamip (Tamora)] Hey, I'm going before it. Awesome.
[Lia (Angie)] you and me both
[Shottamip (Tamora)] I wonder if I could catch it with a Hold.
[Aedean (Sedlack)] map me?
[Shottamip (Tamora)] How do you suppose its Will save is?
[Aedean (Sedlack)] Don't know
[Lia (Angie)] haste and sword is out
[Shottamip (Tamora)] map would be nice.
[Aedean (Sedlack)] It would seem Beholders are the property of WOTC
[Aric (Brian)] Aric: Initiative: (d20+4) [4+4] 8
[Master] The cone is the antimagic effect.
Tamora has left the game.
[Aedean (Sedlack)] Hurrah
[Roger (Jeff)] And yuan-ti, I believe
[Master] who has not yet rolled init?
[Aedean (Sedlack)] Dral, maybe?
[Velkyna (Joe)] Dralafi: Initiative: (d20+6) [19+6] 25
[Ss'sra (Ryan)] aren't D&D cones 90 degrees at the apex?
[Master] Are they? This one is being uncooperative.
[Velkyna (Joe)] SHUT UP RYAN
[Velkyna (Joe)] SHUTUPSHUTUPSHUTUP
[Ss'sra (Ryan)] joe, it can't gaze into the cone!
Tamora has joined the game.
[Velkyna (Joe)] I CAN'T BELIEVE YOU DO NOT SHUT UP
[Shottamip (Tamora)] did I miss anything?
[Velkyna (Joe)] (joking)
[Shottamip (Tamora)] And I need a map again.
[Aedean (Sedlack)] Michael is futzing about with the anti-magic cone
[Velkyna (Joe)] FYI: Anyone can get the map themselves by double-clicking on something in the campaign window (like your character line)
[Shottamip (Tamora)] Is the dark part the cavern walls or just darker rock?
[Velkyna (Joe)] I.e. "Velkyna (94/94)" that window.
[Arkady (James)] Mike: Just draw it as a rectangle.
[Master] Thaaaat's better.
[Shottamip (Tamora)] 45 degree cone?
[Shottamip (Tamora)] I thought cones were 30 degrees.
[Master] Okay, I thought they were 45. But Ryan says 90. :)
[Master] gimme as ec.
[Velkyna (Joe)] Old school beholders were 45 degrees. But there was no standardization among cones. Cones in 3e could be all 30 who knows.
[Aedean (Sedlack)] A cone's far end is as wide as the cone is long
[Master] A cone is as wide as it is tall.
[Master] (math)
[Shottamip (Tamora)] The blasted lands are only 15-20 at most.
[Master] RIght, those are different.
[Defthon (Don)] That's 60 degrees then.
[Ss'sra (Ryan)] argh, yes, 1,2,sqrt(5).
[Aedean (Sedlack)] Opening angle is 60 degrees
[Defthon (Don)] No wait
[Defthon (Don)] Slightly less.
[Master] Yes, of course. An equilateral triangle.
[Shottamip (Tamora)] No, 60 degrees is equilateral, that's not the same
[Aedean (Sedlack)] Oh right
[Master] No, that's wrong.
[James] I am away from the keyboard.
[Master] Gimme a sec.
[Velkyna (Joe)] I take it the MM Beholder entry doesn't say anyting?
[Defthon (Don)] I was thinking 1, 2, sqrt(3) but of course that's if the *side* of the cone matched the... you get it.
[Master] standard cone.
[Aedean (Sedlack)] 26.56 degrees
[Aedean (Sedlack)] (x2)
[Master] 53 degrees, then.
[Master] So this is more or less right.
[Master] Thanx
[Shottamip (Tamora)] then your sketch is just about right.
[Defthon (Don)] What's the sin-1 of 1/2?
[Ss'sra (Ryan)] 53.13 degrees.
[Master] I was about to start hunting up a calculator.
[Defthon (Don)] Isn't that 30?
[Aedean (Sedlack)] No, it's the tan^-1 of 1/2
[Ss'sra (Ryan)] inverse *tangent* of 1/2 is how I read it.
[Master] You want tan -1 of 1/2
[Master] hee
[Defthon (Don)] Doink, yes.
[James] I am back at the keyboard.
[Velkyna (Joe)] "How many math nerds does it take to screw in a light bulb?"
[Defthon (Don)] Jesus fuck. I should remember this stuff.
[Master] All of them, apparently.
[Master] YOu do, it's just buried.
[Ss'sra (Ryan)] Aleph_naught? =)
[Master] Okay, we're all set.
[James] I am away from the keyboard.
[Master] Dral goes first.
[Master] Remember that his bow is currently defused.
[Velkyna (Joe)] Right. He's moving.
[Master] ok hang on.
[Aedean (Sedlack)] brb
[Sedlack] I am away from the keyboard.
[Master] Spellcraft check.
[Velkyna (Joe)] For Dral?
[Master] Yes. HOw else would he know when he was out of the cone?
[Velkyna (Joe)] Dralafi: Spellcraft: (d20+4) [8+4] 12
[Master] Ok.
[Shottamip (Tamora)] WHY D.K.?
[Master] WELCOME TO MY SUBCONSCIOUS
[James] I am back at the keyboard.
[Velkyna (Joe)] So, does he know?
[Roger (Jeff)] I thought he had an intimate connection with his bow
[Roger (Jeff)] He should be able to tell
[Roger (Jeff)] just cause
[Master] Yes, he will know when he stepso utside.
[Velkyna (Joe)] I was just going to have him move 30' and fire some.
[Master] Sounds good.
[Master] He'll prolly want to Rapid Shot to get 2 shots off.
[Joe] Dralafi targets Dennis Kucinich. Distance: 34'01"
[Velkyna (Joe)] Right.
[Velkyna (Joe)] Holy fuck that's a lot of attack options.
[Velkyna (Joe)] I'm moving him back and closer. I didn't realize he got bonuses for 30' close.
[Master] Jared's a comprehensive sort of fellow.
[Velkyna (Joe)] Dralafi: Attack: +2 Longbow (30' 1st 2 shots) [B] hits AC: ((d20+18)) [(3+18)] 21
[Velkyna (Joe)] Dralafi's attack of 21 (probably) hits Dennis Kucinich
[Master] Roll damage.
[Shottamip (Tamora)] not too high an AC then.
[Velkyna (Joe)] Dralafi: Damage: ** MODIFIED BY: DAMAGE (+1) ** +2 Longbow (30' 1st 2 shots) [B] does ((1d8+8+1)) [(4+8+1)] 13 points of damage.
[Master] ok next shot.
[Velkyna (Joe)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arr. (30' 3rd shot) [B] hits AC: ((d20+16+1)) [(1+16+1)] 18 [CRITICAL MISS]
[Velkyna (Joe)] Well, shit.
[Master] Don't worry about the critmiss.
[Master] Actually, hm.
[Aedean (Sedlack)] I swear I was just joking about the two crit misses thing!
[Master] You're firing into traffic.
[Master] And you can't see Arkady.
[Velkyna (Joe)] But it's floating.
[Master] Roll an attack on Arkady's AC.
[Master] (It floats a few feet off the ground.)
[Velkyna (Joe)] Arkady, there is no way this is missing you.
[Master] It'll do 1/2 damage.
[Velkyna (Joe)] If an 18 was a crit miss, I believe your AC is 19.
[Arkady (James)] Heh, that's going to be interesting
[Master] Not aimed.
[Velkyna (Joe)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arr. (30' 3rd shot) [B] hits AC: ((d20+16+1)) [(3+16+1)] 20
[Velkyna (Joe)] Dralafi's attack of 20 (probably) hits Dennis Kucinich
[Master] Roll damage for Arkady.
[Arkady (James)] It was close though.
[Velkyna (Joe)] Dralafi: Damage: ** MODIFIED BY: DAMAGE (+1) ** +2 LBow/+3 Arr. (30' 3rd shot) [B] does ((1d8+11+1)) [(4+11+1)] 16 points of damage.
[Master] Arkady, take 8.
[Velkyna (Joe)] Sorry, stud.
[Lia (Angie)] ouch
[Arkady (James)] S'ok.
[Aedean (Sedlack)] Did that 16 inadvertantly damage the Beholder?
[Velkyna (Joe)] I think this makes up for Jared failing Velkyna's Reflex save when I was away a few sessions ago.
[Master] Nope.
[Master] Hoo doggy.
[Shottamip (Tamora)] hey -- what about me?
[James] Arkady's hit points adjusted by -8 to 50.
[Velkyna (Joe)] Shit, nobody got better than a 16.
[Aedean (Sedlack)] Or it would make up for it if James had failed your Ref save
[Shottamip (Tamora)] I did
[Lia (Angie)] and me
[Ss'sra (Ryan)] whjat about lia?
[Master] It iddn't accept those rolls -- what did Shot and Lia roll?
[Shottamip (Tamora)] 17 for me
[Lia (Angie)] 24
[Aedean (Sedlack)] It didn't accept mine, either. I got an 8
[Master] Lia.
[Shottamip (Tamora)] Maybe we got ignored because our icons were still on the other map?
[Master] That's exactly what happened.
[Aedean (Sedlack)] That would be my guess
[Master] Def, what did you roll?
[Lia (Angie)] move and full attack with sword
[Lia (Angie)] oop
[Master] Wait wait.
[Master] (thinks)
[Master] Okay, Claidemn tells you when you're out of the field.
[Defthon (Don)] 7. :P
[Aedean (Sedlack)] Def got a 7
[Lia (Angie)] I figured
[Lia (Angie)] so I get one 1st attack and then another for the haste partial
[Master] yes
[Velkyna (Joe)] No, partial from the Haste as movement. Then full attack.
[Ss'sra (Ryan)] she doesn't have the haste before moving.
[Velkyna (Joe)] Or is it two attacks either way?
[Master] The Partial isn't a MEA.
[Master] Oh, wait, yes it is.
[Velkyna (Joe)] Right.
[Lia (Angie)] plus 1d6 for sneak
[Master] It's 2 attacks either way.
[Velkyna (Joe)] Fine.
[Master] ok, you're invisible, I'll allow it.
[Lia (Angie)] thanks
[Velkyna (Joe)] Then do it move + attack + attack partial because both will be at full attack bonus.
[Angie] Lia targets Dennis Kucinich. Distance: 7'03"
[Ss'sra (Ryan)] that's what she said, yes. =)
[Velkyna (Joe)] Right, I thought maybe she got three attacks with a full or something.
[Velkyna (Joe)] Which would make taking a full a little better.
[Velkyna (Joe)] But this is better, yeah.
[Ss'sra (Ryan)] not just yet...
[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Claidemn Soluis [t] hits AC: ((d20+18+1)) [(12+18+1)] 31
[Lia (Angie)] Lia's attack of 31 (probably) hits Dennis Kucinich
[Arkady (James)] (nice)
[Aedean (Sedlack)] "probably"
[Master] damage
[Lia (Angie)] Lia: Damage 2: ** MODIFIED BY: DAMAGE (+1) ** Claidemn Soluis [t] does ((2d6+11+1)) [((2+4)+11+1)] 18 points of damage.
[Master] 2nd attack
[Ss'sra (Ryan)] she's rolling sneak damage
[Lia (Angie)] plus 1d6
[Aedean (Sedlack)] ...turns out, it's a gas spore
[Lia (Angie)] (1d6) [6] 6
[Velkyna (Joe)] Boom!
[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Claidemn Soluis [t] hits AC: ((d20+18+1)) [(2+18+1)] 21
[Lia (Angie)] Lia's attack of 21 (probably) hits Dennis Kucinich
[Master] damage
[Lia (Angie)] Lia: Damage 2: ** MODIFIED BY: DAMAGE (+1) ** Claidemn Soluis [t] does ((2d6+11+1)) [((6+4)+11+1)] 22 points of damage.
[Velkyna (Joe)] Its AC is significantly lower than I thought it would be. Noted.
[Aedean (Sedlack)] Lia should have attacked one of the eyestalks and then Great Cleaved through all of them
[Lia (Angie)] (1d6) [3] 3
[Arkady (James)] (That's going to leave a mark.)
[Ss'sra (Ryan)] *grin*
[Velkyna (Joe)] Dude, you're right.
[Velkyna (Joe)] Dammit.
[Master] It is badly injured.
[Master] Shottamip.
[Shottamip (Tamora)] spellcraft to know where the cone is?
[Master] Yes.
[Shottamip (Tamora)] Shottamip: Spellcraft: (d20+17) [16+17] 33
[Master] Yu're golden
[Velkyna (Joe)] Um.
[Shottamip (Tamora)] yews?
[Shottamip (Tamora)] yes?
[Shottamip (Tamora)] hasted, so that's move and 2 partials
[Master] Ok.
[Shottamip (Tamora)] unfortunately everyone's too close for fireballs.
[Velkyna (Joe)] HIT ME
[Lia (Angie)] sorry
[Ss'sra (Ryan)] magic missiles.
[Aric (Brian)] snakes!
[Shottamip (Tamora)] Shottamip: Serpents, empowered: sends 5 green serpents flying through the air to strike the target(s) for ((1d4+1)*3/2) [(4+1)*3/2] 7, ((1d4+1)*3/2) [(2+1)*3/2] 4, ((1d4+1)*3/2) [(2+1)*3/2] 4, ((1d4+1)*3/2) [(2+1)*3/2] 4, and ((1d4+1)*3/2) [(1+1)*3/2] 3 damage
[Aedean (Sedlack)] S'okay. Save the Fireballs for later
[Shottamip (Tamora)] 22
[Arkady (James)] I've already been shot in the back, FB is just more of the same.
[Master] It dies.
[Velkyna (Joe)] !!!
[Shottamip (Tamora)] That was fast.
[Velkyna (Joe)] !!!!!!
[Arkady (James)] !!!
[Master] You got a hell of a drop on it.
[Defthon (Don)] Huh.
[Lia (Angie)] COOL
[Aedean (Sedlack)] Kucinich withdraws from the primary race
[Shottamip (Tamora)] That was 3 people.
[Ss'sra (Ryan)] that's beholders. heavy firepower, low defense.
[Dennis Kucinich] I regret . . . nothing . . .
[Arkady (James)] (Yeah, but who is he going to endorse?)
[Shottamip (Tamora)] Not that much of a drop, is all I'm saying.
[Velkyna (Joe)] Yeah, if it had gotten a chance to act ... boy doggie.
[Aedean (Sedlack)] Dunno. What's the next monster named?
[Shottamip (Tamora)] This ... is not the end ...
[Velkyna (Joe)] Thanks Tiny Elvis!
[Master] Yeah, if Lia'd missed one of the hits, it would have cast 10 spells and bitten Lia.
[Master] So, you know, count your blessings.
[Ss'sra (Ryan)] Belker. Bodak's are close, too...
[Shottamip (Tamora)] I had another hit yet.
[Velkyna (Joe)] Oh, believe me, I am.
[Lia (Angie)] I'm counting, I'm counting
[Master] You moved 30' . . . I thought you'd used up one of your partials to move.
[Aedean (Sedlack)] Boooooodak
[Velkyna (Joe)] Get Joanne and the menagerie.
[Master] They come through.
[Ss'sra (Ryan)] Well. I come through in the next round anyway.
[Master] Vel goes and fetches Joanne.
[Velkyna (Joe)] I loosen my grappling hook and rope and re-stow it.
[Velkyna (Joe)] (after everyone's through)
[Aedean (Sedlack)] Did the beholder have any stuff?
[Master] No.
[Arkady (James)] !!!! How are we going to climb out?
[Aedean (Sedlack)] Kay
[Velkyna (Joe)] The portal is 6' off the ground.
[Ss'sra (Ryan)] are they safe for tigers to eat?
[Master] It's not a biggie.
[Velkyna (Joe)] I think we're fine.
[Master] There does not appear to be an exit from the cavern upon initial examination.
[Ss'sra (Ryan)] people can climb up the tiger on the way out. =)
[Velkyna (Joe)] SEARCH.
[Master] Where do you search?
[Arkady (James)] So are there any Fugue bones laying about?
[Master] 10' sections along the wall?
[Master] Arkady: Spot check.
[Velkyna (Joe)] Yeah. I can do it as Skill Mastery, take 10, and it's 33s all around.
[Ss'sra (Ryan)] roof and floor could be good, too.
[Velkyna (Joe)] And it'll be quick.
[Master] Okay, 27 searches.
[Arkady (James)] Arkady: spot: (d20+3) [11+3] 14
[Master] At 33.
[Master] No dice.
[Master] No bones, either.
[Ss'sra (Ryan)] tiger's got Scent. Anything smell interesting?
[Master] You all wait around for about five minutes while she cases the joint.
[Master] Does the tiger know how to track at your command?
[Aric (Brian)] I've got scent too
[Lia (Angie)] he's checking
[Master] Okay, gimme a "spot" check, Aric.
[Aedean (Sedlack)] And how...pew
[Aric (Brian)] Aric: Spot: (d20+6) [15+6] 21
[Master] THanks.
[Ss'sra (Ryan)] yes.
[Aric (Brian)] dude, we've gone through this before. i'm a monk. i bathe. cleanliness of body and all that.
[Master] There was definitely something here other than just teh beholder, probably humanoid, Aric.
[Ss'sra (Ryan)] (I can make it one of my six tricks)
[Master] ok.
[Master] What do you ask the Dire Tiger to track?
[Arkady (James)] (Ryan: takes time to train though, yes?)
[Ss'sra (Ryan)] What does Aric smell? We need to point it out to the tiger.
[Master] (part of the spell)
[Master] It's not entirely clear. Fugue apparently cloaked her scent as well as other aspects of herself.
[Ss'sra (Ryan)] Well, if we can just say "follow *this*"...
[Master] If you think of something, let me know.
[Master] Vell, you searched the sides with Joanne helping; no dice.
[Aedean (Sedlack)] delete *this;
[Aedean (Sedlack)] Hmm
[Ss'sra (Ryan)] Aric -- where is the smell strongest? Let the tiger sniff there.
[Lia (Angie)] check the floor?
[Master] Aric doesn't have that much info.
[Velkyna (Joe)] Yeah, we
[Defthon (Don)] heh.
[Defthon (Don)] Can someone detect magic?
[Roger (Jeff)] Roger: Detect Magic: (DC=(14+0) [14+0] 14)
[Velkyna (Joe)] We'll search around on the floor.
[Master] Roger: Noted.
[Defthon (Don)] Maybe there's a spell cloaking the exit?
[Master] The floor is 4200 square feet. That's 420 rounds?
[Shottamip (Tamora)] Shottamip: Dragon Eyes: can see magical auras in her area
[Master] The decomposing beholder is faintly magical (though that is fading), and the party is resplendent with magical items.
[Shottamip (Tamora)] I can do half.
[Aedean (Sedlack)] Bleah. 42 minutes
[Master] Y'all spend 42 minutes waiting for Vel to check out the floor?
[Velkyna (Joe)] Probably not. Unless there's something obvious to see.
[Aedean (Sedlack)] I'm thinking...
[Master] There is not.
[Velkyna (Joe)] Like a depression or the like.
[Ss'sra (Ryan)] we may as well try, too. tiger and I sniff around to see if anything interesting...
[Arkady (James)] What about the ceiling?
[Lia (Angie)] how high is it?
[Master] ranging from 5' at the very edges to 15' in the middle of the room.
[Ss'sra (Ryan)] can I say, "track NOT", as in "follow whatever doesn't smell like the beholder or us"?
[Master] Arkady: Bardic lore
[Master] Ryan: It's not that smart.
[Arkady (James)] Arkady: bardic knowledge: (d20+12) [12+12] 24
[Master] ok thanks.
[Ss'sra (Ryan)] gothca. worth asking, thouhg.
[Master] The room has reasonably fresh air.
[Arkady (James)] So there's some kind of vent or something.
[Aedean (Sedlack)] Okay. That has to be coming from somewhere
[Velkyna (Joe)] The BEHOLDER had to come from somewhere.
[Aedean (Sedlack)] Do we feel any kind of breeze?
[Master] No.
[Lia (Angie)] anything to see on the ceiling?
[Arkady (James)] Anyone got a smoke stick?
[Ss'sra (Ryan)] The tiger has Str 27. I'd have him bang on the walls, floor and ceiling, but I'm worried about a cave-in.
[Master] It's kind of bumpy -- stactites and suchlike. This also isn't an incredibly well-lit room.
[Arkady (James)] Shit, with 27 STR, it could just dig us out.
[Velkyna (Joe)] Vel lights a candle and circumnavigates the room, trying to see if it flutters abnormally.
[Master] Good thinking, but no.
Arkady (James) casts 'light' on Vel's candle.
[Velkyna (Joe)] >
[Aric (Brian)] how big is a beholder?
[Ss'sra (Ryan)] I have Darkvision.
[Arkady (James)] Oh, sorry, I thought you were using it for light. Nevermind.
Aric (Brian) pushes the beholder a few few feet to see if there's anything under it
[Velkyna (Joe)] Right, I was wondering what that was for. ;)
Arkady (James) lights a torch. and does the same as Vel.
[Ss'sra (Ryan)] maybe the beholder's anti-magic ray kept a door open?
[Master] Nope.
[Ss'sra (Ryan)] I could Meld Into Stone, if we knew which way I should go.
[Master] Good thinking again, though.
[Ss'sra (Ryan)] Or Stone Shape.
[Velkyna (Joe)] See, we need a dwarf.
[Roger (Jeff)] What about Aedean going ethereal
[Aedean (Sedlack)] Except Meld Into Stone doesn't let you go through, you come back out the same surtface
[Defthon (Don)] How much light do we have in here?
[Aedean (Sedlack)] 'I was definitely thinking about going ethereal
[Master] It's basically a dimly-lit room.
[Defthon (Don)] More light help?
[Aedean (Sedlack)] That would probably be most useful for checking the ceiling
[Roger (Jeff)] I can cast Daylight
Defthon (Don) draws Tsohanoai
Defthon (Don) starts swinging the sword about his head.
[Ss'sra (Ryan)] well, if the wall is less thick than my armspan at any point...
[Defthon (Don)] That should give us some light.
[Master] Daylight permeates the room.
[Defthon (Don)] (Spreading circle of daylight begins emitting from the sword)
[Master] Spot checks.
[Defthon (Don)] Defthon: Spot: (d20+3+2+1) [3+3+2+1] 9
[Roger (Jeff)] Roger: Spot (Within a mile of Pilagro): (d20+12) [20+12] 32
[Aedean (Sedlack)] Aedean: Spot: (d20+6+8) [6+6+8] 20
[Ss'sra (Ryan)] Ss'sra: Spot: (d20+12) [16+12] 28
[Velkyna (Joe)] Velkyna: Spot: ** MODIFIED BY: SKILL (+1) ** (d20+12+0+1) [6+12+0+1] 19
[Lia (Angie)] Lia: Spot: (d20+16) [16+16] 32
[Arkady (James)] Arkady: spot: (d20+3) [6+3] 9
[Defthon (Don)] (too busy swinging the sword, I guess)
[Master] ok
[Arkady (James)] Praxis: Spot: (d20+5) [1+5] 6
[Shottamip (Tamora)] Shottamip: Spot: (d20+9) [15+9] 24
[Master] Joanne: Spot: 24
[Master] noted.
[Velkyna (Joe)] Nice.
[Ss'sra (Ryan)] And from a pair of 32's we learn...?
[Master] ...
[Aric (Brian)] Aric: Spot: (d20+6) [18+6] 24
[Master] Sorry.
[Aedean (Sedlack)] Hmmm
[Ss'sra (Ryan)] Is there something we have to Dispel?
[Master] You'd have noticed it with the Detect Magic, likely.
[Ss'sra (Ryan)] but we didn't detect anything...
[Aedean (Sedlack)] Roger's not seeing anything Magical
[Ss'sra (Ryan)] argh.
[Velkyna (Joe)] DISBELIEVE
[Arkady (James)] Well, either there's an exit, or Fugue is still here. Which is it?
[Ss'sra (Ryan)] maybe the tiger should just start digging. ethereal is probably necessary at this point.
[Aedean (Sedlack)] I suspect there's a non-magically concealed exit
[Arkady (James)] Do you suppose Fugue knew about it ahead of time?
[Defthon (Don)] I thought that Fugue's grappling hook moved the well. So perhaps we're in a different place slightly?
[Velkyna (Joe)] Vel's going to take 20 searching RIGHT there.
[Master] In that corner?
[Defthon (Don)] Right where?
[Velkyna (Joe)] Yes.
[Arkady (James)] Did the grap hook move the well before or after she went through?
[Master] How does she know to search right there?
[Ss'sra (Ryan)] the map looks suspicious there.
[Velkyna (Joe)] It's a corner. Doors are at the edges.
[Master] ah.
[Master] Hm.
[Defthon (Don)] Hm.
[Master] Okay, take 20. We'll get back to you.
[Defthon (Don)] I take it that nobody saw anything with the extra light?
[Master] Nah, but it's helpful in a general sense.
Arkady (James) does imspire competence in Vel.
Arkady (James) does imspire competence...
[Master] You find some tiny pebbles swept into the corner.
[Arkady (James)] OK, I can't spell today.
[Arkady (James)] It's a clue Shaggy!
[Aedean (Sedlack)] Jinkies!
[Ss'sra (Ryan)] so the wind came from the other corner?
[Velkyna (Joe)] Swept? Like with a broom?
[Master] Yes.
[Defthon (Don)] I'd've been in the middle---the daylight is 60' radius.
[Aedean (Sedlack)] Or, say, a door?
[Master] Broom. They're carefully pushed into a crack in the corner.
[Velkyna (Joe)] Can I brush them away with my hand?
[Master] Sure.
[Velkyna (Joe)] I do so.
[Master] The area beneath them is unremarkable.
[Velkyna (Joe)] I search in the nearby area. Is there any other evidence of sweeping?
[Ss'sra (Ryan)] A Wall of Stone is instantaneous, not permanent.
[Master] You note that no other part of the floor has anything other than the lightest coating of dust.
[Roger (Jeff)] I think it's time to start blasting shit with magic
[Master] Roger, gimme an int check.
[Master] This is so right up your alley.
[Roger (Jeff)] Roger: INT check: (d20+4) [18+4] 22
[Aedean (Sedlack)] Umm...Instantaneous spells can have permanent effects
[Velkyna (Joe)] Like death.
[Master] Okay, if you were a thief trying to get away from a wizard tower.
[Velkyna (Joe)] That's kind of permanent.
Arkady (James) goes to find the silence stone, just in case.
[Master] You'd go through the portal, then try to cover your tracks behind you.
[Lia (Angie)] permanent effects, but not a permanent aura of magic
[Master] You'd move the portal, if you could. Or you'd make it look like the portal had been moved
[Aedean (Sedlack)] Ah, OK. Wasn't sure what was being gotten at.
[Roger (Jeff)] hrm
[Ss'sra (Ryan)] what i mean is, it could be magically created but not leave an aura to be detected, nor can it be dispelled as such.
[Lia (Angie)] so back through the portal
[Lia (Angie)] and try to move it back?
[Aric (Brian)] oh crap
[Master] Then you'd go somewhere which you had set up to make it damn near impossible to track.
[Aric (Brian)] that music's never a a good sign
[Master] (nah, I just hit the wrong button)
[Master] Then you'd cover your tracks non-magically and book it.
[Master] Maybe leave behind a nasty or two to keep your pursuers slowed down.
[Lia (Angie)] we got that
[Arkady (James)] Well, OK then. Back through the portal.
[Roger (Jeff)] I'
[Master] Roger, she never moved the portal.
[Roger (Jeff)] I'm thinking out loud here
[Master] She came through here five hours ago, you're sure of it.
[Defthon (Don)] Not much of a revelation. We'd already figured out there was no magical stuff, and were looking for the non-magically hidden exit.
[Ss'sra (Ryan)] Is it worth a Wilderness Lore for me to try to Track her in here?
[Master] Sure, go ahead.
[Defthon (Don)] So, it's just Vel and whoever else trying to search?
[Master] Vel found what there was to find.
[Arkady (James)] So we have to get through this stone wall somehow.
[Arkady (James)] I could d-door across, I suppose.
[Ss'sra (Ryan)] If I take a 10, I net a 28. One medium critter on Hard Ground covering its trail is DC 25.
[Master] ...on average.
[Ss'sra (Ryan)] I suppose.
[Master] You may rest assured that Fugue is a bit better than an average medium critter.
[Ss'sra (Ryan)] Ss'sra: Wilderness Lore: (d20+18) [1+18] 19
[Arkady (James)] (except this is a master thief.)
[Master] Plus, this is prepared ground.
[Arkady (James)] (doh!)
[Master] Sorry, no dice.
[Ss'sra (Ryan)] *sigh*
[Arkady (James)] (bad dice)
[Ss'sra (Ryan)] I can retry in ten minutes.
[Roger (Jeff)] I'm going to blast that area with the Ring of the Ram
[Lia (Angie)] STOP
[Roger (Jeff)] or not
[Arkady (James)] Are we sure that's a good idea?
[Ss'sra (Ryan)] happily, I'm already near the portal...
[Aedean (Sedlack)] No, but it's an idea.
[Roger (Jeff)] I just though it would be fun
[Velkyna (Joe)] I'd like to search the floor and ceiling near that place where I found the pebbles.
[Master] Okay, take 10 or 20?
[Velkyna (Joe)] 20.
[Ss'sra (Ryan)] We should penetrate that area somehow. ethereal, meld sotne, whatever.
[Master] I'll get back to you in a few minutes.
[Lia (Angie)] I think you could get us killed
[Ss'sra (Ryan)] but get through it somehow.
[Arkady (James)] ... and maybe see if the stone is a different nature than the surrounding.
[Aedean (Sedlack)] That would be a good question for a Wilderness Lore check
[Master] Indeed.
[Ss'sra (Ryan)] OK, I'll look at the stone in question.
[Aedean (Sedlack)] Ss'sra?
[Ss'sra (Ryan)] Ss'sra: Wilderness Lore: (d20+18) [1+18] 19
[Master] It is unremarkable.
[Ss'sra (Ryan)] fuck!
[Ss'sra (Ryan)] twoi 1s in a row.
[Velkyna (Joe)] Good to get them out of the way.
[Aedean (Sedlack)] Be glad we're not in combat
[Ss'sra (Ryan)] I suppose.
[Arkady (James)] That's OK. Use up your bad luck now, before we're in combat again.
[Aedean (Sedlack)] No crit miss on skill checks
[Master] You pre-statistics humans are so charming.
[Arkady (James)] Not that I believe in luck.
[Ss'sra (Ryan)] But these dice are only *pseudo*random. They do have a repeat cycle.
[Arkady (James)] What, just because I've only had 1 semester of it, 15 years ago, I am also pre-statistical?
[Master] Seriously? Why wouldn't they be based on the 18th sig fig of the time?
[Ss'sra (Ryan)] It's probably 2^30 long, but whatever.
[Arkady (James)] Actually, if you're running a good OS, it will be random.
[Lia (Angie)] prob/stat was my only C in high school
[Master] Vel: Nothing. You're positive.
[Ss'sra (Ryan)] because your system clock is usually only goof to microseconds.
[Aedean (Sedlack)] Hmph.
[Velkyna (Joe)] Damn.
[Ss'sra (Ryan)] or milli.
[Arkady (James)] Modern OSs collect entropy from stuff like key press timing, network packets, etc.
[Master] Same principles.
[Aedean (Sedlack)] Hmmm
[Velkyna (Joe)] Vel will seach the same on the opposite corner. The logic being, she'd sweep the floor away from where she was leaving.
[Arkady (James)] How big is the crack, BTW? Enough for gas to go through?
[Master] (okay, sanity check: Are you getting bored with the puzzle, or should I let y'all go?)
[Master] Arkady: No; it's quite tiny.
[Arkady (James)] I think maybe she had a wall-of-stone scroll.
[Defthon (Don)] that'd leave magical residue.
[Defthon (Don)] no?
[Arkady (James)] That, or she just teleported out of here.
[Aric (Brian)] hey! i bet she's hiding the porn!
[Ss'sra (Ryan)] no. i siad that already.
[Defthon (Don)] We need to find something that wouldn't be at *all* magical.
[Arkady (James)] After the stone is created, it is not magical.
[Master] Mm. Porn.
[Defthon (Don)] (There aren't any big boulders or anything, are there?
[Defthon (Don)] Ah.
[Master] Sorry, what was the question?
[Velkyna (Joe)] I think we may need to probe the walls magically. Unless she dimension doored out of here.
[Arkady (James)] We've seen wall-of-stone, does anything look like that? Maybe too smooth?
[Master] Not even a little bit.
[Ss'sra (Ryan)] OK, is the stone on the other side interesting?
[Master] Nope.
[Lia (Angie)] any way we can check out the stone?
[Ss'sra (Ryan)] Ss'sra: Wilderness Lore: (d20+18) [1+18] 19
[Master] Yes, Wilderness Lore.
[Master] lol
[Velkyna (Joe)] NICE.
[Master] That's awesome.
[Master] 1/8000
[Ss'sra (Ryan)] One in 8,000, my friends.
[Ss'sra (Ryan)] Aedean, I think it's ethereal time.
[Aedean (Sedlack)] Yeah, I think so.
[Arkady (James)] Yes.
[Aedean (Sedlack)] Walls, ceiling, floor?
[Ss'sra (Ryan)] all of the above. how fast can you move?
[Master] How long does the spell last?
[Aedean (Sedlack)] 10 rounds. 100 feet/round if i run
[Master] Pick one: Walls, ceiling, or floor.
[Ss'sra (Ryan)] erk.
[Aedean (Sedlack)] So, I could do the walls and part of the ceiling and/or floor
[Aedean (Sedlack)] Or I could do the ceiling or the floor (ish)
[Shottamip (Tamora)] Walls
[Defthon (Don)] I think the ceiling is more promising than the floor, if we're going that route.
[Defthon (Don)] The floor we can see up close here. The ceiling is 15' away at parts.
[Defthon (Don)] (but well lit!)
[Arkady (James)] So we didn't notice where the air comes from, right?
[Aedean (Sedlack)] I'd certainly say celing over floor, but I think walls may be a better bet
[Velkyna (Joe)] I'd focus on walls/ceiling/floor of that area near the pebbles and then just hit as much ceiling as you can.
[Arkady (James)] Sounds fine.
[Master] Okay, Aedean says a prayer to the god of luck, and . . .
[Master] finds a hidden chimney in the ceiling!
[Aedean (Sedlack)] There we go.
[Ss'sra (Ryan)] halle-fuckin-lujah.
[Velkyna (Joe)] !
[Defthon (Don)] Ha, I was just going to ask Shot to fly up there and look around. ;)
[Ss'sra (Ryan)] shit, I hope the tiger can fit out!
[Master] It was hidden by a carefully woven blanket of exactly the same shades of grey, tacked so that it wouldn't blow in any breeze.
[Master] The tiger cannot fit out.
[Arkady (James)] Chris: it says you're away from the keyboard.
[Sedlack] I am back at the keyboard.
[Ss'sra (Ryan)] blargh!
[Aedean (Sedlack)] My badd
[Master] Unless you can stuff it into a bag of holding or somethig.
[Aedean (Sedlack)] I'm certain it's much too large for that
[Arkady (James)] I don't think there's a bag big enough for that.
[Master] lol
[Master] There *is* the "reduce" spell . . .
[Master] That's all I've got for you.
[Arkady (James)] Tiger weighs too much to d-door.
[Velkyna (Joe)] I need to step away to take care of something for a minute. Be right back.
[Joe] I am away from the keyboard.
[Arkady (James)] Hmmm... reduce does reduce the weight though.
[Master] Shottamip doesn't know Reduce.
[Aedean (Sedlack)] Roger?
[Ss'sra (Ryan)] 50% less wide, 90% less heavy.
[Roger (Jeff)] nope
[Aedean (Sedlack)] Sounds like a moot point
[Master] You're SOL.
[Ss'sra (Ryan)] Boccob folks on the other side of the portal.
[Master] Send the tiger back.
[Master] They take care of it.
[Ss'sra (Ryan)] they can reduce it for me.
[Arkady (James)] No, cast gaseous form on the tiger.
[Master] !!
[Master] That'd . . . work . . .
[Arkady (James)] I can do that on any _willing_ creature.
[Ss'sra (Ryan)] Excellent.
[Arkady (James)] Nice tiger.
[Arkady (James)] Maybe you should but the cuffs on the wookie, Han.
[Lia (Angie)] how long is the chimney?
[Ss'sra (Ryan)] *grin*
[Aric (Brian)] "wookiee"
[Aedean (Sedlack)] How much info was I able to get on it?
[Joe] I am back at the keyboard.
[Arkady (James)] Just have Shot or someone invis scout.
[Master] Not too much; it was toward the end of your run.
[Master] Just that it was there.
[Aedean (Sedlack)] Yeah, figured as much
[Ss'sra (Ryan)] OK, Chewie. Just stand here and let this nice man pet you...
[Master] Okay, you've eaten up all my planned content.
[Ss'sra (Ryan)] That's all?
[Master] Up the chimney will be a glorious dungeon crawl lasting for the next couple of sessoins.
[Master] (you were supposed to take longer to kill the Beholder. :) )
[Aedean (Sedlack)] Heh
[Velkyna (Joe)] Derp!
[Aric (Brian)] hey, i'm just as happy to not have been HORRIBLY SAVAGED by something huge. AGAIN.
[Master] I'm looking at March 1st or so for the next session. I'm gonna be too busy delivering Hawai'i to Dean this month.
[Master] We are going to deliver Hawai'i, by the way.
[Master] If Dean only gets two states, this'll be the other one.
[Roger (Jeff)] 3/1 sounds fine
[Lia (Angie)] March 1 is a monday
[Aedean (Sedlack)] If he's still alive by the time the Illinois primary rolls around, I'll vote for him
[Ss'sra (Ryan)] Before leaving, we need to establish *exactly* how long it's been since the GMFs, etc. were cast.
[Master] Send me emails for Feb 27/28 and March 6/7.
[Master] The GMW's were used up during the aftersearching.
[Velkyna (Joe)] I'm pretty sure I'm free for both.
[Master] GMF's have been going for a while.
[Master] Okay, send me emails.
[Ss'sra (Ryan)] They last eight hours.
[Master] THANK YOU. I had lots and lots of fun, and I hope you did too.
[Defthon (Don)] Ok.
[Aedean (Sedlack)] Endurance should be good for a while still, though
[Master] Yes.
[Lia (Angie)] you mean 28/29 and 6/7
[Defthon (Don)] Wow, short session.
[Ss'sra (Ryan)] Eight hours.
[Aedean (Sedlack)] Kind of
[Master] 8.5 hours!
[Defthon (Don)] I was expecting to go all night like a lumberjack. :)
[Master] Hee, sorry to disappoint.
[Aedean (Sedlack)] How much XP for the Beholder?
[Master] (looks it up)
[Arkady (James)] Either of those dates should be sorta OK. Will be travelling to Taiwan soon.
[Master] Let's say 1500 each. Y'all handled them well, as well as managing other conflicts reasonably well.
[Arkady (James)] Actually, its just as well we aren't going all night. Gotta work tomorrow.
[Velkyna (Joe)] Sweet.
[Master] :)
[Defthon (Don)] Wa-hoo! That levels me.
[Master] Woot.
[Arkady (James)] Joe: need to do a review tomorrw.
[Arkady (James)] Should be only a couple hours.
[Velkyna (Joe)] Okay. Can it be in the morning?
[Arkady (James)] What time is the Superbowl?
[Velkyna (Joe)] Well, there's the rub. I'm driving up to Kenosha for it.
[Velkyna (Joe)] So it kicks off at like 4, but I'll be leaving about 2.
[Aric (Brian)] ooh 644 for next level
[Arkady (James)] Ah. OK, what time is good for you? Like 10 or 11am?
[Velkyna (Joe)] 10 should be fine.
[Aedean (Sedlack)] 1957 for next level
[Arkady (James)] OK, 10am. I'll talk to Boon about it.
[Velkyna (Joe)] Okay. Call me if there's a change.
[Aedean (Sedlack)] At which point, we say hello to the Twins: Heal and Harm
[Arkady (James)] Nice.
[Velkyna (Joe)] Mmmm, 6th level spells.
[Aedean (Sedlack)] We are using the 3 edition and not the 3.5 ed versions of spells, right, Mike?
[Aric (Brian)] wow, almost like Dragon Warrior with HEAL, HEALMORE, and HEALMOST, as well as HURT, HURTMORE, and HURTMOST
[Roger (Jeff)] Nice, I can cast the first Bigby now
[Arkady (James)] What was the XP for the last session?
[Lia (Angie)] 1500
[Master] 3rd edition
[Aedean (Sedlack)] Yesh!
[Aedean (Sedlack)] There's a Lich by the name of Tristan who's just asking to be Healed
[Arkady (James)] Prolly got spell resistance to deal with though.
[Aedean (Sedlack)] Yeah, but "Saving Throw: None"
[Arkady (James)] Ah. Nice.
[Ss'sra (Ryan)] Yeeeeeouch
[Aedean (Sedlack)] Yeah, a lot of Cleric spells are like that, you have to hit, but there's no save
[Arkady (James)] Just a touch attack though. Target doesn't get any armor bonus.
[Aedean (Sedlack)] Right.
[Aric (Brian)] anyway if this is it for the evening i think i will depart to find food
[Aedean (Sedlack)] See ya later, Brian.
[Velkyna (Joe)] Later.
[Arkady (James)] White Monk Needs Food Badly.
[Roger (Jeff)] later
[Aric (Brian)] mike, did i ever mail you the pdf for the tattooed monk thing?
[Ss'sra (Ryan)] And you could have a greater magic fang to help you hit. ;)
[Arkady (James)] Huh. That's interesting.
[Aric (Brian)] i don't think i could get it right away, but something to consider down the road
[Aedean (Sedlack)] I've got a number of ways to increase my chances of hitting already...
[Lia (Angie)] I found a picture of a half orc paladin
[Lia (Angie)] I think I bookmarked it
[Ss'sra (Ryan)] yeah, but it's an enhancement bonus for your bare hand. it would stack.
[Aedean (Sedlack)] Sure. I'm just saying, I can get something like a +6 to hit from one of my spells
[Aedean (Sedlack)] +9 if I use both my enchancement spells
[Aedean (Sedlack)] And GMF would only help me specifically when I'm doing a touch attack spell
[Aedean (Sedlack)] (Which isn't _that_ often)
[Aric (Brian)] but very useful for me :)
[Aedean (Sedlack)] Exactly.
[Aedean (Sedlack)] Plus, I can hold the charge if I miss.
[Aric (Brian)] anyway i'm out. laters.
Brian has left the game.
[Roger (Jeff)] L&O rerun time
[Roger (Jeff)] later
Jeff has left the game.
[Master] who's editing their char?
[Defthon (Don)] Ok, I'm out too then. See y'all in a month. ;)
[Master] Hasta una mesa.
[Defthon (Don)] Not I, said the red hen.
[Aedean (Sedlack)] My badd
[Defthon (Don)] You have a table?
[Aedean (Sedlack)] Left it on edit when I changed the XP
[Master] Not a prob, just want to keep things clean. You understand.
[Aedean (Sedlack)] Ich verstehe
[Defthon (Don)] oh, mesa = month. Alles klar.
[Aedean (Sedlack)] Later, all
Sedlack has left the game.